trulpen L+19 vs aagamerz13 BM#


  • TripleA Turn Summary: Chinese round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 29
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 artillery and 2 infantry moved from Kweichow to Shensi
            2 artilleries and 3 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Tsinghai from Japanese, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 5 infantry in Shensi, round 2 : 1/8 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Jehol to Chahar
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Tsinghai
            1 artillery and 4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 29
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 armour, 1 bomber, 3 destroyers, 4 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from West India to Eastern Persia
                  Americans take Eastern Persia from Germans
            1 infantry moved from Szechwan to Sikang
            1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
            2 fighters and 2 tactical_bombers moved from Anhwe to Tsinghai
            1 fighter and 1 tactical_bomber moved from Anhwe to Olgiy
            2 mech_infantrys moved from Yenisey to Olgiy
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Americans take Dzavhan from Japanese
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 armour moved from Yenisey to Central Mongolia
            1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
            1 armour and 1 mech_infantry moved from Yenisey to Timguska
            1 bomber moved from Iraq to Evenkiyskiy
            1 bomber moved from Iraq to Timguska
            2 bombers moved from Spain to Holland Belgium
            1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Timguska
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Timguska, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Americans win, taking Timguska from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Olgiy
                Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Olgiy, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Olgiy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Olgiy
                Americans win, taking Olgiy from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Central Mongolia
                Americans attack with 1 armour and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 2 infantry in Central Mongolia, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Central Mongolia
                Americans win, taking Central Mongolia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 bombers and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tsinghai
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 tactical_bombers in Tsinghai, round 2 : 0/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Tsinghai
                    Americans roll dice for 1 fighter and 2 tactical_bombers in Tsinghai, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Sikang
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sikang
                Americans win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Evenkiyskiy
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Evenkiyskiy
                Americans win, taking Evenkiyskiy from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Evenkiyskiy to Yenisey
            1 bomber moved from Timguska to Yenisey
            1 fighter and 1 tactical_bomber moved from Olgiy to Yenisey
            1 fighter and 2 tactical_bombers moved from Tsinghai to Caucasus
            1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
            3 fighters and 5 tactical_bombers moved from Iraq to Bulgaria
            2 bombers moved from Holland Belgium to Bulgaria
            1 aaGun and 2 infantry moved from Greece to Bulgaria
            1 artillery and 5 infantry moved from Spain to Normandy Bordeaux
            2 infantry moved from Southern France to Normandy Bordeaux
            2 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
            3 artilleries moved from Finland to Karelia
            4 infantry moved from Central United States to 101 Sea Zone
            4 fighters moved from 81 Sea Zone to Bulgaria
            1 mech_infantry moved from Persia to Caucasus
            1 armour moved from Iraq to Caucasus
            1 infantry moved from Burma to India
            2 fighters and 2 tactical_bombers moved from India to Iraq
            2 destroyers moved from 83 Sea Zone to 91 Sea Zone
            1 marine moved from Saudi Arabia to 80 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            9 submarines moved from 38 Sea Zone to 77 Sea Zone
            1 submarine moved from 76 Sea Zone to 71 Sea Zone
            3 submarines moved from 71 Sea Zone to 83 Sea Zone
            2 submarines moved from 72 Sea Zone to 71 Sea Zone
            6 carriers and 5 destroyers moved from 76 Sea Zone to 81 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 1 marine moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
            1 artillery and 2 infantry moved from 38 Sea Zone to Burma
            1 carrier and 1 fighter moved from 36 Sea Zone to 38 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Sweden to Karelia
            1 mech_infantry moved from Norway to Karelia
            4 fighters moved from Spain to Bulgaria
            2 fighters and 6 tactical_bombers moved from Spain to Bulgaria
            1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Spain
            7 fighters moved from 104 Sea Zone to Finland
            4 carriers moved from 104 Sea Zone to 91 Sea Zone
            3 transports moved from 104 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Karelia
            1 bomber and 1 infantry placed in Greece
            1 submarine placed in 97 Sea Zone
            1 destroyer placed in 92 Sea Zone
            2 destroyers placed in 91 Sea Zone
            2 fighters and 1 tactical_bomber placed in Norway
            2 fighters and 1 tactical_bomber placed in Sweden
            3 armour placed in Finland
            3 mech_infantrys placed in Iraq
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
            Americans collect 97 PUs (3 lost to blockades); end with 97 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 122 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 127 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 132 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 137 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 142 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 artillery and 2 infantry moved from Kweichow to Shensi
            2 artilleries and 3 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Tsinghai from Japanese, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 5 infantry in Shensi, round 2 : 1/8 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Jehol to Chahar
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Tsinghai
            1 artillery and 4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            British creates battle in territory 98 Sea Zone
            Battle in 98 Sea Zone
                British attack with 1 submarine
                Japanese defend with 2 battleships, 15 carriers, 3 fighters and 1 transport
                1 submarine owned by the British submerged
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            8 fighters moved from France to Karelia
            3 fighters moved from United Kingdom to Karelia
            1 infantry moved from Southern France to France
            1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 3 infantry moved from Spain to Normandy Bordeaux
            2 transports moved from 104 Sea Zone to 109 Sea Zone
            2 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
            2 aaGuns moved from Turkey to Iraq
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 aaGun moved from Greece to Bulgaria
            1 infantry moved from Greece to Bulgaria
            3 armour moved from India to Eastern Persia
            3 armour moved from Union of South Africa to Belgian Congo
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 submarine moved from 83 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            EDIT: 2 fighters moved from Finland to 91 Sea Zone
            EDIT: 1 fighter moved from 91 Sea Zone to Spain
            1 infantry moved from Karelia to Vyborg
    
        Place Units - British
            1 airfield placed in Bulgaria
            1 fighter placed in United Kingdom
            1 infantry and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5,2,4,6,2,4
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 tactical_bombers placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 2 tactical_bombers
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,67
    Japanese regular : 1,00
    Germans regular : 0,33
    

    Savegame


  • Italy can’t do much, so I’ll skip them over despite then rolling for the convoy disruption. Hope it’s ok.


  • TripleA Turn Summary: Italians round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 29
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,3,2,3,5,1,2,2
            Italians collect 1 PU (7 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 29
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 mech_infantry moved from Szechwan to Kazakhstan
                  ANZAC take Kazakhstan from Japanese
            2 fighters moved from India to Volgograd
            2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
    
        Combat - ANZAC
            Battle in Volgograd
                ANZAC attack with 4 fighters and 2 tactical_bombers
                Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
                    ANZAC roll dice for 4 fighters and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 3,33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
                ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            2 fighters moved from Volgograd to Caucasus
            2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
            1 fighter moved from France to Karelia
            1 armour moved from Szechwan to Sikang
            1 armour moved from Kweichow to Sikang
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Shan State to Szechwan
            1 artillery and 4 infantry moved from Shan State to Yunnan
            1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from 38 Sea Zone to Iraq
            1 tactical_bomber moved from Queensland to 38 Sea Zone
            2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            3 transports moved from 37 Sea Zone to 54 Sea Zone
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
            3 infantry moved from New South Wales to Queensland
            1 cruiser and 3 destroyers moved from 76 Sea Zone to 81 Sea Zone
            5 submarines moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - ANZAC
            2 bombers placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    ANZAC regular : 0,67
    Germans regular : -1,33
    

    Savegame


  • TripleA Turn Summary: French round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 29
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 mech_infantry moved from Szechwan to Kazakhstan
                  ANZAC take Kazakhstan from Japanese
            2 fighters moved from India to Volgograd
            2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
    
        Combat - ANZAC
            Battle in Volgograd
                ANZAC attack with 4 fighters and 2 tactical_bombers
                Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
                    ANZAC roll dice for 4 fighters and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 3,33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
                ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            2 fighters moved from Volgograd to Caucasus
            2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
            1 fighter moved from France to Karelia
            1 armour moved from Szechwan to Sikang
            1 armour moved from Kweichow to Sikang
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Shan State to Szechwan
            1 artillery and 4 infantry moved from Shan State to Yunnan
            1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from 38 Sea Zone to Iraq
            1 tactical_bomber moved from Queensland to 38 Sea Zone
            2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            3 transports moved from 37 Sea Zone to 54 Sea Zone
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
            3 infantry moved from New South Wales to Queensland
            1 cruiser and 3 destroyers moved from 76 Sea Zone to 81 Sea Zone
            5 submarines moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - ANZAC
            2 bombers placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Purchase Units - French
            French buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Combat - French
            French creates battle in territory 97 Sea Zone
    
        Non Combat Move - French
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from France to 91 Sea Zone
    
        Place Units - French
            1 infantry placed in Southern France
            2 armour and 1 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3,3,5,4,1,5
            French collect 19 PUs (2 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC regular : 0,67
    Germans regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Germans round 30

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 30
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 armour and 4 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Spain
            4 tactical_bombers moved from Western Germany to Spain
            6 fighters moved from Western Germany to Spain
            1 fighter moved from Western Germany to Spain
            6 armour moved from Western Germany to France
            7 infantry moved from Western Germany to France
            5 artilleries moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to France
            13 artilleries moved from Northern Italy to France
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in 113 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Germans submerged
            Battle in France
                Germans attack with 6 armour, 18 artilleries, 7 infantry and 1 mech_infantry
                British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor
                    Germans roll dice for 6 armour, 18 artilleries, 7 infantry and 1 mech_infantry in France, round 2 : 11/32 hits, 11.67 expected hits
                    French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in France
                Germans destroys 19PUs while taking French capital
                Germans winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining, taking France from French with 6 armour, 18 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Spain
                Germans attack with 1 bomber, 7 fighters and 4 tactical_bombers
                British defend with 2 infantry and 2 mech_infantrys; Americans defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
                    Germans roll dice for 1 bomber, 7 fighters and 4 tactical_bombers in Spain, round 2 : 9/12 hits, 6.83 expected hits
                    Americans roll dice for 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 4/11 hits, 4.50 expected hits
                    2 mech_infantrys owned by the British, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans, 4 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Spain
                    Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in Spain, round 3 : 4/8 hits, 4.67 expected hits
                    Americans roll dice for 2 fighters in Spain, round 3 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Spain
                Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Germans: 4 fighters and 2 tactical_bombers
                Casualties for Americans: 2 fighters, 4 infantry and 1 tactical_bomber
                Casualties for British: 2 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            13 artilleries and 17 infantry moved from Northern Italy to France
            10 infantry moved from Western Germany to France
            6 mech_infantrys moved from Germany to France
            1 armour moved from Germany to France
            1 bomber, 3 fighters and 2 tactical_bombers moved from Spain to Northern Italy
            8 fighters moved from Western Germany to Egypt
            3 tactical_bombers moved from Germany to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 aaGun, 8 artilleries and 10 infantry moved from Samara to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Western Ukraine to Rostov
            12 infantry moved from Vologda to Archangel
            9 infantry moved from Vologda to Samara
    
        Place Units - Germans
            1 airfield placed in Germany
            1 armour and 2 fighters placed in Volgograd
            1 armour and 2 fighters placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,4,2,3,2,2
            Germans collect 49 PUs (2 lost to blockades); end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    French regular : -0.33
    Germans regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 30

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 30
    
        Combat Move - Russians
            1 armour, 3 artilleries and 16 infantry moved from Caucasus to Volgograd
            3 fighters moved from Iraq to Volgograd
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in Volgograd
                Russians attack with 1 armour, 3 artilleries, 3 fighters and 16 infantry
                Germans defend with 1 aaGun, 1 armour, 8 artilleries, 1 factory_minor, 2 fighters and 11 infantry
                    Germans roll AA dice in Volgograd : 2/3 hits, 0,50 expected hits
                    2 fighters owned by the Russians lost in Volgograd
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 16 infantry in Volgograd, round 2 : 4/21 hits, 5,17 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 8 artilleries, 2 fighters and 11 infantry in Volgograd, round 2 : 7/22 hits, 8,17 expected hits
                    7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 9 infantry in Volgograd, round 3 : 4/14 hits, 4,00 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 8 artilleries, 2 fighters and 7 infantry in Volgograd, round 3 : 6/18 hits, 6,83 expected hits
                    6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 3 infantry in Volgograd, round 4 : 2/8 hits, 3,00 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 8 artilleries, 2 fighters and 3 infantry in Volgograd, round 4 : 5/14 hits, 5,50 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 armour, 1 artillery and 1 fighter in Volgograd, round 5 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 8 artilleries, 2 fighters and 1 infantry in Volgograd, round 5 : 5/12 hits, 4,83 expected hits
                    1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win with 1 aaGun, 1 armour, 8 artilleries and 2 fighters remaining. Battle score for attacker is -63
                Casualties for Russians: 1 armour, 3 artilleries, 3 fighters and 16 infantry
                Casualties for Germans: 11 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Iraq to Trans-Jordan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans AA : 1,50
    Germans regular : -2,33
    Russians regular : -2,50
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 30

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 30
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships moved from 98 Sea Zone to 92 Sea Zone
            2 carriers moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from 98 Sea Zone to Volgograd
            2 fighters moved from Germany to Bulgaria
            4 fighters moved from Western Germany to Bulgaria
            10 fighters moved from Northern Italy to Bulgaria
            2 fighters moved from 98 Sea Zone to Bulgaria
            1 tactical_bomber moved from Egypt to Bulgaria
            15 fighters moved from Egypt to Bulgaria
            13 carriers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 97 Sea Zone
            Battle in 92 Sea Zone
                Japanese attack with 2 battleships, 15 carriers, 2 submarines and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 15 carriers and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                Japanese win with 2 battleships, 15 carriers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Bulgaria
                Japanese attack with 33 fighters and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield, 1 artillery and 2 infantry; Americans defend with 1 aaGun, 2 bombers, 13 fighters, 2 infantry and 11 tactical_bombers
                    Americans roll AA dice in Bulgaria : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Bulgaria
                    Japanese roll dice for 32 fighters and 1 tactical_bomber in Bulgaria, round 2 : 19/33 hits, 16.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 1.33
    Americans AA : 0.00
    

    Savegame


  • @aagamerz13 ool? can’t assume maxd as you might want to keep equal numbers of tacs and fighters for us attacks


  • @aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:

    @aagamerz13 ool? can’t assume maxd as you might want to keep equal numbers of tacs and fighters for us attacks

    Trying to check, but my computer is slow.


  • @aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:

    @aagamerz13 ool? can’t assume maxd as you might want to keep equal numbers of tacs and fighters for us attacks

    Considering everything I believe I need max d.

    2 aa, 4 inf, 1 art, 2 sb, 10 tac.


  • TripleA Turn Summary: Japanese round 30

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 30
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships moved from 98 Sea Zone to 92 Sea Zone
            2 carriers moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from 98 Sea Zone to Volgograd
            2 fighters moved from Germany to Bulgaria
            4 fighters moved from Western Germany to Bulgaria
            10 fighters moved from Northern Italy to Bulgaria
            2 fighters moved from 98 Sea Zone to Bulgaria
            1 tactical_bomber moved from Egypt to Bulgaria
            15 fighters moved from Egypt to Bulgaria
            13 carriers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 97 Sea Zone
            Battle in 92 Sea Zone
                Japanese attack with 2 battleships, 15 carriers, 2 submarines and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 15 carriers and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                Japanese win with 2 battleships, 15 carriers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Bulgaria
                Japanese attack with 33 fighters and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield, 1 artillery and 2 infantry; Americans defend with 1 aaGun, 2 bombers, 13 fighters, 2 infantry and 11 tactical_bombers
                    Americans roll AA dice in Bulgaria : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Bulgaria
                    Japanese roll dice for 32 fighters and 1 tactical_bomber in Bulgaria, round 2 : 19/33 hits, 16.67 expected hits
                    British roll dice for 2 aaGuns, 1 artillery, 2 bombers, 13 fighters, 4 infantry and 11 tactical_bombers in Bulgaria, round 2 : 17/31 hits, 16.17 expected hits
                    17 fighters owned by the Japanese, 1 aaGun owned by the British, 1 aaGun owned by the Americans, 10 tactical_bombers owned by the Americans, 2 infantry owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the British lost in Bulgaria
                    Japanese roll dice for 15 fighters and 1 tactical_bomber in Bulgaria, round 3 : 6/16 hits, 8.17 expected hits
                    British roll dice for 13 fighters and 1 tactical_bomber in Bulgaria, round 3 : 12/14 hits, 9.17 expected hits
                    12 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 5 fighters owned by the Americans lost in Bulgaria
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in Bulgaria, round 4 : 3/4 hits, 2.17 expected hits
                    British roll dice for 8 fighters in Bulgaria, round 4 : 4/8 hits, 5.33 expected hits
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese and 3 fighters owned by the Americans lost in Bulgaria
                British win with 5 fighters remaining. Battle score for attacker is -86
                Casualties for Japanese: 33 fighters and 1 tactical_bomber
                Casualties for Americans: 1 aaGun, 2 bombers, 8 fighters, 2 infantry and 11 tactical_bombers
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 infantry placed in Egypt
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,4,1,4,2,2,4,2,4,1,5,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
            Japanese collect 5 PUs (8 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.00
    Americans AA : 0.00
    British regular : 2.33
    

    Savegame


  • @aagamerz13 That’s game. Well played as always. A few things to do differently endgame probably. thx for game.


  • @aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:

    @aagamerz13 That’s game. Well played as always. A few things to do differently endgame probably. thx for game.

    Thank you for an exciting game! There are always mistakes. Didn’t think I had time to crush Japan, but perhaps I was wrong?


  • @trulpen Needed to hold stalingrad for 7vc Europe win. No way to hold it considering all 4 allies were attacking.


  • Yes, that’s where the strike would’ve come.

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