Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery moved from Belarus to Smolensk
10 armour, 6 artilleries, 23 infantry and 9 mech_infantrys moved from Belarus to Bryansk
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 1/7 hits, 2,33 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 2/5 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 11 armour, 6 artilleries, 23 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 6 artilleries, 23 infantry and 9 mech_infantrys in Bryansk, round 2 : 13/49 hits, 13,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 6 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
4 infantry moved from Romania to Bessarabia
3 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Karelia to Novgorod
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 bomber placed in Western Germany
1 factory_minor placed in Yugoslavia
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 1,67
Germans regular : -4,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
6 infantry moved from Novosibirsk to Vologda
7 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Russia to Archangel
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Vologda to Russia
2 aaGuns moved from Timguska to Kansu
Place Units - Russians
3 infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 4 infantry moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
1 armour moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
1 fighter moved from Jehol to Kweichow
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kweichow, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 2,33 expected hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from 55 Sea Zone to Celebes
1 fighter moved from 55 Sea Zone to Celebes
1 bomber moved from 44 Sea Zone to French Indo China
1 aaGun moved from French Indo China to Shan State
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Hopei to Kiangsi
2 fighters moved from Kweichow to Kiangsi
1 tactical_bomber moved from Hopei to Kiangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
3 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 artillery and 8 infantry
EDIT: Adding units owned by Japanese to Yenisey: 1 artillery and 8 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00
Americans regular : 0,33
Japanese regular : -1,50
UK_Pacific regular : -0,67
ANZAC regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 106 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in Aleutian Islands
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 45 Sea Zone to Northern Territory
1 fighter moved from 55 Sea Zone to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 fighter moved from Northern Territory to Queensland
1 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 artilleries moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 infantry moved from Yunnan to Kweichow
3 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
1 artillery and 1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 106 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in Aleutian Islands
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 45 Sea Zone to Northern Territory
1 fighter moved from 55 Sea Zone to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 fighter moved from Northern Territory to Queensland
1 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 artilleries moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 infantry moved from Yunnan to Kweichow
3 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
1 artillery and 1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Eastern Persia to India
1 fighter moved from Persia to Egypt
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
EDIT: 1 battleship moved from 80 Sea Zone to 81 Sea Zone
EDIT: 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Combat - British
EDIT: Recording Battle Statistics
Non Combat Move - British
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Szechwan
3 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 aaGun moved from India to Burma
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 fighter moved from United Kingdom to 109 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
1 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.17
Japanese regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
4 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Yugoslavia to Romania
1 bomber moved from Romania to Southern Italy
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Libya
1 armour moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 3.
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 artilleries moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 artilleries moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
3 infantry moved from Belarus to Archangel
3 armour, 1 artillery and 3 infantry moved from Novgorod to Archangel
2 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Western Ukraine to Tambov
2 bombers moved from Western Germany to Smolensk
1 fighter moved from Eastern Poland to Tambov
3 bombers moved from Western Germany to Rostov
2 fighters moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 artillery moved from Bryansk to Rostov
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 3 bombers and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Rostov, round 2 : 2/7 hits, 3,00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 3/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 3 bombers in Rostov, round 3 : 2/4 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery and 6 infantry in Archangel, round 2 : 1/10 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Western Germany
3 bombers moved from Rostov to Romania
2 bombers moved from Smolensk to Eastern Poland
1 aaGun moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
4 infantry moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
Place Units - Germans
1 fighter and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 mech_infantry placed in Yugoslavia
1 artillery placed in France
2 infantry placed in Normandy Bordeaux
1 destroyer placed in 113 Sea Zone
Germans undo move 2.
1 mech_infantry placed in Yugoslavia
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Germans from 95 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1,00
Germans regular : -2,50
@enigma I regret moving the german subs to sz 97. I want them to stay in 95. Is that OK? Can you edit it in US-turn?
@enigma done
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Evenkiyskiy to Urals
2 infantry moved from Timguska to Kansu
2 mech_infantrys moved from Russia to Archangel
8 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
3 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Yunnan to Kwangsi
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 3 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Russians roll dice for 1 armour, 3 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/16 hits, 4.50 expected hits
Germans roll dice for 3 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Archangel, round 2 : 4/12 hits, 4.50 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 5/12 hits, 3.83 expected hits
Germans roll dice for 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Archangel, round 3 : 4/9 hits, 3.50 expected hits
4 infantry owned by the Russians, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 3/8 hits, 3.17 expected hits
Germans roll dice for 3 armour and 1 artillery in Archangel, round 4 : 1/4 hits, 1.83 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 5 : 5/7 hits, 3.00 expected hits
Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Russians: 8 infantry and 1 mech_infantry
Casualties for Germans: 3 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Non Combat Move - Russians
3 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
8 infantry moved from Novosibirsk to Vologda
3 infantry moved from Volgograd to Samara
2 aaGuns moved from Kansu to Suiyuyan
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 1.50
@enigma I think Russia gets a five for archiving its sea zone 125 bonus but its not added on. have I missed something .
@gazza yes, You have an american unit in Russia and then You don’t get the bonus…Take a look at objectives.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
2 infantry moved from French Indo China to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Hopei
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 artillery and 8 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Celebes to 45 Sea Zone
1 fighter moved from Celebes to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to Kwangsi
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 3 Sea Zone
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/7 hits, 2,67 expected hits
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/7 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 5/10 hits, 3,33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to Dzavhan
2 fighters moved from Kiangsi to Dzavhan
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Kwangsi to Shan State
1 armour moved from French Indo China to Shan State
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from 55 Sea Zone to Java
2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Java
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Hopei to Kiangsu
1 fighter moved from Hopei to Kiangsu
2 battleships, 3 carriers, 2 cruisers and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 1,00
Japanese regular : -1,17
@enigma yes i forgot about the us armor .
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Combat Hit Differential Summary :
@enigma scramble orders Norway