Scramble sz110?
bm3 aagamerz13 (l+20) vs jkeller
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in Hawaiian Islands Non Combat Move - Americans 1 aaGun and 5 infantry moved from Morocco to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 5 infantry moved from 112 Sea Zone to Norway 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 3 carriers and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 3 fighters moved from 30 Sea Zone to Queensland 6 fighters moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from 30 Sea Zone to 62 Sea Zone 4 fighters moved from Western United States to 30 Sea Zone 2 cruisers and 2 destroyers moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 2 fighters placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans AA : 0.83 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in Hawaiian Islands Non Combat Move - Americans 1 aaGun and 5 infantry moved from Morocco to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 5 infantry moved from 112 Sea Zone to Norway 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 3 carriers and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 3 fighters moved from 30 Sea Zone to Queensland 6 fighters moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from 30 Sea Zone to 62 Sea Zone 4 fighters moved from Western United States to 30 Sea Zone 2 cruisers and 2 destroyers moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 2 fighters placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 fighters moved from Norway to 112 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 armour moved from Iraq to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 3 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 4 infantry moved from Trans-Jordan to Iraq 3 aaGuns and 29 infantry moved from Burma to India 5 fighters moved from Persia to Caucasus 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Tobruk 1 armour moved from Libya to Alexandria 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Kansu to Caucasus 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 transport placed in 106 Sea Zone 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans AA : 0.83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 5 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Rostov to Tambov 1 artillery moved from Bryansk to Tambov 2 armour moved from Bryansk to Tambov 1 infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Tambov 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Bessarabia to Ukraine Combat - Italians Battle in Crete Non Combat Move - Italians Place Units - Italians 1 transport placed in 97 Sea Zone 3 infantry placed in Ukraine 2 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 infantry EDIT: Adding units owned by Italians to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 10 PUs; Combat Move - ANZAC 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 4 carriers, 6 fighters and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Burma to India 2 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 10 PUs; Combat Move - ANZAC 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 4 carriers, 6 fighters and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Burma to India 2 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Samara to Volgograd Germans take Volgograd from Russians 17 armour, 11 artilleries, 22 infantry and 19 mech_infantrys moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 1 mech_infantry moved from Vologda to Tambov 1 tactical_bomber moved from Novgorod to Western Germany 1 fighter moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 bomber moved from Ukraine to Western Germany 1 bomber moved from Ukraine to Western Germany 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Novgorod to Norway 3 fighters moved from Novgorod to Norway 3 fighters moved from Western Germany to Norway 2 bombers moved from Western Germany to France Combat - Germans Air Battle in NorwayCombat Hit Differential Summary :
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intercept?
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@jkeller no thx
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Samara to Volgograd Germans take Volgograd from Russians 17 armour, 11 artilleries, 22 infantry and 19 mech_infantrys moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 1 mech_infantry moved from Vologda to Tambov 1 tactical_bomber moved from Novgorod to Western Germany 1 fighter moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 bomber moved from Ukraine to Western Germany 1 bomber moved from Ukraine to Western Germany 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Novgorod to Norway 3 fighters moved from Novgorod to Norway 3 fighters moved from Western Germany to Norway 2 bombers moved from Western Germany to France Combat - Germans Air Battle in Norway Germans attacks with 9 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Norway rolls: 2 and causes: 2 damage to unit: harbour Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Norway causes 11 damage total. Damaged units is as follows: factory_minor = 6, harbour = 2, airfield = 3 Cleaning up after air battles Non Combat Move - Germans 3 fighters moved from Norway to Novgorod 3 fighters moved from Norway to Western Germany 2 tactical_bombers moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany 2 mech_infantrys moved from Russia to Ukraine 2 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Western Germany to Northern Italy 10 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Germany 3 mech_infantrys moved from Western Germany to Slovakia Hungary 2 mech_infantrys moved from Poland to Novgorod 3 mech_infantrys moved from Poland to Belarus Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Novgorod 4 infantry and 6 mech_infantrys placed in Germany 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 3 aaGuns EDIT: Adding units owned by Germans to Northern Italy: 3 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 3 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 3 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans AA : -0.50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Combat Move - Russians 1 fighter moved from Burma to India Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu 4 infantry moved from Shensi to Kansu 1 armour moved from Shensi to Kansu 4 fighters moved from Yunnan to Kansu 4 tactical_bombers moved from Yunnan to Kansu 2 bombers moved from Yunnan to Kansu 4 infantry moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 1 armour, 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers Chinese defend with 8 infantry Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Kansu, round 2 : 6/17 hits, 7.50 expected hits Chinese roll dice for 8 infantry in Kansu, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Kansu, round 3 : 7/14 hits, 7.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 3 infantry Casualties for Chinese: 8 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Yunnan to Shensi 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 3 infantry moved from French Indo China to Yunnan 4 tactical_bombers moved from Kansu to Shensi 4 fighters moved from Kansu to Shensi 2 bombers moved from Kansu to Yunnan 2 mech_infantrys moved from French Indo China to Yunnan 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 6 carriers, 4 destroyers, 7 fighters, 4 infantry, 10 submarines, 5 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 8 infantry moved from 36 Sea Zone to French Indo China 2 artilleries moved from 36 Sea Zone to French Indo China 2 fighters moved from Japan to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 2 infantry placed in Japan 1 carrier and 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.50 -
@jkeller will delete the sub bought to repair factory. in norway. don’t want to repeat move
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 1x airfield; Remaining resources: 84 PUs; Americans buy 1 destroyer, 7 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 54 Sea Zone to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters moved from 26 Sea Zone to Hawaiian Islands 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from 112 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 armour moved from French West Africa to French Equatorial Africa Place Units - Americans 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Norway: 1 factory_minor EDIT: Adding units owned by Americans to Norway: 1 factory_minor EDIT: Turning off Edit Mode 3 fighters placed in 112 Sea Zone 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 112 Sea Zone: 1 carrier EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -0.17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 1x airfield; Remaining resources: 84 PUs; Americans buy 1 destroyer, 7 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 54 Sea Zone to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters moved from 26 Sea Zone to Hawaiian Islands 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from 112 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 armour moved from French West Africa to French Equatorial Africa Place Units - Americans 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Norway: 1 factory_minor EDIT: Adding units owned by Americans to Norway: 1 factory_minor EDIT: Turning off Edit Mode 3 fighters placed in 112 Sea Zone 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 112 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 4 PUs Purchase Units - British British buy 1 factory_minor, 2 infantry and 5 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 fighter moved from Caucasus to 99 Sea Zone 1 infantry moved from Caucasus to Rostov 5 fighters moved from Caucasus to Rostov 1 armour and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Gibraltar to Malta 2 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Rostov British attack with 5 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 5 fighters and 1 infantry in Rostov, round 2 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov British win, taking Rostov from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malta British attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Malta to Egypt 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 5 fighters moved from Rostov to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 7 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from 99 Sea Zone to Caucasus 5 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Burma to India 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 infantry placed in Iraq 1 infantry placed in Egypt 2 mech_infantrys placed in Iraq 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : -1.17 Italians regular : 0.00 Japanese regular : -0.50 British regular : 0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 4 infantry moved from Bryansk to Tambov 1 fighter moved from Southern Italy to 96 Sea Zone 5 infantry moved from Northern Italy to Southern Italy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Tambov to Volgograd 2 infantry moved from Western Germany to Germany Combat - Italians Battle in Cyprus Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Rostov Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Italians win, taking Rostov from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from India to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from India to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 fighter moved from 112 Sea Zone to Norway Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Novgorod to Karelia 1 bomber moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 fighter moved from Novgorod to Norway 4 fighters moved from Western Germany to Norway 1 bomber moved from Western Germany to Norway 1 fighter moved from Novgorod to Norway 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 armour moved from Yenisey to Timguska Germans take Timguska from Russians 1 infantry moved from Kazakhstan to Volgograd 3 infantry moved from Tambov to Volgograd 1 infantry moved from Novosibirsk to Kazakhstan Combat - Germans Air Battle in Norway Germans attacks with 7 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Finland Battle in Karelia Germans attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Finland from Americans, taking Karelia from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber and 6 fighters moved from Norway to Western Germany 1 bomber moved from Karelia to Western Germany 1 fighter moved from Karelia to Western Germany 2 tactical_bombers moved from Ukraine to Novgorod 3 fighters moved from Ukraine to Novgorod 1 mech_infantry moved from Tambov to Volgograd 2 mech_infantrys moved from Belarus to Ukraine 1 armour moved from Novgorod to Belarus 10 mech_infantrys moved from Baltic States to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 2 fighters placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Adding units owned by Germans to France: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to France: 2 fighters EDIT: Turning off Edit Mode 2 armour and 1 infantry placed in Russia 3 artilleries placed in Volgograd 3 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Germany: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 5 mech_infantrys EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys EDIT: Adding units owned by Germans to Belarus: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 5 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 5 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Americans AA : -0.17 Germans regular : -0.50





