YGTE bretters allies vs iron stitch axis


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 2
    
        Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Syria to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • triplea_37303_Ger2.tsvg

    Great Defence in London

    German 3 is complete


  • TripleA Manual Gamesave Post: UK_Pacific round 3

    TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - UK_Pacific
            UK_Pacific takes Political Action: Political Action UK Pacific To War With Japanese
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India
            Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India
    
        Combat Move - UK_Pacific
            1 mech_infantry moved from Burma to Kwangsi
            1 mech_infantry moved from Burma to Kwangsi
            1 fighter moved from India to Kwangsi
            1 tactical_bomber moved from India to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
    
        Combat - UK_Pacific
            Battle in Kwangsi
                UK_Pacific attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 2 infantry
                    UK_Pacific roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the UK_Pacific and 1 artillery owned by the Japanese lost in Kwangsi
                    UK_Pacific roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                UK_Pacific win, taking Kwangsi from Japanese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for UK_Pacific: 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - UK_Pacific
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 infantry moved from Burma to Shan State
            2 aaGuns and 8 infantry moved from Burma to Shan State
            1 fighter moved from Persia to India
            1 tactical_bomber moved from Persia to India
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Eastern Persia
                  UK_Pacific take Eastern Persia from Neutral_Allies
            1 infantry moved from 80 Sea Zone to Eastern Persia
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    UK_Pacific regular : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - UK_Pacific
            UK_Pacific takes Political Action: Political Action UK Pacific To War With Japanese
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India
            Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India
    
        Combat Move - UK_Pacific
            1 mech_infantry moved from Burma to Kwangsi
            1 mech_infantry moved from Burma to Kwangsi
            1 fighter moved from India to Kwangsi
            1 tactical_bomber moved from India to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
    
        Combat - UK_Pacific
            Battle in Kwangsi
                UK_Pacific attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 2 infantry
                    UK_Pacific roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the UK_Pacific and 1 artillery owned by the Japanese lost in Kwangsi
                    UK_Pacific roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                UK_Pacific win, taking Kwangsi from Japanese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for UK_Pacific: 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - UK_Pacific
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 infantry moved from Burma to Shan State
            2 aaGuns and 8 infantry moved from Burma to Shan State
            1 fighter moved from Persia to India
            1 tactical_bomber moved from Persia to India
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Eastern Persia
                  UK_Pacific take Eastern Persia from Neutral_Allies
            1 infantry moved from 80 Sea Zone to Eastern Persia
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 battleship moved from 76 Sea Zone to 80 Sea Zone
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - UK_Pacific
            8 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 31 PUs; end with 31 PUs
            Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    UK_Pacific regular : 0.50
    

    Savegame


  • triplea_37303_J3.tsvg

    J3 is complete


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Tanganyika Territory to Kenya
    
        Combat - British
    
        Non Combat Move - British
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 fighter moved from Iceland to United Kingdom
            1 fighter moved from Quebec to Iceland
    
        Place Units - British
            1 aaGun and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
            British collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • triplea_37303_Italian3Complete.tsvg

    Italian 3 Complete

    North Africa Token: 1-0 for the Axis


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
            1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Volgograd to Ukraine
            1 fighter moved from Vologda to Novgorod
            1 tactical_bomber moved from Vologda to Novgorod
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 armour moved from Novgorod to Karelia
            1 armour moved from Novgorod to Karelia
            1 armour moved from Novgorod to Karelia
            1 mech_infantry moved from Sikang to Caucasus
            1 armour moved from Sikang to Caucasus
            1 aaGun and 6 infantry moved from Sakha to Amur
            1 aaGun and 6 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Southeast Mexico to Central United States
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            2 tactical_bombers placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • triplea_37303_G4 Complete.tsvg

    G4 Complete

    2-0 for the Axis (the London Token)


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - UK_Pacific
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Shan State to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from Shan State to French Indo China
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            2 mech_infantrys moved from India to Yunnan
            5 mech_infantrys moved from India to Burma
            5 infantry moved from Shan State to Burma
    
        Combat - UK_Pacific
            Battle in Yunnan
                UK_Pacific attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries and 3 infantry
                    UK_Pacific roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the UK_Pacific lost in Yunnan
                    UK_Pacific roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the UK_Pacific and 1 artillery owned by the Japanese lost in Yunnan
                    UK_Pacific roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                UK_Pacific win, taking Yunnan from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for UK_Pacific: 3 infantry
                Casualties for Japanese: 2 artilleries and 3 infantry
            Battle in French Indo China
                UK_Pacific attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    UK_Pacific roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the UK_Pacific lost in French Indo China
                    UK_Pacific roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the UK_Pacific lost in French Indo China
                    UK_Pacific roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 4 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                UK_Pacific win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for UK_Pacific: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Egypt
                UK_Pacific attack with 2 infantry
                Italians defend with 1 armour, 1 artillery and 1 harbour
                    UK_Pacific roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the UK_Pacific, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
                UK_Pacific win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 7
                Casualties for UK_Pacific: 1 infantry
                Casualties for Italians: 1 armour and 1 artillery
    
        Non Combat Move - UK_Pacific
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Shan State to Burma
            1 aaGun moved from Shan State to Burma
            1 fighter moved from French Indo China to India
            1 tactical_bomber moved from French Indo China to India
    
        Place Units - UK_Pacific
            1 carrier and 1 submarine placed in 39 Sea Zone
            1 fighter placed in 39 Sea Zone
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,1,4,4,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
            UK_Pacific collect 29 PUs (4 lost to blockades); end with 30 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Japanese regular : 0.33
    UK_Pacific regular : -1.33
    

    Savegame


  • triplea_37303_J4.tsvg

    J4 complete

    3-0 for the Axis (Asia, London & North Africa)



  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Combat Move - British
            3 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Quebec to Eastern United States
            1 fighter moved from Iceland to Eastern United States
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 cruiser and 2 transports
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 98 Sea Zone
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 26
                Casualties for Italians: 1 cruiser and 2 transports
    
        Non Combat Move - British
            1 infantry moved from Quebec to Ontario
            1 artillery moved from Quebec to Ontario
            1 fighter moved from Eastern United States to Western United States
    
        Turn Complete - British
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British regular : 0.67
    

    Savegame


  • triplea_37303_Italian4.tsvg

    Italian 4 complete


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            3 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            11 infantry moved from Amur to Manchuria
            1 armour moved from Karelia to Norway
                  Russians take Finland from Germans
                  Russians take Norway from Germans
            1 artillery and 13 infantry moved from Karelia to Finland
            1 armour moved from Karelia to Baltic States
            1 armour moved from Karelia to Baltic States
            2 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 armour moved from Eastern Poland to Yugoslavia
                  Russians take Yugoslavia from Germans
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            2 armour, 4 artilleries and 13 infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 armour moved from Novgorod to Poland
            1 armour moved from Novgorod to Poland
            1 armour moved from Novgorod to Poland
            3 armour and 1 mech_infantry moved from Ukraine to Romania
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 11 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Amur to Manchuria
            1 aaGun moved from Amur to Manchuria
            1 bomber moved from Novgorod to Buryatia
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 armour moved from Caucasus to Northwest Persia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia: 1 aaGun
            EDIT: Adding units owned by Russians to Finland: 1 aaGun
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Russians to Rostov: 1 aaGun
            EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 55 PUs; end with 55 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 destroyer, 1 fighter, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 26 Sea Zone to 1 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 cruiser moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 fighter moved from Hawaiian Islands to British Columbia
            1 fighter moved from Hawaiian Islands to British Columbia
            1 fighter moved from Hawaiian Islands to British Columbia
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 battleship moved from 26 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 4,5,3,3,1
                Units damaged: 1 battleship owned by the Americans
            Battle in Gibraltar
            Battle in Morocco
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Paulau Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Iwo Jima
                Americans attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 aaGun moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 2 mech_infantrys moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            3 armour and 3 mech_infantrys placed in Western United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 0.33
    Japanese AA : -0.33
    

    Savegame

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