Scramble to sz27?
FlyingBadger (Axis) vs feltmarskal (Allies +16) G40 2nd Ed - Regular Dice
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour and 2 mech_infantrys moved from Turkey to Greece 1 mech_infantry moved from Caucasus to Greece 1 fighter and 1 tactical_bomber moved from Russia to Greece 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - Russians Battle in Greece Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 4/6 hits, 2,17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece Russians win, taking Greece from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Greece to Turkey 1 fighter moved from Greece to Turkey 4 infantry moved from Archangel to Novgorod 8 infantry moved from Vologda to Archangel 1 aaGun, 1 artillery and 5 infantry moved from Bryansk to Western Ukraine 1 aaGun, 1 artillery and 7 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Rostov 1 aaGun, 1 artillery and 5 infantry moved from Caucasus to Turkey 6 infantry moved from Sikang to Kazakhstan 2 infantry moved from Sikang to Kazakhstan 1 armour and 5 mech_infantrys moved from Yenisey to Buryatia Place Units - Russians 8 infantry placed in Russia 2 infantry and 1 mech_infantry placed in Volgograd 1 artillery and 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 1,83
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 6 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to Chahar 1 infantry moved from Hopei to Chahar 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 2 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 2 infantry moved from 55 Sea Zone to Northern Territory 1 infantry moved from 55 Sea Zone to Northern Territory 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 3 artilleries and 5 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 54 Sea Zone 3 artilleries and 5 infantry moved from 54 Sea Zone to Queensland 7 fighters and 5 tactical_bombers moved from 46 Sea Zone to Queensland 2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 2 destroyers moved from 35 Sea Zone to 54 Sea Zone
Combat Hit Differential Summary :
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@feltmarskal Scramble from Queensland to SZ54, or leave them for the land battle?
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no scramble
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 6 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to Chahar 1 infantry moved from Hopei to Chahar 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 2 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 2 infantry moved from 55 Sea Zone to Northern Territory 1 infantry moved from 55 Sea Zone to Northern Territory 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 3 artilleries and 5 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 54 Sea Zone 3 artilleries and 5 infantry moved from 54 Sea Zone to Queensland 7 fighters and 5 tactical_bombers moved from 46 Sea Zone to Queensland 2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 2 destroyers moved from 35 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Chahar Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Northern Territory Battle in 54 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 4 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 4 transports in 54 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone Japanese win, taking Northern Territory from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Queensland Japanese attack with 3 artilleries, 7 fighters, 5 infantry and 5 tactical_bombers ANZAC defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 harbour and 3 infantry ANZAC roll AA dice in Queensland : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Queensland Japanese roll dice for 3 artilleries, 6 fighters, 5 infantry and 5 tactical_bombers in Queensland, round 2 : 10/19 hits, 8.67 expected hits ANZAC roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Queensland, round 2 : 2/9 hits, 3.83 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 3 fighters owned by the ANZAC, 1 bomber owned by the ANZAC, 2 artilleries owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 3 artilleries, 6 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 48 Casualties for Japanese: 1 fighter and 2 infantry Casualties for ANZAC: 1 aaGun, 2 artilleries, 1 bomber, 3 fighters and 3 infantry Non Combat Move - Japanese 2 armour moved from India to Shan State 1 artillery and 1 infantry moved from Burma to Shan State 2 infantry moved from Yunnan to Shan State 1 aaGun moved from Yunnan to Burma 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry moved from Hopei to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 fighter moved from Chahar to Anhwe 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 6 fighters and 5 tactical_bombers moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from Philippines to 54 Sea Zone 1 armour and 3 mech_infantrys moved from India to Yunnan Place Units - Japanese 3 transports placed in 37 Sea Zone 3 mech_infantrys placed in French Indo China 3 infantry placed in India 1 destroyer and 2 transports placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 1.33 ANZAC AA : 0.50 ANZAC regular : -1.17
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 10 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 1 infantry moved from Spain to Southern France 4 fighters moved from 92 Sea Zone to Southern France 2 bombers, 3 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/9 hits, 4,67 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Southern France Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 4/6 hits, 2,67 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 4 fighters moved from Southern France to 92 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain 1 transport moved from 92 Sea Zone to 102 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 artilleries moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries moved from 91 Sea Zone to Spain 4 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone 1 fighter moved from Eastern United States to Spain 1 destroyer moved from 1 Sea Zone to 4 Sea Zone 1 fighter moved from Alaska to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 63 Sea Zone to 26 Sea Zone 5 fighters moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 91 Sea Zone to Spain Place Units - Americans 3 infantry placed in Spain 1 artillery and 1 infantry placed in Western United States 2 artilleries and 6 infantry placed in Central United States 1 fighter placed in Western United States Americans undo move 4. 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 transports placed in 101 Sea Zone
Combat Hit Differential Summary :
Americans regular : 1,67 Germans regular : -0,67
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 10 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 1 infantry moved from Spain to Southern France 4 fighters moved from 92 Sea Zone to Southern France 2 bombers, 3 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/9 hits, 4,67 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Southern France Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 4/6 hits, 2,67 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 4 fighters moved from Southern France to 92 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain 1 transport moved from 92 Sea Zone to 102 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 artilleries moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries moved from 91 Sea Zone to Spain 4 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone 1 fighter moved from Eastern United States to Spain 1 destroyer moved from 1 Sea Zone to 4 Sea Zone 1 fighter moved from Alaska to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 63 Sea Zone to 26 Sea Zone 5 fighters moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 91 Sea Zone to Spain Place Units - Americans 3 infantry placed in Spain 1 artillery and 1 infantry placed in Western United States 2 artilleries and 6 infantry placed in Central United States 1 fighter placed in Western United States Americans undo move 4. 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Venezuela: 3 artilleries and 1 infantry EDIT: Adding units owned by Americans to Brazil: 3 artilleries and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Germans regular : -0,67
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TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 fighter and 28 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 10 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 1 infantry moved from Spain to Southern France 4 fighters moved from 92 Sea Zone to Southern France 2 bombers, 3 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/9 hits, 4,67 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Southern France Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 4/6 hits, 2,67 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 4 fighters moved from Southern France to 92 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain 1 transport moved from 92 Sea Zone to 102 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 artilleries moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries moved from 91 Sea Zone to Spain 4 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone 1 fighter moved from Eastern United States to Spain 1 destroyer moved from 1 Sea Zone to 4 Sea Zone 1 fighter moved from Alaska to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 63 Sea Zone to 26 Sea Zone 5 fighters moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 91 Sea Zone to Spain Place Units - Americans 3 infantry placed in Spain 1 artillery and 1 infantry placed in Western United States 2 artilleries and 6 infantry placed in Central United States 1 fighter placed in Western United States Americans undo move 4. 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Venezuela: 3 artilleries and 1 infantry EDIT: Adding units owned by Americans to Brazil: 3 artilleries and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 fighter and 28 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 11 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Spain to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 104 Sea Zone to Holland Belgium 1 mech_infantry moved from Spain to Northern Italy 2 fighters moved from Spain to Northern Italy 3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Turkey to Bulgaria 1 artillery and 2 infantry moved from Alexandria to Egypt 1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Mozambique 1 mech_infantry moved from Belgian Congo to Mozambique 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 4 artilleries and 24 infantry moved from Eastern Persia to West India Combat - British Battle in Northern Italy British attack with 2 fighters and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor and 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Northern Italy 2 fighters owned by the British retreated Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Mozambique British attack with 1 artillery, 1 infantry and 2 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Mozambique, round 2 : 3/4 hits, 1,00 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique British win, taking Mozambique from Neutral_True with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Holland Belgium British attack with 1 armour, 1 artillery, 5 fighters and 1 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 5 fighters and 1 infantry in Holland Belgium, round 2 : 2/8 hits, 3,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium 5 fighters owned by the British retreated 1 armour owned by the British retreated to Normandy Bordeaux British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Bulgaria British attack with 3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 6 infantry British roll dice for 3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 5/9 hits, 3,67 expected hits Germans roll dice for 6 infantry in Bulgaria, round 2 : 1/6 hits, 2,00 expected hits 1 mech_infantry owned by the British and 5 infantry owned by the Germans lost in Bulgaria 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated 2 mech_infantrys owned by the British and 3 armour owned by the British retreated to Greece Germans win with 1 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 mech_infantry Casualties for Germans: 5 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Algeria: 1 infantry EDIT: Adding units owned by British to Tunisia: 1 infantry EDIT: Changing ownership of Tunisia from Italians to British EDIT: Turning off Edit Mode 2 fighters moved from Northern Italy to Spain 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 104 Sea Zone 2 armour and 2 mech_infantrys moved from Saudi Arabia to Turkey 2 mech_infantrys moved from Persia to Turkey 1 fighter moved from Persia to Greece 1 fighter moved from Persia to Greece 2 fighters moved from Bulgaria to Greece 1 tactical_bomber moved from Bulgaria to Greece 3 aaGuns moved from Eastern Persia to West India 3 transports moved from 104 Sea Zone to 109 Sea Zone 3 mech_infantrys moved from United Kingdom to 109 Sea Zone 3 infantry moved from United Kingdom to 109 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 109 Sea Zone to 104 Sea Zone 2 infantry moved from 104 Sea Zone to Spain 1 infantry and 3 mech_infantrys moved from 104 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 cruiser moved from 92 Sea Zone to 104 Sea Zone 1 infantry moved from Persia to Eastern Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Turkey 5 infantry and 3 mech_infantrys placed in United Kingdom 1 transport placed in 109 Sea Zone Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,67 Italians regular : 0,33 Germans regular : -2,00 Neutral_True regular : 0,33 British regular : 1,17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Southern France 4 fighters moved from Southern Italy to Southern France 1 mech_infantry moved from Southern Italy to Southern France Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 5 transports 5 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 35 Casualties for Americans: 5 transports Battle in Southern France Italians attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/7 hits, 2.83 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to France 4 fighters moved from Southern France to Southern Italy 3 aaGuns, 3 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.83
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 63 Sea Zone to Wake Island 1 fighter moved from New South Wales to Fiji 1 destroyer moved from 63 Sea Zone to 30 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 63 Sea Zone to 26 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 63 Sea Zone to Wake Island 1 fighter moved from New South Wales to Fiji 1 destroyer moved from 63 Sea Zone to 30 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 63 Sea Zone to 26 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Algeria to Tunisia 1 fighter moved from Spain to Greece Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 4 infantry moved from France to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from France to Normandy Bordeaux 1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux 2 fighters moved from 113 Sea Zone to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 3 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Bulgaria to Albania 1 infantry moved from Romania to Bulgaria 10 infantry moved from Romania to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 12 infantry moved from Germany to Slovakia Hungary 2 fighters moved from Western Germany to Normandy Bordeaux 3 fighters moved from Germany to Holland Belgium 3 artilleries moved from Greater Southern Germany to Yugoslavia 1 artillery moved from Romania to Yugoslavia 3 artilleries moved from Romania to Slovakia Hungary 2 artilleries moved from Romania to Yugoslavia 1 armour and 1 mech_infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Slovakia Hungary 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary 1 mech_infantry moved from Greater Southern Germany to Poland 2 mech_infantrys moved from Western Germany to Greater Southern Germany 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 armour moved from France to Western Germany 3 infantry moved from Switzerland to France 4 infantry moved from Sweden to Finland 3 infantry moved from Sweden to Finland 5 infantry moved from Western Germany to Greater Southern Germany 2 armour and 3 mech_infantrys moved from Amur to Manchuria Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 6 fighters, 5 infantry and 3 tactical_bombers British defend with 1 armour; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 5 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/16 hits, 7.00 expected hits Americans roll dice for 2 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1.67 expected hits 4 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 4 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Casualties for British: 1 armour Battle in Holland Belgium Germans attack with 5 fighters and 3 infantry British defend with 1 artillery Germans roll dice for 5 fighters and 3 infantry in Holland Belgium, round 2 : 4/8 hits, 3.00 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 2 tactical_bombers moved from Normandy Bordeaux to France 1 tactical_bomber moved from Normandy Bordeaux to Germany 3 fighters moved from Normandy Bordeaux to France 2 fighters moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Romania to Yugoslavia 1 aaGun moved from Slovakia Hungary to Poland 1 aaGun moved from Romania to Slovakia Hungary 1 aaGun moved from Romania to Slovakia Hungary 1 bomber moved from Normandy Bordeaux to Western Germany 1 infantry moved from Romania to Yugoslavia Place Units - Germans 1 submarine placed in 113 Sea Zone 8 infantry placed in Western Germany 1 infantry placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Germans regular : 1.00 British regular : -0.33
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@feltmarskal We playing for a Victory City? Axis having 8 on Europe board or 6 on Pacific board, or Allies having the 3 Axis capitals.
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yes we are playing Victory City, i guess i lost the game
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@feltmarskal Not yet, but if the Japs take the the Australian capital then they do win as they’ll have 6 VCs. Just wondered because you evacuated out of Australia and you’ve completely out played me on the Europe side of the board.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Greece to Albania 1 mech_infantry moved from Greece to Bulgaria 1 armour moved from Greece to Bulgaria 1 fighter moved from Turkey to Bulgaria 1 tactical_bomber moved from Turkey to Albania 1 artillery and 13 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 armour, 2 infantry and 5 mech_infantrys moved from Buryatia to Amur Russians take Amur from Germans Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Albania Russians attack with 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Albania, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Albania, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Albania, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Albania, round 5 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Albania, round 6 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Albania, round 6 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Albania 1 tactical_bomber owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bulgaria to Ukraine 1 tactical_bomber moved from Albania to Turkey 1 aaGun, 1 artillery and 7 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Volgograd to Turkey 2 infantry moved from Volgograd to Rostov 8 infantry moved from Kazakhstan to Caucasus 8 infantry moved from Russia to Bryansk 1 artillery and 13 infantry moved from Novgorod to Karelia 8 infantry moved from Archangel to Novgorod 1 aaGun moved from Buryatia to Amur Place Units - Russians 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd Russians undo move 1. 2 infantry and 1 mech_infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 8 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Germans regular : -0,33 Russians regular : -2,50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 3 infantry moved from Queensland to New South Wales 1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales 1 fighter moved from 54 Sea Zone to New South Wales 2 armour, 1 artillery and 3 infantry moved from Shan State to 37 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 39 Sea Zone to 79 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 79 Sea Zone to West India 1 armour, 6 artilleries and 24 infantry moved from India to West India 3 infantry moved from Anhwe to Jehol 1 fighter moved from Anhwe to Jehol Combat - Japanese Battle in West India Japanese attack with 3 armour, 7 artilleries and 27 infantry British defend with 3 aaGuns, 4 artilleries and 25 infantry Japanese roll dice for 3 armour, 7 artilleries and 27 infantry in West India, round 2 : 8/37 hits, 9.50 expected hits UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 25 infantry in West India, round 2 : 7/29 hits, 9.67 expected hits 7 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in West India Japanese roll dice for 3 armour, 7 artilleries and 20 infantry in West India, round 3 : 5/30 hits, 8.33 expected hits UK_Pacific roll dice for 4 artilleries and 20 infantry in West India, round 3 : 6/24 hits, 8.00 expected hits 6 infantry owned by the Japanese and 5 infantry owned by the British lost in West India Japanese roll dice for 3 armour, 7 artilleries and 14 infantry in West India, round 4 : 8/24 hits, 7.33 expected hits UK_Pacific roll dice for 4 artilleries and 15 infantry in West India, round 4 : 12/19 hits, 6.33 expected hits 12 infantry owned by the Japanese and 8 infantry owned by the British lost in West India Japanese roll dice for 3 armour, 7 artilleries and 2 infantry in West India, round 5 : 6/12 hits, 4.50 expected hits UK_Pacific roll dice for 4 artilleries and 7 infantry in West India, round 5 : 3/11 hits, 3.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the British lost in West India Japanese roll dice for 3 armour and 6 artilleries in West India, round 6 : 3/9 hits, 3.50 expected hits UK_Pacific roll dice for 4 artilleries and 1 infantry in West India, round 6 : 2/5 hits, 1.67 expected hits 2 artilleries owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in West India Japanese roll dice for 3 armour and 4 artilleries in West India, round 7 : 2/7 hits, 2.83 expected hits UK_Pacific roll dice for 2 artilleries in West India, round 7 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 artilleries owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 3 armour and 3 artilleries remaining. Battle score for attacker is 9 Casualties for Japanese: 4 artilleries and 27 infantry Casualties for British: 3 aaGuns, 4 artilleries and 25 infantry Battle in New South Wales Japanese attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun, 3 armour, 1 factory_minor, 1 harbour and 2 infantry ANZAC roll AA dice in New South Wales : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 4 artilleries, 1 fighter and 6 infantry in New South Wales, round 2 : 4/11 hits, 3.50 expected hits ANZAC roll dice for 1 aaGun, 3 armour and 2 infantry in New South Wales, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Japanese, 1 armour owned by the ANZAC, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales Japanese roll dice for 4 artilleries, 1 fighter and 4 infantry in New South Wales, round 3 : 2/9 hits, 3.17 expected hits ANZAC roll dice for 2 armour in New South Wales, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 armour owned by the ANZAC lost in New South Wales Japanese captures 12PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter, 4 infantry and 1 tactical_bomber Casualties for ANZAC: 1 aaGun, 3 armour and 2 infantry Battle in Jehol Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Japan 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry moved from Anhwe to Kiangsu 3 mech_infantrys moved from French Indo China to Kiangsi 1 armour and 3 mech_infantrys moved from Yunnan to Kiangsi 1 aaGun moved from Burma to India 1 fighter moved from New South Wales to 54 Sea Zone 4 transports moved from 54 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 destroyers moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 2 fighters placed in Japan 2 destroyers placed in 6 Sea Zone 1 armour and 2 infantry placed in Kiangsu 3 infantry placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -4.67 ANZAC AA : 1.50 ANZAC regular : 0.83 UK_Pacific regular : 1.00
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@feltmarskal That’s 6 VCs in the Pacific, but they still have to be held for a turn to win (sorry if you already know all this).
I find it easiest to keep track of the VC count in the Players tab, doesn’t split the VCs by Europe/Pacific but does enough to keep me aware if the opponent is getting close to winning.
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Completely forgot about the 6 cities, learn all the time.