@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to South Australia
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 64 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Combat Move - French
1 cruiser moved from 105 Sea Zone to 119 Sea Zone
French take 109 Sea Zone from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 mech_infantrys and 3 transports; Remaining resources: 2 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Germany to Northern Italy
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
3 submarines moved from 93 Sea Zone to 94 Sea Zone
2 submarines moved from 106 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Malta
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern France
2 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to Malta
1 aaGun and 3 artilleries moved from Slovakia Hungary to Romania
1 aaGun and 15 infantry moved from Slovakia Hungary to Poland
4 armour and 4 mech_infantrys moved from Germany to Romania
1 aaGun, 5 artilleries and 5 infantry moved from Germany to Poland
1 aaGun, 5 artilleries and 5 infantry moved from Western Germany to Germany
Place Units - Germans
3 transports placed in 95 Sea Zone
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Leningrad
5 infantry moved from Smolensk to Southern Belarus
1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk
2 infantry moved from Rostov to Ukraine
1 infantry moved from Stalingrad to Rostov
2 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Vologda to Leningrad
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Leningrad to Ukraine
1 fighter moved from Leningrad to Ukraine
2 aaGuns moved from Russia to Bryansk
3 infantry moved from Leningrad to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
4 infantry moved from Siberia to Amur
Place Units - Russians
1 armour and 2 artilleries placed in Ukraine
1 artillery and 1 infantry placed in Siberia
2 artilleries and 1 infantry placed in Leningrad
1 fighter placed in Russia
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 battleship moved from 56 Sea Zone to 38 Sea Zone
2 cruisers moved from 43 Sea Zone to 38 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Siam to 132 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
2 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
3 artilleries, 7 infantry and 1 mech_infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Anhwe to Hopei
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 artillery moved from Anhwe to Honan
1 infantry moved from Anhwe to Shansi
2 infantry moved from Jehol to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Kwangsi to Korea
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangtung
2 fighters moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao
1 carrier, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
1 destroyer moved from 56 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 22 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Sumatra
Battle in Manilla
Battle in Guam
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Sumatra from Dutch, taking Manilla from Americans, taking Guam from Americans, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 5/8 hits, 3.33 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Davao, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 5 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits, 5.00 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
5 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 4/10 hits, 4.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers moved from Korea to Southern Manchuria
1 aaGun and 3 infantry moved from Jehol to Southern Manchuria
3 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Szechwan to Hopei
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : 3.50
UK_Pacific regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 carriers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 fighter moved from 27 Sea Zone to Marshall Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 marines and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to Marshall Islands
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry and 2 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Marshall Islands
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
1 bomber moved from Western United States to Queensland
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 111 Sea Zone
1 destroyer moved from 105 Sea Zone to 111 Sea Zone
Place Units - Americans
2 carriers placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
12 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
4 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 fighter moved from Eastern India to Yunnan
1 transport moved from 83 Sea Zone to 74 Sea Zone
1 infantry moved from Kenya to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
3 infantry moved from Southern Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Iraq
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Western Germany
Bombing raid in Western Germany causes 0 damage total.
Battle in French Madagascar
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking French Madagascar from Neutral_Axis with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/9 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 83 Sea Zone
3 artilleries and 5 infantry moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
1 battleship and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
1 battleship and 1 cruiser moved from 119 Sea Zone to 111 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
2 artilleries moved from Burma to Eastern India
1 aaGun moved from Burma to Eastern India
Place Units - British
1 fighter placed in Union of South Africa
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.33
Germans AA : 0.83
Neutral_Axis regular : 0.00
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
2 infantry moved from Albania to Greece
Combat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits, 3.33 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Malta
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns and 5 infantry
EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns and 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 64 Sea Zone
1 infantry moved from South Australia to Queensland
3 infantry moved from New South Wales to Queensland
1 cruiser moved from 31 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 56 PUs;
Germans buy 2 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
6 armour, 5 artilleries, 11 infantry and 4 mech_infantrys moved from Romania to Bessarabia
5 artilleries and 20 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour and 4 mech_infantrys moved from Germany to Baltic States
5 artilleries and 5 infantry moved from Germany to Poland
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Non Combat Move - Germans
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Germany to Western Germany
1 artillery moved from Southern France to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
1 artillery and 4 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 4 transports moved from 95 Sea Zone to 97 Sea Zone
2 armour and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports moved from 97 Sea Zone to 100 Sea Zone
2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from 100 Sea Zone to Egypt
2 bombers moved from Malta to Southern Italy
1 tactical_bomber moved from Malta to Egypt
2 fighters moved from Malta to 100 Sea Zone
2 fighters and 3 tactical_bombers moved from Malta to Western Germany
1 tactical_bomber moved from Malta to Egypt
Place Units - Germans
3 infantry placed in Normandy Bordeaux
2 artilleries, 3 fighters and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,1
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Caucasus to Northern Caucasus
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
Non Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
2 aaGuns, 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Leningrad to Novgorod
1 artillery and 5 infantry moved from Northern Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Kursk
1 infantry moved from Stalingrad to Tambov
1 fighter moved from Russia to Ukraine
1 infantry moved from Siberia to Amur
1 artillery and 9 infantry moved from Southern Belarus to Smolensk
2 aaGuns moved from Bryansk to Smolensk
Place Units - Russians
1 infantry placed in Siberia
2 armour and 1 mech_infantry placed in Ukraine
1 fighter placed in Russia
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
3 artilleries, 7 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 artillery, 3 fighters and 3 tactical_bombers moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Hopei
1 armour moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
2 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manilla to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 bombers moved from Southern Manchuria to Amur
1 fighter moved from Japan to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Amur, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 5 infantry in Amur, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Amur
1 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Amur, round 3 : 0/5 hits, 2.17 expected hits
Russians roll dice for 4 infantry in Amur, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery, 2 bombers and 1 fighter in Amur, round 4 : 3/4 hits, 1.83 expected hits
Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits, 1.33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
3 infantry owned by the Russians lost in Amur
2 bombers owned by the Japanese retreated
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
2 bombers moved from Amur to Anhwe
2 infantry moved from Guam to 22 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
3 infantry moved from Southern Manchuria to Korea
2 infantry moved from 6 Sea Zone to Korea
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 45 Sea Zone to 36 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from Kwangsi to Davao
2 fighters moved from Kwangsi to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Southern Manchuria
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 3 infantry
EDIT: Adding units owned by Japanese to Southern Manchuria: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : -2.50
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to Malaya
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Malaya to Burma
1 submarine moved from 81 Sea Zone to 40 Sea Zone
2 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 55 Sea Zone
2 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 carriers moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 121 Sea Zone
1 carrier moved from 104 Sea Zone to 121 Sea Zone
2 fighters moved from Eastern United States to 121 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 fighter moved from Eastern India to Yunnan
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 113 Sea Zone
Combat - British
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Yunnan to Eastern India
1 tactical_bomber moved from Yunnan to Eastern India
6 artilleries and 6 infantry moved from Eastern India to Burma
1 transport moved from 82 Sea Zone to 40 Sea Zone
1 armour moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
4 infantry and 1 mech_infantry moved from Iraq to Southern Persia
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 82 Sea Zone
1 fighter moved from Anglo-Egyptian Sudan to Southern Persia
1 fighter moved from Union of South Africa to Belgian Congo
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from 73 Sea Zone to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
2 artilleries and 3 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 fighter moved from United Kingdom to 104 Sea Zone
Place Units - British
1 factory_minor placed in Southern Persia
1 transport placed in 113 Sea Zone
1 transport placed in 109 Sea Zone
1 destroyer placed in 73 Sea Zone
British undo move 4.
1 destroyer placed in 113 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,4,3,4,6,5,6,6,1,1,1,3,6
British collect 32 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Japanese AA : -0.17
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 100 Sea Zone to 99 Sea Zone
2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to 99 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 5 infantry, 1 submarine and 3 transports moved from 99 Sea Zone to 101 Sea Zone
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
1 artillery and 5 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 bomber moved from Malta to Southern Italy
2 armour moved from Romania to Greece
Place Units - Italians
1 fighter and 2 tactical_bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 27 Sea Zone
1 cruiser moved from 34 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 cruiser moved from 119 Sea Zone to 121 Sea Zone
Non Combat Move - French
1 fighter moved from United Kingdom to 104 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
6 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
2 armour and 3 mech_infantrys moved from Baltic States to Bessarabia
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
5 artilleries and 20 infantry moved from Baltic States to Leningrad
5 artilleries and 5 infantry moved from Poland to Baltic States
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 fighter and 2 tactical_bombers moved from Egypt to Southern Italy
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries moved from Western Germany to Germany
1 aaGun, 3 fighters and 3 infantry moved from Western Germany to France
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 aaGuns moved from Baltic States to Leningrad
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
1 fighter placed in Western Germany
3 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 5 submarines
EDIT: Adding units owned by Germans to 100 Sea Zone: 5 submarines
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
1 armour moved from Northern Belarus to Smolensk
6 artilleries, 15 infantry and 1 mech_infantry moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Russia to Gorky
4 fighters and 1 tactical_bomber moved from Ukraine to Russia
4 infantry moved from Ukraine to Kursk
1 artillery and 4 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Kursk
5 armour and 3 mech_infantrys moved from Ukraine to Bryansk
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Smolensk
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Smolensk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 artillery placed in Siberia
1 fighter placed in Russia
1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 5 artilleries, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries, 7 infantry and 1 mech_infantry moved from Eastern Sinkiang to Northern Sinkiang
4 fighters and 4 tactical_bombers moved from Tsinghai to Northern Sinkiang
2 bombers moved from Anhwe to Northern Sinkiang
6 infantry moved from Southern Manchuria to Jehol
Combat - Japanese
Battle in Northern Sinkiang
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 17 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Northern Sinkiang, round 2 : 8/21 hits, 8.50 expected hits
Chinese roll dice for 17 infantry in Northern Sinkiang, round 2 : 3/17 hits, 5.67 expected hits
3 infantry owned by the Japanese lost in Northern Sinkiang
8 infantry owned by the Chinese lost in Northern Sinkiang
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Northern Sinkiang, round 3 : 13/18 hits, 8.00 expected hits
Chinese roll dice for 9 infantry in Northern Sinkiang, round 3 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Japanese lost in Northern Sinkiang
9 infantry owned by the Chinese lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 5 infantry
Casualties for Chinese: 17 infantry
Non Combat Move - Japanese
8 infantry moved from Japan to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 8 infantry and 4 transports moved from 6 Sea Zone to 37 Sea Zone
8 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to Japan
1 fighter moved from Northern Sinkiang to Inner Mongolia
1 tactical_bomber moved from Northern Sinkiang to Inner Mongolia
2 bombers, 3 fighters and 3 tactical_bombers moved from Northern Sinkiang to Tsinghai
1 armour moved from Szechwan to Hunan
1 infantry moved from Hunan to Szechwan
1 artillery moved from Tsinghai to Hopei
1 infantry moved from Hopei to Tsinghai
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 artilleries placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Southern Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -3.67
Japanese regular : 4.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from Burma to Malaya
1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Gibraltar
Non Combat Move - Americans
1 bomber moved from Malaya to Eastern India
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 carriers, 1 fighter, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
2 destroyers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 destroyer and 2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 121 Sea Zone to 106 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
4 infantry placed in Eastern United States
1 carrier and 2 submarines placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang
Combat - Chinese
Chinese creates battle in territory Eastern Sinkiang
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 transport moved from 40 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Non Combat Move - British
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 armour and 3 infantry moved from 93 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 107 Sea Zone to 93 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 93 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
1 armour moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Southern Persia
1 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Eastern India to Burma
1 fighter moved from Belgian Congo to 82 Sea Zone
1 fighter moved from 82 Sea Zone to Southern Persia
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Southern Persia
1 tactical_bomber placed in Southern Persia
1 artillery and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Japanese AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Southern Italy to Anglo-Egyptian Sudan
1 artillery and 5 infantry moved from Syria to Iraq
Italians take Iraq from British
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
1 bomber owned by the Italians retreated
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Crete to 101 Sea Zone
2 armour and 2 infantry moved from Greece to 101 Sea Zone
2 infantry moved from Cyprus to 101 Sea Zone
2 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 100 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 100 Sea Zone to Egypt
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6,5,2,2,2,5,1,6,4,5,1,1
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 cruiser moved from 121 Sea Zone to 106 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@nikola1975 I’m getting an error trying to post this. I’m at work so I may have to redo it at home, but I am attacking SZ82 and need order of losses. Is maximum defense correct?