L21 #1 wheatbeer (X) vs trulpen (A+20) BM3


  • @wheatbeer said in L21 #1 wheatbeer (X) vs trulpen (A+20) BM3:

    Edited in Russia to reflect orginal dice

    It’s good.


  • You could’ve done a different attack in Algeria though, since your sb was relieved. Like 1-2 inf instead of 1 inf, 1 tank. It’s ok if you want to change that. You can look at it during G.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 aaGun and 3 infantry moved from Queensland to New South Wales
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Shensi to India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    The bomber started the turn in Berlin, so it would only have the option to land in Tunisia, which wouldn’t be safe.


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 aaGun and 3 infantry moved from Queensland to New South Wales
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Shensi to India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 77 Sea Zone
            1 fighter moved from United Kingdom to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @wheatbeer said in L21 #1 wheatbeer (X) vs trulpen (A+20) BM3:

    The bomber started the turn in Berlin, so it would only have the option to land in Tunisia, which wouldn’t be safe.

    Ah, I see. Thought it started in Rome, but now that you say it, I remember it was in Berlin.

  • '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            3 mech_infantrys moved from Belarus to Rostov
            2 bombers moved from Eastern Poland to Rostov
            1 infantry moved from Belarus to Smolensk
            1 tactical_bomber moved from 115 Sea Zone to Smolensk
            1 tactical_bomber moved from Eastern Poland to Rostov
            1 tactical_bomber moved from Eastern Poland to Smolensk
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Smolensk to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            17 artilleries and 27 infantry moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Bessarabia to Ukraine
            4 mech_infantrys moved from Western Germany to Northern Italy
            2 fighters moved from Normandy Bordeaux to Southern Italy
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 112 Sea Zone
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 1 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            8 armour and 9 mech_infantrys moved from Belarus to Bryansk
            2 bombers moved from Rostov to Novgorod
            7 infantry moved from Vyborg to Novgorod
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Western Germany to Northern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
            1 armour and 3 mech_infantrys moved from Western Germany to Poland
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
            1 aaGun moved from Novgorod to Belarus
            2 artilleries and 1 infantry moved from Novgorod to Belarus
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            2 infantry placed in Western Germany
            1 armour and 7 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Tambov to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Samara to Volgograd
            2 armour and 2 mech_infantrys moved from Tambov to Russia
            1 artillery moved from Tambov to Russia
            1 infantry moved from Samara to Kazakhstan
            2 aaGuns, 3 artilleries and 40 infantry moved from Tambov to Russia
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,33
    

    Savegame

  • '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to Shan State
            1 bomber moved from Philippines to Shan State
            1 bomber moved from Philippines to Shan State
            1 infantry moved from Hunan to Yunnan
            2 tactical_bombers moved from Szechwan to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers and 1 fighter
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 fighter in Shan State, round 2 : 2/3 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 5 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 aaGun and 4 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Jehol to Korea
            1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 armour moved from Jehol to Korea
            2 armour and 4 mech_infantrys moved from Jehol to Hunan
            2 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from Shan State to Kwangsi
            1 fighter moved from Shan State to Kwangsi
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            1 armour moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Szechwan
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Philippines to Japan
            2 tactical_bombers moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Philippines to Japan
            1 fighter moved from Japan to Korea
    
        Place Units - Japanese
            10 infantry placed in Japan
            1 armour and 7 mech_infantrys placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.17
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 3 mech_infantrys moved from Morocco to Algeria
            2 fighters moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 bomber moved from Morocco to Crete
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Crete
            1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Battle in Greece
            Battle in Paulau Island
            Battle in Crete
                Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Crete, round 2 : 3/4 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Crete
                Americans win, taking 22 Sea Zone from Japanese, taking Greece from Italians, taking Paulau Island from Japanese, taking Crete from Italians with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Algeria
                Americans attack with 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys
                Italians defend with 1 armour and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys in Algeria, round 2 : 2/8 hits, 2,33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Algeria to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Morocco to Algeria
            1 bomber moved from Crete to Syria
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 33 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Western United States to Wake Island
            2 destroyers moved from 96 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Italians regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            10 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            3 submarines moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            3 fighters moved from Gibraltar to 92 Sea Zone
            2 fighters moved from 96 Sea Zone to 92 Sea Zone
            1 bomber moved from Egypt to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 battleship moved from 98 Sea Zone to 92 Sea Zone
            1 battleship moved from 96 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 2 battleships, 1 bomber, 1 destroyer, 8 fighters, 3 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 2 submarines
                    British roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 2 battleships, 1 bomber, 1 destroyer, 8 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/13 hits, 7,00 expected hits
    

    Combat Hit Differential Summary :

    British regular : -3,00
    

    Savegame


  • 5 hits in z92. Dmg bs, but 4 more casualties. Keep a des or no?

  • '17

    Yup, I’ll save one destroyer.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 3 mech_infantrys moved from Morocco to Algeria
            2 fighters moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 bomber moved from Morocco to Crete
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Crete
            1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Battle in Greece
            Battle in Paulau Island
            Battle in Crete
                Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Crete, round 2 : 3/4 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Crete
                Americans win, taking 22 Sea Zone from Japanese, taking Greece from Italians, taking Paulau Island from Japanese, taking Crete from Italians with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Algeria
                Americans attack with 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys
                Italians defend with 1 armour and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys in Algeria, round 2 : 2/8 hits, 2,33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Algeria to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Morocco to Algeria
            1 bomber moved from Crete to Syria
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 33 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Western United States to Wake Island
            2 destroyers moved from 96 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            10 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 submarines moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            3 fighters moved from Gibraltar to 92 Sea Zone
            2 fighters moved from 96 Sea Zone to 92 Sea Zone
            1 bomber moved from Egypt to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 battleship moved from 98 Sea Zone to 92 Sea Zone
            1 battleship moved from 96 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 2 battleships, 1 bomber, 1 destroyer, 8 fighters, 3 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 2 submarines
                    British roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 2 battleships, 1 bomber, 1 destroyer, 8 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/13 hits, 7,00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 destroyers in 92 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                Units damaged: 2 battleships owned by the British
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 submarines owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
                    British roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 2 battleships, 1 bomber, 1 destroyer, 8 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 7/13 hits, 7,00 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 92 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
                British win with 2 battleships, 1 bomber, 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 60
                Casualties for British: 2 submarines
                Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 2 submarines
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier and 3 cruisers moved from 96 Sea Zone to 99 Sea Zone
            2 mech_infantrys moved from Egypt to Syria
            1 armour and 1 infantry moved from Morocco to Algeria
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            3 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Trans-Jordan to Syria
            1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 fighters moved from 92 Sea Zone to United Kingdom
            1 fighter moved from 92 Sea Zone to 99 Sea Zone
            1 fighter moved from 92 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Algeria
            3 fighters moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 92 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Burma to Shan State
            2 aaGuns and 7 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 transport moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 infantry and 1 mech_infantry placed in Quebec
            1 destroyer placed in 110 Sea Zone
            2 submarines placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Italians regular : -0,67
    British regular : -2,67
    

    Savegame


  • US sub in z91 hadn’t moved, but was supposed to go to z105.

  • '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Southern Italy to Rostov
            2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Libya
                Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 3/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Novgorod
            1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Italians collect 13 PUs (5 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.17
    Russians regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from New South Wales to 33 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 22 Sea Zone to 33 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 aaGun and 6 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Morocco to Greece
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 77 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Archangel to Vologda
            2 tactical_bombers moved from Bryansk to Tambov
            2 bombers moved from Novgorod to Vologda
            1 tactical_bomber moved from Bryansk to Tambov
            1 armour moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Tambov, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 4/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Tambov to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Belarus to Bryansk
            5 artilleries and 9 infantry moved from Novgorod to Belarus
            8 mech_infantrys moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Caucasus
            1 armour and 1 mech_infantry moved from Poland to Belarus
            2 mech_infantrys moved from Poland to Novgorod
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Vologda to Novgorod
            2 infantry moved from Western Germany to France
            1 aaGun moved from Northern Italy to France
            2 tactical_bombers moved from Southern Italy to Western Germany
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 infantry moved from Bryansk to Smolensk
            1 aaGun, 17 artilleries and 25 infantry moved from Bryansk to Rostov
            2 fighters moved from Southern Italy to 112 Sea Zone
            3 mech_infantrys moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            2 transports moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from Finland to Karelia
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            2 artilleries and 4 infantry placed in Western Germany
            4 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 3.83
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            12 artilleries moved from Russia to Tambov
            60 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                1 fighter owned by the Russians retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Russians attack with 12 artilleries and 60 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 12 artilleries and 60 infantry in Tambov, round 2 : 18/72 hits, 16,00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 12 artilleries and 60 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            6 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : -1,33
    Russians regular : 1,67
    

    Savegame

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