manual save on files and send
Gaza v Stough
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Tobruk to Tunisia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 destroyer and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 armour moved from Albania to Slovakia Hungary Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 10 PUs (4 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
French regular : 1.17 Italians regular : -1.17 British regular : -1.00
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Morocco to Algeria 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Morocco to Algeria 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
@gazza said in Gaza v Stough:
Savegame
Nice playing with you btw. I hear you about being busy. These next 6 weeks are going to be rough for me.
Good game so far. I like how quick you are in getting turns out. I may not be able to keep up the pace.
I didn’t realize the US could go in Japanese waters- makes sense though. And I should have left a destroyer or something.
We’ll see if I can still load my guys if we aren’t at war.
I’ve been taking chances and getting lucky… so far.
-
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 factory_minor, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 3 artilleries moved from Poland to Baltic States 14 infantry moved from Poland to Baltic States 6 mech_infantrys moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 7 infantry moved from Finland to Karelia 5 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece
Combat Hit Differential Summary :
-
Scramble in SZ109?
-
Hey, maybe I’m wrong, but I think the rules states that while the US is neutral it can not move any units into SZ that are adjacent to Japanese territory.
If this is correct. Feel free to reposition your sub in SZ 6
and your destroyer in SZ 37 and where you please. during Russia’s turn (you can use the edit function) -
@stough its okay just post when you can I’m in no rush
-
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 factory_minor, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 3 artilleries moved from Poland to Baltic States 14 infantry moved from Poland to Baltic States 6 mech_infantrys moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 7 infantry moved from Finland to Karelia 5 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece
Combat Hit Differential Summary :
-
@gazza I thought it was just on the European map . but that’s fine I’ve moved the sub.
-
@gazza and no scramble
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 factory_minor, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 3 artilleries moved from Poland to Baltic States 14 infantry moved from Poland to Baltic States 6 mech_infantrys moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 7 infantry moved from Finland to Karelia 5 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece Combat - Germans Battle in Greece Germans attack with 2 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 2 armour and 5 infantry in Greece, round 2 : 3/7 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 2 armour and 4 infantry in Greece, round 3 : 3/6 hits, 1.67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 97 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 carrier, 1 cruiser and 1 destroyer Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 1 fighter Casualties for British: 1 carrier, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers British defend with 1 battleship and 1 transport Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 battleship and 1 transport Battle in Karelia Germans attack with 7 infantry Russians defend with 1 infantry Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys in Baltic States, round 2 : 9/24 hits, 5.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Poland to Baltic States 2 artilleries and 8 infantry moved from Yugoslavia to Romania 1 bomber, 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium 1 bomber moved from Holland Belgium to Western Germany 1 submarine moved from 106 Sea Zone to 123 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from France to Western Germany 4 mech_infantrys moved from France to Germany 5 armour moved from France to Germany Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 1 factory_minor placed in Yugoslavia 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -0.67 Russians regular : -0.33 Germans regular : 8.00 British regular : 0.17
-
It was such a good move on your part- I’m already worried, but yes, you’ll have to move both boats away from any water adjacent to territory that is Japanese.
-
@stough Malaya i would put the India destroyer there . if that’s okay ill move the us destroyer to Australia
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 5 infantry moved from Novgorod to Belarus 2 artilleries moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 armour moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern Poland to Belarus Place Units - Russians 3 infantry placed in Ukraine 2 infantry placed in Novgorod 1 fighter and 4 infantry placed in Russia Russians undo move 2. 1 infantry placed in Novgorod Russians undo move 3. 2 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -0.33
-
That sounds fine. And no worries about where to move them.
I tend to be rather clueless as the Allies in the Pac, so I tend to put my US sub and des in SZ 54 for my first move. I’m just trying to save as much stuff as possible as the USA in the pac in rd 1; but I would hardly call myself a model to be following.
I’m trying to think where my opponents have placed them- I think the same, but you’d have to check.
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Anhwe to Kweichow 1 artillery moved from Hunan to Yunnan 2 infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 5 tactical_bombers moved from Kwangsi to Szechwan 2 bombers moved from Kwangsi to Szechwan 8 fighters moved from Kwangsi to Szechwan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Siberia Battle in Szechwan Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in Szechwan, round 2 : 7/15 hits, 8.67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 2.33 expected hits 2 fighters owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win, taking Siberia from Russians with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 2 fighters Casualties for Chinese: 1 fighter and 5 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 4 fighters moved from Szechwan to Kwangsi 3 tactical_bombers moved from Szechwan to Kwangsi 2 bombers moved from Szechwan to Kwangsi 3 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 aaGun moved from Jehol to Chahar 5 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 4 infantry moved from Manchuria to Jehol 1 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 2 fighters moved from Szechwan to Hunan 2 tactical_bombers moved from Szechwan to Hunan 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from Yunnan to 36 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone 1 carrier moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone Place Units - Japanese 2 infantry placed in Kiangsu 1 factory_minor placed in Shantung 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.50
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Non Combat Move - Americans Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Americans undo move 2. Americans undo move 1. 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in 101 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :