• @gazza said in Gaza v Stough:

    Savegame

    Nice playing with you btw. I hear you about being busy. These next 6 weeks are going to be rough for me.

    Good game so far. I like how quick you are in getting turns out. I may not be able to keep up the pace.

    I didn’t realize the US could go in Japanese waters- makes sense though. And I should have left a destroyer or something.

    We’ll see if I can still load my guys if we aren’t at war.

    I’ve been taking chances and getting lucky… so far.


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 factory_minor, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            3 artilleries moved from Poland to Baltic States
            14 infantry moved from Poland to Baltic States
            6 mech_infantrys moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            7 infantry moved from Finland to Karelia
            5 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble in SZ109?


  • Hey, maybe I’m wrong, but I think the rules states that while the US is neutral it can not move any units into SZ that are adjacent to Japanese territory.

    If this is correct. Feel free to reposition your sub in SZ 6
    and your destroyer in SZ 37 and where you please. during Russia’s turn (you can use the edit function)


  • @stough its okay just post when you can I’m in no rush


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 factory_minor, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            3 artilleries moved from Poland to Baltic States
            14 infantry moved from Poland to Baltic States
            6 mech_infantrys moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            7 infantry moved from Finland to Karelia
            5 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
    

    Combat Hit Differential Summary :

    Savegame


  • @gazza I thought it was just on the European map . but that’s fine I’ve moved the sub.


  • @gazza and no scramble


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 factory_minor, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            3 artilleries moved from Poland to Baltic States
            14 infantry moved from Poland to Baltic States
            6 mech_infantrys moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            7 infantry moved from Finland to Karelia
            5 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour and 5 infantry in Greece, round 2 : 3/7 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour and 4 infantry in Greece, round 3 : 3/6 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
            Battle in 109 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
                    British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 battleship and 1 transport
            Battle in Karelia
                Germans attack with 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys in Baltic States, round 2 : 9/24 hits, 5.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Poland to Baltic States
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            1 bomber, 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            1 bomber moved from Holland Belgium to Western Germany
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            1 bomber, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 artillery moved from France to Western Germany
            4 mech_infantrys moved from France to Germany
            5 armour moved from France to Germany
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 factory_minor placed in Yugoslavia
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : -0.67
    Russians regular : -0.33
    Germans regular : 8.00
    British regular : 0.17
    

    Savegame


  • It was such a good move on your part- I’m already worried, but yes, you’ll have to move both boats away from any water adjacent to territory that is Japanese.


  • @stough Malaya i would put the India destroyer there . if that’s okay ill move the us destroyer to Australia


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Russia to Eastern Poland
            1 fighter moved from Russia to Eastern Poland
            1 fighter moved from Novgorod to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            5 infantry moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Belarus
            1 fighter moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern Poland to Belarus
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 infantry placed in Novgorod
            1 fighter and 4 infantry placed in Russia
            Russians undo move 2.
            1 infantry placed in Novgorod
            Russians undo move 3.
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : -0.33
    

    Savegame


  • That sounds fine. And no worries about where to move them.

    I tend to be rather clueless as the Allies in the Pac, so I tend to put my US sub and des in SZ 54 for my first move. I’m just trying to save as much stuff as possible as the USA in the pac in rd 1; but I would hardly call myself a model to be following.

    I’m trying to think where my opponents have placed them- I think the same, but you’d have to check.


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Anhwe to Kweichow
            1 artillery moved from Hunan to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 armour moved from French Indo China to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            5 tactical_bombers moved from Kwangsi to Szechwan
            2 bombers moved from Kwangsi to Szechwan
            8 fighters moved from Kwangsi to Szechwan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Siberia
            Battle in Szechwan
                Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in Szechwan, round 2 : 7/15 hits, 8.67 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 2.33 expected hits
                    2 fighters owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win, taking Siberia from Russians with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 fighters
                Casualties for Chinese: 1 fighter and 5 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Szechwan to Kwangsi
            3 tactical_bombers moved from Szechwan to Kwangsi
            2 bombers moved from Szechwan to Kwangsi
            3 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 aaGun moved from Jehol to Chahar
            5 infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Chahar
            4 infantry moved from Manchuria to Jehol
            1 infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            2 fighters moved from Szechwan to Hunan
            2 tactical_bombers moved from Szechwan to Hunan
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            4 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 33 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 battleship moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
            1 carrier moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser moved from 33 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            2 infantry placed in Kiangsu
            1 factory_minor placed in Shantung
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            1 carrier and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Szechwan
            2 infantry moved from Kansu to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            1 carrier and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Szechwan
            2 infantry moved from Kansu to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_upgrade and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            3 infantry moved from Burma to Yunnan
            4 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from India to Yunnan
            2 fighters moved from India to Yunnan
            2 infantry moved from Shan State to Yunnan
            1 armour moved from Egypt to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 fighters moved from Malta to 96 Sea Zone
            1 bomber moved from Malta to 96 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            2 fighters moved from 96 Sea Zone to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 tactical_bomber moved from Malta to Alexandria
            1 bomber moved from 96 Sea Zone to Kenya
            1 fighter moved from Quebec to Iceland
            1 infantry moved from Ontario to Quebec
            1 artillery moved from Ontario to Quebec
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 armour moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/14 hits, 3.83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Kenya
                British attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Kenya, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kenya to Anglo Egyptian Sudan
            2 fighters moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Egypt: 1 factory_minor
            EDIT: Changing PUs for British from 2 to 10
            EDIT: Turning off Edit Mode
            1 transport placed in 71 Sea Zone
            1 artillery placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,5,2,3,5,4
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
            Units Change Ownership
                Some Units in India change ownership: 5 infantry
                Some Units in 37 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Japanese regular : -1.50
    British regular : 1.33
    

    Savegame


  • @stough its okay I’ve not played for a few years so I’m a bit rusty.


  • @gazza I’ve edited this i bought a major by mistake .I’ve changed it to a minor and put it in Egypt. so I have to 8 pounds back in the uk . sorry for the mistake


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from Tunisia to Algeria
            1 mech_infantry moved from Tunisia to Algeria
            1 artillery moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.83 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Algeria
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 3 : 1/4 hits, 1.83 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Tobruk to Libya
            3 infantry moved from Tobruk to Libya
            2 infantry moved from Albania to Yugoslavia
            1 armour moved from Southern France to Yugoslavia
            4 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern France to Northern Italy
            1 cruiser moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Italians regular : -1.67
    

    Savegame

Suggested Topics

  • 1
  • 3
  • 6
  • 58
  • 131
  • 138
  • 66
  • 68
Axis & Allies Boardgaming Custom Painted Miniatures

17

Online

17.8k

Users

40.5k

Topics

1.8m

Posts