L21 #3 WindowWasher (X) vs trulpen (A+21) BM3


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  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 bomber moved from Syria to 95 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 marine moved from Sumatra to 41 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 marine, 3 submarines and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
            2 fighters moved from Western United States to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 bomber moved from 95 Sea Zone to Gibraltar
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from 55 Sea Zone to Queensland
            1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Greece
            2 transports placed in 101 Sea Zone
            3 infantry placed in Central United States
            2 infantry placed in Western United States
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,2,5,3,2,3,5,4,3,6,6,2,5,5,5,4,6,3,1,5,1,3,2,6,5,6,6,2,4,5,6
            Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Burma to Anhwe
            1 artillery and 1 infantry moved from Kweichow to Hopei
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Kweichow
            1 infantry placed in Hunan
            Chinese undo move 2.
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3,83
    Japanese regular : 1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 bomber moved from Syria to 95 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 marine moved from Sumatra to 41 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 marine, 3 submarines and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
            2 fighters moved from Western United States to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 bomber moved from 95 Sea Zone to Gibraltar
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from 55 Sea Zone to Queensland
            1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Greece
            2 transports placed in 101 Sea Zone
            3 infantry placed in Central United States
            2 infantry placed in Western United States
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,2,5,3,2,3,5,4,3,6,6,2,5,5,5,4,6,3,1,5,1,3,2,6,5,6,6,2,4,5,6
            Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Burma to Anhwe
            1 artillery and 1 infantry moved from Kweichow to Hopei
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Kweichow
            1 infantry placed in Hunan
            Chinese undo move 2.
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            3 infantry moved from Burma to Shan State
            1 fighter moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to Shan State
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 battleships, 2 carriers, 3 cruisers and 6 destroyers moved from 99 Sea Zone to 95 Sea Zone
            2 fighters moved from United Kingdom to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Sardinia
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Northern Italy from Italians, taking Sardinia from Italians, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Shan State to India
            1 aaGun and 2 infantry moved from Hunan to Kweichow
            1 fighter moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Syria to Bryansk
            4 fighters moved from 99 Sea Zone to Bryansk
            1 bomber moved from Syria to India
            3 artilleries and 6 infantry moved from Iraq to Trans-Jordan
            EDIT: 2 battleships moved from 95 Sea Zone to 99 Sea Zone
            2 marines moved from Syria to 99 Sea Zone
            EDIT: 2 battleships and 2 marines moved from 99 Sea Zone to 95 Sea Zone
            5 submarines moved from 99 Sea Zone to 95 Sea Zone
            2 submarines moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from Syria to Trans-Jordan
            1 infantry moved from Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 aaGun and 6 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 mech_infantry moved from Burma to India
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,4,5,6,4,2,6,4,4,2,1,4,4,1,4,3,3,6,1,4,5,6,5,2,6,3,1,5,6,3,2,5
            British collect 36 PUs (5 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,5,1,6,2,2,2,2,5,1,1,5,2,2,6,4,3,2,3,3,2,4,5,6,1,2,3,1,1,4,3,6,3,4,2,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3,83
    Japanese regular : 0,00
    British regular : 0,67
    

    Savegame


  • Just bringing this up. No stress.


  • I’m travelling tomorrow and will be gone for two weeks. Not sure I’ll be able to make moves while away, but I’ll try.


  • I’m back, but take your time and make our move when you’re able to.

  • '21 '20

    @trulpen will do tomorrow, just got back today

  • '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Greece
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            1 infantry moved from Libya to Tunisia
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Caucasus to Kazakhstan
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Strategic bombing raid in Greece
                    Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
                Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Greece causes 6 damage total. 
            Battle in Kazakhstan
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Italy
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northern Italy to 97 Sea Zone
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Volgograd
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Americans AA : -0.17
    Russians regular : -0.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 55 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Java to 55 Sea Zone
            1 cruiser and 5 submarines moved from 41 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from New South Wales to 55 Sea Zone
            EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
            EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Egypt
            2 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,17
    

    Savegame


  • @trulpenplay 2 mech to 1 des


  • @windowwasher 1 mech and 1 art, not 2 mech

  • '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 76 PUs; 
            Germans buy 7 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Holland Belgium to Greater Southern Germany
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 infantry moved from Western Germany to Greater Southern Germany
            1 bomber moved from Southern Italy to Iraq
            1 mech_infantry moved from Caucasus to Iraq
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            1 infantry moved from Volgograd to Tambov
            1 artillery moved from Rostov to Tambov
            2 infantry moved from Volgograd to Samara
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Western Ukraine
            15 armour and 12 mech_infantrys moved from Caucasus to Rostov
            4 mech_infantrys moved from Volgograd to Rostov
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Novgorod
            1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 bomber moved from Iraq to Rostov
            2 armour and 2 mech_infantrys moved from Caucasus to Volgograd
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            9 mech_infantrys placed in Germany
            1 infantry placed in Ukraine
            Germans undo move 3.
            5 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
            2 artilleries and 1 infantry placed in Yugoslavia
            1 artillery and 1 mech_infantry placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 mech_infantry
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3.00
    Germans regular : 0.83
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            2 armour and 2 mech_infantrys moved from Bryansk to Archangel
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            4 aaGuns, 13 artilleries and 59 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -0,67
    

    Savegame

  • '21 '20

    @trulpen I was really worried about the bryansk airbase to secure norway move

  • '21 '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 artillery moved from Kwangtung to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry and 5 mech_infantrys moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to Yunnan
            1 fighter moved from Kiangsu to Hopei
            1 artillery moved from Chahar to Hopei
            1 mech_infantry moved from Shantung to Chahar
            1 bomber moved from French Indo China to Hopei
            1 bomber moved from French Indo China to Hopei
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            2 mech_infantrys moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Soviet Far East to Amur
            1 destroyer and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Sumatra from Americans, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 bombers and 1 fighter
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 bombers and 1 fighter in Hopei, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 infantry and 8 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry and 8 mech_infantrys in Anhwe, round 2 : 2/10 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 fighter moved from Hopei to Kiangsu
            1 aaGun moved from Kiangsu to Anhwe
            2 bombers moved from Hopei to French Indo China
            1 cruiser moved from 37 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            Japanese undo move 1.
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 mech_infantrys placed in Shantung
            1 artillery and 2 mech_infantrys placed in Kiangsu
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.33
    Japanese regular : 2.17
    UK_Pacific regular : 0.00
    ANZAC regular : -0.67
    

    Savegame


  • @windowwasher said in L21 #3 WindowWasher (X) vs trulpen (A+21) BM3:

    @trulpen I was really worried about the bryansk airbase to secure norway move

    It’s an idea, but I didn’t consider it much since it will likely just be built for the nazis.


  • And also because of the block of z110, which would’ve made the effort futile anyway.


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs; 
            Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to Yugoslavia
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Yugoslavia
                    Germans roll AA dice in Yugoslavia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Yugoslavia causes 0 damage total. 
            Battle in Celebes
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Celebes from Japanese with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Gibraltar to Greece
            1 fighter moved from Gibraltar to United Kingdom
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            3 infantry moved from 123 Sea Zone to Iceland
    
        Place Units - Americans
            1 airfield and 3 infantry placed in Greece
            1 artillery and 3 infantry placed in Central United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,1,5,3,6,2,1,5,2,6,3,3,5,1,5,2,2,1,2,3,3,1,1,1,3,3,6,1,3,5,2,3
            Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    Japanese regular : -0,33
    Germans AA : 0,83
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Kweichow to Hopei
            1 artillery and 2 infantry moved from Shensi to Tsinghai
            1 artillery and 1 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Tsinghai
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Shensi
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Japanese regular : -1,00
    

    Savegame

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