TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Timguska to Kazakhstan
Japanese take Kazakhstan from Russians
4 fighters moved from Kwangsi to 43 Sea Zone
1 bomber and 1 fighter moved from French Indo China to 43 Sea Zone
3 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 36 Sea Zone to 43 Sea Zone
2 battleships and 8 carriers moved from 36 Sea Zone to 43 Sea Zone
12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from Hopei to Shan State
1 fighter moved from Hunan to Shan State
1 tactical_bomber moved from Hopei to Shan State
2 infantry moved from Kwangsi to Yunnan
1 fighter moved from Hopei to Yunnan
2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Tsinghai to Western Sinkiang
1 armour moved from Tsinghai to Western Sinkiang
1 armour moved from Kansu to Western Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 mech_infantry moved from Inner Mongolia to Northern Sinkiang
1 armour moved from Northern Sinkiang to Western Sinkiang
Combat - Japanese
Japanese creates battle in territory 73 Sea Zone
Battle in Dutch New Guinea
Battle in 73 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 73 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 73 Sea Zone
British win, taking Dutch New Guinea from ANZAC with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Western Sinkiang
Japanese attack with 3 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Western Sinkiang, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Western Sinkiang
Japanese win, taking Western Sinkiang from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 marine, 3 submarines and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters and 3 submarines; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports
Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 15/30 hits, 15.50 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 4.50
UK_Pacific regular : 0.33
British regular : 0.67
Savegame