Please place my units. Inf, Mech, Egypt. Sub in 81 off of Egypt, Airbase Gib, and Fighter to London. 2 art in India.
Regards
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Stalingrad
2 artilleries and 5 infantry moved from Northern Caucasus to Stalingrad
1 fighter moved from Komi to Stalingrad
2 fighters moved from Russia to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 2 artilleries, 3 fighters and 6 infantry
Germans defend with 1 fighter and 1 infantry; Italians defend with 1 artillery and 4 infantry
Russians roll dice for 2 artilleries, 3 fighters and 6 infantry in Stalingrad, round 2 : 4/11 hits, 3.50 expected hits
Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Stalingrad, round 2 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 3 infantry owned by the Italians lost in Stalingrad
Russians roll dice for 2 artilleries, 3 fighters and 4 infantry in Stalingrad, round 3 : 4/9 hits, 3.17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Stalingrad, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Stalingrad
Russians win, taking Stalingrad from Italians with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 20
Casualties for Russians: 3 infantry
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 4 infantry
Non Combat Move - Russians
1 aaGun moved from Northern Caucasus to Stalingrad
3 fighters moved from Stalingrad to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Komi
Japanese take Komi from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Tsinghai to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Tsinghai to Eastern Sinkiang
1 armour moved from Honan to Eastern Sinkiang
1 fighter and 1 tactical_bomber moved from Kansu to Eastern Sinkiang
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Honan to Inner Mongolia
1 armour moved from Central Mongolia to Kansu
1 infantry moved from Honan to Tsinghai
1 mech_infantry moved from Chahar to Inner Mongolia
1 armour moved from Shansi to Inner Mongolia
1 mech_infantry moved from Southern Manchuria to Chahar
1 mech_infantry moved from Southern Manchuria to Shansi
1 infantry moved from Anhwe to Honan
1 fighter moved from Hopei to Eastern Sinkiang
1 bomber moved from French Indo China to Inner Mongolia
1 bomber moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
2 fighters moved from French Indo China to Yunnan
1 submarine moved from 21 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from 22 Sea Zone to Guam
1 tactical_bomber moved from 22 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to 22 Sea Zone
1 submarine moved from 77 Sea Zone to 73 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Inner Mongolia
Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Inner Mongolia, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Sinkiang, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Guam
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 artillery
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 5/8 hits, 3.67 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Shan State, round 2 : 3/6 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from Paulau to 36 Sea Zone
4 fighters moved from Guam to 36 Sea Zone
2 tactical_bombers moved from Guam to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 22 Sea Zone to French Indo China
2 fighters moved from Japan to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Inner Mongolia to Hopei
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
1 fighter moved from Eastern Sinkiang to Hunan
1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Hopei
2 fighters moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Shan State to Kwangsi
1 fighter moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 fighter moved from French Indo China to Kwangsi
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 3.83
UK_Pacific regular : 0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Komi
Japanese take Komi from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Tsinghai to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Tsinghai to Eastern Sinkiang
1 armour moved from Honan to Eastern Sinkiang
1 fighter and 1 tactical_bomber moved from Kansu to Eastern Sinkiang
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Honan to Inner Mongolia
1 armour moved from Central Mongolia to Kansu
1 infantry moved from Honan to Tsinghai
1 mech_infantry moved from Chahar to Inner Mongolia
1 armour moved from Shansi to Inner Mongolia
1 mech_infantry moved from Southern Manchuria to Chahar
1 mech_infantry moved from Southern Manchuria to Shansi
1 infantry moved from Anhwe to Honan
1 fighter moved from Hopei to Eastern Sinkiang
1 bomber moved from French Indo China to Inner Mongolia
1 bomber moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
2 fighters moved from French Indo China to Yunnan
1 submarine moved from 21 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from 22 Sea Zone to Guam
1 tactical_bomber moved from 22 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to 22 Sea Zone
1 submarine moved from 77 Sea Zone to 73 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Inner Mongolia
Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Inner Mongolia, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Sinkiang, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Guam
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 artillery
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 5/8 hits, 3.67 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Shan State, round 2 : 3/6 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from Paulau to 36 Sea Zone
4 fighters moved from Guam to 36 Sea Zone
2 tactical_bombers moved from Guam to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 22 Sea Zone to French Indo China
2 fighters moved from Japan to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Inner Mongolia to Hopei
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
1 fighter moved from Eastern Sinkiang to Hunan
1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Hopei
2 fighters moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Shan State to Kwangsi
1 fighter moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 fighter moved from French Indo China to Kwangsi
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 3.83
UK_Pacific regular : 0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 7 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 14 fighters and 3 submarines moved from 55 Sea Zone to 43 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 bomber moved from Norway to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone
3 fighters moved from 113 Sea Zone to 115 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Norway to Finland
Combat - Americans
Battle in Finland
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Finland, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 115 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 cruiser moved from 113 Sea Zone to 93 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from 115 Sea Zone to Norway
2 infantry moved from Western United States to 11 Sea Zone
3 tactical_bombers moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 11 Sea Zone to 27 Sea Zone
3 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to Queensland
2 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 transport placed in 11 Sea Zone
4 transports placed in 104 Sea Zone
2 infantry placed in Western United States
2 armour, 4 infantry and 2 mech_infantrys placed in Central United States
Americans undo move 4.
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 1 PU; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 7 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 14 fighters and 3 submarines moved from 55 Sea Zone to 43 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 bomber moved from Norway to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone
3 fighters moved from 113 Sea Zone to 115 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Norway to Finland
Combat - Americans
Battle in Finland
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Finland, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 115 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 cruiser moved from 113 Sea Zone to 93 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from 115 Sea Zone to Norway
2 infantry moved from Western United States to 11 Sea Zone
3 tactical_bombers moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 11 Sea Zone to 27 Sea Zone
3 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to Queensland
2 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 transport placed in 11 Sea Zone
4 transports placed in 104 Sea Zone
2 infantry placed in Western United States
2 armour, 4 infantry and 2 mech_infantrys placed in Central United States
Americans undo move 4.
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 1 PU; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Burma to Shan State
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 fighter moved from Northern Caucasus to Russia
1 fighter moved from Russia to Norway
2 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Southern Persia to Northwest Persia
2 infantry moved from Northwest Persia to Southern Caucasus
1 submarine moved from 115 Sea Zone to 108 Sea Zone
1 submarine moved from 115 Sea Zone to 108 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
1 infantry moved from Eastern India to Burma
1 destroyer moved from 40 Sea Zone to 74 Sea Zone
Place Units - British
1 transport placed in 113 Sea Zone
2 fighters placed in United Kingdom
1 artillery placed in Egypt
1 destroyer placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 115 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.17
Japanese regular : 0.00
Germans regular : 0.33
British regular : 1.50
@aagamerz13 making a couple edits to my UK noncombat move. will post shortly
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 7 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 14 fighters and 3 submarines moved from 55 Sea Zone to 43 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 bomber moved from Norway to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone
3 fighters moved from 113 Sea Zone to 115 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Norway to Finland
Combat - Americans
Battle in Finland
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Finland, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 115 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 cruiser moved from 113 Sea Zone to 93 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from 115 Sea Zone to Norway
2 infantry moved from Western United States to 11 Sea Zone
3 tactical_bombers moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 11 Sea Zone to 27 Sea Zone
3 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to Queensland
2 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 transport placed in 11 Sea Zone
4 transports placed in 104 Sea Zone
2 infantry placed in Western United States
2 armour, 4 infantry and 2 mech_infantrys placed in Central United States
Americans undo move 4.
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 1 PU; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Burma to Shan State
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 fighter moved from Northern Caucasus to Russia
1 fighter moved from Russia to Norway
2 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Southern Persia to Northwest Persia
2 infantry moved from Northwest Persia to Southern Caucasus
1 submarine moved from 115 Sea Zone to 108 Sea Zone
1 submarine moved from 115 Sea Zone to 108 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
1 infantry moved from Eastern India to Burma
1 destroyer moved from 40 Sea Zone to 74 Sea Zone
Place Units - British
1 transport placed in 113 Sea Zone
2 fighters placed in United Kingdom
1 artillery placed in Egypt
1 destroyer placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 115 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
EDIT: Removing units owned by British from Northern Caucasus: 1 armour
EDIT: Adding units owned by British to Stalingrad: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 55 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 43 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.17
Japanese regular : 0.00
Germans regular : 0.33
British regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 destroyer and 2 submarines moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
Combat - Italians
Battle in Crete
Italians attack with 2 infantry
British defend with 1 artillery
Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Crete, round 3 : 1/2 hits, 0.33 expected hits
British roll dice for 1 artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Crete
Italians win, taking Crete from British with 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in 100 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 2 submarines
British defend with 1 cruiser, 1 destroyer and 1 submarine; French defend with 1 destroyer
Italians roll dice for 2 submarines in 100 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 2 destroyers in 100 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
1 submarine owned by the British lost in 100 Sea Zone
Italians roll dice for 2 submarines in 100 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
British roll dice for 1 cruiser and 2 destroyers in 100 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 100 Sea Zone
Italians roll dice for 1 submarine in 100 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from French with 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 100 Sea Zone to Greece
1 infantry moved from Ukraine to Kursk
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Eastern Poland to Bryansk
1 infantry moved from Bulgaria to Romania
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Austria to Slovakia Hungary
2 infantry moved from Northern Italy to Austria
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -0.17
@aagamerz13 Will be on vacation until next week, so may be a while until I am able to get in a turn.
@regularkid Sure. It’s the summer.
@aagamerz13 changing anzac purchase to three subs (no dice rolled)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 marine moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 2 transports moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 43 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 55 Sea Zone to 43 Sea Zone
2 infantry and 1 marine moved from 43 Sea Zone to Java
1 artillery moved from 43 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from 64 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 64 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 4 to 1
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Syria
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x airfield, 3x factory_minor; Remaining resources: 49 PUs;
Germans buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Samara to Saratov
Germans take Saratov from Russians
1 infantry moved from Leningrad to Vyborg
Combat - Germans
Non Combat Move - Germans
2 fighters moved from Western Germany to Bryansk
1 infantry moved from Smolensk to Bryansk
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Western Germany
1 infantry moved from France to Western Germany
Place Units - Germans
3 infantry placed in Leningrad
1 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Germany
4 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,3,3,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
@aagamerz13 edit garrison belgium
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x airfield, 3x factory_minor; Remaining resources: 49 PUs;
Germans buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Samara to Saratov
Germans take Saratov from Russians
1 infantry moved from Leningrad to Vyborg
Combat - Germans
Non Combat Move - Germans
2 fighters moved from Western Germany to Bryansk
1 infantry moved from Smolensk to Bryansk
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Western Germany
1 infantry moved from France to Western Germany
Place Units - Germans
3 infantry placed in Leningrad
1 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Germany
4 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,3,3,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Changing PUs for Germans from 57 to 60
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Samara
Russians take Samara from Germans
1 infantry moved from Stalingrad to Saratov
1 artillery moved from Stalingrad to Saratov
1 fighter moved from Russia to Saratov
1 infantry moved from Stalingrad to Rostov
Russians take Rostov from Italians
1 infantry moved from Russia to Gorky
Russians take Gorky from Germans
1 infantry moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
Combat - Russians
Battle in Saratov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Saratov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Saratov
Russians win, taking Saratov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Saratov to Russia
1 artillery moved from Stalingrad to Samara
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Timguska to Kazakhstan
Japanese take Kazakhstan from Russians
4 fighters moved from Kwangsi to 43 Sea Zone
1 bomber and 1 fighter moved from French Indo China to 43 Sea Zone
3 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 36 Sea Zone to 43 Sea Zone
2 battleships and 8 carriers moved from 36 Sea Zone to 43 Sea Zone
12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from Hopei to Shan State
1 fighter moved from Hunan to Shan State
1 tactical_bomber moved from Hopei to Shan State
2 infantry moved from Kwangsi to Yunnan
1 fighter moved from Hopei to Yunnan
2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Tsinghai to Western Sinkiang
1 armour moved from Tsinghai to Western Sinkiang
1 armour moved from Kansu to Western Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 mech_infantry moved from Inner Mongolia to Northern Sinkiang
1 armour moved from Northern Sinkiang to Western Sinkiang
Combat - Japanese
Japanese creates battle in territory 73 Sea Zone
Battle in Dutch New Guinea
Battle in 73 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 73 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 73 Sea Zone
British win, taking Dutch New Guinea from ANZAC with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Western Sinkiang
Japanese attack with 3 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Western Sinkiang, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Western Sinkiang
Japanese win, taking Western Sinkiang from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 marine, 3 submarines and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters and 3 submarines; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports
Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 15/30 hits, 15.50 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 4.50
UK_Pacific regular : 0.33
British regular : 0.67
@aagamerz13 ool?
@aagamerz13 max defense the whole way.