Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
L21 BM3 Ghostglider vs aagamerz13 (+18)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Buryatia to Amur 2 infantry moved from Rostov to Bryansk 5 infantry moved from Ukraine to Bryansk 7 infantry moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 124 Sea Zone to 117 Sea Zone 1 artillery and 6 infantry moved from Russia to Bryansk 2 infantry moved from Buryatia to Sakha 6 infantry moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 armour and 1 mech_infantry moved from Belarus to Ukraine 2 fighters and 1 tactical_bomber moved from Belarus to Ukraine 2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus Place Units - Russians 2 infantry placed in Novgorod 3 infantry placed in Ukraine 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 2 bombers, 7 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 8/16 hits, 8.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei 2 artilleries and 3 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 2 bombers, 7 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from Kiangsi to 42 Sea Zone 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Marshall Islands to 33 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Manchuria to 19 Sea Zone 3 infantry moved from Manchuria to Jehol 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 carrier and 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Kwangsi to 36 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar Place Units - Japanese 3 transports placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Suiyuyan to Kansu 4 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 3 infantry placed in Sikang 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Suiyuyan to Kansu 4 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 3 infantry placed in Sikang 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer and 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Malta to Alexandria 1 fighter moved from Anglo Egyptian Sudan to Alexandria 1 tactical_bomber moved from 76 Sea Zone to Alexandria 2 artilleries, 1 fighter and 2 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland 1 armour moved from Ethiopia to Italian Somaliland 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 carrier moved from 76 Sea Zone to 81 Sea Zone Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in Italian Somaliland British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Alexandria British attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/8 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Alexandria, round 3 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Alexandria British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Alexandria, round 4 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the Italians lost in Alexandria British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 2 artilleries, 1 fighter and 2 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to French Indo China: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from Normandy Bordeaux to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from Union of South Africa to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 battleship moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from Shan State to Burma Place Units - British 1 destroyer placed in 106 Sea Zone 3 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 28 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : 1.50 Japanese regular : 0.67 Germans AA : -0.17 British regular : -1.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in Cyprus Battle in 96 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win, taking Cyprus from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Greece to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Greece to Romania 1 artillery moved from Greece to Bulgaria 1 aaGun and 1 infantry moved from Northern Italy to France Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in Cyprus Battle in 96 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win, taking Cyprus from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 armour moved from Greece to Romania 2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33
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Please use last map where the fleet in is moved closer to Italy
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 3 fighters moved from Java to India 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 3 fighters moved from Java to India 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 114 Sea Zone, round 2 : 5/10 hits, 5.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 bombers, 3 fighters and 5 tactical_bombers moved from 114 Sea Zone to Western Germany 6 artilleries and 6 infantry moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 3 aaGuns moved from Romania to Eastern Poland 8 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland 1 armour, 5 artilleries and 25 infantry moved from Romania to Bessarabia 1 armour moved from Bessarabia to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland Place Units - Germans 10 mech_infantrys placed in Germany 3 infantry placed in France 1 mech_infantry placed in Western Germany Germans undo move 2. 1 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -0.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Sakha to Siberia 2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Sakha 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 armour, 3 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 4 aaGuns, 3 artilleries and 25 infantry moved from Belarus to Bryansk 2 armour moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 submarine moved from 117 Sea Zone to 103 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 marine moved from Caroline Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Sumatra 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 infantry moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 infantry moved from Yunnan to Burma 2 fighters moved from Kwangsi to Burma 1 bomber moved from Kwangsi to Malaya 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 bomber moved from Kwangsi to Malaya Combat - Japanese Battle in Java Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 39 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Celebes Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Paulau Island 2 bombers moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 2 fighters moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 artillery and 5 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 armour moved from Jehol to Kweichow 1 aaGun moved from Chahar to Suiyuyan Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 fighter, 6 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 4.00 UK_Pacific regular : -2.67 ANZAC regular : -0.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to French West Africa 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 0/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 3 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 carriers moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from French West Africa to Gold Coast Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 1. 1 carrier and 1 destroyer placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 0.33 Neutral_Axis regular : 0.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to French West Africa 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 0/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 3 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 carriers moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from French West Africa to Gold Coast Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 1. 1 carrier and 1 destroyer placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 9 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 tactical_bomber moved from India to 41 Sea Zone 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from Egypt to Tobruk Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tobruk British attack with 1 fighter and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 fighter and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 fighter owned by the British retreated Italians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 armour moved from Italian Somaliland to 76 Sea Zone 1 armour, 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Belgian Congo 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Tobruk to Egypt 1 fighter moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Burma to India 1 tactical_bomber moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Morocco 3 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from United Kingdom to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 airfield placed in Egypt 1 factory_minor placed in Persia 1 infantry placed in United Kingdom British undo move 3. Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 35 PUs Place Units - UK_Pacific 9 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 9 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.50 Italians regular : 0.67 Japanese regular : 0.33 Neutral_Axis regular : 0.00 British regular : 0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Belarus 1 bomber moved from Southern Italy to Belarus Combat - Italians Battle in Belarus Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia 1 aaGun moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Greece to Bulgaria 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 artillery moved from Tobruk to Libya 1 infantry moved from Tunisia to Libya Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33