@SuperbattleshipYamato I meant to welp or whatever not yelp like the word you use the means a screaming sound you know. Nevermind this is probably going to confuse you.
GG!
:)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
9 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 artilleries and 20 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Vyborg to Karelia
2 infantry moved from Finland to Karelia
3 infantry moved from Vyborg to Leningrad
2 fighters moved from 118 Sea Zone to Karelia
1 submarine moved from 116 Sea Zone to 113 Sea Zone
1 submarine moved from 117 Sea Zone to 115 Sea Zone
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 5 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad
3 fighters and 2 tactical_bombers moved from Algeria to Malta
1 tactical_bomber moved from Algeria to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
Combat - Germans
Battle in Karelia
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 3 infantry in Karelia, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 6/20 hits, 7.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 10 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Leningrad
2 fighters moved from Karelia to 118 Sea Zone
2 infantry moved from Germany to Poland
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 2.
1 fighter and 1 tactical_bomber placed in France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -2.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Ukraine to Kursk
1 infantry moved from Stalingrad to Rostov
4 aaGuns, 1 armour, 8 artilleries, 14 infantry and 1 mech_infantry moved from Novgorod to Smolensk
3 artilleries and 7 infantry moved from Russia to Smolensk
Place Units - Russians
2 infantry placed in Siberia
3 infantry placed in Ukraine
10 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 harbour, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 destroyer, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 59 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 20 Sea Zone
4 transports moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 132 Sea Zone
1 transport moved from 132 Sea Zone to 35 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 34 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 carriers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
3 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
5 artilleries and 11 infantry moved from Kwangsi to Yunnan
1 armour, 2 artilleries and 1 mech_infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from French Indo China to Shan State
1 artillery and 7 infantry moved from Southern Manchuria to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Guam
2 bombers moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 59 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 59 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 132 Sea Zone
2 bombers moved from 43 Sea Zone to Davao
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
2 infantry moved from 35 Sea Zone to Caroline Islands
2 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery and 7 infantry moved from 20 Sea Zone to Kiangsu
EDIT: 1 submarine moved from 35 Sea Zone to 34 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from Guam to Japan
Place Units - Japanese
1 harbour placed in Kyushu
Japanese undo move 1.
1 harbour placed in Kiangsu
Japanese undo move 1.
1 artillery, 1 harbour and 2 infantry placed in Southern Manchuria
3 infantry placed in French Indo China
2 destroyers and 2 submarines placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67
UK_Pacific regular : -0.33
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
Combat - Americans
Non Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 89 Sea Zone to 90 Sea Zone
1 transport moved from 88 Sea Zone to 90 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to Suriname
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 65 Sea Zone
2 infantry and 2 marines moved from 65 Sea Zone to New Zealand
1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to Eastern India
Place Units - Americans
1 cruiser placed in 11 Sea Zone
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Kiangsi
1 fighter moved from Hopei to Kiangsi
6 artilleries and 7 infantry moved from Szechwan to Hunan
4 artilleries and 5 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 10 artilleries and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 artilleries and 12 infantry in Hunan, round 2 : 6/22 hits, 7.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 10 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Tsinghai
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
1 artillery moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Southern Persia to Iraq
1 artillery moved from Egypt to 83 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 83 Sea Zone to 78 Sea Zone
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Iraq
Combat - British
Battle in Iraq
British attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/8 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 3 : 2/8 hits, 2.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to Eastern India
1 aaGun, 4 artilleries and 5 infantry moved from Burma to Eastern India
1 tactical_bomber moved from Hopei to Eastern India
3 infantry moved from Szechwan to Hunan
1 aaGun moved from Szechwan to Hunan
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 destroyer moved from 109 Sea Zone to 90 Sea Zone
3 fighters moved from United Kingdom to Scotland
Place Units - British
2 fighters and 1 infantry placed in Southern Persia
1 destroyer and 1 transport placed in 73 Sea Zone
1 infantry placed in Union of South Africa
British undo move 3.
British undo move 2.
British undo move 1.
1 infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 73 Sea Zone
2 fighters and 1 infantry placed in Southern Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,2,3,4,5
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -0.33
Neutral_Axis regular : -0.33
British regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 artillery moved from Libya to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 infantry moved from Yugoslavia to Albania
2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from 100 Sea Zone to Alexandria
1 infantry moved from Yugoslavia to 99 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Egypt
2 artilleries and 1 infantry moved from Yugoslavia to Albania
2 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Morocco to Algeria
Combat - Italians
Battle in Egypt
Battle in Alexandria
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery
Italians roll dice for 1 battleship in Alexandria, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Alexandria
Italians win, taking Egypt from British, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
Place Units - Italians
1 carrier placed in 99 Sea Zone
1 fighter placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
3 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 cruiser moved from 112 Sea Zone to 90 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 factory_minor, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
4 artilleries and 27 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Northern Belarus from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Southern Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
1 fighter and 1 tactical_bomber moved from France to Malta
3 artilleries and 7 infantry moved from Germany to Poland
2 infantry moved from Poland to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 118 Sea Zone to 115 Sea Zone
1 submarine moved from 116 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from 115 Sea Zone to Western Germany
Combat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 fighter and 1 tactical_bomber in Bessarabia, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
2 aaGuns moved from Leningrad to Novgorod
EDIT: 1 artillery and 3 infantry moved from Alexandria to Tobruk
EDIT: 1 infantry moved from Egypt to Tobruk
EDIT: 1 battleship, 1 destroyer and 3 transports moved from 100 Sea Zone to 98 Sea Zone
EDIT: 1 artillery moved from Albania to Tobruk
Place Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Changing ownership of Egypt from Italians to British
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Changing PUs for Italians from 33 to 21
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Malta: 1 fighter
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 submarines placed in 95 Sea Zone
1 factory_minor placed in Leningrad
1 artillery and 2 infantry placed in Western Germany
3 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Yaroslavl
9 infantry moved from Russia to Smolensk
3 armour and 3 mech_infantrys moved from Kursk to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
2 infantry moved from Northwest Persia to Iraq
1 aaGun moved from Amur to Siberia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Caroline Islands to 35 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 39 Sea Zone
1 destroyer moved from 59 Sea Zone to 39 Sea Zone
1 destroyer moved from 43 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 45 Sea Zone to 132 Sea Zone
1 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries moved from Kwangsi to French Indo China
1 infantry moved from French Indo China to Yunnan
1 fighter, 2 infantry and 2 tactical_bombers moved from French Indo China to Shan State
2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 132 Sea Zone
4 infantry moved from 132 Sea Zone to Shan State
1 artillery and 7 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 4 transports moved from 20 Sea Zone to 132 Sea Zone
1 artillery and 7 infantry moved from 132 Sea Zone to Shan State
2 infantry moved from Caroline Islands to 34 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Davao
2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Davao
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 13 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 13 infantry and 2 tactical_bombers in Shan State, round 2 : 4/17 hits, 4.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 13 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
2 infantry moved from 36 Sea Zone to Davao
EDIT: 2 fighters and 1 tactical_bomber moved from Davao to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Southern Manchuria
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 marines moved from New Zealand to 65 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 65 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
2 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 28 Sea Zone to 32 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Wake Island
Battle in Marshall Islands
Americans attack with 1 artillery, 3 infantry and 3 marines
Japanese defend with 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Marshall Islands, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Wake Island from Japanese, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 3 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 aaGuns and 2 infantry moved from Central United States to 104 Sea Zone
2 aaGuns, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
2 aaGuns and 2 infantry moved from 109 Sea Zone to Quebec
2 fighters moved from Eastern United States to 109 Sea Zone
3 infantry and 1 mech_infantry moved from Suriname to 90 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from 104 Sea Zone to Eastern United States
1 aaGun moved from Western United States to British Columbia
1 bomber moved from Eastern India to Queensland
Place Units - Americans
1 battleship, 3 destroyers and 1 transport placed in 11 Sea Zone
2 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
Combat - Chinese
Non Combat Move - Chinese
10 artilleries and 14 infantry moved from Hunan to Kiangsi
1 fighter moved from Tsinghai to Kiangsi
Place Units - Chinese
4 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Szechwan to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
1 aaGun and 3 infantry moved from Hunan to Kiangsi
2 fighters moved from Southern Persia to Egypt
1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Alexandria to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery and 2 infantry moved from Iraq to 82 Sea Zone
1 infantry moved from Northeast Persia to Southern Persia
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 3 infantry moved from 83 Sea Zone to Egypt
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
2 aaGuns, 7 artilleries and 9 infantry moved from Eastern India to Central India
1 armour, 1 artillery and 2 infantry moved from French Guiana to 90 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 90 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Eastern United States
3 fighters moved from Scotland to United Kingdom
Place Units - British
1 destroyer placed in 109 Sea Zone
1 airfield placed in Egypt
2 infantry and 1 mech_infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,6,6,2,1,2
British collect 29 PUs (7 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.67
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 battleship, 1 destroyer and 2 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 artillery and 2 infantry moved from Albania to Greece
2 armour moved from Yugoslavia to Greece
Combat - Italians
Battle in Crete
Battle in Gibraltar
Battle in Cyprus
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 destroyer moved from 55 Sea Zone to 32 Sea Zone
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 90 Sea Zone to 104 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter moved from 101 Sea Zone to 83 Sea Zone
2 fighters and 3 tactical_bombers moved from Malta to 83 Sea Zone
1 fighter moved from Malta to Gibraltar
2 submarines moved from 95 Sea Zone to 100 Sea Zone
3 submarines moved from 112 Sea Zone to 93 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 115 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
Combat - Germans
Battle in 83 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 cruiser, 2 destroyers and 2 transports
Germans roll dice for 3 fighters and 3 tactical_bombers in 83 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 83 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 83 Sea Zone
2 destroyers owned by the British, 2 transports owned by the British and 1 cruiser owned by the British lost in 83 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser, 2 destroyers and 2 transports
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Leningrad
2 aaGuns, 2 armour, 4 artilleries, 27 infantry and 2 mech_infantrys moved from Novgorod to Leningrad
1 infantry moved from Vologda to Leningrad
3 infantry moved from Archangel to Leningrad
3 artilleries and 7 infantry moved from Poland to Eastern Poland
3 artilleries and 5 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from 93 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 83 Sea Zone to Crete
Place Units - Germans
3 infantry placed in Leningrad
5 armour and 5 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.17
British regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Western Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
4 armour, 11 artilleries, 28 infantry and 4 mech_infantrys moved from Smolensk to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
3 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Southern Belarus to Northern Belarus
2 artilleries and 8 infantry moved from Russia to Smolensk
3 aaGuns moved from Smolensk to Novgorod
1 aaGun and 16 infantry moved from Amur to Northern Manchuria
Place Units - Russians
2 infantry placed in Siberia
3 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Shan State to 132 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 43 Sea Zone to Java
2 infantry and 1 transport moved from 132 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Davao to Kiangsu
2 bombers moved from Davao to Korea
2 submarines moved from 7 Sea Zone to 5 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Burma to Eastern India
1 artillery moved from Shan State to Malaya
11 infantry moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from French Indo China to Kwangsi
1 battleship, 2 carriers and 1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Japan
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Davao
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 marine owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Battle in Eastern India
Japanese attack with 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry in Eastern India, round 2 : 4/21 hits, 5.67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Eastern India
1 artillery owned by the British and 2 infantry owned by the British lost in Eastern India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 11 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 11 infantry in Yunnan, round 2 : 2/12 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Southern Manchuria
3 infantry placed in Japan
1 battleship, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 132 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 35 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 4 infantry
EDIT: Adding units owned by Japanese to 35 Sea Zone: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 56 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -2.00
UK_Pacific regular : 2.00
ANZAC regular : 0.17
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Wake Island to 32 Sea Zone
1 battleship and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
Combat - Americans
Battle in Midway
Non Combat Move - Americans
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 32 Sea Zone to Queensland
1 artillery, 3 infantry and 3 marines moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 3 marines, 4 submarines and 2 transports moved from 32 Sea Zone to 27 Sea Zone
1 artillery, 3 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Western United States to 27 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 battleship, 3 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from British Columbia to Alaska
1 aaGun and 2 infantry moved from Quebec to 109 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 109 Sea Zone to 126 Sea Zone
3 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
1 aaGun, 5 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland
1 carrier and 1 destroyer moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 109 Sea Zone to Iceland
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Place Units - Americans
1 destroyer placed in 104 Sea Zone
3 fighters placed in Eastern United States
2 infantry placed in Central United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Fukien to Kiangsu
1 artillery and 2 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
4 infantry moved from Honan to Shansi
1 fighter moved from Kiangsi to Kiangsu
2 artilleries and 3 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 3 infantry in Shansi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kiangsu, round 2 : 5/6 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Anhwe to Kiangsi
Place Units - Chinese
2 infantry placed in Shansi
2 infantry placed in Anhwe
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Alexandria to Egypt
2 infantry moved from French Madagascar to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Baluchistan
1 infantry moved from Central India to Western India
2 aaGuns, 7 artilleries and 7 infantry moved from Central India to Baluchistan
1 mech_infantry moved from Southern Persia to Baluchistan
1 infantry moved from Syria to Trans-Jordan
3 infantry moved from Southern Persia to Baluchistan
1 armour moved from Eastern United States to Southeast Mexico
2 fighters moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Eastern United States to Quebec
Place Units - British
1 destroyer placed in 109 Sea Zone
1 factory_minor placed in Egypt
3 infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,3,1,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,3,2,3
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 3.33
Italians regular : 0.67
Japanese regular : 1.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Crete to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to Alexandria
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 armour, 1 fighter and 5 infantry moved from 100 Sea Zone to Alexandria
1 fighter moved from Southern Italy to 100 Sea Zone
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 fighter and 7 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship in Alexandria, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to 100 Sea Zone
Place Units - Italians
1 fighter and 2 tactical_bombers placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 64 Sea Zone to 31 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
3 artilleries and 5 infantry moved from Poland to Baltic States
1 armour moved from Southern Belarus to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 submarines moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from Crete to Alexandria
1 fighter and 2 tactical_bombers moved from Crete to Malta
2 fighters and 1 tactical_bomber moved from Gibraltar to Malta
2 fighters moved from 93 Sea Zone to Malta
3 submarines moved from 93 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 5 infantry in Baltic States, round 2 : 1/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northern Belarus to Greece
3 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
3 armour and 1 mech_infantry moved from Baltic States to Leningrad
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern France
Place Units - Germans
2 transports placed in 95 Sea Zone
1 artillery placed in Southern France
3 artilleries placed in Leningrad
2 bombers placed in Western Germany
1 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Egypt
2 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Rostov to Ukraine
1 infantry moved from Smolensk to Northern Belarus
1 aaGun, 2 artilleries and 6 infantry moved from Smolensk to Novgorod
10 infantry moved from Russia to Yaroslavl
1 aaGun and 16 infantry moved from Northern Manchuria to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
1 aaGun and 2 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,1,6,4
Russians collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :