L21 #2 trulpen (X+12) vs Ghostglider (A) P2V


  • TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 48 Sea Zone to 51 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 7 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to Japan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 48 Sea Zone to 51 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 7 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to Japan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 17

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 carrier, 14 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Scotland
            2 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Eire
            5 fighters and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            4 carriers moved from 113 Sea Zone to 112 Sea Zone
            2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Northwest Persia to Southern Persia
            3 armour and 3 mech_infantrys moved from Northwest Persia to Northeast Persia
                  Germans take Northeast Persia from British
            3 armour and 3 mech_infantrys moved from Northeast Persia to Southern Persia
            2 artilleries and 3 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 bomber moved from Stalingrad to Smolensk
            3 fighters and 1 tactical_bomber moved from Bryansk to Gorky
            1 infantry moved from Samara to Gorky
            1 armour and 1 mech_infantry moved from Urals to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 infantry moved from Kirov to Komi
                  Germans take Komi from Russians
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • I’ll ask this time. Scrambles in z112/Smolensk/Gorky?


  • Wait, might reconsider something.


  • I’ll repost.


  • TripleA Manual Gamesave Post: Germans round 17

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 artillery, 1 carrier, 13 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 unit repaired.
            2 artilleries and 3 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Samara to Gorky
            1 infantry moved from Kirov to Komi
                  Germans take Komi from Russians
            1 armour and 1 mech_infantry moved from Urals to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 bomber moved from Stalingrad to Gorky
            3 fighters and 1 tactical_bomber moved from Bryansk to Gorky
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Scotland
            2 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Eire
            2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            4 carriers moved from 113 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            4 fighters and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            3 armour and 3 mech_infantrys moved from Northwest Persia to Northeast Persia
                  Germans take Northeast Persia from British
            3 armour and 3 mech_infantrys moved from Northeast Persia to Southern Persia
            1 artillery and 1 infantry moved from Northwest Persia to Southern Persia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Nah, wasn’t right still. Redoing.


  • no scramble, thanks


  • @ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:

    no scramble, thanks

    Ok, the only difference is that I think I’ll go in with the whole army into Smolensk.


  • still no scramble then :-)


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 artillery, 1 carrier, 13 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 unit repaired.
            2 artilleries and 3 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Samara to Gorky
            1 infantry moved from Kirov to Komi
                  Germans take Komi from Russians
            1 armour and 1 mech_infantry moved from Urals to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 bomber moved from Stalingrad to Gorky
            3 fighters and 1 tactical_bomber moved from Bryansk to Gorky
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Scotland
            2 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Eire
            2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            4 carriers moved from 113 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            4 fighters and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            3 armour and 3 mech_infantrys moved from Northwest Persia to Northeast Persia
                  Germans take Northeast Persia from British
            3 armour and 3 mech_infantrys moved from Northeast Persia to Southern Persia
            1 artillery and 1 infantry moved from Northwest Persia to Southern Persia
            3 infantry moved from Southern Belarus to Smolensk
            4 armour, 25 artilleries, 52 infantry and 4 mech_infantrys moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Eire
            Battle in Scotland
            Battle in Southern Persia
                Germans attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Southern Persia, round 2 : 3/8 hits, 3,17 expected hits
                    Americans roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Persia
                Germans win, taking Eire from British, taking Scotland from British, taking Southern Persia from Americans with 3 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Gorky
                Germans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Gorky, round 2 : 3/6 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Gorky
                Germans win, taking Gorky from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 4 armour, 27 artilleries, 59 infantry and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 27 artilleries, 59 infantry and 4 mech_infantrys in Smolensk, round 2 : 23/94 hits, 26,67 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 4 armour, 27 artilleries, 59 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Smolensk
            1 infantry moved from Leningrad to Vologda
            1 infantry moved from Leningrad to Novgorod
            3 fighters moved from Gorky to Leningrad
            1 tactical_bomber moved from Gorky to Leningrad
            1 bomber moved from Gorky to Northwest Persia
            1 aaGun, 2 artilleries and 2 infantry moved from Southern Caucasus to Northwest Persia
            4 infantry moved from Northern Caucasus to Southern Caucasus
            1 infantry moved from Stalingrad to Samara
            1 infantry moved from Stalingrad to Tambov
            2 artilleries moved from Tambov to Kursk
            1 infantry moved from Kursk to Bryansk
            3 artilleries moved from Ukraine to Kursk
            1 artillery moved from Stalingrad to Rostov
            1 infantry moved from Leningrad to Northern Belarus
            3 infantry moved from Eastern Poland to Southern Belarus
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 submarines moved from 115 Sea Zone to 112 Sea Zone
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 fighter moved from Alexandria to 96 Sea Zone
            1 infantry moved from Libya to Tobruk
            1 tactical_bomber moved from Southern Italy to Yugoslavia
            1 tactical_bomber moved from Western Germany to Yugoslavia
            1 fighter moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to Yugoslavia
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Alexandria to Greece
            3 artilleries and 13 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Southern France to France
    
        Place Units - Germans
            1 carrier and 2 transports placed in 115 Sea Zone
            1 tactical_bomber placed in 115 Sea Zone
            1 airfield placed in Northwest Persia
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Leningrad
            3 infantry placed in Stalingrad
            3 infantry placed in Southern Caucasus
            2 infantry placed in Yugoslavia
            1 marine placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,4,1,5,5,6,1,6
            Germans collect 80 PUs (2 lost to blockades); end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 88 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 92 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : -1,00
    Germans regular : -3,67
    

    Savegame


  • @ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:

    still no scramble then :-)

    Hehe, gotcha!


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            2 artilleries and 2 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Penza to Saratov
            1 fighter and 1 tactical_bomber moved from Russia to Saratov
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 infantry moved from Russia to Gorky
            2 infantry moved from Russia to Samara
            1 armour moved from Russia to Samara
            1 armour moved from Russia to Samara
    
        Combat - Russians
            Battle in Saratov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Saratov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Saratov
                Russians win, taking Saratov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Gorky
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Gorky, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 armour, 2 artilleries and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries and 5 infantry in Samara, round 2 : 1/9 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Saratov to Russia
            1 infantry moved from Russia to Yaroslavl
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 17

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 17
    
        Combat Move - Japanese
            3 carriers, 2 cruisers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 21 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 20 Sea Zone
            1 cruiser moved from 35 Sea Zone to 21 Sea Zone
            1 cruiser moved from 21 Sea Zone to 20 Sea Zone
            4 submarines moved from 21 Sea Zone to 20 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 carrier and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            3 carriers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone
            3 carriers and 2 destroyers moved from 21 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 fighter moved from Guam to 22 Sea Zone
            2 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Guam to 23 Sea Zone
            1 fighter moved from Guam to 23 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
            1 fighter moved from 21 Sea Zone to 22 Sea Zone
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to z20?


  • scramble from z20 to z22, if that was what you meant… yes please


  • Yep, that was what I meant. Will do.


  • TripleA Manual Gamesave Post: Japanese round 17

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 17
    
        Combat Move - Japanese
            3 carriers, 2 cruisers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 21 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 20 Sea Zone
            1 cruiser moved from 35 Sea Zone to 21 Sea Zone
            1 cruiser moved from 21 Sea Zone to 20 Sea Zone
            4 submarines moved from 21 Sea Zone to 20 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 carrier and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            3 carriers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone
            3 carriers and 2 destroyers moved from 21 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 fighter moved from Guam to 22 Sea Zone
            2 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Guam to 23 Sea Zone
            1 fighter moved from Guam to 23 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
            1 fighter moved from 21 Sea Zone to 22 Sea Zone
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Americans scrambles 1 units out of 20 Sea Zone to defend against the attack in 22 Sea Zone
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters, 2 submarines and 1 tactical_bomber
                Americans defend with 1 carrier and 1 fighter
                    Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    

    Savegame


  • 2 hits. I guess you sink the ac?

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