Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Bretters VS Iron Stitch G40 alt universe
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war is on!
@Iron_Stitch -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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Is this game for real? Or was it just an example for your video?
If it’s a real game then I’ll have to keep an eye on it. :)
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Iron stitch and I will start this game after we finish our current game of YGTE
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Cool, I’ll keep an eye out for when it gets going.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 battleship moved from 25 Sea Zone to 22 Sea Zone 1 cruiser moved from 24 Sea Zone to 22 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to UK2 1 artillery moved from 22 Sea Zone to UK2 1 fighter moved from 24 Sea Zone to UK2 1 tactical_bomber moved from 24 Sea Zone to UK2 1 fighter moved from G13 to 40 Sea Zone 1 tactical_bomber moved from G13 to 40 Sea Zone 1 infantry moved from G4 to PA3 2 infantry moved from G4 to PA3 1 artillery moved from G4 to PA3 1 mech_infantry moved from G5 to PA3 1 armour moved from G7 to PA3 1 fighter moved from G6 to PA3 3 infantry moved from G7 to PA4 1 mech_infantry moved from G11 to PA4 1 mech_infantry moved from G11 to PA4 1 armour moved from G11 to PA4 1 armour moved from G11 to PA4 2 artilleries and 2 infantry moved from G15 to IN7 2 infantry moved from G21 to IN11 1 armour, 1 infantry and 2 mech_infantrys moved from G18 to IN11 1 artillery moved from G17 to PA9 1 infantry moved from G17 to PA9 1 infantry moved from G17 to PA9 1 armour moved from G17 to PA9 1 cruiser moved from 71 Sea Zone to 83 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 56 Sea Zone to 83 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 47 Sea Zone to 40 Sea Zone 1 bomber moved from G15 to 40 Sea Zone 1 mech_infantry moved from G13 to PA5 1 infantry moved from G13 to PA5 1 infantry moved from G13 to PA5 1 infantry moved from G13 to PA5 1 artillery moved from G13 to PA5 1 armour moved from G10 to PA5 1 battleship moved from 60 Sea Zone to 70 Sea Zone 1 infantry moved from G19 to 60 Sea Zone 1 artillery moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to UK14 1 artillery moved from 70 Sea Zone to UK14 1 destroyer moved from 59 Sea Zone to 71 Sea Zone 1 fighter moved from G17 to PA9 4 infantry moved from G16 to IN7 1 fighter moved from G15 to IN7 1 tactical_bomber moved from G15 to IN7 1 fighter moved from G5 to PA4 1 tactical_bomber moved from G5 to PA4 1 carrier moved from 24 Sea Zone to 22 Sea Zone 1 fighter moved from G5 to 22 Sea Zone 1 tactical_bomber moved from G5 to 22 Sea Zone 1 bomber moved from G5 to 40 Sea Zone 1 infantry moved from G8 to PA4 Combat - Germans Battle in 95 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in UK14 Germans attack with 1 artillery and 1 infantry British defend with 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 battleship in UK14, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in UK14, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK14 Germans roll dice for 1 artillery in UK14, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter in UK14, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in UK14 Germans win, taking UK14 from British with 1 artillery remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 fighter and 1 infantry Battle in 35 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 35 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 22 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 22 Sea Zone Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits British roll dice for 1 battleship and 1 cruiser in 22 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Battle in 40 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone Germans win, taking 40 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in 83 Sea Zone Germans attack with 1 cruiser and 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 83 Sea Zone Germans win, taking 83 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in IN11 Germans attack with 1 armour, 3 infantry and 2 mech_infantrys Independent_Neutral defend with 1 independent_neutral_free and 3 infantry Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in IN11, round 2 : 2/6 hits, 1.33 expected hits Independent_Neutral roll dice for 3 infantry in IN11, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN11 Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in IN11, round 3 : 2/5 hits, 1.17 expected hits Independent_Neutral roll dice for 1 infantry in IN11, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Independent_Neutral lost in IN11 Germans converts independent_neutral_free into different units Germans win, taking IN11 from Independent_Neutral with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Independent_Neutral: 3 infantry Battle in UK2 Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 airfield, 1 fighter and 2 infantry British roll AA dice in UK2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in UK2, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 aaGun, 1 fighter and 2 infantry in UK2, round 2 : 3/3 hits, 1.33 expected hits 1 aaGun owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK2 1 tactical_bomber owned by the Germans retreated British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 artillery, 1 fighter and 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in IN7 Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Independent_Neutral defend with 1 independent_neutral_free and 3 infantry Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in IN7, round 2 : 5/10 hits, 3.17 expected hits Independent_Neutral roll dice for 3 infantry in IN7, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN7 Germans converts independent_neutral_free into different units Germans win, taking IN7 from Independent_Neutral with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Independent_Neutral: 3 infantry Battle in PA9 Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Pro_Allies defend with 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in PA9, round 2 : 2/5 hits, 1.83 expected hits Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Pro_Allies lost in PA9 Germans win, taking PA9 from Pro_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Battle in PA5 Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Pro_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 2/6 hits, 1.67 expected hits Pro_Allies roll dice for 4 infantry in PA5, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Pro_Allies lost in PA5 Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 3 : 2/6 hits, 1.67 expected hits Pro_Allies roll dice for 2 infantry in PA5, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Pro_Allies lost in PA5 Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Pro_Allies: 4 infantry Battle in PA3 Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Pro_Allies defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 4/7 hits, 2.17 expected hits Pro_Allies roll dice for 3 infantry in PA3, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA3 Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Pro_Allies: 3 infantry Battle in PA4 Germans attack with 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Pro_Allies defend with 3 infantry Germans roll dice for 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in PA4, round 2 : 6/10 hits, 3.17 expected hits Pro_Allies roll dice for 3 infantry in PA4, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA4 Germans win, taking PA4 from Pro_Allies with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Pro_Allies: 3 infantry Trigger Axis Attack Independent Neutral IN7: French has 1 french_escalation_tracker placed in FCap Trigger Axis Attack Independent Neutral IN11: French has 1 french_escalation_tracker placed in FCap Non Combat Move - Germans Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French Trigger French Escalation 3: Setting switch to true for conditionAttachment_French_Escalation_3_Switch attached to French Trigger French Escalation 3: Changing Relationship for Russians and French from Concordant to Friendly Trigger French Escalation 3: Changing Relationship for Americans and French from Concordant to Friendly Trigger French Escalation 3: Changing Relationship for Chinese and French from Concordant to Friendly Trigger French Escalation 3: Changing Relationship for British and French from Concordant to Friendly Trigger French Escalation 3: Changing Relationship for ANZAC and French from Concordant to Friendly 1 infantry moved from G8 to PX3 Germans take PX3 from Pro_Axis 1 infantry moved from G17 to PX5 Germans take PX5 from Pro_Axis 1 aaGun moved from G21 to PX5 1 tactical_bomber moved from 22 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from UK2 to 22 Sea Zone 1 fighter moved from PA3 to G4 1 aaGun, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from G6 to G5 1 fighter moved from PA4 to 24 Sea Zone 1 tactical_bomber moved from PA4 to G5 1 fighter moved from IN7 to G15 1 tactical_bomber moved from IN7 to G15 1 infantry moved from G10 to G13 1 infantry moved from G10 to G13 1 fighter moved from PA9 to G19 1 bomber moved from 40 Sea Zone to G5 1 bomber moved from 40 Sea Zone to G15 1 fighter moved from 40 Sea Zone to G13 1 tactical_bomber moved from 40 Sea Zone to G13 1 infantry moved from G8 to G11 3 infantry moved from G8 to G11 1 mech_infantry moved from G5 to G4 1 mech_infantry moved from G5 to G4 1 armour moved from G5 to G4 1 armour moved from G5 to G4 1 armour moved from G5 to G4 1 infantry moved from G19 to G18 1 aaGun moved from G19 to G18 Place Units - Germans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 24 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : -0.33 Pro_Allies regular : -0.67 Germans regular : 8.17 British regular : 1.83 Independent_Neutral regular : -0.33
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@contango do you wanna play a game?
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Appreciate the offer, but I think I’ll pass for now. I’m kind of maxed out on upcoming games already. Hoping to start a YouTube game in the not too distant future and want to make sure I can focus on that to keep it moving.
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R1 is complete
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 battleship moved from 25 Sea Zone to 22 Sea Zone 1 cruiser moved from 24 Sea Zone to 22 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to UK2 1 artillery moved from 22 Sea Zone to UK2 1 fighter moved from 24 Sea Zone to UK2 1 tactical_bomber moved from 24 Sea Zone to UK2 1 fighter moved from G13 to 40 Sea Zone 1 tactical_bomber moved from G13 to 40 Sea Zone 1 infantry moved from G4 to PA3 2 infantry moved from G4 to PA3 1 artillery moved from G4 to PA3 1 mech_infantry moved from G5 to PA3 1 armour moved from G7 to PA3 1 fighter moved from G6 to PA3 3 infantry moved from G7 to PA4 1 mech_infantry moved from G11 to PA4 1 mech_infantry moved from G11 to PA4 1 armour moved from G11 to PA4 1 armour moved from G11 to PA4 2 artilleries and 2 infantry moved from G15 to IN7 2 infantry moved from G21 to IN11 1 armour, 1 infantry and 2 mech_infantrys moved from G18 to IN11 1 artillery moved from G17 to PA9 1 infantry moved from G17 to PA9 1 infantry moved from G17 to PA9 1 armour moved from G17 to PA9 1 cruiser moved from 71 Sea Zone to 83 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 56 Sea Zone to 83 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 47 Sea Zone to 40 Sea Zone 1 bomber moved from G15 to 40 Sea Zone 1 mech_infantry moved from G13 to PA5 1 infantry moved from G13 to PA5 1 infantry moved from G13 to PA5 1 infantry moved from G13 to PA5 1 artillery moved from G13 to PA5 1 armour moved from G10 to PA5 1 battleship moved from 60 Sea Zone to 70 Sea Zone 1 infantry moved from G19 to 60 Sea Zone 1 artillery moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to UK14 1 artillery moved from 70 Sea Zone to UK14 1 destroyer moved from 59 Sea Zone to 71 Sea Zone 1 fighter moved from G17 to PA9 4 infantry moved from G16 to IN7 1 fighter moved from G15 to IN7 1 tactical_bomber moved from G15 to IN7 1 fighter moved from G5 to PA4 1 tactical_bomber moved from G5 to PA4 1 carrier moved from 24 Sea Zone to 22 Sea Zone 1 fighter moved from G5 to 22 Sea Zone 1 tactical_bomber moved from G5 to 22 Sea Zone 1 bomber moved from G5 to 40 Sea Zone 1 infantry moved from G8 to PA4 Combat - Germans Battle in 95 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in UK14 Germans attack with 1 artillery and 1 infantry British defend with 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 battleship in UK14, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in UK14, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK14 Germans roll dice for 1 artillery in UK14, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter in UK14, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in UK14 Germans win, taking UK14 from British with 1 artillery remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 fighter and 1 infantry Battle in 35 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 35 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 22 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 22 Sea Zone Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits British roll dice for 1 battleship and 1 cruiser in 22 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Battle in 40 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone Germans win, taking 40 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in 83 Sea Zone Germans attack with 1 cruiser and 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 83 Sea Zone Germans win, taking 83 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in IN11 Germans attack with 1 armour, 3 infantry and 2 mech_infantrys Independent_Neutral defend with 1 independent_neutral_free and 3 infantry Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in IN11, round 2 : 2/6 hits, 1.33 expected hits Independent_Neutral roll dice for 3 infantry in IN11, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN11 Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in IN11, round 3 : 2/5 hits, 1.17 expected hits Independent_Neutral roll dice for 1 infantry in IN11, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Independent_Neutral lost in IN11 Germans converts independent_neutral_free into different units Germans win, taking IN11 from Independent_Neutral with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Independent_Neutral: 3 infantry Battle in UK2 Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 airfield, 1 fighter and 2 infantry British roll AA dice in UK2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in UK2, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 aaGun, 1 fighter and 2 infantry in UK2, round 2 : 3/3 hits, 1.33 expected hits 1 aaGun owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK2 1 tactical_bomber owned by the Germans retreated British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 artillery, 1 fighter and 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in IN7 Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Independent_Neutral defend with 1 independent_neutral_free and 3 infantry Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in IN7, round 2 : 5/10 hits, 3.17 expected hits Independent_Neutral roll dice for 3 infantry in IN7, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN7 Germans converts independent_neutral_free into different units Germans win, taking IN7 from Independent_Neutral with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Independent_Neutral: 3 infantry Battle in PA9 Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Pro_Allies defend with 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in PA9, round 2 : 2/5 hits, 1.83 expected hits Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Pro_Allies lost in PA9 Germans win, taking PA9 from Pro_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Battle in PA5 Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Pro_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 2/6 hits, 1.67 expected hits Pro_Allies roll dice for 4 infantry in PA5, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Pro_Allies lost in PA5 Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 3 : 2/6 hits, 1.67 expected hits Pro_Allies roll dice for 2 infantry in PA5, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Pro_Allies lost in PA5 Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Pro_Allies: 4 infantry Battle in PA3 Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Pro_Allies defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 4/7 hits, 2.17 expected hits Pro_Allies roll dice for 3 infantry in PA3, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA3 Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Pro_Allies: 3 infantry Battle in PA4 Germans attack with 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Pro_Allies defend with 3 infantry Germans roll dice for 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in PA4, round 2 : 6/10 hits, 3.17 expected hits Pro_Allies roll dice for 3 infantry in PA4, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA4 Germans win, taking PA4 from Pro_Allies with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Pro_Allies: 3 infantry Trigger Axis Attack Independent Neutral IN7: French has 1 french_escalation_tracker placed in FCap Trigger Axis Attack Independent Neutral IN11: French has 1 french_escalation_tracker placed in FCap Non Combat Move - Germans Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French Trigger French Escalation 3: Setting switch to true for conditionAttachment_French_Escalation_3_Switch attached to French Trigger French Escalation 3: Changing Relationship for Russians and French from Concordant to Friendly Trigger French Escalation 3: Changing Relationship for Americans and French from Concordant to Friendly Trigger French Escalation 3: Changing Relationship for Chinese and French from Concordant to Friendly Trigger French Escalation 3: Changing Relationship for British and French from Concordant to Friendly Trigger French Escalation 3: Changing Relationship for ANZAC and French from Concordant to Friendly 1 infantry moved from G8 to PX3 Germans take PX3 from Pro_Axis 1 infantry moved from G17 to PX5 Germans take PX5 from Pro_Axis 1 aaGun moved from G21 to PX5 1 tactical_bomber moved from 22 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from UK2 to 22 Sea Zone 1 fighter moved from PA3 to G4 1 aaGun, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from G6 to G5 1 fighter moved from PA4 to 24 Sea Zone 1 tactical_bomber moved from PA4 to G5 1 fighter moved from IN7 to G15 1 tactical_bomber moved from IN7 to G15 1 infantry moved from G10 to G13 1 infantry moved from G10 to G13 1 fighter moved from PA9 to G19 1 bomber moved from 40 Sea Zone to G5 1 bomber moved from 40 Sea Zone to G15 1 fighter moved from 40 Sea Zone to G13 1 tactical_bomber moved from 40 Sea Zone to G13 1 infantry moved from G8 to G11 3 infantry moved from G8 to G11 1 mech_infantry moved from G5 to G4 1 mech_infantry moved from G5 to G4 1 armour moved from G5 to G4 1 armour moved from G5 to G4 1 armour moved from G5 to G4 1 infantry moved from G19 to G18 1 aaGun moved from G19 to G18 Place Units - Germans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 24 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Changing ownership of PA4 from Germans to Pro_Allies EDIT: Removing units owned by Germans from PA4: 2 armour, 2 infantry and 2 mech_infantrys EDIT: Changing PUs for Germans from 63 to 61 EDIT: Adding units owned by Pro_Allies to PA4: 3 infantry EDIT: Adding units owned by Germans to G4: 3 infantry EDIT: Adding units owned by Germans to PX3: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to PX3: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.33 Pro_Allies regular : -0.67 Germans regular : 8.17 British regular : 1.83 Independent_Neutral regular : -0.33
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R1 Re-Do complete
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Chinese Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War Combat Move - Japanese 1 armour moved from J3 to C12 1 infantry moved from J2 to C12 1 infantry moved from J2 to C12 1 artillery moved from J2 to C12 1 mech_infantry moved from J9 to C11 1 armour moved from J9 to C11 1 infantry moved from J8 to C16 Japanese take C16 from Chinese 1 artillery and 3 infantry moved from J7 to C15 1 infantry moved from J6 to C19 1 infantry moved from J6 to C19 1 artillery moved from J6 to C19 1 infantry moved from J5 to C18 Japanese take C18 from Chinese 1 artillery and 3 infantry moved from J5 to C19 2 mech_infantrys moved from J6 to C15 1 armour moved from J6 to C15 1 infantry moved from J11 to 107 Sea Zone 1 infantry moved from J11 to 107 Sea Zone 2 infantry and 1 transport moved from 107 Sea Zone to 105 Sea Zone 1 destroyer moved from 65 Sea Zone to 76 Sea Zone 1 submarine moved from 65 Sea Zone to 76 Sea Zone 1 artillery moved from J13 to 109 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 108 Sea Zone 1 infantry moved from J12 to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to C22 1 infantry moved from 105 Sea Zone to C22 1 infantry moved from 105 Sea Zone to C21 1 artillery moved from 105 Sea Zone to C21 1 bomber moved from J6 to C21 1 fighter moved from 107 Sea Zone to C21 1 tactical_bomber moved from 107 Sea Zone to C21 1 fighter moved from J5 to C22 1 artillery moved from J14 to 91 Sea Zone 1 infantry moved from J14 to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to C10 1 artillery moved from 76 Sea Zone to C10 1 infantry moved from J1 to C9 Japanese take C9 from Chinese 1 artillery and 2 infantry moved from J1 to C11 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 105 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 107 Sea Zone to 105 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 76 Sea Zone 1 destroyer moved from 109 Sea Zone to 105 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from J9 to C12 1 tactical_bomber moved from J9 to C12 1 fighter moved from J9 to C11 1 tactical_bomber moved from J9 to C11 3 infantry moved from J9 to J1 1 infantry moved from J13 to J14 1 infantry moved from J13 to J14 1 infantry moved from J15 to J14 1 mech_infantry moved from J15 to J14 1 fighter moved from J6 to C19 1 tactical_bomber moved from J6 to C19 1 fighter moved from J6 to C19 1 tactical_bomber moved from J6 to C19 1 bomber moved from J9 to C10 1 tactical_bomber moved from 105 Sea Zone to C22 Combat - Japanese Battle in C19 Japanese attack with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers Chinese defend with 2 infantryCs Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in C19, round 2 : 4/11 hits, 4.17 expected hits Chinese roll dice for 2 infantryCs in C19, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C19 Japanese win, taking C19 from Chinese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantryCs Battle in C15 Japanese attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Chinese defend with 1 infantryC Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in C15, round 2 : 2/7 hits, 1.83 expected hits Chinese roll dice for 1 infantryC in C15, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C15 Japanese win, taking C15 from Chinese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C12 Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in C12, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 2 infantryCs in C12, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C12 Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C12, round 3 : 0/5 hits, 2.33 expected hits Chinese roll dice for 1 infantryC in C12, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C12, round 4 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantryC in C12, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C12 Japanese win, taking C12 from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantryCs Battle in C10 Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantryC Japanese roll dice for 1 battleship and 1 cruiser in C10, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantryC in C10, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C10 Japanese win, taking C10 from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C21 Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 battleship in C21, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in C21, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 2 infantryCs in C21, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantryCs owned by the Chinese lost in C21 Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantryCs Battle in C22 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 cruiser in C22, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantryC in C22, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C22 Japanese win, taking C22 from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantryC Battle in C11 Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in C11, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 2 infantryCs in C11, round 2 : 0/2 hits, 0.67 expected hits 2 infantryCs owned by the Chinese lost in C11 Japanese win, taking C11 from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantryCs Non Combat Move - Japanese 1 fighter moved from C11 to J1 1 tactical_bomber moved from C11 to J1 1 fighter moved from C12 to J1 1 tactical_bomber moved from C12 to J1 1 aaGun moved from J9 to J1 1 tactical_bomber moved from C22 to J5 1 fighter moved from C22 to J5 1 tactical_bomber moved from C21 to 105 Sea Zone 1 fighter moved from C21 to 105 Sea Zone 1 bomber moved from C21 to J6 1 fighter moved from C19 to J6 1 tactical_bomber moved from C19 to J6 1 fighter moved from C19 to J7 1 tactical_bomber moved from C19 to J7 1 tactical_bomber moved from J1 to 76 Sea Zone 1 fighter moved from J11 to 105 Sea Zone 1 fighter moved from J14 to J4 1 tactical_bomber moved from J14 to J4 1 bomber moved from C10 to J1 Place Units - Japanese 3 transports placed in 91 Sea Zone 3 infantry placed in J9 Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -1.67
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USA 1 is complete
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triplea_37590_US China UK1.tsvg
Okay, US, China & UK 1 complete
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 3 infantry moved from I2 to UK22 1 artillery and 4 infantry moved from UK21 to UK22 1 infantry moved from I7 to 86 Sea Zone 1 artillery moved from I5 to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to UK30 1 artillery moved from 98 Sea Zone to UK30 1 submarine moved from 85 Sea Zone to 98 Sea Zone 1 destroyer moved from 74 Sea Zone to 98 Sea Zone 1 battleship moved from 86 Sea Zone to 98 Sea Zone 1 cruiser moved from 86 Sea Zone to 98 Sea Zone 1 cruiser moved from 74 Sea Zone to 98 Sea Zone 1 submarine moved from 74 Sea Zone to 98 Sea Zone 1 infantry moved from I1 to 75 Sea Zone 1 infantry moved from I1 to 72 Sea Zone 1 armour moved from I5 to 75 Sea Zone 1 artillery moved from I1 to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to PA14 1 artillery moved from 85 Sea Zone to PA14 1 armour, 1 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to UK30 1 armour moved from 98 Sea Zone to UK30 1 carrier moved from 75 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from I5 to UK30 1 fighter moved from I5 to UK30 1 bomber moved from I1 to PA14 1 fighter moved from I1 to UK22 1 tactical_bomber moved from 75 Sea Zone to UK22 1 destroyer moved from 75 Sea Zone to 98 Sea Zone Combat - Italians Battle in PA14 Italians attack with 1 artillery, 1 bomber and 1 infantry Pro_Allies defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in PA14, round 2 : 2/3 hits, 1.33 expected hits Pro_Allies roll dice for 2 infantry in PA14, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Pro_Allies lost in PA14 Italians win, taking PA14 from Pro_Allies with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Battle in UK30 Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 airfield, 1 harbour and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in UK30, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 3 infantry in UK30, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in UK30 Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in UK30, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 1 infantry in UK30, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK30 Italians win, taking UK30 from British with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 3 infantry Battle in UK22 Italians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber British defend with 3 infantry Italians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in UK22, round 2 : 3/10 hits, 2.83 expected hits British roll dice for 3 infantry in UK22, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the British and 1 infantry owned by the Italians lost in UK22 Italians win, taking UK22 from British with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 fighter moved from UK22 to I5 1 tactical_bomber moved from UK22 to I4 1 mech_infantry moved from UK21 to I4 1 armour moved from UK21 to I4 1 aaGun, 1 artillery and 4 infantry moved from I4 to PX7 Italians take PX7 from Pro_Axis 1 artillery and 3 infantry moved from I3 to I4 1 armour and 1 mech_infantry moved from I2 to PX7 1 mech_infantry moved from I1 to I4 1 aaGun moved from UK21 to UK22 1 infantry moved from I1 to I6 1 infantry moved from I1 to I6 1 infantry moved from I1 to I6 1 aaGun moved from I1 to I6 1 infantry moved from I1 to I5 1 bomber moved from PA14 to I5 1 tactical_bomber moved from UK30 to 98 Sea Zone 1 fighter moved from UK30 to 98 Sea Zone Place Units - Italians 1 submarine placed in 86 Sea Zone 1 destroyer placed in 74 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Pro_Allies regular : -0.67 British regular : 0.67
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Anzac & France 1 complete
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Germans Germans buy 4 armour and 9 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With French Germans succeeds on action: Political Action Germans To War With French: Changing Relationship for Germans and French from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans Germans converts factory_minor into different units 1 infantry moved from PX5 to PA9 1 infantry moved from PX5 to PA9 1 mech_infantry moved from IN11 to F6 1 armour moved from IN11 to PA9 1 mech_infantry moved from IN11 to PA9 1 fighter moved from G19 to F6 1 transport moved from 70 Sea Zone to 72 Sea Zone 1 infantry moved from IN11 to 72 Sea Zone 1 infantry moved from IN11 to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to F6 1 infantry moved from 71 Sea Zone to F6 1 battleship moved from 70 Sea Zone to 71 Sea Zone 1 submarine moved from 83 Sea Zone to 69 Sea Zone 1 cruiser moved from 83 Sea Zone to 69 Sea Zone 1 submarine moved from 95 Sea Zone to 69 Sea Zone 1 destroyer moved from 71 Sea Zone to 69 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 infantry moved from G4 to 24 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 infantry moved from G4 to 24 Sea Zone 1 infantry moved from PA3 to F4 Germans take F4 from French 1 artillery moved from PA3 to F4 1 mech_infantry moved from PA3 to F4 1 armour moved from PA3 to F4 1 mech_infantry moved from G4 to F4 1 mech_infantry moved from G4 to F4 3 armour moved from G4 to F4 5 infantry moved from PX3 to F5 Germans take F5 from French 1 infantry moved from G11 to F2 Germans take F2 from French 2 artilleries and 6 infantry moved from G11 to F5 2 armour and 2 mech_infantrys moved from PX3 to F5 1 mech_infantry moved from PA5 to G11 1 armour moved from PA5 to G11 1 fighter moved from G13 to 40 Sea Zone 1 tactical_bomber moved from G13 to 40 Sea Zone 1 fighter moved from G15 to 40 Sea Zone 1 tactical_bomber moved from G15 to 40 Sea Zone 1 bomber moved from G15 to 40 Sea Zone 1 infantry moved from G13 to G11 1 infantry moved from G13 to G11 1 infantry moved from PX5 to F6 1 artillery moved from UK14 to F6 1 fighter moved from G4 to 40 Sea Zone 1 fighter moved from 24 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to F4 1 artillery moved from 23 Sea Zone to F4 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to F4 1 artillery moved from 23 Sea Zone to F4 1 destroyer moved from 24 Sea Zone to 23 Sea Zone 1 carrier moved from 24 Sea Zone to 23 Sea Zone 1 submarine moved from 24 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from G5 to 40 Sea Zone 1 bomber moved from G5 to 40 Sea Zone 2 infantry moved from IN7 to G16 1 infantry moved from G18 to G19 Combat - Germans Battle in 69 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 2 submarines French defend with 1 destroyer Germans roll dice for 2 submarines in 69 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 destroyer in 69 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 69 Sea Zone Germans win, taking 69 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in PA9 Germans attack with 1 armour, 2 infantry and 1 mech_infantry British defend with 1 armour Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in PA9, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour in PA9, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in PA9 Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in PA9, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour in PA9, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in PA9 Germans roll dice for 1 armour and 1 mech_infantry in PA9, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in PA9, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in PA9 Germans roll dice for 1 armour in PA9, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in PA9, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in PA9 British win with 1 armour remaining. Battle score for attacker is -16 Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry Battle in 40 Sea Zone Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers French defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport Germans roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 40 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits Units damaged: 1 battleship owned by the French French roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 40 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits French roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the French, 1 fighter owned by the Germans, 1 carrier owned by the French and 1 fighter owned by the French lost in 40 Sea Zone Germans roll dice for 1 submarine in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 40 Sea Zone, round 3 : 7/9 hits, 5.33 expected hits French roll dice for 1 battleship and 1 transport in 40 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the French, 1 submarine owned by the Germans and 1 transport owned by the French lost in 40 Sea Zone Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 49 Casualties for Germans: 1 fighter and 1 submarine Casualties for French: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport Battle in F6 Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry French defend with 1 artillery and 1 infantry Germans roll dice for 1 battleship in F6, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in F6, round 2 : 0/6 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in F6, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in F6, round 3 : 2/6 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in F6, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in F6 Germans win, taking F6 from French with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from F6 to PX5 1 aaGun moved from G18 to G19 1 fighter moved from 40 Sea Zone to PA5 1 tactical_bomber moved from 40 Sea Zone to PA5 1 infantry moved from PA5 to PX4 Germans take PX4 from Pro_Axis 1 infantry moved from PA5 to PX4 1 artillery moved from PA5 to PX4 2 bombers moved from 40 Sea Zone to G5 2 fighters and 3 tactical_bombers moved from 40 Sea Zone to PA5 1 infantry moved from G2 to PX2 Germans take PX2 from Pro_Axis 2 aaGuns moved from G15 to G16 2 artilleries and 3 infantry moved from IN7 to G16 1 infantry moved from G4 to PA3 2 infantry moved from G5 to G6 1 infantry moved from G5 to G6 2 aaGuns and 10 infantry moved from G5 to G6 1 artillery moved from G5 to G6 Place Units - Germans 4 armour and 6 mech_infantrys placed in G5 3 mech_infantrys placed in G15 Turn Complete - Germans Germans collect 64 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Units generate 3 PUs; Germans end with 73 PUs
Combat Hit Differential Summary :
French regular : -2.50 Germans regular : -4.67 British regular : 2.00
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Hey Fellas,
I noticed Germany took F5. There’s an issue I know about with that factory where it doesn’t take money away from France when it’s plundered. I plan to fix it on my next TripleA update.
For now, to be fair, you should deduct $3 from France via edit mode. The rest of the initial factories should work properly.
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I did receive this message at the start of the Russian turn. So I did not transfer the IPCs.
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R2 complete. I did not declare war as per the issue we had on turn one. If you did do something to start war with Russia, then I would want to redo the Russian turn.
I added this pic again, as it seems IPCs were transferred if Contango says it still needs to be transferred then no problem.