Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Smolensk
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
4 aaGuns, 2 armour, 9 artilleries, 37 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
2 aaGuns and 18 infantry moved from Yenisey to Timguska
Place Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Russians undo move 2.
1 artillery and 9 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 2 factory_minors and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Chahar
2 bombers moved from Kwangsi to Chahar
2 infantry moved from Yunnan to Burma
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 fighters moved from 43 Sea Zone to Dutch New Guinea
1 cruiser moved from 43 Sea Zone to 45 Sea Zone
4 fighters and 3 tactical_bombers moved from Kwangsi to Burma
Combat - Japanese
Battle in Java
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win, taking Java from Dutch with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Celebes
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/8 hits, 3.17 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 6/9 hits, 4.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Burma to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
2 bombers moved from Chahar to Yunnan
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 43 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Shantung
1 destroyer and 1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.17
Japanese regular : 4.00
UK_Pacific regular : -0.33
ANZAC regular : -0.67
jap navy is defending like MAD!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to Algeria
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Suiyuyan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
2 infantry owned by the Japanese lost in Burma
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
1 armour moved from Eastern Persia to Kazakhstan
1 artillery and 4 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from 80 Sea Zone to Eastern Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Gibraltar to United Kingdom
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
1 destroyer placed in 109 Sea Zone
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.00
Japanese regular : 1.83
Germans regular : -0.33
British regular : -0.83
@zarhunter and on land…6 different battles japs big underdog and they win
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Slovakia Hungary to Bessarabia
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Crete
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter in 98 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyer
Battle in Bessarabia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 4/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Southern Italy
1 fighter moved from 98 Sea Zone to Greece
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
French regular : 0.00
Italians regular : 1.50
Russians regular : -1.00
@zarhunter yeah those ones that go the wrong way are bad news for the allies :(
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to South Australia
1 fighter moved from 55 Sea Zone to New South Wales
2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales
4 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 4 infantry and 2 transports moved from 62 Sea Zone to 30 Sea Zone
4 infantry moved from 30 Sea Zone to Johnston Island
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Egypt to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Germans defend with 1 infantry; Italians defend with 1 transport
1 transport owned by the Italians and 1 infantry owned by the Germans lost in 99 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Egypt
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Rostov
2 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
2 fighters and 2 tactical_bombers moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
Combat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/8 hits, 3.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
3 aaGuns, 9 armour, 5 artilleries, 18 infantry and 12 mech_infantrys moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Novgorod
2 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
7 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Romania to Bessarabia
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Volgograd to Rostov
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Northwest Persia to Kazakhstan
Place Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
Russians undo move 1.
8 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in Northern Territory
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
1 destroyer owned by the ANZAC lost in 33 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Australia
Non Combat Move - Japanese
1 artillery moved from Dutch New Guinea to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 45 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
2 infantry moved from 55 Sea Zone to Northern Territory
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Szechwan
1 aaGun, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 carrier and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
2 bombers moved from Yunnan to French Indo China
4 fighters and 3 tactical_bombers moved from Yunnan to Burma
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : 2.83
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
1 marine moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 92 Sea Zone to 97 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to Algeria
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to Gibraltar
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Suiyuyan to Hopei
7 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Chahar, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 6 infantry in Chahar, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
2 artilleries and 1 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 4 infantry moved from Turkmenistan to Kazakhstan
1 armour moved from Kazakhstan to Kansu
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Egypt to Persia
1 fighter moved from Union of South Africa to 79 Sea Zone
1 fighter moved from 79 Sea Zone to Kazakhstan
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
British undo move 2.
British undo move 1.
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 0.67
Japanese regular : 0.50
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Bessarabia
1 mech_infantry moved from Southern Italy to Greater Southern Germany
2 artilleries and 1 infantry moved from France to Northern Italy
3 infantry moved from Southern France to Northern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
1 fighter moved from Greece to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6,3,1,6,5,1,2,6,5
Italians collect 5 PUs (13 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 30 Sea Zone to 63 Sea Zone
1 fighter moved from South Australia to New South Wales
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to 97 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 97 Sea Zone
Germans attack with 4 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
3 submarines owned by the Americans submerged
Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 5.00 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 97 Sea Zone
Germans roll dice for 4 bombers and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 97 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber, 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 3 mech_infantrys; French defend with 1 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
2 mech_infantrys owned by the British and 1 infantry owned by the French lost in Caucasus
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 mech_infantrys
Casualties for French: 1 infantry
Non Combat Move - Germans
3 bombers moved from 97 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 infantry moved from Belarus to Bryansk
3 infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 fighter, 1 submarine and 1 tactical_bomber placed in 112 Sea Zone
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
1 infantry placed in France
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Russians regular : -1.33
Germans regular : 2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
2 fighters moved from Russia to Volgograd
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Novosibirsk to Samara
2 aaGuns and 17 infantry moved from Novosibirsk to Vologda
Place Units - Russians
6 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Siberia from Russians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to French Indo China
3 mech_infantrys moved from French Indo China to Burma
1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Northern Territory to 55 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 56 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports moved from 55 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - Japanese
1 harbour placed in Hainan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Shantung
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 63 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
1 fighter moved from Hawaiian Islands to 32 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 32 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in New Guinea
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win, taking 97 Sea Zone from Italians, taking New Guinea from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Crete
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Crete, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Crete, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Crete
Americans roll dice for 1 artillery in Crete, round 6 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Crete, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Crete
1 infantry owned by the Italians lost in Crete
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Algeria to Tunisia
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
1 tactical_bomber moved from 63 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 marine and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 32 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Malta
Place Units - Americans
2 carriers, 2 destroyers and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Shensi to Hopei
1 fighter moved from Kweichow to Chahar
1 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
3 infantry placed in Anhwe
Chinese undo move 1.
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 armour moved from Kansu to Yenisey
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Morocco to Algeria
Combat - British
Battle in Crete
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Crete from Italians, taking Caucasus from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 bomber and 1 fighter moved from Caucasus to Russia
1 artillery and 3 infantry moved from Kazakhstan to Samara
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 79 Sea Zone to 80 Sea Zone
4 aaGuns, 5 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to West India
1 mech_infantry moved from Persia to Turkmenistan
2 mech_infantrys moved from Persia to West India
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 6 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Union of South Africa to 80 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
Place Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -3.00
Americans regular : -0.50
Italians regular : 0.33
Japanese regular : -0.50
Germans regular : 0.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Bessarabia to Southern Italy
2 infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Rostov to Bryansk
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,6,3,6
Italians collect 10 PUs (9 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in South Australia, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 3 infantry in South Australia, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in South Australia, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 3 infantry in South Australia, round 4 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in South Australia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
4 infantry moved from New South Wales to Queensland
3 fighters moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Russia
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -1.00