20L Playoffs Wizmark (Allies +15) vs BobbaRossa (Axis) BM3


  • @wizmark Or we can take it round by round.

  • '20 '19

    @bobbarossa max scramble…max def…save Uk planes to last please.

    fleet battles can sometimes not follow the odds and even a victory can be tricky if landing spots on cvs are gone…so good dice for the allies please!


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 carriers, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            2 mech_infantrys moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 armour moved from Tambov to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            20 armour, 5 artilleries, 18 infantry and 7 mech_infantrys moved from Tambov to Volgograd
            3 carriers, 1 cruiser, 3 fighters, 3 submarines and 3 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
            4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Western Germany to 105 Sea Zone
            2 infantry moved from France to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 4 bombers, 3 carriers, 1 cruiser, 4 fighters, 3 submarines and 4 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports; Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 4 transports
                    Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 3 carriers and 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 7.33 expected hits
                    Americans roll dice for 2 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 tactical_bombers and 6 transports in 91 Sea Zone, round 2 : 7/17 hits, 8.17 expected hits
                    1 destroyer owned by the British, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 3 carriers owned by the Germans, 1 carrier owned by the Americans and 1 carrier owned by the British lost in 91 Sea Zone
                    Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 3 : 7/12 hits, 7.33 expected hits
                    Americans roll dice for 3 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports in 91 Sea Zone, round 3 : 7/11 hits, 6.17 expected hits
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 submarines owned by the Germans, 2 cruisers owned by the British, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                2 submarines owned by the Americans submerged
                    Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 4 : 5/8 hits, 5.00 expected hits
                    Americans roll dice for 4 fighters and 6 transports in 91 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    2 fighters owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Americans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone
                    2 transports owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 77
                Casualties for Germans: 3 carriers, 1 cruiser, 4 fighters, 3 submarines and 3 tactical_bombers
                Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                Casualties for British: 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
            Battle in 105 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 105 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 21 armour, 5 artilleries, 18 infantry and 7 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 21 armour, 5 artilleries, 18 infantry and 7 mech_infantrys in Volgograd, round 2 : 16/51 hits, 17.17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 21 armour, 5 artilleries, 18 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Russia
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery and 1 factory_minor
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Russia
                Germans destroys 21PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
            4 bombers moved from 91 Sea Zone to Southern France
            1 fighter moved from Normandy Bordeaux to 93 Sea Zone
            1 fighter moved from 105 Sea Zone to France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Caucasus to Rostov
            1 aaGun moved from Tambov to Rostov
            1 aaGun moved from Tambov to Volgograd
            2 mech_infantrys moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            3 mech_infantrys moved from Ukraine to Rostov
            1 tactical_bomber moved from Novgorod to Western Germany
    
        Place Units - Germans
            2 carriers, 1 destroyer and 1 submarine placed in 112 Sea Zone
            3 mech_infantrys placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            1 fighter placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Russians regular : -1.00
    Germans regular : -2.00
    

    Savegame


  • @wizmark said in 20L Playoffs Wizmark (Allies +15) vs BobbaRossa (Axis) BM3:

    @bobbarossa max scramble…max def…save Uk planes to last please.

    fleet battles can sometimes not follow the odds and even a victory can be tricky if landing spots on cvs are gone…so good dice for the allies please!

    The best I could do was fairly mediocre dice for both of us. Nothing spectacular, came out about average.

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            2 armour, 7 artilleries, 33 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 aaGuns moved from Kazakhstan to Caucasus
            5 fighters and 2 tactical_bombers moved from Northwest Persia to India
            1 fighter moved from Kansu to Kweichow
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @bobbarossa ah well…at least it wasnt a german walkover…


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Shan State to 39 Sea Zone
            3 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to 39 Sea Zone
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Shantung to Anhwe
            1 bomber moved from Japan to Anhwe
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
    

    Savegame


  • @wizmark Very nice putting the Russian planes in India! Didn’t see that one coming at all. Would you like to have any of them scramble to defend the British fleet?

  • '20 '19

    @bobbarossa no thanks…didnt think so many planes could reach…you are going to have to send a lot of carriers to sz 38 to pick them up?


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Shan State to 39 Sea Zone
            3 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to 39 Sea Zone
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Shantung to Anhwe
            1 bomber moved from Japan to Anhwe
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 3 bombers, 5 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    Japanese roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 39 Sea Zone, round 2 : 9/12 hits, 7.17 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 transports owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 39 Sea Zone
                Japanese win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 2 fighters
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
            Battle in Anhwe
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Shan State: 1 fighter
            EDIT: Turning off Edit Mode
            1 armour, 2 infantry and 9 mech_infantrys moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Burma
            3 mech_infantrys moved from Malaya to Burma
            1 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
            1 infantry and 1 marine moved from Kiangsu to 19 Sea Zone
            1 aaGun moved from Jehol to Chahar
            1 infantry moved from Buryatia to Amur
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 carriers moved from 35 Sea Zone to 38 Sea Zone
            1 infantry moved from French Indo China to Shan State
            3 bombers and 2 tactical_bombers moved from 39 Sea Zone to Shan State
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
            1 battleship moved from 35 Sea Zone to 38 Sea Zone
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 fighter moved from Japan to Kwangsi
            1 bomber moved from Anhwe to Shan State
            1 destroyer moved from 16 Sea Zone to 18 Sea Zone
            1 carrier moved from 35 Sea Zone to 38 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Shan State
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
            4 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            3 mech_infantrys placed in Kwangtung
            1 fighter and 2 mech_infantrys placed in Malaya
            Japanese undo move 4.
            2 mech_infantrys placed in Malaya
            1 submarine placed in 37 Sea Zone
            1 fighter and 1 tactical_bomber placed in Japan
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 2.00
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Shan State to 39 Sea Zone
            3 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to 39 Sea Zone
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Shantung to Anhwe
            1 bomber moved from Japan to Anhwe
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 3 bombers, 5 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    Japanese roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 39 Sea Zone, round 2 : 9/12 hits, 7.17 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 transports owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 39 Sea Zone
                Japanese win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 2 fighters
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
            Battle in Anhwe
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Shan State: 1 fighter
            EDIT: Turning off Edit Mode
            1 armour, 2 infantry and 9 mech_infantrys moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Burma
            3 mech_infantrys moved from Malaya to Burma
            1 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
            1 infantry and 1 marine moved from Kiangsu to 19 Sea Zone
            1 aaGun moved from Jehol to Chahar
            1 infantry moved from Buryatia to Amur
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 carriers moved from 35 Sea Zone to 38 Sea Zone
            1 infantry moved from French Indo China to Shan State
            3 bombers and 2 tactical_bombers moved from 39 Sea Zone to Shan State
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
            1 battleship moved from 35 Sea Zone to 38 Sea Zone
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 fighter moved from Japan to Kwangsi
            1 bomber moved from Anhwe to Shan State
            1 destroyer moved from 16 Sea Zone to 18 Sea Zone
            1 carrier moved from 35 Sea Zone to 38 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Shan State
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
            4 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            3 mech_infantrys placed in Kwangtung
            1 fighter and 2 mech_infantrys placed in Malaya
            Japanese undo move 4.
            2 mech_infantrys placed in Malaya
            1 submarine placed in 37 Sea Zone
            1 fighter and 1 tactical_bomber placed in Japan
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 18 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 2.00
    British regular : 0.50
    

    Savegame


  • @wizmark said in 20L Playoffs Wizmark (Allies +15) vs BobbaRossa (Axis) BM3:

    @bobbarossa no thanks…didnt think so many planes could reach…you are going to have to send a lot of carriers to sz 38 to pick them up?

    Yup yup. Those transports couldn’t be allowed to live. Represented too large of a threat.

  • '20 '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Queensland to 54 Sea Zone
            4 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
            4 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
            4 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 49 Sea Zone
            1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Queensland to 54 Sea Zone
            4 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
            4 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
            4 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 49 Sea Zone
            1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Hunan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in Hunan, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in Hunan, round 4 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in Hunan, round 5 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/8 hits, 2.50 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            5 carriers, 4 destroyers, 2 fighters and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Hunan to Anhwe
            1 bomber moved from Hunan to Caucasus
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 submarines moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            2 infantry and 2 mech_infantrys moved from Algeria to Morocco
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 tactical_bomber placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 armour
            EDIT: Adding units owned by Americans to Caucasus: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -6.17
    Japanese regular : -1.00
    Japanese AA : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 3 infantry moved from Kweichow to Yunnan
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 fighter moved from Egypt to 96 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Queensland to 54 Sea Zone
            4 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
            4 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
            4 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 49 Sea Zone
            1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Hunan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in Hunan, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in Hunan, round 4 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in Hunan, round 5 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/8 hits, 2.50 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            5 carriers, 4 destroyers, 2 fighters and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Hunan to Anhwe
            1 bomber moved from Hunan to Caucasus
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 submarines moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            2 infantry and 2 mech_infantrys moved from Algeria to Morocco
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 tactical_bomber placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 armour
            EDIT: Adding units owned by Americans to Caucasus: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 3 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Anhwe
            22 infantry moved from Kweichow to Anhwe
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 11x factory_major; Remaining resources: 26 PUs; 
            British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 aaGun and 1 infantry moved from Algeria to Morocco
            1 fighter moved from Morocco to Gibraltar
            1 fighter moved from Algeria to Gibraltar
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Gibraltar
            4 artilleries and 5 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            2 aaGuns, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from India to West India
            1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Caucasus
            1 fighter moved from Kazakhstan to Caucasus
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
            1 armour and 1 mech_infantry moved from West India to Eastern Persia
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Iraq
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -4.17
    Americans regular : -6.17
    Japanese regular : 0.33
    Japanese AA : -0.33
    

    Savegame

  • '20 '19

    @bobbarossa fabulous rolling there :face_with_rolling_eyes:


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 carrier, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Yakut S.S.R. to Timguska
                  Italians take Timguska from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 bomber moved from Holland Belgium to Southern Italy
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from Southern France to Western Germany
            1 submarine moved from 92 Sea Zone to 103 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            2 artilleries and 7 infantry moved from Southern France to Northern Italy
            2 artilleries and 7 infantry moved from France to Northern Italy
    
        Place Units - Italians
            2 marines placed in Northern Italy
            1 transport placed in 95 Sea Zone
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @wizmark said in 20L Playoffs Wizmark (Allies +15) vs BobbaRossa (Axis) BM3:

    @bobbarossa fabulous rolling there :face_with_rolling_eyes:

    Yeah… that looked frustrating. At least the Hunan rolls didn’t hurt you. But yeah, Yunnan was obnoxious.

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