@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Ragnell (Allies) vs. VF (Axis) | Classic, Game 2 - Tournament Rules
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Sub
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from French Indo China to India Japanese take India from British 1 infantry moved from French Indo China to China 2 infantry moved from Kwangtung to China 3 infantry moved from Manchuria to China 1 fighter moved from Manchuria to China 1 fighter moved from French Indo China to China 1 fighter moved from Japan to China 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 bomber moved from Japan to Hawaii Sea Zone Combat - Japanese Battle in Hawaii Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in Hawaii Sea Zone Japanese roll dice for 1 battleship, 1 bomber and 2 fighters in Hawaii Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 fighter owned by the Japanese lost in Hawaii Sea Zone 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese win with 1 battleship, 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 26 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Casualties for Japanese: 1 fighter Battle in China Japanese attack with 3 fighters and 6 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 3 fighters and 6 infantry in China, round 2 : 1/9 hits, 2,50 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in China 1 infantry owned by the Americans lost in China Japanese roll dice for 3 fighters and 5 infantry in China, round 3 : 3/8 hits, 2,33 expected hits Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in China 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 3 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese 1 fighter moved from Hawaii Sea Zone to Japan Sea Zone 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone 1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone 1 bomber moved from Hawaii Sea Zone to Japan 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry and 1 transport moved from Philippines Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 2 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry moved from Japan to Japan Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Philippines Sea Zone 1 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 fighter moved from China to Japan Sea Zone 2 fighters moved from China to French Indo China Place Units - Japanese 1 transport placed in Japan Sea Zone 1 factory placed in French Indo China Turn Complete - Japanese Japanese collect 30 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -0,50 -
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2d6<=1: 2, 3; Hits: 0
1d6<=2: 3; Hits: 0 -
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2d6<=1: 6, 4; Hits: 0
1d6<=2: 5; Hits: 0 -
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2d6<=1: 6, 1; Hits: 1
1d6<=2: 1; Hits: 1 -
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 4 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 battleship and 1 transport moved from West US Sea Zone to Hawaii Sea Zone 1 fighter moved from West US to Hawaii Sea Zone 1 bomber moved from East US to Hawaii Sea Zone Combat - Americans Battle in Hawaii Sea Zone Americans attack with 1 battleship, 1 bomber, 1 fighter and 1 transport Japanese defend with 1 battleship and 1 submarine Americans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 transport in Hawaii Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship in Hawaii Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the Americans lost in Hawaii Sea Zone 1 submarine owned by the Japanese and 1 battleship owned by the Japanese lost in Hawaii Sea Zone Americans win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 24 Casualties for Americans: 1 transport Casualties for Japanese: 1 battleship and 1 submarine Non Combat Move - Americans 1 bomber and 1 fighter moved from Hawaii Sea Zone to West US 1 bomber moved from West US to East US 2 infantry moved from East US to East US Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone 2 infantry moved from North Sea Zone to United Kingdom 1 fighter moved from East US to North Sea Zone 1 armour moved from East US to East Canada 1 aaGun moved from East US to East Canada 2 infantry moved from West US to West Canada 1 infantry moved from Alaska to West Canada Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Changing ownership of India from Japanese to British EDIT: Removing units owned by Americans from Sinkiang: 2 infantry EDIT: Adding units owned by Americans to India: 1 infantry EDIT: Turning off Edit Mode 2 transports placed in East US Sea Zone 1 armour and 4 infantry placed in West US Americans undo move 2. Americans undo move 1. 2 infantry placed in East US 1 armour and 2 infantry placed in West US 2 transports placed in East US Sea Zone Turn Complete - Americans Americans collect 34 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.00 -
Game History
Round: 2 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 1 infantry moved from Soviet Far East to Manchuria Russians take Manchuria from Japanese 3 armour and 2 infantry moved from Karelia S.S.R. to Finland Norway 2 fighters moved from Karelia S.S.R. to Finland Norway Combat - Russians Battle in Finland Norway Russians attack with 3 armour, 2 fighters and 2 infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 3 armour, 2 fighters and 2 infantry in Finland Norway, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 armour and 3 infantry in Finland Norway, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Finland Norway 3 infantry owned by the Germans lost in Finland Norway Russians roll dice for 3 armour and 2 fighters in Finland Norway, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Finland Norway, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Finland Norway Russians win, taking Finland Norway from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 2 fighters moved from Finland Norway to Karelia S.S.R. 2 infantry moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Yakut S.S.R. to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Russians undo move 1. 6 infantry placed in Karelia S.S.R. 2 infantry placed in Russia Russians undo move 1. 5 infantry placed in Karelia S.S.R. 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.67 -

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OOL
US Transport
UK Transports
UK Carrier
US Ftr -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Germans Germans buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 bomber and 2 fighters moved from West Europe to North Sea Zone 3 fighters moved from East Europe to North Sea Zone 1 battleship and 1 transport moved from East Mediteranean Sea Zone to Black Sea Zone 2 infantry moved from East Europe to Black Sea Zone 2 infantry moved from Black Sea Zone to Ukraine S.S.R. Combat - Germans Battle in North Sea Zone Germans attack with 1 bomber and 5 fighters British defend with 1 carrier and 2 transports; Americans defend with 1 fighter and 1 transport Germans roll dice for 1 bomber and 5 fighters in North Sea Zone, round 2 : 1/6 hits, 3,17 expected hits British roll dice for 1 carrier, 1 fighter and 3 transports in North Sea Zone, round 2 : 1/5 hits, 1,67 expected hits 1 fighter owned by the Germans lost in North Sea Zone 1 transport owned by the Americans lost in North Sea Zone Germans roll dice for 1 bomber and 4 fighters in North Sea Zone, round 3 : 2/5 hits, 2,67 expected hits British roll dice for 1 carrier, 1 fighter and 2 transports in North Sea Zone, round 3 : 1/4 hits, 1,50 expected hits 1 fighter owned by the Germans lost in North Sea Zone 2 transports owned by the British lost in North Sea Zone Germans roll dice for 1 bomber and 3 fighters in North Sea Zone, round 4 : 1/4 hits, 2,17 expected hits British roll dice for 1 carrier and 1 fighter in North Sea Zone, round 4 : 2/2 hits, 1,17 expected hits 2 fighters owned by the Germans lost in North Sea Zone 1 carrier owned by the British lost in North Sea Zone 1 fighter owned by the Germans and 1 bomber owned by the Germans retreated British win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Germans: 4 fighters Casualties for Americans: 1 transport Casualties for British: 1 carrier and 2 transports Battle in Ukraine S.S.R. Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 1 battleship in Ukraine S.S.R., round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry 1 fighter owned by the Americans forced to land in United Kingdom Non Combat Move - Germans 10 infantry moved from Germany to East Europe 1 bomber and 1 fighter moved from North Sea Zone to West Europe 1 infantry moved from French West Africa to French Equatorial Africa Place Units - Germans 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 36 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -3,67 British regular : -0,33 -
Game History
Round: 2 Purchase Units - British British buy 1 carrier and 1 transport; Remaining resources: 4 PUs; Combat Move - British 1 transport moved from Red Sea Zone to South Africa Sea Zone 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt British take Anglo Sudan Egypt from Germans 1 bomber moved from Kenya-Rhodesia to South Europe 1 fighter moved from Kenya-Rhodesia to French Equatorial Africa Combat - British Strategic bombing raid in South Europe Germans roll AA dice in South Europe : 0/1 hits, 0.17 expected hits Bombing raid in South Europe rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in French Equatorial Africa British attack with 1 fighter Germans defend with 1 infantry British roll dice for 1 fighter in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in French Equatorial Africa British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from French Equatorial Africa to Congo 1 bomber moved from South Europe to Karelia S.S.R. Place Units - British 1 carrier and 1 transport placed in North Sea Zone Turn Complete - British British collect 28 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -0.33 British regular : 0.50 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour and 5 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 2 fighters moved from Japan Sea Zone to Hawaii Sea Zone 1 bomber moved from Japan to Hawaii Sea Zone 2 infantry moved from French Indo China to India 1 fighter moved from French Indo China to India 1 infantry moved from French Indo China to Sinkiang Japanese take Sinkiang from Americans 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 2 transports moved from French Indo China Sea Zone to Japan Sea Zone 1 armour and 2 infantry moved from Japan to Japan Sea Zone 1 battleship moved from French Indo China Sea Zone to Japan Sea Zone 1 armour and 3 infantry moved from Japan Sea Zone to Manchuria 2 infantry moved from China to Manchuria 1 fighter moved from French Indo China to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 1 armour, 1 fighter and 5 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Russians with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Hawaii Sea Zone Japanese attack with 1 bomber and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 bomber and 2 fighters in Hawaii Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 battleship in Hawaii Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in Hawaii Sea Zone 1 battleship owned by the Americans lost in Hawaii Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Battle in India Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in India, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in India Japanese win, taking India from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from Hawaii Sea Zone to Japan 1 fighter moved from Hawaii Sea Zone to Japan Sea Zone 1 fighter moved from Manchuria to Japan Sea Zone 1 fighter moved from India to French Indo China 1 infantry moved from China to Manchuria 1 infantry moved from China to French Indo China Place Units - Japanese 3 armour placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,17 Russians regular : 0,67 British regular : -0,33 -
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Americans 2 infantry moved from East US to East US Sea Zone 2 infantry and 2 transports moved from East US Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 4 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 4 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from West US to North Sea Zone 1 fighter moved from United Kingdom to Karelia S.S.R. 1 bomber moved from East US to Karelia S.S.R. 1 armour and 2 infantry moved from West US to West Canada Place Units - Americans 1 transport placed in East US Sea Zone 1 armour, 1 fighter and 4 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
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Game History
Round: 3 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 2 fighters moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Ukraine S.S.R. to Karelia S.S.R. 3 armour moved from Finland Norway to Karelia S.S.R. 2 infantry moved from Yakut S.S.R. to Novosibirsk 3 infantry moved from Russia to Novosibirsk Place Units - Russians 4 infantry placed in Karelia S.S.R. 4 armour placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 infantry EDIT: Turning off Edit Mode Russians undo move 2. Russians undo move 1. 2 infantry placed in Karelia S.S.R. 4 armour and 2 infantry placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.50 -
G3 NCM.tsvg Forgot to attack the US transport with the German bomber
[dice 1d6<=4]
[dice 1d6<=1] -
1d6<=4: 5; Hits: 0
1d6<=1: 3; Hits: 0





