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TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 2 mech_infantrys moved from Samara to Bryansk
7 artilleries, 4 fighters, 42 infantry and 1 tactical_bomber moved from Russia to Bryansk
2 artilleries moved from Northern Caucasus to Stalingrad
4 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Penza to Tula
Russians take Tula from Germans
1 infantry moved from Saratov to Tambov
Russians take Tambov from Germans
Combat - Russians
Battle in Stalingrad
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Stalingrad, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 3 armour, 7 artilleries, 4 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 17 armour, 5 artilleries, 1 bomber, 2 fighters, 12 infantry, 7 mech_infantrys and 2 tactical_bombers
Germans roll AA dice in Bryansk : 1/5 hits, 0.83 expected hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 3 armour, 7 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/58 hits, 14.83 expected hits
Combat Hit Differential Summary :
Germans AA : 0.17
Germans regular : 0.33
Russians regular : 0.50
@aagamerz13 14 hits. casualtties?
@regularkid ok. lose aagun and inf this round. ask again for second round, if u continue
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 2 mech_infantrys moved from Samara to Bryansk
7 artilleries, 4 fighters, 42 infantry and 1 tactical_bomber moved from Russia to Bryansk
2 artilleries moved from Northern Caucasus to Stalingrad
4 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Penza to Tula
Russians take Tula from Germans
1 infantry moved from Saratov to Tambov
Russians take Tambov from Germans
Combat - Russians
Battle in Stalingrad
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Stalingrad, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 3 armour, 7 artilleries, 4 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 17 armour, 5 artilleries, 1 bomber, 2 fighters, 12 infantry, 7 mech_infantrys and 2 tactical_bombers
Germans roll AA dice in Bryansk : 1/5 hits, 0.83 expected hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 3 armour, 7 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/58 hits, 14.83 expected hits
Germans roll dice for 2 aaGuns, 17 armour, 5 artilleries, 1 bomber, 2 fighters, 12 infantry, 7 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 21/46 hits, 20.17 expected hits
21 infantry owned by the Russians, 2 aaGuns owned by the Germans and 12 infantry owned by the Germans lost in Bryansk
Russians roll dice for 3 armour, 7 artilleries, 3 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 9/37 hits, 11.33 expected hits
Combat Hit Differential Summary :
Germans AA : 0.17
Germans regular : 1.17
Russians regular : -1.83
@aagamerz13 9 casualties. choose plz
@regularkid Well, have to lose bomber, arty, then mechs this round. Remaining rounds, maxd, lose mechs before tanks, lose tanks before tacs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 2 mech_infantrys moved from Samara to Bryansk
7 artilleries, 4 fighters, 42 infantry and 1 tactical_bomber moved from Russia to Bryansk
2 artilleries moved from Northern Caucasus to Stalingrad
4 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Penza to Tula
Russians take Tula from Germans
1 infantry moved from Saratov to Tambov
Russians take Tambov from Germans
Combat - Russians
Battle in Stalingrad
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Stalingrad, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 3 armour, 7 artilleries, 4 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 17 armour, 5 artilleries, 1 bomber, 2 fighters, 12 infantry, 7 mech_infantrys and 2 tactical_bombers
Germans roll AA dice in Bryansk : 1/5 hits, 0.83 expected hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 3 armour, 7 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/58 hits, 14.83 expected hits
Germans roll dice for 2 aaGuns, 17 armour, 5 artilleries, 1 bomber, 2 fighters, 12 infantry, 7 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 21/46 hits, 20.17 expected hits
21 infantry owned by the Russians, 2 aaGuns owned by the Germans and 12 infantry owned by the Germans lost in Bryansk
Russians roll dice for 3 armour, 7 artilleries, 3 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 9/37 hits, 11.33 expected hits
Germans roll dice for 17 armour, 5 artilleries, 1 bomber, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 15/34 hits, 16.17 expected hits
15 infantry owned by the Russians, 5 artilleries owned by the Germans, 1 bomber owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated
2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 3 armour owned by the Russians and 7 artilleries owned by the Russians retreated to Russia
Germans win with 17 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Russians: 1 fighter and 36 infantry
Casualties for Germans: 2 aaGuns, 5 artilleries, 1 bomber, 12 infantry and 3 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Samara to Stalingrad
1 infantry moved from Samara to Stalingrad
1 infantry moved from Samara to Stalingrad
1 aaGun moved from Samara to Russia
1 artillery moved from Timguska to Urals
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
Place Units - Russians
3 infantry placed in Urals
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans AA : 0.17
Germans regular : -0.00
Russians regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Fukien to Kwangtung
1 artillery moved from Western Sinkiang to Urals
1 armour moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 armour moved from Northern Sinkiang to Urals
1 armour moved from Dzavhan to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 bomber moved from Inner Mongolia to Urals
1 bomber moved from French Indo China to Chahar
1 infantry moved from Anhwe to Shansi
1 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Southern Manchuria to Shansi
1 armour moved from Southern Manchuria to Chahar
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Urals
1 tactical_bomber moved from Inner Mongolia to Urals
2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Honan to Inner Mongolia
Combat - Japanese
Battle in Dutch New Guinea
Battle in Paulau
Battle in Shansi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Dutch New Guinea from ANZAC, taking Paulau from Americans, taking Shansi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Chahar, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Chahar, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Chahar, round 4 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Chahar, round 5 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Urals
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Urals, round 2 : 3/6 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Urals, round 2 : 2/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Urals
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Urals, round 3 : 3/4 hits, 2.17 expected hits
Russians roll dice for 1 artillery in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for Russians: 1 artillery and 3 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Trigger Japanese Destroy Factories Urals: has removed 1 factory_minor owned by Japanese in Urals
Non Combat Move - Japanese
Trigger Urals Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 battleships, 7 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 infantry, 1 marine, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 43 Sea Zone
2 infantry and 1 marine moved from 43 Sea Zone to Java
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to Davao
2 fighters moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
4 fighters moved from Japan to French Indo China
1 bomber moved from Urals to Kansu
1 fighter and 1 tactical_bomber moved from Urals to Western Sinkiang
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 bomber moved from Chahar to Inner Mongolia
1 fighter moved from French Indo China to 43 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Southern Manchuria
1 carrier placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -5.17
UK_Pacific regular : 1.00
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 destroyer, 1 factory_minor, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to France
1 fighter moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 3 submarines moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone
1 aaGun and 3 infantry moved from 34 Sea Zone to Caroline Islands
1 carrier moved from 51 Sea Zone to 49 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to 27 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
1 bomber moved from France to Norway
2 fighters moved from 113 Sea Zone to Norway
2 fighters moved from Eastern United States to 113 Sea Zone
5 infantry moved from 113 Sea Zone to United Kingdom
1 artillery and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to Norway
1 carrier moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 93 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
1 tactical_bomber placed in Western United States
1 carrier placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
Americans undo move 3.
1 carrier placed in 11 Sea Zone
1 airfield and 1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 destroyer, 1 factory_minor, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to France
1 fighter moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 3 submarines moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone
1 aaGun and 3 infantry moved from 34 Sea Zone to Caroline Islands
1 carrier moved from 51 Sea Zone to 49 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to 27 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
1 bomber moved from France to Norway
2 fighters moved from 113 Sea Zone to Norway
2 fighters moved from Eastern United States to 113 Sea Zone
5 infantry moved from 113 Sea Zone to United Kingdom
1 artillery and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to Norway
1 carrier moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 93 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
1 tactical_bomber placed in Western United States
1 carrier placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
Americans undo move 3.
1 carrier placed in 11 Sea Zone
1 airfield and 1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang
Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Honan
Chinese creates battle in territory Eastern Sinkiang
Chinese creates battle in territory Northern Sinkiang
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Tsinghai from Japanese, taking Honan from Japanese, taking Eastern Sinkiang from Japanese, taking Northern Sinkiang from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
3 artilleries and 6 infantry moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Northern Sinkiang
1 infantry placed in Eastern Sinkiang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 tactical_bombers moved from United Kingdom to Norway
5 fighters moved from Russia to Norway
1 bomber moved from Yunnan to Eastern India
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Yunnan to Eastern India
1 fighter moved from Yunnan to Eastern India
2 submarines moved from 112 Sea Zone to 113 Sea Zone
2 carriers moved from 112 Sea Zone to 113 Sea Zone
1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 destroyer moved from 107 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 108 Sea Zone to 113 Sea Zone
1 fighter moved from Northern Caucasus to Stalingrad
1 fighter moved from Trans-Jordan to Northern Caucasus
1 armour moved from Iraq to Southern Caucasus
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 fighter moved from Russia to Norway
Combat - British
Battle in Kweichow
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kweichow to Eastern India
2 aaGuns, 1 artillery and 6 infantry moved from Yunnan to Burma
9 infantry moved from Burma to Eastern India
1 infantry moved from United Kingdom to 112 Sea Zone
1 aaGun moved from United Kingdom to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 128 Sea Zone
1 aaGun and 1 infantry moved from 128 Sea Zone to Norway
Place Units - British
2 fighters, 1 submarine and 1 transport placed in 113 Sea Zone
British undo move 1.
2 fighters, 1 submarine and 1 transport placed in 113 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,3,1,5
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.33
Germans AA : -0.17
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 transport placed in 99 Sea Zone
2 infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
3 fighters moved from Queensland to Dutch New Guinea
2 fighters moved from 35 Sea Zone to Paulau
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Paulau
1 destroyer and 1 submarine moved from 64 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in Paulau
ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Paulau, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Paulau, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Paulau, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Paulau
ANZAC win, taking Paulau from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 3 fighters
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 3 fighters in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Paulau to Caroline Islands
3 fighters moved from Dutch New Guinea to 35 Sea Zone
2 aaGuns and 2 infantry moved from Queensland to South Australia
EDIT: 1 battleship moved from 55 Sea Zone to 35 Sea Zone
EDIT: 1 destroyer moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from Northern Caucasus to Stalingrad
Place Units - ANZAC
1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : 1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 115 Sea Zone to 128 Sea Zone
5 fighters moved from 115 Sea Zone to 128 Sea Zone
1 fighter moved from Western Germany to 128 Sea Zone
3 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Northern Caucasus
4 bombers moved from Western Germany to Northern Caucasus
1 infantry moved from Nenetsia to Gorky
Germans take Gorky from Russians
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 7 fighters
British defend with 1 transport
1 transport owned by the British lost in 128 Sea Zone
Germans win with 7 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Northern Caucasus
Germans attack with 3 armour, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 1 fighter and 5 infantry; French defend with 1 infantry; Russians defend with 1 aaGun
Russians roll AA dice in Northern Caucasus : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans lost in Northern Caucasus
Germans roll dice for 3 armour, 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northern Caucasus, round 2 : 5/12 hits, 6.00 expected hits
Russians roll dice for 1 aaGun, 2 armour, 1 fighter and 6 infantry in Northern Caucasus, round 2 : 3/9 hits, 3.67 expected hits
1 armour owned by the Germans, 1 aaGun owned by the Russians, 1 infantry owned by the French, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Northern Caucasus
Germans roll dice for 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Northern Caucasus, round 3 : 2/9 hits, 4.83 expected hits
Russians roll dice for 2 armour, 1 fighter and 2 infantry in Northern Caucasus, round 3 : 0/5 hits, 2.33 expected hits
2 infantry owned by the British lost in Northern Caucasus
Germans roll dice for 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Northern Caucasus, round 4 : 4/9 hits, 4.83 expected hits
Russians roll dice for 2 armour and 1 fighter in Northern Caucasus, round 4 : 1/3 hits, 1.67 expected hits
1 armour owned by the Germans, 1 fighter owned by the British and 2 armour owned by the British lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 1 armour, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour, 1 bomber and 2 mech_infantrys
Casualties for British: 2 armour, 1 fighter and 5 infantry
Casualties for French: 1 infantry
Casualties for Russians: 1 aaGun
Non Combat Move - Germans
3 bombers, 2 fighters and 2 tactical_bombers moved from Northern Caucasus to Rostov
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to Rostov
17 armour and 3 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Yaroslavl to Smolensk
1 mech_infantry moved from Leningrad to Smolensk
1 armour, 1 infantry and 1 mech_infantry moved from Southern Belarus to Smolensk
2 infantry moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Vyborg to Northern Belarus
1 infantry moved from Vyborg to Leningrad
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 fighter moved from 128 Sea Zone to Western Germany
6 fighters moved from 128 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Leningrad to Northern Belarus
Place Units - Germans
2 carriers, 3 fighters and 1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -3.67
Germans regular : -4.67
Russians AA : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Timguska to Evenkiyskiy
1 fighter moved from Russia to Evenkiyskiy
1 fighter moved from Russia to Gorky
1 infantry moved from Russia to Gorky
1 infantry moved from Tula to Russia
1 armour and 1 mech_infantry moved from Russia to Urals
1 fighter moved from Russia to Urals
1 tactical_bomber moved from Russia to Urals
2 artilleries and 5 infantry moved from Stalingrad to Northern Caucasus
Combat Hit Differential Summary :
@aagamerz13 scramble northern caucusus?
@regularkid no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Timguska to Evenkiyskiy
1 fighter moved from Russia to Evenkiyskiy
1 fighter moved from Russia to Gorky
1 infantry moved from Russia to Gorky
1 infantry moved from Tula to Russia
1 armour and 1 mech_infantry moved from Russia to Urals
1 fighter moved from Russia to Urals
1 tactical_bomber moved from Russia to Urals
2 artilleries and 5 infantry moved from Stalingrad to Northern Caucasus
Combat - Russians
Battle in Gorky
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Gorky, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Gorky, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Gorky
Russians roll dice for 1 fighter in Gorky, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Gorky, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Northern Caucasus
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 armour
Russians roll dice for 2 artilleries and 5 infantry in Northern Caucasus, round 2 : 3/7 hits, 1.83 expected hits
Germans roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Evenkiyskiy
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Evenkiyskiy, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Russians roll dice for 1 artillery and 1 fighter in Evenkiyskiy, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Japanese lost in Evenkiyskiy
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Gorky to Russia
1 fighter moved from Evenkiyskiy to Komi
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 aaGun moved from Stalingrad to Northern Caucasus
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50
Germans regular : -0.50
Russians regular : -0.67
@regularkid Hi. I bought a tank that I meant to be a sub. Haven’t made any rolls yet but I made combat moves and don’t want to redo them. I’ll edit tank to sub.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Sinkiang to Urals
1 fighter and 1 tactical_bomber moved from Western Sinkiang to Urals
1 infantry moved from Kansu to Eastern Sinkiang
1 bomber moved from Kansu to Eastern Sinkiang
1 bomber moved from Inner Mongolia to Eastern Sinkiang
1 mech_infantry moved from Shansi to Kansu
1 infantry moved from Inner Mongolia to Tsinghai
1 armour moved from Shansi to Tsinghai
1 mech_infantry moved from Southern Manchuria to Chahar
1 armour moved from Southern Manchuria to Shansi
2 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 36 Sea Zone to 23 Sea Zone
1 submarine moved from 23 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
1 submarine moved from 40 Sea Zone to 77 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
1 artillery and 1 infantry moved from French Indo China to Shan State
1 marine moved from Java to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
6 fighters and 1 tactical_bomber moved from 43 Sea Zone to Paulau
1 battleship moved from 43 Sea Zone to 36 Sea Zone
7 carriers moved from 43 Sea Zone to 36 Sea Zone
3 cruisers moved from 43 Sea Zone to 36 Sea Zone
3 destroyers moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Davao to Paulau
1 tactical_bomber moved from French Indo China to Paulau
1 fighter moved from French Indo China to Malaya
1 fighter moved from French Indo China to Malaya
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Tsinghai
1 fighter moved from French Indo China to Kweichow
1 armour moved from Chahar to Honan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 34 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in 56 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Tsinghai, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Urals
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Eastern Sinkiang
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 1 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese roll dice for 2 bombers and 1 infantry in Eastern Sinkiang, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Paulau
Japanese attack with 6 fighters, 1 marine and 3 tactical_bombers
ANZAC defend with 1 artillery, 1 infantry and 1 marine
Japanese roll dice for 1 battleship in Paulau, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 6 fighters, 1 marine and 3 tactical_bombers in Paulau, round 2 : 3/10 hits, 5.33 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Paulau, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau
Japanese win, taking Paulau from ANZAC with 6 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 artillery, 1 infantry and 1 marine
Battle in Honan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour moved from Southern Manchuria to Central Mongolia
1 fighter and 1 tactical_bomber moved from Urals to Kansu
2 bombers moved from Eastern Sinkiang to French Indo China
2 infantry moved from Kwangtung to Kwangsi
2 transports moved from 43 Sea Zone to 36 Sea Zone
6 fighters and 3 tactical_bombers moved from Paulau to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
2 fighters moved from Malaya to French Indo China
1 infantry moved from French Indo China to Siam
1 fighter moved from Shan State to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Tsinghai to Hopei
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry placed in Kwangtung
1 submarine placed in 21 Sea Zone
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Southern Manchuria
Japanese undo move 5.
2 mech_infantrys placed in Southern Manchuria
1 submarine placed in 20 Sea Zone
1 armour and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -1.67
UK_Pacific regular : 0.33
ANZAC regular : -1.33
Russians regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 2 infantry, 2 submarines, 4 tactical_bombers and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
2 fighters moved from 113 Sea Zone to Holland Belgium
1 artillery moved from United Kingdom to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to 115 Sea Zone
1 fighter moved from 93 Sea Zone to 115 Sea Zone
Combat - Americans
Combat Hit Differential Summary :