• TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            9 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            3 artilleries and 20 infantry moved from Baltic States to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Vyborg to Karelia
            2 infantry moved from Finland to Karelia
            3 infantry moved from Vyborg to Leningrad
            2 fighters moved from 118 Sea Zone to Karelia
            1 submarine moved from 116 Sea Zone to 113 Sea Zone
            1 submarine moved from 117 Sea Zone to 115 Sea Zone
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 5 infantry moved from Germany to 117 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad
            3 fighters and 2 tactical_bombers moved from Algeria to Malta
            1 tactical_bomber moved from Algeria to Southern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 fighters and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Karelia, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 10 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 6/20 hits, 7.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 10 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            2 aaGuns moved from Baltic States to Eastern Poland
            2 aaGuns moved from Baltic States to Leningrad
            2 fighters moved from Karelia to 118 Sea Zone
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            Germans undo move 2.
            1 fighter and 1 tactical_bomber placed in France
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -2.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
            3 armour and 3 mech_infantrys moved from Ukraine to Kursk
            1 infantry moved from Stalingrad to Rostov
            4 aaGuns, 1 armour, 8 artilleries, 14 infantry and 1 mech_infantry moved from Novgorod to Smolensk
            3 artilleries and 7 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            2 infantry placed in Siberia
            3 infantry placed in Ukraine
            10 infantry placed in Russia
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 harbour, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 59 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 20 Sea Zone
            4 transports moved from 37 Sea Zone to 20 Sea Zone
            1 battleship moved from 37 Sea Zone to 132 Sea Zone
            1 transport moved from 132 Sea Zone to 35 Sea Zone
            2 infantry moved from Midway to 25 Sea Zone
            2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 34 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 carriers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 34 Sea Zone to Caroline Islands
            3 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            5 artilleries and 11 infantry moved from Kwangsi to Yunnan
            1 armour, 2 artilleries and 1 mech_infantry moved from Kwangtung to Kwangsi
            1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
            1 fighter and 2 tactical_bombers moved from French Indo China to Shan State
            1 artillery and 7 infantry moved from Southern Manchuria to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Guam
            2 bombers moved from French Indo China to 43 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 59 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 59 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 59 Sea Zone
                Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 132 Sea Zone
            2 bombers moved from 43 Sea Zone to Davao
            1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
            2 infantry moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from 34 Sea Zone to Caroline Islands
            1 artillery and 7 infantry moved from 20 Sea Zone to Kiangsu
            EDIT: 1 submarine moved from 35 Sea Zone to 34 Sea Zone
            EDIT: 1 fighter and 1 tactical_bomber moved from Guam to Japan
    
        Place Units - Japanese
            1 harbour placed in Kyushu
            Japanese undo move 1.
            1 harbour placed in Kiangsu
            Japanese undo move 1.
            1 artillery, 1 harbour and 2 infantry placed in Southern Manchuria
            3 infantry placed in French Indo China
            2 destroyers and 2 submarines placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    UK_Pacific regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry moved from French West Africa to French Central Africa
            1 transport moved from 89 Sea Zone to 90 Sea Zone
            1 transport moved from 88 Sea Zone to 90 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to Suriname
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            2 infantry and 2 marines moved from 65 Sea Zone to New Zealand
            1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 bomber moved from Queensland to Eastern India
    
        Place Units - Americans
            1 cruiser placed in 11 Sea Zone
            1 destroyer and 2 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 infantry placed in Central United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Kiangsi
            1 fighter moved from Hopei to Kiangsi
            6 artilleries and 7 infantry moved from Szechwan to Hunan
            4 artilleries and 5 infantry moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 10 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 artilleries and 12 infantry in Hunan, round 2 : 6/22 hits, 7.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 10 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            2 fighters moved from Eastern India to Shan State
            1 artillery moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Southern Persia to Iraq
            1 artillery moved from Egypt to 83 Sea Zone
            1 artillery, 1 cruiser and 1 transport moved from 83 Sea Zone to 78 Sea Zone
            1 infantry moved from Italian Somaliland to 78 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 armour and 1 infantry moved from 82 Sea Zone to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/8 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 3 : 2/8 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to Eastern India
            1 aaGun, 4 artilleries and 5 infantry moved from Burma to Eastern India
            1 tactical_bomber moved from Hopei to Eastern India
            3 infantry moved from Szechwan to Hunan
            1 aaGun moved from Szechwan to Hunan
            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 destroyer moved from 109 Sea Zone to 90 Sea Zone
            3 fighters moved from United Kingdom to Scotland
    
        Place Units - British
            2 fighters and 1 infantry placed in Southern Persia
            1 destroyer and 1 transport placed in 73 Sea Zone
            1 infantry placed in Union of South Africa
            British undo move 3.
            British undo move 2.
            British undo move 1.
            1 infantry placed in Union of South Africa
            1 destroyer and 1 transport placed in 73 Sea Zone
            2 fighters and 1 infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,2,3,4,5
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -0.33
    Neutral_Axis regular : -0.33
    British regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from Tunisia to 96 Sea Zone
            1 artillery moved from Libya to 98 Sea Zone
            1 infantry moved from Malta to 98 Sea Zone
            1 infantry moved from Yugoslavia to Albania
            2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 artillery and 3 infantry moved from 100 Sea Zone to Alexandria
            1 infantry moved from Yugoslavia to 99 Sea Zone
            1 battleship, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Egypt
            2 artilleries and 1 infantry moved from Yugoslavia to Albania
            2 armour moved from Southern Italy to Yugoslavia
            1 infantry moved from Morocco to Algeria
    
        Combat - Italians
            Battle in Egypt
            Battle in Alexandria
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 battleship in Alexandria, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Alexandria
                Italians win, taking Egypt from British, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
            1 fighter placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -0.33
    

    Savegame

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