scramble from carrier?
L24 PTV - Nikola1975 (axis +12) v Daaras (Allies)
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@nikola1975 Can planes used in combat be landed on freshly built carriers? I always forget how this rule works
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@nikola1975 I’ve been told by others that they can land on newly built carriers, if they had another legal landing spot. The new carrier cannot be the only legal landing spot. Is this correct?
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 4 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 88 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Western United States to Central America 1 submarine moved from 28 Sea Zone to 33 Sea Zone 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 28 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 bomber moved from Hawaiian Islands to 47 Sea Zone 1 destroyer and 1 submarine moved from 53 Sea Zone to 30 Sea Zone 1 submarine moved from 11 Sea Zone to 30 Sea Zone Combat - Americans Battle in Morocco Battle in 33 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win, taking Morocco from Neutral_Axis with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 47 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 marine moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from 47 Sea Zone to New South Wales Place Units - Americans 4 transports placed in 104 Sea Zone 1 armour, 3 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5 Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Inner Mongolia 2 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan 4 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Inner Mongolia 8 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Inner Mongolia Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Inner Mongolia, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Inner Mongolia, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Inner Mongolia, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Inner Mongolia, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Inner Mongolia, round 7 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Inner Mongolia, round 8 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Inner Mongolia, round 9 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 3 infantry in Inner Mongolia, round 10 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 10 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 11 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 11 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Szechwan, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Eastern Sinkiang Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Siam to French Indo China 1 fighter moved from Burma to French Indo China 1 artillery and 3 infantry moved from Burma to Yunnan 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Eastern India to Yunnan 1 infantry moved from Baluchistan to Central India 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Malta 1 armour and 1 infantry moved from Algeria to Morocco 1 destroyer and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 122 Sea Zone to 120 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 armour and 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour and 1 mech_infantry moved from Ethiopia to Anglo-Egyptian Sudan 2 infantry moved from Tanganyika Territory to 74 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 74 Sea Zone to 83 Sea Zone Combat - British Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from French Indo China to Szechwan 1 fighter moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 3 aaGuns moved from Burma to Yunnan 7 infantry moved from Eastern India to Burma 2 infantry moved from 83 Sea Zone to Egypt 1 aaGun, 1 artillery and 4 infantry moved from Egypt to Alexandria Place Units - UK_Pacific 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,4,5,3,6,4,3,6 UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -4.17 Japanese regular : -2.67 British regular : -0.17 -
@Daaras Yes, exactly, this is the rule. I assume you have played by it :)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Romania to Slovakia Hungary 1 fighter moved from Romania to Slovakia Hungary 1 infantry moved from Tunisia to Algeria Italians take Algeria from British 1 bomber moved from Southern Italy to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber and 1 fighter French defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 100 Sea Zone 1 destroyer owned by the French lost in 100 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Battle in Slovakia Hungary Italians attack with 2 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 2 armour and 1 fighter in Slovakia Hungary, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Slovakia Hungary to Southern Italy 1 bomber moved from 100 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Bulgaria to Yugoslavia 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -0.50 Russians regular : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 53 Sea Zone to 30 Sea Zone 1 destroyer and 1 transport moved from 42 Sea Zone to 81 Sea Zone 1 infantry moved from Burma to Eastern India Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,2,2,2,3,1,4,6,4,5,2,3,3 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 2 destroyers, 1 fighter, 12 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to Poland 2 bombers moved from Western Germany to Poland 1 submarine moved from 113 Sea Zone to 116 Sea Zone 1 fighter moved from Western Germany to 116 Sea Zone 1 destroyer moved from 113 Sea Zone to 128 Sea Zone 1 fighter moved from 113 Sea Zone to 128 Sea Zone 1 tactical_bomber moved from Holland Belgium to 116 Sea Zone Combat - Germans Battle in 128 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 128 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 116 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 116 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Battle in Poland Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Romania to Slovakia Hungary 2 mech_infantrys moved from Romania to Slovakia Hungary 2 artilleries moved from Romania to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun moved from Western Germany to 115 Sea Zone 1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to United Kingdom 1 armour moved from United Kingdom to 113 Sea Zone 1 armour and 1 transport moved from 113 Sea Zone to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 armour and 1 infantry moved from 116 Sea Zone to Norway 1 transport moved from 113 Sea Zone to 116 Sea Zone 1 aaGun and 1 infantry moved from Germany to 116 Sea Zone 1 aaGun and 1 infantry moved from 116 Sea Zone to Norway 1 mech_infantry moved from Germany to Slovakia Hungary 4 artilleries moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 8 infantry moved from Romania to Slovakia Hungary 3 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from 116 Sea Zone to Slovakia Hungary 1 fighter moved from 116 Sea Zone to United Kingdom 1 fighter moved from 128 Sea Zone to 113 Sea Zone 1 fighter moved from 113 Sea Zone to United Kingdom 1 bomber moved from Poland to Slovakia Hungary 1 mech_infantry moved from Southern France to Western Germany 1 bomber moved from Poland to Slovakia Hungary 2 infantry moved from Romania to Slovakia Hungary 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 transport moved from 113 Sea Zone to 116 Sea Zone 2 infantry moved from Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 transport moved from 113 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 destroyer placed in 116 Sea Zone 1 destroyer and 2 submarines placed in 113 Sea Zone 1 fighter placed in Western Germany 3 artilleries and 7 infantry placed in Germany 2 infantry placed in United Kingdom 2 armour placed in Western Germany 1 infantry placed in United Kingdom Germans undo move 7. Germans undo move 2. 1 destroyer placed in 113 Sea Zone 2 submarines placed in 113 Sea Zone 1 infantry placed in Normandy Bordeaux 1 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 5 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 1 fighter moved from Ukraine to Romania 1 infantry moved from Northern Manchuria to Korea 2 armour and 2 mech_infantrys moved from Buryatia to Korea 1 artillery and 2 infantry moved from Amur to Siberia 2 artilleries and 11 infantry moved from Amur to Korea Combat - Russians Battle in Korea Russians attack with 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys in Korea, round 2 : 4/18 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Poland 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Siberia Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Russians roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 2 artilleries and 6 infantry moved from Russia to Smolensk 1 infantry moved from Finland to Vyborg 1 armour and 1 mech_infantry moved from Finland to Leningrad 1 fighter and 1 tactical_bomber moved from Poland to Leningrad 2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad 2 artilleries and 2 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Southern Belarus to Eastern Poland 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland 2 aaGuns moved from Northern Belarus to Leningrad Place Units - Russians 3 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 5 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,5,3,5,4,3 Russians collect 51 PUs (5 lost to blockades); end with 51 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.67 Russians regular : 2.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 6 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 armour and 1 infantry moved from New Britain to 47 Sea Zone 1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from Solomon Islands to 55 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 55 Sea Zone 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Shan State 2 infantry moved from Borneo to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 1 carrier moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Davao to Manilla 1 tactical_bomber moved from Kwangsi to Manilla 2 destroyers moved from 38 Sea Zone to 132 Sea Zone 1 destroyer moved from 43 Sea Zone to 132 Sea Zone 6 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 armour and 1 artillery moved from 55 Sea Zone to Queensland 1 submarine moved from 7 Sea Zone to 32 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Kyushu to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia 1 fighter moved from 38 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from Paulau to New Guinea 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from 38 Sea Zone to New Guinea 1 tactical_bomber moved from Paulau to New Guinea 2 bombers moved from Kiangsu to New Guinea 1 submarine moved from 55 Sea Zone to 64 Sea Zone Combat - Japanese Battle in Shan State Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win, taking Shan State from UK_Pacific with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Malaya Battle in Queensland Battle in Manilla Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Manilla, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Manilla, round 3 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Malaya from UK_Pacific, taking Queensland from ANZAC, taking Manilla from Americans with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Siberia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Siberia 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in French Indo China Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Davao 1 tactical_bomber moved from Manilla to Davao 1 artillery moved from Kwangtung to Kwangsi 1 artillery moved from Anhwe to Shantung 1 aaGun and 1 infantry moved from Jehol to Shantung 1 cruiser moved from 36 Sea Zone to 132 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Siberia to 7 Sea Zone 1 fighter moved from Kiangsu to Caroline Islands Place Units - Japanese 1 factory_minor placed in Kwangtung 1 transport placed in 7 Sea Zone 1 marine placed in Japan 1 cruiser, 1 destroyer and 1 submarine placed in 7 Sea Zone 3 infantry placed in Shantung 1 artillery and 3 infantry placed in Japan Japanese undo move 5. Japanese undo move 5. 1 artillery and 2 infantry placed in Shantung 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 UK_Pacific regular : -0.33 Russians regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to Algeria 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 carrier moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Algeria 1 armour, 3 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 marine moved from Brazil to 88 Sea Zone 1 battleship and 1 marine moved from 88 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Central America to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 32 Sea Zone 2 fighters moved from 30 Sea Zone to New South Wales 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 30 Sea Zone to 28 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone Combat - Americans Battle in Tunisia Battle in Algeria Americans attack with 1 artillery, 3 fighters and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 32 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 armour, 3 artilleries, 4 infantry and 1 marine moved from 93 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from Algeria to 93 Sea Zone Place Units - Americans 3 submarines placed in 104 Sea Zone 1 destroyer and 1 transport placed in 11 Sea Zone 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Honan to Shansi 2 infantry moved from Inner Mongolia to Shansi 4 infantry moved from Hopei to Kiangsi 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Eastern Sinkiang to Kweichow 10 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hunan, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shansi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shansi, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 3 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China 4 infantry moved from Burma to Shan State 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 fighter moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Eastern India to French Indo China 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern India to Burma 1 armour, 3 infantry and 1 mech_infantry moved from Burma to Yunnan 1 mech_infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 2 infantry moved from Egypt to 83 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 100 Sea Zone 1 artillery moved from Alexandria to 100 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 98 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Libya 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Libya 4 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Anglo-Egyptian Sudan to Alexandria 1 fighter moved from French Indo China to Shan State Combat - British Battle in Kwangsi British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shan State British attack with 1 fighter and 4 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 4 infantry in Shan State, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in French Indo China British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 4/10 hits, 4.00 expected hits Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 4/9 hits, 3.33 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Libya 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Libya British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 2/4 hits, 1.67 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Libya 1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Libya 1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated Italians win with 1 armour remaining. Battle score for attacker is 5 Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Casualties for Italians: 3 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Libya to Malta 1 fighter moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 3 aaGuns moved from Yunnan to Kwangsi 1 fighter moved from Kwangsi to Burma 1 infantry moved from Central India to Eastern India 1 aaGun moved from Alexandria to Tobruk 1 battleship, 1 cruiser and 1 transport moved from 120 Sea Zone to 109 Sea Zone Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,5,2 UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.17 Japanese regular : -2.50 Italians regular : 0.67 British regular : -1.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Romania Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour and 1 bomber Americans defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.33 Russians regular : -0.67 -
TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 cruiser moved from 30 Sea Zone to 28 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of 55 Sea Zone to defend against the attack in Queensland Battle in Sumatra Battle in Queensland ANZAC attack with 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 2 marines ANZAC roll dice for 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Queensland, round 2 : 4/12 hits, 4.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 marines in Queensland, round 2 : 4/12 hits, 4.83 expected hits 4 infantry owned by the ANZAC lost in Queensland 4 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Queensland, round 3 : 3/8 hits, 3.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines in Queensland, round 3 : 3/8 hits, 3.50 expected hits 1 fighter owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland ANZAC roll dice for 4 fighters and 1 tactical_bomber in Queensland, round 4 : 3/5 hits, 2.67 expected hitsCombat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -1.33 -
@nikola1975 order of losses or just mash space bar?
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@Daaras Sure. Get it through.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 cruiser moved from 30 Sea Zone to 28 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of 55 Sea Zone to defend against the attack in Queensland Battle in Sumatra Battle in Queensland ANZAC attack with 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 2 marines ANZAC roll dice for 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Queensland, round 2 : 4/12 hits, 4.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 marines in Queensland, round 2 : 4/12 hits, 4.83 expected hits 4 infantry owned by the ANZAC lost in Queensland 4 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Queensland, round 3 : 3/8 hits, 3.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines in Queensland, round 3 : 3/8 hits, 3.50 expected hits 1 fighter owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland ANZAC roll dice for 4 fighters and 1 tactical_bomber in Queensland, round 4 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 armour, 2 fighters and 2 marines in Queensland, round 4 : 3/5 hits, 2.50 expected hits 2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Queensland 2 marines owned by the Japanese and 1 armour owned by the Japanese lost in Queensland 2 fighters owned by the ANZAC retreated Japanese win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is -22 Casualties for ANZAC: 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber Casualties for Japanese: 1 armour, 1 artillery, 6 infantry and 2 marines Moving scrambled unit from Queensland to 55 Sea Zone Moving scrambled unit from Queensland to 55 Sea Zone Non Combat Move - ANZAC 2 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,6 ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.83 ANZAC regular : -1.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Russians 2 infantry moved from Germany to Poland 1 bomber moved from Slovakia Hungary to Ukraine 1 bomber moved from Slovakia Hungary to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Poland Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Poland to Western Germany 3 artilleries and 5 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Ukraine to Slovakia Hungary 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 destroyer moved from 116 Sea Zone to 113 Sea Zone 1 submarine moved from 116 Sea Zone to 113 Sea Zone 1 destroyer moved from 128 Sea Zone to 113 Sea Zone 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 aaGun moved from Norway to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to United Kingdom 1 infantry moved from 113 Sea Zone to United Kingdom 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Western Germany to 115 Sea Zone 1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom 1 infantry moved from France to Normandy Bordeaux 2 armour moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Poland to Western Germany 3 transports moved from 116 Sea Zone to 115 Sea Zone Place Units - Germans 1 carrier placed in 113 Sea Zone 3 infantry placed in United Kingdom 2 artilleries and 6 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.67 Russians AA : -0.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Korea to Siberia 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Korea to Southern Manchuria 2 infantry moved from Eastern Poland to Romania 2 infantry moved from Eastern Poland to Poland 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 artilleries and 3 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Leningrad to Finland 1 fighter moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Leningrad to Poland Combat - Russians Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Finland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Romania Russians attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Southern Manchuria Russians attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 5/16 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Finland to Leningrad 1 fighter moved from Romania to Leningrad 2 artilleries and 6 infantry moved from Smolensk to Northern Belarus 5 armour and 5 mech_infantrys moved from Russia to Northern Belarus 2 infantry moved from Leningrad to Vyborg 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland 2 aaGuns moved from Korea to Southern Manchuria 1 infantry moved from Leningrad to Northern Belarus Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 5 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1 Russians collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -2.00 Russians regular : 3.83 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Korea to Siberia 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Korea to Southern Manchuria 2 infantry moved from Eastern Poland to Romania 2 infantry moved from Eastern Poland to Poland 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 artilleries and 3 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Leningrad to Finland 1 fighter moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Leningrad to Poland Combat - Russians Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Finland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Romania Russians attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Southern Manchuria Russians attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 5/16 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Finland to Leningrad 1 fighter moved from Romania to Leningrad 2 artilleries and 6 infantry moved from Smolensk to Northern Belarus 5 armour and 5 mech_infantrys moved from Russia to Northern Belarus 2 infantry moved from Leningrad to Vyborg 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland 2 aaGuns moved from Korea to Southern Manchuria 1 infantry moved from Leningrad to Northern Belarus Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 5 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1 Russians collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -2.00 Russians regular : 3.83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 factory_minor, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 artillery moved from Shantung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Davao to Kwangsi 1 tactical_bomber moved from Davao to Kwangsi 2 infantry moved from Malaya to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 132 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangsi 2 bombers moved from New Guinea to Kwangsi 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Siberia 1 transport moved from 55 Sea Zone to 49 Sea Zone 1 infantry moved from Gilbert Islands to 49 Sea Zone 1 carrier moved from 55 Sea Zone to 38 Sea Zone 1 fighter moved from Caroline Islands to Marshall Islands 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Marshall Islands 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Shantung to Anhwe Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 transport Battle in Marshall Islands Japanese attack with 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marshall Islands Japanese win, taking Marshall Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Siberia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Siberia 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Kwangsi Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll AA dice in Kwangsi : 1/6 hits, 1.00 expected hits 1 bomber owned by the Japanese lost in Kwangsi Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/9 hits, 4.17 expected hits Chinese roll dice for 3 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi 3 aaGuns owned by the British and 1 infantry owned by the British lost in Kwangsi 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 3 : 2/4 hits, 1.67 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 artilleries, 1 bomber and 2 infantry Casualties for British: 3 aaGuns and 1 infantry Non Combat Move - Japanese 2 fighters moved from Kwangsi to 37 Sea Zone 1 transport moved from 132 Sea Zone to 20 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 marine moved from Manilla to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 1 infantry moved from Solomon Islands to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 2 transports moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Marshall Islands to 34 Sea Zone 1 carrier moved from 7 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 7 Sea Zone to 33 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to Queensland 1 fighter moved from New Guinea to 55 Sea Zone 1 tactical_bomber moved from New Guinea to Queensland 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Sumatra to 38 Sea Zone 1 destroyer moved from 132 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Kwangsi to Hainan 1 bomber moved from Kwangsi to Kwangtung 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Shantung to Kiangsu 2 infantry moved from Japan to Kyushu 1 fighter and 1 tactical_bomber moved from Siberia to Hokkaido 2 fighters and 1 tactical_bomber moved from New Guinea to Queensland 1 destroyer moved from 132 Sea Zone to 38 Sea Zone Place Units - Japanese 1 factory_minor placed in Queensland 1 transport placed in 7 Sea Zone 3 infantry placed in Kwangtung 3 infantry placed in Shantung 1 artillery and 2 infantry placed in Japan 1 battleship and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : 0.67 British AA : 0.00 ANZAC regular : 1.00 Russians regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery moved from Algeria to Tunisia 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 3 submarines moved from 104 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone Combat - Americans Battle in French West Africa Battle in Tunisia Americans attack with 1 artillery and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Tunisia 1 armour owned by the Italians lost in Tunisia Americans win, taking French West Africa from Neutral_Axis, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in 33 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Johnston Island 2 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 3 destroyers and 1 transport placed in 11 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 3 infantry moved from Kiangsi to Kiangsu 1 fighter moved from Szechwan to Kiangsu 3 infantry moved from Shansi to Honan 1 artillery and 4 infantry moved from Hunan to Kwangtung 1 infantry moved from Hunan to Kwangtung Combat - Chinese Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kwangtung Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 bomber, 1 factory_minor, 1 harbour and 3 infantry Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 bomber and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.17 expected hits 1 bomber owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kwangtung 1 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber and 3 infantry Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Kiangsi 2 artilleries and 5 infantry moved from Hunan to Kiangsi Place Units - Chinese 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Tobruk to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung 3 infantry moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber moved from Burma to Shan State 1 bomber moved from Malta to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Greece Non Combat Move - British 1 bomber moved from Germany to Eastern Poland 1 aaGun and 2 infantry moved from Tobruk to 98 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 aaGun and 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Alexandria to Tobruk 3 fighters and 1 tactical_bomber moved from Shan State to Kwangtung Place Units - UK_Pacific 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,6,1,2,6,1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,1,1 UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 tactical_bomberCombat Hit Differential Summary :
Chinese regular : 2.83 Americans regular : 1.50 Japanese regular : -0.50 Italians regular : 0.50 Germans AA : -0.17





