Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsL25 G40 OOB AldoRaine (L+45) v Jacob16 (X)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; Germans buy 3 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Rostov 1 fighter moved from Southern Italy to Rostov 2 fighters moved from Southern Italy to Rostov 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 fighters moved from Eastern Poland to Tambov 2 tactical_bombers moved from Eastern Poland to Tambov 1 tactical_bomber moved from Eastern Poland to Rostov 1 tactical_bomber moved from Novgorod to Rostov Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber British defend with 2 transports; Americans defend with 2 transports 2 transports owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 28 Casualties for Americans: 2 transports Casualties for British: 2 transports Battle in Tambov Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 0/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 3 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/8 hits, 3.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Tambov to Bryansk 1 bomber moved from Rostov to Bryansk 3 fighters and 2 tactical_bombers moved from Rostov to Bryansk 2 armour and 3 artilleries moved from Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 infantry moved from Nenetsia to Vologda 3 armour moved from Novgorod to Bryansk 2 armour moved from Finland to Novgorod 1 mech_infantry moved from Finland to Novgorod 2 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Germany to Eastern Poland 3 fighters moved from Western Germany to Novgorod 3 artilleries moved from France to Western Germany 5 infantry moved from France to Western Germany 1 bomber moved from 112 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 1 bomber and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 mech_infantry moved from Kansu to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 1 infantry moved from Volgograd to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara Combat - Russians Battle in Urals Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Urals to Russia 2 aaGuns and 17 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Russia to Novosibirsk Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from India to West India 2 infantry moved from India to West India 1 tactical_bomber moved from French Indo China to Jehol 1 tactical_bomber moved from 36 Sea Zone to Jehol 3 fighters moved from Japan to Jehol 5 fighters moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 artillery moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 2 artilleries moved from 19 Sea Zone to Jehol 6 infantry moved from 19 Sea Zone to Jehol 1 bomber moved from Yunnan to Jehol 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 submarine moved from 22 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 4 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 4 transports in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 4 transports remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Battle in West India Japanese attack with 2 infantry and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 2 infantry and 1 mech_infantry in West India, round 2 : 0/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in West India, round 3 : 0/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in West India, round 4 : 2/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Jehol Japanese attack with 2 artilleries, 1 bomber, 8 fighters, 6 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 17 infantry Russians roll AA dice in Jehol : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 8 fighters, 6 infantry and 3 tactical_bombers in Jehol, round 2 : 12/20 hits, 8.67 expected hits Chinese roll dice for 2 aaGuns and 17 infantry in Jehol, round 2 : 3/17 hits, 5.67 expected hits 3 infantry owned by the Japanese lost in Jehol 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Jehol Japanese roll dice for 2 artilleries, 1 bomber, 8 fighters, 3 infantry and 3 tactical_bombers in Jehol, round 3 : 11/17 hits, 8.17 expected hits Chinese roll dice for 7 infantry in Jehol, round 3 : 5/7 hits, 2.33 expected hits 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Jehol 7 infantry owned by the Russians lost in Jehol Japanese win with 1 bomber, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Japanese: 2 artilleries and 6 infantry Casualties for Russians: 2 aaGuns and 17 infantry Non Combat Move - Japanese 8 fighters moved from Jehol to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 battleship moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Jehol to Korea 1 bomber moved from Jehol to Japan 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 23 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 tactical_bombers moved from Jehol to Chahar 3 aaGuns moved from Korea to Manchuria Place Units - Japanese 1 artillery and 2 infantry placed in India 1 armour and 2 mech_infantrys placed in French Indo China 1 tactical_bomber placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : 0.83 Japanese regular : 7.00 UK_Pacific regular : 0.00 Russians AA : -1.00
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@Jacob16 Hey didnt notice your move. I will post one tomorrow. Sorry for the delay.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 submarines moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 35 Sea Zone 4 fighters moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Persia to India Combat - Americans Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in India causes 5 damage total. Battle in Morocco Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in 35 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer and 4 transports Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 4 transports in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone 4 transports owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 36 Casualties for Japanese: 1 destroyer and 4 transports Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 3 transports moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from India to Persia 1 bomber moved from Russia to Persia 1 destroyer and 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 bomber moved from Morocco to Gibraltar 2 fighters moved from Norway to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Norway to Russia 1 fighter moved from Caroline Islands to Java 1 tactical_bomber moved from Hawaiian Islands to Western United States Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 2 infantry placed in Central United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Anhwe to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 4 infantry Japanese defend with 2 tactical_bombers Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 tactical_bombers in Chahar, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Chahar 1 tactical_bomber owned by the Japanese lost in Chahar Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 19 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 tactical_bombers Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 mech_infantrys moved from Persia to West India 4 fighters and 1 tactical_bomber moved from Persia to West India Combat - British Battle in West India British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in West India 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - British 1 armour moved from Persia to Eastern Persia 4 fighters and 1 tactical_bomber moved from West India to Persia 1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia 1 armour moved from Egypt to Iraq 2 fighters moved from Trans-Jordan to Persia 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from Norway to Russia 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 British collect 30 PUs (2 lost to blockades); end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -1.50 Japanese regular : -0.83 Italians regular : 0.67 Japanese AA : -0.17 British regular : 0.00
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Libya to Alexandria 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Morocco 2 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 2 infantry moved from Algeria to Morocco 1 infantry moved from British Somaliland to Italian Somaliland Italians take Italian Somaliland from ANZAC Combat - Italians
Combat Hit Differential Summary :
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Scramble? I doubt you want to but mind as well ask
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@Jacob16 no scramble
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Libya to Alexandria 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Morocco 2 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 2 infantry moved from Algeria to Morocco 1 infantry moved from British Somaliland to Italian Somaliland Italians take Italian Somaliland from ANZAC Combat - Italians Battle in Alexandria Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Morocco Italians attack with 1 armour, 1 artillery and 4 infantry Americans defend with 1 aaGun, 1 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 4 infantry in Morocco, round 2 : 0/6 hits, 1.67 expected hits Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery and 3 infantry in Morocco, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco 1 aaGun owned by the Americans lost in Morocco Italians roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 4 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 5 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Morocco, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Americans: 1 aaGun, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from Yugoslavia to Bessarabia Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone 1 tactical_bomber placed in Southern Italy 1 artillery placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern France: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -4.00 British regular : -0.33
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@Jacob16 Hey Sorry for the delay. I will post a move tomorrow.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Ethiopia to Italian Somaliland Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in Italian Somaliland ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Italian Somaliland, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Italian Somaliland, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Italian Somaliland, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Italian Somaliland Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 cruiser moved from 34 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.67 ANZAC regular : -0.83
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 3 fighters and 4 tactical_bombers moved from Novgorod to Russia 15 armour, 8 artilleries, 1 bomber, 5 fighters, 23 infantry, 27 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 infantry moved from Tambov to Russia 3 armour moved from Ukraine to Russia 1 mech_infantry moved from Rostov to Russia 2 bombers moved from Western Germany to Russia Combat - Germans Battle in Russia Germans attack with 18 armour, 8 artilleries, 3 bombers, 8 fighters, 26 infantry, 28 mech_infantrys and 8 tactical_bombers British defend with 3 fighters; Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 12 artilleries, 1 factory_major, 2 fighters, 54 infantry, 5 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 4/12 hits, 2.00 expected hits 4 fighters owned by the Germans lost in Russia Germans roll dice for 18 armour, 8 artilleries, 3 bombers, 4 fighters, 26 infantry, 28 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 26/95 hits, 31.33 expected hits Russians roll dice for 4 aaGuns, 4 armour, 12 artilleries, 1 bomber, 5 fighters, 54 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 30/82 hits, 29.67 expected hits 26 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia 21 infantry owned by the Russians, 4 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia Germans roll dice for 18 armour, 8 artilleries, 3 bombers, 4 fighters, 24 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 23/65 hits, 26.33 expected hits Russians roll dice for 4 armour, 12 artilleries, 5 fighters, 33 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 23/60 hits, 22.50 expected hits 23 mech_infantrys owned by the Germans lost in Russia 23 infantry owned by the Russians lost in Russia Germans roll dice for 18 armour, 8 artilleries, 3 bombers, 4 fighters, 1 mech_infantry and 8 tactical_bombers in Russia, round 4 : 25/42 hits, 21.33 expected hits Russians roll dice for 4 armour, 12 artilleries, 5 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/37 hits, 14.83 expected hits 8 artilleries owned by the Germans, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia 5 mech_infantrys owned by the Russians, 10 infantry owned by the Russians and 10 artilleries owned by the Russians lost in Russia Germans roll dice for 14 armour, 3 bombers, 4 fighters and 8 tactical_bombers in Russia, round 5 : 18/29 hits, 16.33 expected hits Russians roll dice for 4 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in Russia, round 5 : 7/12 hits, 6.50 expected hits 7 armour owned by the Germans lost in Russia 2 fighters owned by the Russians, 1 tactical_bomber owned by the Russians, 4 armour owned by the Russians, 2 artilleries owned by the Russians and 3 fighters owned by the British lost in Russia Germans captures 20PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 7 armour, 3 bombers, 4 fighters and 8 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 11 armour, 8 artilleries, 4 fighters, 26 infantry and 28 mech_infantrys Casualties for Russians: 4 aaGuns, 4 armour, 12 artilleries, 2 fighters, 54 infantry, 5 mech_infantrys and 1 tactical_bomber Casualties for Americans: 1 bomber Casualties for British: 3 fighters Non Combat Move - Germans 1 bomber, 4 fighters and 4 tactical_bombers moved from Russia to Novgorod 2 bombers and 4 tactical_bombers moved from Russia to Smolensk 3 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Belarus 1 mech_infantry moved from Western Germany to Poland 2 infantry moved from Western Germany to France 2 armour and 1 mech_infantry moved from Novgorod to Vologda Place Units - Germans 3 armour placed in Ukraine 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 2 bombers and 2 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -3.33 Russians AA : 2.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 mech_infantry moved from Novosibirsk to Volgograd 1 infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Urals to Tsinghai Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 6 fighters moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Korea to 19 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers Americans defend with 3 submarines Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 2 submarines owned by the Americans lost in 19 Sea Zone Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 3 : 4/9 hits, 4.67 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Americans: 3 submarines Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 bomber in 25 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Americans win with no units remaining. Battle score for attacker is -10 Casualties for Japanese: 1 bomber and 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 35 Sea Zone to 36 Sea Zone 6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 4 carriers moved from 6 Sea Zone to 36 Sea Zone 2 battleships, 1 cruiser, 3 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Yunnan to Burma 2 mech_infantrys moved from French Indo China to Yunnan 1 armour moved from French Indo China to Yunnan 1 artillery moved from India to Burma 2 infantry moved from India to Burma 1 mech_infantry moved from Sikang to Yunnan 1 aaGun moved from Manchuria to Korea Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 armour and 1 mech_infantry placed in French Indo China 3 infantry placed in India 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -3.67
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@Jacob16 Hey sorry i have taken so long to get back to you on this. I think it is time for me to surrender. If i had more opportunity to finish this game out in a more timely manner i might fight on but i think my chances are a little to low. Japan is still a little too strong.
Unless you want to keep playing i will post the results tomorrow. Thanks for the game. Sorry again it has taken me a longer than expected to post moves. I really appreciated the game.
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@AldoRaine If you plan on still completing your moves and it’s just a time issue then I will leave it up to you. It has been a great game and as long as your able to post once every few weeks thats good with me. I do think you’re in a losing position though, it’s up to you, but it certainly has been a fun game!
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from 39 Sea Zone to India 2 bombers moved from Persia to India 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 3 fighters moved from 42 Sea Zone to India 2 cruisers moved from 42 Sea Zone to 39 Sea Zone 1 cruiser moved from 42 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 bomber and 2 fighters moved from Gibraltar to Morocco 2 fighters moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 infantry moved from Finland to Vyborg Americans take Vyborg from Germans 1 mech_infantry moved from Norway to Karelia Americans take Karelia from Germans Combat - Americans Americans creates battle in territory 42 Sea Zone Battle in Morocco Americans attack with 2 bombers, 4 fighters and 4 infantry Italians defend with 1 armour, 1 artillery and 1 infantry Americans roll dice for 2 bombers, 4 fighters and 4 infantry in Morocco, round 2 : 4/10 hits, 4.00 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Morocco 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco Americans win, taking 42 Sea Zone from Japanese, taking Morocco from Italians with 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 1 artillery and 1 infantry Battle in Sumatra Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in India Americans attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in India, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in India, round 2 : 7/8 hits, 3.67 expected hits Japanese roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in India Americans win, taking India from Japanese with 1 artillery, 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Americans 3 fighters moved from India to 39 Sea Zone 2 bombers moved from India to Persia 3 carriers, 1 destroyer and 4 submarines moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from Sumatra to 39 Sea Zone 1 tactical_bomber moved from Sumatra to 39 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Morocco to 91 Sea Zone 2 fighters moved from Morocco to Gibraltar 2 bombers moved from Morocco to Gibraltar 1 carrier, 2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Java to 39 Sea Zone Place Units - Americans 1 factory_minor placed in Finland Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 armour, 2 infantry and 2 mech_infantrys EDIT: Adding units owned by Americans to Finland: 1 armour, 2 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode 1 submarine and 1 transport placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone 2 infantry placed in Western United States 1 armour, 1 infantry and 1 mech_infantry placed in Norway 1 bomber placed in Eastern United States 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 6 infantry moved from Chahar to Jehol Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Non Combat Move - British 1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Eastern Persia to India 1 mech_infantry moved from West India to India 6 fighters and 1 tactical_bomber moved from Persia to India 1 armour and 2 mech_infantrys moved from Iraq to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour moved from Iraq to Persia 2 armour and 4 mech_infantrys moved from Persia to West India 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 fighter and 2 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 British collect 35 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 2.83 Japanese regular : -0.33 Italians regular : -0.17
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@Jacob16 Hey that sounds good. I agree this has been a really fun game. I appreciate you allowing for the slow pace. Thank you for your understanding. For now i will play out at least a few more turns as i think there is a small chance i can turn it around.
Thanks again for the game.
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@AldoRaine Sounds good, I am pretty busy right now anyways so I can’t post everyday anyways.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 tactical_bomber moved from Southern Italy to Morocco 2 fighters moved from 92 Sea Zone to Morocco 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco Combat - Italians Battle in Morocco Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 4/6 hits, 2.67 expected hits Americans roll dice for 3 infantry in Morocco, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Non Combat Move - Italians 1 tactical_bomber moved from Morocco to 92 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 1 bomber moved from Morocco to Southern France 1 fighter moved from Morocco to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 armour moved from Bessarabia to Rostov Place Units - Italians 1 carrier placed in 95 Sea Zone 1 tactical_bomber placed in 95 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 2.17