@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ - any scrambles? I assume at least 1
Scramble 3 to 110. Kill the boats first.
No Scramble to 111. Keep the DD alive as long as you still have subs.
Well my operation Torch in North Africa was lucky. Had to push after the massive blunder in the Pacific, well played there. Didn’t account for that you could land in Carolines…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Hunan
1 infantry moved from Hopei to Hunan
10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 10 infantry in Yunnan, round 3 : 2/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Szechwan
Chinese undo move 2.
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from 93 Sea Zone to Tunisia
Combat - Americans
Battle in Tunisia
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Algeria
Americans attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 mech_infantry in Algeria, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Algeria, round 5 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Tunisia to 96 Sea Zone
1 tactical_bomber moved from Western United States to 93 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
2 carriers, 2 destroyers and 2 submarines moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 31 Sea Zone
1 destroyer moved from 49 Sea Zone to 31 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Johnston Island
1 destroyer moved from 28 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Hunan
1 infantry moved from Hopei to Hunan
10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 10 infantry in Yunnan, round 3 : 2/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Szechwan
Chinese undo move 2.
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 93 Sea Zone to Malta
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
Battle in Malta
British attack with 1 armour, 1 fighter and 3 infantry
Italians defend with 1 airfield and 1 artillery
British roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Malta to 96 Sea Zone
1 armour moved from Egypt to Tobruk
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 2 infantry moved from Iraq to Southern Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Union of South Africa to Egypt
1 submarine moved from 73 Sea Zone to 83 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 40 Sea Zone to 82 Sea Zone
1 fighter moved from Szechwan to Eastern India
1 fighter moved from Szechwan to 40 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 4 infantry moved from Eastern India to Burma
1 artillery moved from Burma to Yunnan
1 fighter moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
Place Units - British
1 destroyer placed in 113 Sea Zone
1 artillery placed in United Kingdom
1 submarine placed in 83 Sea Zone
1 artillery placed in Egypt
1 airfield placed in Gibraltar
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,17
Japanese regular : -0,67
Italians regular : 0,00
British regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 armour and 2 mech_infantrys moved from Southern Belarus to Kursk
Combat - Italians
Battle in Kursk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Kursk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kursk
Italians win, taking Kursk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 armour moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Bulgaria
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to 99 Sea Zone
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Albania
1 artillery moved from Northern Italy to Yugoslavia
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 armour and 2 mech_infantrys moved from Southern Belarus to Kursk
Combat - Italians
Battle in Kursk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Kursk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kursk
Italians win, taking Kursk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 armour moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Bulgaria
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to 99 Sea Zone
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Albania
1 artillery moved from Northern Italy to Yugoslavia
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 infantry moved from New Zealand to 65 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Johnston Island
1 infantry moved from 31 Sea Zone to Johnston Island
2 submarines moved from 64 Sea Zone to 31 Sea Zone
1 fighter moved from New Zealand to 31 Sea Zone
1 submarine moved from 59 Sea Zone to 40 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 infantry moved from New Zealand to 65 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Johnston Island
1 infantry moved from 31 Sea Zone to Johnston Island
2 submarines moved from 64 Sea Zone to 31 Sea Zone
1 fighter moved from New Zealand to 31 Sea Zone
1 submarine moved from 59 Sea Zone to 40 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 marine and 10 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Leningrad to Northern Belarus
1 bomber moved from Finland to Archangel
1 bomber moved from Romania to Northern Belarus
1 infantry moved from Karelia to Archangel
3 armour and 3 mech_infantrys moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
3 armour and 4 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Northern Belarus
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 tactical_bomber moved from France to 113 Sea Zone
1 fighter moved from France to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from France to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in Northern Belarus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northern Belarus, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 9 armour and 9 mech_infantrys
Russians defend with 8 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Tambov, round 2 : 7/18 hits, 7.50 expected hits
Russians roll dice for 8 infantry in Tambov, round 2 : 3/8 hits, 2.67 expected hits
7 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov
Germans roll dice for 9 armour and 6 mech_infantrys in Tambov, round 3 : 8/15 hits, 6.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 9 armour and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 8 infantry
Battle in Rostov
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Rostov, round 2 : 1/10 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 5 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 5 fighters and 5 tactical_bombers in 113 Sea Zone, round 2 : 7/10 hits, 5.83 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 carrier moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
4 tactical_bombers moved from 113 Sea Zone to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Finland to Western Germany
1 fighter moved from Finland to Western Germany
6 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
3 armour moved from Eastern Poland to Germany
1 destroyer moved from 115 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 mech_infantry moved from Eastern Poland to Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 aaGun moved from Finland to Vyborg
1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
8 artilleries and 26 infantry moved from Bryansk to Kursk
1 bomber moved from Northern Belarus to Finland
1 bomber moved from Archangel to Finland
2 bombers moved from Finland to Norway
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 aaGun moved from Bessarabia to Ukraine
Place Units - Germans
3 transports placed in 113 Sea Zone
7 transports placed in 116 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 marine placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 0.17
British regular : 0.67
@regularkid Well done! Never been sea lioned before and for some reason I forgot about London entirely. Also, felt I was never in the game in any of the theaters. I will post the result.
@pejon_88 thanks! i actually felt like the game was going your way. I was close to stalling out in Russia, and the loss of the Japanese transports (nice sniping with your bomber!) was a game-changer in your favor.
But yah, Sealion does give the Axis a second wind.
GG. WP.
@regularkid I really liked that move and then I took one inf in defense too! Don’t think I could recover from that since I can’t take London back straight away. I f*cked up a couple of times with the US in the pacific too, but that’s fine. You played calmly and effectively. Let’s re-game later.
Cheers!