@Trout Hello, this is where we will post our turns! :)
VampyreLayer (Ax) vs Enigma (Al)
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@vampyrelayer For syv sytten da, det var tæt på! Den var endda mere end 50/50 i din favør. Godt jeg ramte 2 i 1. runde. Jeg var da også lidt for letsindig - 5 destroyere var jo ikke engang nok, da du havde ubåden… Jeg ville egentlig have brugt en destroyer fra Egypten til at tage u-båden ud - det var først i sidste øjeblik jeg valgte at lande en tac i Egypten. Har ikke været nok opmærksom, da du købte den 3. bomber…
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Tobruk to Alexandria 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 4 fighters, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Tobruk to Alexandria 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 4 fighters, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 12 armour moved from Bryansk to Novgorod 7 mech_infantrys moved from Bryansk to Novgorod 1 infantry moved from Smolensk to Russia 3 armour moved from Ukraine to Russia 3 armour moved from Volgograd to Russia 11 artilleries moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 2 armour moved from Bryansk to Novgorod 1 armour moved from Bryansk to Russia 1 armour moved from Bryansk to Russia 16 infantry moved from Bryansk to Russia 3 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Germans attack with 3 submarines Russians defend with 1 cruiser and 1 submarine 3 submarines owned by the Germans submerged Battle in Holland Belgium Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 3 infantry Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3,17 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium Germans winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining, taking Holland Belgium from British with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 3 infantry Battle in Russia Germans attack with 10 armour, 11 artilleries and 17 infantry Russians defend with 1 airfield, 1 factory_major and 4 infantry Germans roll dice for 10 armour, 11 artilleries and 17 infantry in Russia, round 2 : 13/38 hits, 13,33 expected hits Russians roll dice for 4 infantry in Russia, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 7PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 11 artilleries and 16 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Novgorod Germans attack with 14 armour and 7 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 5 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 14 armour and 7 mech_infantrys in Novgorod, round 2 : 10/21 hits, 8,17 expected hits Russians roll dice for 1 aaGun, 5 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 4/12 hits, 4,83 expected hits 1 aaGun owned by the British, 2 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 4 mech_infantrys owned by the Germans, 1 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in Novgorod Germans roll dice for 14 armour and 3 mech_infantrys in Novgorod, round 3 : 6/17 hits, 7,50 expected hits Russians roll dice for 3 armour in Novgorod, round 3 : 2/3 hits, 1,50 expected hits 3 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 14 armour and 1 mech_infantry remaining. Battle score for attacker is 36 Casualties for Germans: 6 mech_infantrys Casualties for Americans: 5 armour, 1 artillery, 2 infantry and 3 mech_infantrys Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Rostov 3 infantry moved from Bryansk to Russia 3 aaGuns moved from Bryansk to Russia 5 fighters and 5 tactical_bombers moved from Bryansk to Germany 10 infantry moved from Western Germany to France 4 artilleries moved from Western Germany to France 1 artillery moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany 2 infantry moved from Poland to Germany 4 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 bombers moved from Holland Belgium to Western Germany 1 armour moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Western Germany to France 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 infantry placed in Volgograd 3 artilleries placed in France 7 armour and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,6,3 Germans collect 53 PUs (2 lost to blockades); end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 0,83 British regular : 1,00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 2 armour and 1 mech_infantry moved from Samara to Sikang Russians take Kazakhstan from Germans Chinese take Sikang from Japanese 2 armour and 2 mech_infantrys moved from Samara to Tsinghai Chinese take Tsinghai from Japanese 4 infantry moved from Samara to Novosibirsk 1 artillery moved from Samara to Tambov 2 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 38 infantry moved from Samara to Volgograd Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Novosibirsk Russians attack with 4 infantry Japanese defend with 1 mech_infantry Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 38 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 38 infantry in Volgograd, round 2 : 4/38 hits, 6,33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 37 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Samara to Volgograd 1 aaGun moved from Samara to Kazakhstan 1 infantry moved from Samara to Vologda Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,67 Russians regular : -3,83
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 9 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 3 carriers moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Malaya to 21 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC Combat - Japanese
Combat Hit Differential Summary :
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@Enigma Scramble?
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@vampyrelayer Nope
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 9 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 3 carriers moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Malaya to 21 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 2 bombers, 3 carriers, 1 destroyer, 2 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 2 bombers, 3 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Guam Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 2 fighters Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 3/6 hits, 3,00 expected hits Americans roll dice for 2 fighters in Guam, round 2 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry Casualties for Americans: 2 fighters Battle in Kwangtung Japanese attack with 2 armour and 1 mech_infantry Americans defend with 1 harbour and 1 mech_infantry Japanese roll dice for 2 armour and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 2 mech_infantrys moved from Shantung to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 6 armour moved from Kiangsu to Kweichow 2 fighters moved from Guam to 21 Sea Zone 2 tactical_bombers moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone 2 bombers moved from 21 Sea Zone to Japan 1 bomber moved from 55 Sea Zone to Malaya 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to India 1 artillery moved from Manchuria to Amur Place Units - Japanese 3 armour placed in India 3 armour placed in Shantung 3 armour placed in Kiangsu 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : -0,83 ANZAC regular : 0,33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Normandy Bordeaux to Southern France 4 infantry moved from Normandy Bordeaux to Southern France 2 bombers moved from United Kingdom to Southern France 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 1 carrier moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Denmark Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 2 artilleries, 2 bombers and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 2 artilleries, 2 bombers and 4 infantry in Southern France, round 2 : 5/8 hits, 3,00 expected hits Italians roll dice for 6 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern France, round 3 : 4/6 hits, 2,67 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Italians: 6 infantry Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 bomber moved from Egypt to Norway 2 bombers moved from Southern France to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to 91 Sea Zone 1 aaGun and 3 armour moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 3 armour and 4 transports moved from 110 Sea Zone to 112 Sea Zone 3 armour moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 mech_infantry moved from Norway to Vyborg 1 mech_infantry moved from Norway to Karelia 1 mech_infantry moved from Norway to Finland 2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 aaGun moved from Eastern United States to Central United States 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 5 infantry placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Finland Americans undo move 5. 2 infantry placed in Norway 3 armour placed in Finland 1 destroyer placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western United States Americans undo move 2. Americans undo move 5. 2 armour and 1 infantry placed in Finland 2 armour and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,33 Italians regular : -0,33 Germans regular : 0,00
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 2 destroyers moved from 110 Sea Zone to 113 Sea Zone 3 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from 110 Sea Zone to 113 Sea Zone Combat - British
Combat Hit Differential Summary :
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@enigma Scramble?
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@Enigma nope
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Normandy Bordeaux to Southern France 4 infantry moved from Normandy Bordeaux to Southern France 2 bombers moved from United Kingdom to Southern France 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 1 carrier moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Denmark Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 2 artilleries, 2 bombers and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 2 artilleries, 2 bombers and 4 infantry in Southern France, round 2 : 5/8 hits, 3,00 expected hits Italians roll dice for 6 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern France, round 3 : 4/6 hits, 2,67 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Italians: 6 infantry Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 bomber moved from Egypt to Norway 2 bombers moved from Southern France to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to 91 Sea Zone 1 aaGun and 3 armour moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 3 armour and 4 transports moved from 110 Sea Zone to 112 Sea Zone 3 armour moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 mech_infantry moved from Norway to Vyborg 1 mech_infantry moved from Norway to Karelia 1 mech_infantry moved from Norway to Finland 2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 aaGun moved from Eastern United States to Central United States 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 5 infantry placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Finland Americans undo move 5. 2 infantry placed in Norway 3 armour placed in Finland 1 destroyer placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western United States Americans undo move 2. Americans undo move 5. 2 armour and 1 infantry placed in Finland 2 armour and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 2 destroyers moved from 110 Sea Zone to 113 Sea Zone 3 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from 110 Sea Zone to 113 Sea Zone Combat - British Battle in 113 Sea Zone British attack with 2 destroyers, 4 fighters and 1 tactical_bomber; Russians loiter and taunt Germans defend with 3 submarines British roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 destroyer owned by the British and 3 submarines owned by the Germans lost in 113 Sea Zone British win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 destroyer Casualties for Germans: 3 submarines Non Combat Move - British 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 1 tactical_bomber moved from 113 Sea Zone to Norway 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Malta to Egypt 3 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 4 artilleries and 11 infantry moved from Eastern Persia to Persia 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Alexandria to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Volgograd 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 armour, 1 artillery and 2 infantry placed in United Kingdom 3 infantry placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,33 Italians regular : -0,33 Germans regular : 0,50 British regular : 1,67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 2 fighters moved from France to Southern France 2 fighters moved from Southern Italy to Southern France 1 tactical_bomber moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/9 hits, 4,00 expected hits Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 2 artilleries and 2 infantry Non Combat Move - Italians 4 fighters moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,4,2,3 Italians collect 2 PUs (11 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Italians regular : 0,00
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 1,67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 1,67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Denmark 3 infantry moved from Russia to Tambov 2 bombers moved from Western Germany to Tambov 1 artillery and 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 4 armour moved from Russia to Vologda 1 armour moved from Novgorod to Karelia 1 armour moved from Novgorod to Vyborg 1 infantry moved from Russia to Tambov Combat - Germans Battle in Karelia Germans attack with 1 armour Americans defend with 1 mech_infantry Germans roll dice for 1 armour in Karelia, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Karelia Russians win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Americans: 1 mech_infantry Battle in Vyborg Germans attack with 1 armour Americans defend with 1 mech_infantry Germans roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Vyborg Russians win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Americans: 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Denmark Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 2 bombers and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 bombers and 4 infantry in Tambov, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans roll dice for 2 bombers and 2 infantry in Tambov, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Samara Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 4 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 armour and 1 infantry in Vologda, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Tambov to Russia 1 aaGun moved from Russia to Vologda 1 armour moved from Russia to Vologda 5 armour moved from Russia to Bryansk 12 armour moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Archangel 2 fighters and 2 tactical_bombers moved from Germany to Bryansk 1 tactical_bomber moved from Denmark to Germany 1 fighter moved from Denmark to Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from France to Germany 6 mech_infantrys moved from Western Germany to Poland 3 artilleries moved from France to Western Germany 2 armour moved from Western Germany to Germany 5 armour moved from Western Germany to Poland 1 fighter moved from Germany to Western Germany 1 tactical_bomber moved from Germany to Western Germany Place Units - Germans 10 infantry placed in Western Germany 6 infantry placed in Germany 3 artilleries placed in Russia 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 artillery placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,1,3,4 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : 1,33 Germans regular : 1,83
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 2 infantry moved from Volgograd to Rostov 3 infantry moved from Volgograd to Samara 1 mech_infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 mech_infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Novosibirsk to Kansu Chinese take Kansu from Japanese 2 fighters moved from Eastern Persia to Rostov 2 fighters and 1 tactical_bomber moved from Eastern Persia to Samara Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Samara, round 2 : 6/7 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 fighters moved from Samara to Volgograd 1 tactical_bomber moved from Samara to Volgograd 2 fighters moved from Rostov to Volgograd 1 aaGun moved from Kazakhstan to Volgograd 2 armour moved from Tsinghai to Volgograd 1 mech_infantry moved from Tsinghai to Volgograd 2 armour moved from Sikang to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 4,33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Guam to 21 Sea Zone 1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 submarine moved from 19 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 submarine moved from 21 Sea Zone to 35 Sea Zone 3 carriers moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 21 Sea Zone to Philippines 3 tactical_bombers moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 battleships moved from 37 Sea Zone to 42 Sea Zone 3 carriers moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Japan to 20 Sea Zone 1 bomber moved from 20 Sea Zone to 43 Sea Zone 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 5 armour moved from Kweichow to Shensi 4 mech_infantrys moved from Kweichow to Shensi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 1 armour, 3 fighters and 3 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll AA dice in Philippines : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Philippines, round 2 : 4/7 hits, 4,00 expected hits Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Philippines, round 2 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 aaGun owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 airfield and 1 infantry; Americans defend with 1 infantry Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 3/7 hits, 3,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the Americans lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Szechwan, round 5 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Szechwan Chinese win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Japanese attack with 5 armour and 4 mech_infantrys Russians defend with 1 mech_infantry Japanese roll dice for 5 armour and 4 mech_infantrys in Shensi, round 2 : 2/9 hits, 3,17 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 artillery moved from Amur to Siberia 2 armour moved from Kwangtung to Yunnan 3 armour moved from Kiangsu to Kweichow 3 armour moved from Shantung to Hopei 3 armour moved from India to West India 1 infantry moved from India to West India 2 fighters moved from Java to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 1 bomber moved from 43 Sea Zone to Malaya 1 bomber moved from 55 Sea Zone to Malaya 2 fighters moved from Philippines to 35 Sea Zone 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in India 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 artillery and 2 fighters placed in Malaya 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 0,00 Japanese regular : -3,50 Americans AA : -0,50 ANZAC regular : 1,00