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L24 OOB Mainah X v Cwglee L+48
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 armour moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Amur 1 infantry and 2 mech_infantrys moved from Manchuria to Amur 1 infantry moved from Anhwe to Hopei 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Manchuria to Hopei 1 tactical_bomber moved from Manchuria to Suiyuyan 3 fighters moved from Japan to Amur 1 bomber moved from Japan to Yenisey Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 tactical_bomber and 2 transports British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Borneo 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry Battle in Yenisey Japanese attack with 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber in Yenisey, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys in Amur, round 2 : 4/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Manchuria to Korea 3 fighters moved from Amur to Korea 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 2 carriers and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun, 6 artilleries and 8 infantry moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Hopei to Anhwe 9 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Suiyuyan to Chahar 1 bomber moved from Yenisey to Evenkiyskiy Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Manchuria 1 destroyer and 1 transport placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 2.67 UK_Pacific regular : 0.33 Russians regular : -1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Wake Island to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Guam 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Wake Island to Queensland 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Morocco 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 infantry and 1 mech_infantry placed in Eastern United States 2 infantry placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Americans undo move 3. 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Yunnan 1 fighter moved from Yunnan to Hunan 9 artilleries and 22 infantry moved from Kwangsi to Hunan Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 5 fighters and 1 tactical_bomber moved from Russia to Evenkiyskiy 1 artillery and 2 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 bomber moved from Persia to Alexandria 1 fighter moved from India to Caucasus Combat - British Battle in Evenkiyskiy British attack with 5 fighters and 1 tactical_bomber Germans defend with 2 armour; Japanese defend with 1 bomber British roll dice for 5 fighters and 1 tactical_bomber in Evenkiyskiy, round 2 : 3/6 hits, 3.17 expected hits Germans roll dice for 2 armour and 1 bomber in Evenkiyskiy, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the British lost in Evenkiyskiy 1 bomber owned by the Japanese and 2 armour owned by the Germans lost in Evenkiyskiy British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 fighter Casualties for Germans: 2 armour Casualties for Japanese: 1 bomber Battle in Alexandria British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 4 infantry in Alexandria, round 2 : 3/4 hits, 1.33 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria 2 infantry owned by the Italians lost in Alexandria 1 bomber owned by the British and 1 fighter owned by the British retreated Italians win with 2 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 2 infantry Battle in Caucasus British attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Persia to Russia 4 fighters and 1 tactical_bomber moved from Evenkiyskiy to Timguska 5 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Hunan 1 aaGun moved from Kwangsi to Hunan 4 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 mech_infantrys moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 3 infantry moved from Burma to Shan State 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 bomber and 1 fighter moved from Alexandria to Egypt 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 battleship moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from Egypt to Iraq Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 fighter and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3 British collect 26 PUs (7 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.33 Italians regular : 1.33 Japanese regular : -0.67 Germans regular : -0.17 British regular : 0.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 aaGuns and 4 infantry moved from France to Northern Italy Place Units - Italians 2 armour and 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2,4,3 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Northern Territory to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Libya to Tobruk Combat - French Battle in Alexandria French attack with 3 infantry Italians defend with 2 infantry French roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 3 infantry in Alexandria, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Alexandria 2 infantry owned by the French retreated to Egypt Italians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : -1.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 bombers moved from Western Germany to Archangel 2 infantry moved from Bryansk to Tambov 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 3 fighters moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 fighters and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 3 fighters moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 mech_infantry moved from Volgograd to Samara 3 infantry moved from Ukraine to Bryansk 2 bombers moved from Archangel to Karelia 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 fighters moved from Western Germany to Bryansk 1 infantry moved from Western Germany to France Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 1 artillery placed in France 1 armour, 2 fighters and 2 mech_infantrys placed in Western Germany Germans undo move 5. Germans undo move 3. 1 armour and 2 mech_infantrys placed in Volgograd 2 fighters and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,5,1 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Timguska to Urals Russians take Urals from Germans 1 infantry moved from Russia to Samara 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 4 fighters and 1 tactical_bomber moved from Russia to Samara Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Samara Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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No power or internet right now (outside if poor cellular connection), sounds like it will be a few days before that gets fixed.
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@mainah ok no worries, take care!
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@cwglee51 said in L24 OOB Mainah X v Cwglee L+48:
@mainah ok no worries, take care!
Thank you sir.
Power outage lasted longer than expected, then storm clean up and a family emergency has kept me busy.
Will be taking some time to play my games this weekend; just wanted to give an update.
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@mainah hope all is well! Where abouts in the world are you?
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@cwglee51
Looking at the board, I dont see me making a come back. You bottled up Japan long ago, and now Germany has no real hope of a win. I could go for a hail marry in 2 turns to take Russia, but it would be just that.Congrats on your win sir! Hope to play you again some time.
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@mainah ok fair enough =)