PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 artilleries and 8 infantry moved from Korea to Northern Manchuria
            3 infantry moved from Southern Manchuria to Northern Manchuria
            1 armour and 1 mech_infantry moved from Southern Manchuria to Shantung
            1 fighter moved from French Indo China to Shantung
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to Kwangsi
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from French Indo China to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 bomber moved from French Indo China to 23 Sea Zone
            2 submarines moved from 36 Sea Zone to 23 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 23 Sea Zone
            2 battleships, 6 carriers, 3 cruisers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            6 fighters and 2 tactical_bombers moved from 36 Sea Zone to Caroline Islands
            1 infantry moved from Victoria to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 marine moved from Northern Australia to 56 Sea Zone
            1 marine and 1 transport moved from 56 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Solomon Islands
            2 infantry moved from New South Wales to Queensland
            1 mech_infantry moved from Western Australia to Queensland
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
            1 submarine moved from 43 Sea Zone to 55 Sea Zone
            3 transports moved from 36 Sea Zone to 37 Sea Zone
            3 artilleries and 3 infantry moved from French Indo China to 37 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            3 artilleries and 7 infantry moved from 35 Sea Zone to Caroline Islands
            2 artilleries and 6 infantry moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Solomon Islands from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries and 10 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 10 infantry in Kwangsi, round 2 : 4/12 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 23 Sea Zone
                Japanese attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
                Japanese win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 3 cruisers, 1 destroyer and 5 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 6 carriers, 3 cruisers, 1 destroyer and 5 transports in 35 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 6 carriers, 3 cruisers, 1 destroyer and 5 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caroline Islands
                Japanese attack with 3 artilleries, 6 fighters, 7 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines
                    Japanese roll dice for 3 artilleries, 6 fighters, 7 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 6/18 hits, 7.00 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Americans, 2 marines owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 3 artilleries, 6 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery, 3 infantry and 2 marines
    
        Non Combat Move - Japanese
            6 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone
            1 bomber moved from 23 Sea Zone to Guam
            1 destroyer moved from 18 Sea Zone to 35 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
            3 infantry placed in Shantung
            1 transport placed in 6 Sea Zone
            1 destroyer placed in 7 Sea Zone
            Japanese undo move 4.
            1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.33
    Japanese regular : 5.17
    UK_Pacific regular : -0.33
    

    Savegame




  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern France to France
                  French take France from Germans
                  French take Southern France from Americans
                  French take Tunisia from Americans
                  French take Algeria from Americans
                  French take French Madagascar from British
                  French take Morocco from Americans
                  French take French West Africa from British
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from British
            4 infantry moved from Southern France to France
            3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 bomber moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Tunisia to Algeria
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            2 infantry moved from Gibraltar to 93 Sea Zone
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            2 fighters moved from Hawaiian Islands to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 17 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
            1 aaGun, 3 armour, 2 artilleries and 2 mech_infantrys moved from Southern France to France
            3 fighters moved from Holland Belgium to 113 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery and 7 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 104 Sea Zone to 105 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            3 transports moved from 113 Sea Zone to 93 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 105 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Gibraltar
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from 93 Sea Zone to Gibraltar
            2 infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Holland Belgium to Gibraltar
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from 17 Sea Zone to 27 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 34 Sea Zone to 31 Sea Zone
            1 submarine moved from 27 Sea Zone to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            1 fighter moved from Western United States to 31 Sea Zone
            1 destroyer moved from 11 Sea Zone to 31 Sea Zone
            1 submarine moved from 11 Sea Zone to 31 Sea Zone
            1 submarine moved from 11 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 transport placed in 11 Sea Zone
            Americans undo move 2.
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
            1 transport placed in 104 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 tactical_bomber placed in Eastern United States
            2 fighters placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
            1 infantry moved from Hunan to Kwangtung
            1 infantry moved from Fukien to Kwangtung
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            2 artilleries and 11 infantry moved from Anhwe to Honan
            3 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 2 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 11 infantry in Honan, round 2 : 3/13 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Kansu to Kiangsi
    
        Place Units - Chinese
            1 infantry placed in Eastern Sinkiang
            Chinese undo move 1.
            5 infantry placed in Szechwan
            1 infantry placed in Szechwan
            1 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 23 PUs; 
            UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Syria
                  French take Syria from Italians
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            3 armour and 1 mech_infantry moved from Egypt to Iraq
            2 armour moved from Egypt to Iraq
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from Eastern India to Yunnan
            2 infantry moved from Western India to Baluchistan
            1 infantry moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 6/13 hits, 5.50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            2 fighters and 1 tactical_bomber moved from United Kingdom to France
            2 aaGuns, 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Southern France to France
            1 armour, 2 artilleries and 5 infantry moved from Normandy Bordeaux to France
            1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            3 armour moved from Trans-Jordan to Southern Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            3 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone
            3 artilleries and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to Eastern India
            3 aaGuns, 8 artilleries and 19 infantry moved from Burma to Shan State
            1 armour, 1 artillery and 2 infantry moved from Eastern India to Burma
            1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 artillery and 2 infantry placed in Egypt
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,5
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour, 4 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in Eastern India change ownership: 1 armour, 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.83
    Italians regular : -1.00
    Japanese regular : -1.00
    Germans regular : -0.67
    British regular : 0.83
    

    Savegame


  • 2023 '22 '21

    TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
            2 fighters moved from Northern Italy to Southern France
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    @nikola1975 Scramble from the newly liberated Paris? I’d guess no but wasn’t 100% sure as you may be fancying wearing down the Regia Aeronautica.
    8cd4b474-e5ca-4ec4-bb9e-176ae8e73b53-image.png


  • @flyingbadger Hm yes, this could be reasonable decision, but not at this moment. Maybe next time.

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
            2 fighters moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                French defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/8 hits, 3.50 expected hits
                    French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from French with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
            2 fighters moved from Southern France to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            Italians undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : 0.50
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 carrier and 1 cruiser moved from 34 Sea Zone to 31 Sea Zone
    
        Non Combat Move - ANZAC
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 fighter moved from 93 Sea Zone to Southern France
            2 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 fighter and 3 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    French roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                    French roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Southern France to France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2
            French collect 16 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    French regular : -0.83
    

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
            6 artilleries and 12 infantry moved from Stalingrad to Saratov
            4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Stalingrad to Saratov
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 Scramble?


  • 2023 '22 '21

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
            6 artilleries and 12 infantry moved from Stalingrad to Saratov
            4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Stalingrad to Saratov
    
        Combat - Germans
            Battle in Saratov
                Germans attack with 4 armour, 6 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 6 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Saratov, round 2 : 11/28 hits, 9.50 expected hits
                    Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Saratov
                Germans win, taking Saratov from Russians with 4 armour, 6 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 3 infantry
                    Germans roll dice for 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/12 hits, 5.67 expected hits
                    Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 artilleries, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Americans: 3 infantry
    
        Non Combat Move - Germans
            6 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 armour and 1 mech_infantry moved from Vyborg to Leningrad
            1 armour, 7 artilleries and 10 infantry moved from Vologda to Leningrad
            1 infantry moved from Northern Belarus to Leningrad
            1 infantry moved from Southern Belarus to Northern Belarus
            4 infantry moved from Baltic States to Leningrad
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 infantry moved from Poland to 117 Sea Zone
            1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 infantry moved from 118 Sea Zone to Leningrad
            3 infantry moved from Poland to Germany
            1 infantry moved from Eastern Poland to Baltic States
            3 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            3 infantry moved from Western Ukraine to Ukraine
            2 artilleries and 3 infantry moved from Northern Caucasus to Southern Caucasus
            1 artillery and 2 infantry moved from Rostov to Northern Caucasus
            3 infantry moved from Stalingrad to Northern Caucasus
            2 armour and 2 mech_infantrys moved from Stalingrad to Southern Caucasus
            1 armour and 1 mech_infantry moved from Western Sinkiang to Stalingrad
            1 armour and 1 mech_infantry moved from Uzbekistan to Stalingrad
            1 infantry moved from Stalingrad to Kazakhstan
            2 artilleries and 2 infantry moved from Ukraine to Rostov
            1 aaGun moved from Rostov to Northern Caucasus
            1 fighter and 1 tactical_bomber moved from Saratov to Ukraine
            3 infantry moved from Germany to Western Germany
            2 armour and 2 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Leningrad
            3 fighters placed in Germany
            10 infantry placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Stalingrad
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : 0.67
    Germans regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Smolensk to Novgorod
            3 armour moved from Russia to Novgorod
            1 infantry moved from Gorky to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Yaroslavl to Novgorod
            9 infantry moved from Russia to Smolensk
            6 artilleries moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Russia to Tula
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Russia to Samara
            1 infantry moved from Urals to Western Sinkiang
                  Chinese take Western Sinkiang from Germans
            2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
            1 artillery and 6 infantry moved from Timguska to Urals
            1 artillery moved from Urals to Komi
            2 aaGuns, 2 artilleries and 10 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 marine moved from Solomon Islands to 55 Sea Zone
            2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
            2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java
            2 transports moved from 37 Sea Zone to 132 Sea Zone
            1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone
            1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone
            1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra
            7 artilleries and 11 infantry moved from Northern Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour and 1 mech_infantry moved from Southern Manchuria to Amur
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 armour moved from Shantung to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 armour moved from Kiangsu to Shantung
            2 artilleries and 10 infantry moved from Kwangsi to French Indo China
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 57 Sea Zone to 38 Sea Zone
            1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 31 Sea Zone
            2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone
            1 bomber moved from Guam to 31 Sea Zone
            1 submarine moved from 23 Sea Zone to 17 Sea Zone
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 fighter moved from Shantung to French Indo China
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 marine moved from Solomon Islands to 55 Sea Zone
            2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
            2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java
            2 transports moved from 37 Sea Zone to 132 Sea Zone
            1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone
            1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone
            1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra
            7 artilleries and 11 infantry moved from Northern Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour and 1 mech_infantry moved from Southern Manchuria to Amur
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 armour moved from Shantung to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 armour moved from Kiangsu to Shantung
            2 artilleries and 10 infantry moved from Kwangsi to French Indo China
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 57 Sea Zone to 38 Sea Zone
            1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 31 Sea Zone
            2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone
            1 bomber moved from Guam to 31 Sea Zone
            1 submarine moved from 23 Sea Zone to 17 Sea Zone
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 fighter moved from Shantung to French Indo China
    
        Combat - Japanese
            Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone
            Battle in Java
                Japanese attack with 2 infantry, 1 marine and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Java
                    Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 0.67
    UK_Pacific regular : -1.00
    

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 marine moved from Solomon Islands to 55 Sea Zone
            2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
            2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java
            2 transports moved from 37 Sea Zone to 132 Sea Zone
            1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone
            1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone
            1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra
            7 artilleries and 11 infantry moved from Northern Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour and 1 mech_infantry moved from Southern Manchuria to Amur
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 armour moved from Shantung to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 armour moved from Kiangsu to Shantung
            2 artilleries and 10 infantry moved from Kwangsi to French Indo China
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 57 Sea Zone to 38 Sea Zone
            1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 31 Sea Zone
            2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone
            1 bomber moved from Guam to 31 Sea Zone
            1 submarine moved from 23 Sea Zone to 17 Sea Zone
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 fighter moved from Shantung to French Indo China
    
        Combat - Japanese
            Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone
            Battle in Java
                Japanese attack with 2 infantry, 1 marine and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Java
                    Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 31 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier and 1 cruiser
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 12/21 hits, 11.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 1.33
    UK_Pacific regular : -1.00
    

    Savegame


  • @nikola1975 12 hits, casualties?
    6b6d1505-a25c-4629-a55b-4dcd2d0fbb48-image.png


  • @flyingbadger Whoho.
    6 damaged carriers
    1 damaged battleship
    4 subs
    1 destroyer

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