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G40 OOB Cwglee51 X v TinCan L+40 Game



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 5x factory_minor, 6x factory_minor; Remaining resources: 63 PUs; 
            Germans buy 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            6 mech_infantrys moved from Caucasus to Northwest Persia
            6 armour moved from Caucasus to Northwest Persia
            1 bomber moved from France to Tambov
            2 infantry moved from Rostov to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 6 armour and 6 mech_infantrys
                Americans defend with 1 fighter
                    Germans roll dice for 6 armour and 6 mech_infantrys in Northwest Persia, round 2 : 2/12 hits, 4.00 expected hits
                    British roll dice for 1 fighter in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Germans
            13 mech_infantrys moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Volgograd to Northwest Persia
            1 bomber moved from Tambov to Rostov
            2 armour moved from Belarus to Novgorod
            1 mech_infantry moved from Karelia to Vyborg
            2 mech_infantrys moved from Vyborg to Novgorod
            1 infantry moved from Finland to Norway
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            1 aaGun moved from Poland to Germany
            2 artilleries moved from Western Germany to Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            2 artilleries and 1 mech_infantry placed in Novgorod
            1 bomber, 1 fighter and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            Germans collect 58 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -2.00
    British regular : -0.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 2 bombers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from Kansu to Novosibirsk
            1 bomber moved from Shensi to Novosibirsk
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Borneo
            1 fighter moved from 44 Sea Zone to 41 Sea Zone
            5 infantry moved from Anhwe to Jehol
            1 infantry moved from Manchuria to Jehol
            1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            5 infantry and 2 mech_infantrys moved from Shan State to Burma
            2 armour moved from Shan State to Burma
            1 fighter moved from 44 Sea Zone to Borneo
            1 fighter moved from French Indo China to 43 Sea Zone
            1 armour and 2 mech_infantrys moved from Malaya to Burma
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Novosibirsk
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    2 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 battleships moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            3 destroyers moved from 44 Sea Zone to 37 Sea Zone
            2 cruisers moved from 44 Sea Zone to 37 Sea Zone
            3 carriers moved from 44 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to French Indo China
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from Borneo to 37 Sea Zone
            2 tactical_bombers moved from Borneo to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            5 fighters moved from Shensi to Burma
            5 tactical_bombers moved from Shensi to Burma
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Novosibirsk to Hunan
    
        Place Units - Japanese
            1 airfield placed in Malaya
            1 transport placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Malaya
            2 bombers placed in Kwangtung
            1 mech_infantry placed in Kwangtung
            1 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 1 airfield
            EDIT: Adding units owned by Japanese to French Indo China: 1 harbour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    UK_Pacific regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • @TinCanoftheSea Accidentally bought an airfield rather than harbor.


  • UK 7.tsvg Holy L dice in the middle East. I expected bad dice, did not think it would be that bad


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Baltic States
            2 armour moved from Eastern Poland to Novgorod
            3 fighters moved from Southern Italy to Western Germany
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @TinCanoftheSea - I think you’re still going to be just fine this game


  • Fra 7.tsvg Yeah I guess it wasn’t a make or break situation


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x airfield, 5x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 64 PUs; 
            Germans buy 1 bomber, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour and 4 mech_infantrys moved from Northwest Persia to Volgograd
            2 infantry moved from Rostov to Bryansk
            1 bomber moved from Rostov to Bryansk
            23 infantry moved from Rostov to Tambov
            3 mech_infantrys moved from Ukraine to Tambov
            11 artilleries moved from Rostov to Tambov
            3 mech_infantrys moved from Caucasus to Tambov
            1 bomber moved from Germany to Bryansk
            1 bomber moved from France to 112 Sea Zone
            7 fighters and 6 tactical_bombers moved from France to Novgorod
            1 fighter moved from Germany to Novgorod
            1 infantry moved from Novgorod to Archangel
            2 bombers moved from France to Archangel
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 6 transports
                    6 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 42
                Casualties for Americans: 6 transports
            Battle in Bryansk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 11 artilleries, 23 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 11 artilleries, 23 infantry and 6 mech_infantrys in Tambov, round 2 : 8/40 hits, 10.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 11 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 7 armour and 4 mech_infantrys
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 7 armour and 4 mech_infantrys in Volgograd, round 2 : 3/11 hits, 4.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
            Battle in Archangel
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 bombers in Archangel, round 3 : 2/2 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Archangel to Novgorod
            2 bombers moved from Bryansk to Novgorod
            1 aaGun moved from Rostov to Tambov
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 bomber moved from 112 Sea Zone to Novgorod
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 mech_infantrys placed in Ukraine
            2 fighters and 1 tactical_bomber placed in Western Germany
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            3 infantry placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 bomber, 2 fighters and 1 tactical_bomber placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Germans collect 55 PUs; end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -5.00
    

    Savegame


  • Rus 8.tsvg Man, knew I should’ve kept more units in Moscow instead of going West. Didn’t think you’d be able to defend Novgorod so well.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Novosibirsk to Timguska
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            2 infantry moved from Burma to India
            5 fighters and 5 tactical_bombers moved from Burma to India
            1 infantry moved from Burma to India
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            4 fighters moved from 37 Sea Zone to Sumatra
            2 tactical_bombers moved from 37 Sea Zone to Sumatra
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            3 fighters moved from French Indo China to 43 Sea Zone
            2 bombers moved from Kwangtung to 55 Sea Zone
            1 bomber moved from French Indo China to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Sumatra
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/8 hits, 4.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 55 Sea Zone
                Japanese attack with 3 bombers and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 bombers in 55 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in India, round 2 : 4/13 hits, 6.33 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Hunan to French Indo China
            1 infantry moved from Kiangsu to Shantung
            1 mech_infantry moved from Kwangtung to Yunnan
            1 armour moved from French Indo China to Burma
            3 fighters and 3 tactical_bombers moved from India to French Indo China
            2 fighters and 2 tactical_bombers moved from India to French Indo China
            4 fighters moved from Sumatra to 37 Sea Zone
            2 tactical_bombers moved from Sumatra to 37 Sea Zone
            1 bomber moved from 55 Sea Zone to Malaya
            2 bombers moved from 55 Sea Zone to Java
            1 artillery and 1 infantry moved from Malaya to Shan State
            3 carriers moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to Siam
            3 carriers moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from 43 Sea Zone to French Indo China
    
        Place Units - Japanese
            2 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in French Indo China
            1 carrier and 2 fighters placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -5.33
    UK_Pacific regular : -1.00
    ANZAC regular : -0.67
    

    Savegame



  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Novgorod to Archangel
                  Italians take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 armour moved from Novgorod to Belarus
                  Italians take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            1 fighter moved from Western Germany to 110 Sea Zone
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 armour moved from Southern Italy to Yugoslavia
            1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in 110 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 110 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 110 Sea Zone to Germany
            2 fighters moved from Western Germany to Germany
            1 mech_infantry moved from Baltic States to Germany
            2 artilleries and 3 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,1,4,1
            Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs; 
            Germans buy 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            2 mech_infantrys moved from Volgograd to Caucasus
            1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from 113 Sea Zone to Norway
            1 infantry moved from 113 Sea Zone to Norway
            8 fighters and 6 tactical_bombers moved from Novgorod to Norway
            5 bombers moved from Novgorod to Norway
            1 bomber moved from Germany to Norway
            2 fighters and 1 tactical_bomber moved from Germany to Norway
            1 armour moved from Volgograd to Caucasus
            6 armour moved from Volgograd to Bryansk
            6 mech_infantrys moved from Tambov to Bryansk
            22 infantry moved from Tambov to Bryansk
            11 artilleries moved from Tambov to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 armour and 2 mech_infantrys moved from Novgorod to Finland
            1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Finland
                Germans attack with 1 armour and 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Norway
                Germans attack with 1 artillery, 6 bombers, 10 fighters, 1 infantry and 7 tactical_bombers
                Americans defend with 1 factory_minor, 8 infantry and 3 mech_infantrys
                    Germans roll dice for 1 artillery, 6 bombers, 10 fighters, 1 infantry and 7 tactical_bombers in Norway, round 2 : 16/25 hits, 14.33 expected hits
                    Americans roll dice for 8 infantry and 3 mech_infantrys in Norway, round 2 : 6/11 hits, 3.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
                    8 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Norway
                Germans win with 6 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is -12
                Casualties for Germans: 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Casualties for Americans: 8 infantry and 3 mech_infantrys
            Battle in Bryansk
                Germans attack with 7 armour, 11 artilleries, 22 infantry and 14 mech_infantrys
                Russians defend with 3 artilleries and 31 infantry
                    Germans roll dice for 7 armour, 11 artilleries, 22 infantry and 14 mech_infantrys in Bryansk, round 2 : 14/54 hits, 15.00 expected hits
                    Russians roll dice for 3 artilleries and 31 infantry in Bryansk, round 2 : 11/34 hits, 11.33 expected hits
                    11 infantry owned by the Germans lost in Bryansk
                    14 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 7 armour, 11 artilleries, 11 infantry and 14 mech_infantrys in Bryansk, round 3 : 9/43 hits, 13.17 expected hits
                    Russians roll dice for 3 artilleries and 17 infantry in Bryansk, round 3 : 7/20 hits, 6.67 expected hits
                    7 infantry owned by the Germans lost in Bryansk
                    9 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 7 armour, 11 artilleries, 4 infantry and 14 mech_infantrys in Bryansk, round 4 : 11/36 hits, 12.00 expected hits
                    Russians roll dice for 3 artilleries and 8 infantry in Bryansk, round 4 : 3/11 hits, 3.67 expected hits
                    3 infantry owned by the Germans lost in Bryansk
                    8 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 7 armour, 11 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 42
                Casualties for Germans: 21 infantry
                Casualties for Russians: 3 artilleries and 31 infantry
    
        Non Combat Move - Germans
            7 fighters and 6 tactical_bombers moved from Norway to Western Germany
            6 bombers moved from Norway to Western Germany
            1 aaGun moved from Tambov to Bryansk
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2,6,6,1
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 aaGun, 1 artillery and 5 infantry
            EDIT: Adding units owned by Germans to Belarus: 1 aaGun, 1 artillery and 5 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Russians regular : -1.17
    Germans regular : -4.17
    

    Savegame


  • @TinCanoftheSea well that was a terrible moment for bad dice.



  • Seems like the worst dice always come at the worst time. My last game I had the German AAA guns in a SBR roll three 1s on my 3 bomber in a crucial situation late game. Totally ruined my chances of securing a beachhead in the near future and threatening his fleet.


  • Also realized I didn’t place troops, my bad, of course they all go in Moscow

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