No landing on damaged carriers. Planes need viable landing spot or they splash.
Mainah V Stough 5.0
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@stough Since they have no units other than AAA , which will remain in Germany, we can ignore the Italians, until I give a heads up, form this point forward.
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TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to Northern Territory 8 fighters moved from Queensland to Northern Territory 1 bomber and 1 tactical_bomber moved from Queensland to Northern Territory 1 bomber moved from New South Wales to Northern Territory Combat - ANZAC Battle in Java Battle in Northern Territory ANZAC attack with 2 bombers, 8 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 2 bombers, 8 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 5/13 hits, 6.33 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Java from Japanese, taking Northern Territory from Japanese with 2 bombers, 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters moved from Northern Territory to 62 Sea Zone 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 destroyer moved from 61 Sea Zone to 56 Sea Zone 3 carriers, 3 destroyers, 2 submarines and 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from Northern Territory to New South Wales 2 bombers moved from Northern Territory to New South Wales 1 aaGun, 2 artilleries and 4 infantry moved from South Australia to New South Wales 5 mech_infantrys moved from Queensland to New South Wales 4 armour moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 72 Sea Zone Place Units - ANZAC 1 airfield placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.33
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to Northern Territory 8 fighters moved from Queensland to Northern Territory 1 bomber and 1 tactical_bomber moved from Queensland to Northern Territory 1 bomber moved from New South Wales to Northern Territory Combat - ANZAC Battle in Java Battle in Northern Territory ANZAC attack with 2 bombers, 8 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 2 bombers, 8 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 5/13 hits, 6.33 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Java from Japanese, taking Northern Territory from Japanese with 2 bombers, 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters moved from Northern Territory to 62 Sea Zone 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 destroyer moved from 61 Sea Zone to 56 Sea Zone 3 carriers, 3 destroyers, 2 submarines and 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from Northern Territory to New South Wales 2 bombers moved from Northern Territory to New South Wales 1 aaGun, 2 artilleries and 4 infantry moved from South Australia to New South Wales 5 mech_infantrys moved from Queensland to New South Wales 4 armour moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 72 Sea Zone Place Units - ANZAC 1 airfield placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Purchase Units - French French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - French Combat - French Place Units - French 3 infantry placed in France 2 artilleries placed in Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.33
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 58 PUs; Germans buy 3 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 armour and 1 mech_infantry moved from Romania to Bulgaria 2 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Eastern Poland to Slovakia Hungary 1 tactical_bomber moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Germany to Greater Southern Germany 1 fighter moved from Germany to Greater Southern Germany 2 infantry moved from Germany to Greater Southern Germany 1 artillery moved from Germany to Greater Southern Germany 1 bomber moved from Germany to Greater Southern Germany 1 tactical_bomber moved from Germany to Greater Southern Germany 1 artillery moved from Germany to Slovakia Hungary Combat - Germans Battle in Bulgaria Germans attack with 9 armour and 1 mech_infantry Americans defend with 1 mech_infantry Germans roll dice for 9 armour and 1 mech_infantry in Bulgaria, round 2 : 6/10 hits, 4.67 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from British with 9 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 mech_infantry Battle in Greater Southern Germany Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in Slovakia Hungary Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 armour Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 2 armour in Slovakia Hungary, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 armour owned by the British lost in Slovakia Hungary Germans win, taking Slovakia Hungary from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 2 armour Non Combat Move - Germans 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Novgorod to Baltic States 1 armour moved from Poland to Germany 1 armour moved from Ukraine to Caucasus 4 infantry moved from Bessarabia to Romania 1 fighter moved from Slovakia Hungary to Germany 1 tactical_bomber moved from Slovakia Hungary to Germany 1 fighter moved from Greater Southern Germany to Germany 1 bomber moved from Greater Southern Germany to Germany 1 tactical_bomber moved from Greater Southern Germany to Germany 1 tactical_bomber moved from Greater Southern Germany to Germany 3 armour moved from Romania to Bulgaria Place Units - Germans 10 infantry placed in Germany 2 armour and 1 mech_infantry placed in Novgorod 1 armour and 2 infantry placed in Volgograd Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Germans regular : 1.00 British regular : 0.67
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 22 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 22 Purchase Units - Japanese Japanese buy 5 armour, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 72 Sea Zone 2 mech_infantrys moved from Germany to Yugoslavia 1 armour moved from Germany to Yugoslavia 1 armour moved from Bessarabia to Yugoslavia 8 fighters moved from 55 Sea Zone to 42 Sea Zone 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 3 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 bomber moved from India to Java 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Romania to Albania Japanese take Albania from British 1 armour moved from Kazakhstan to Turkmenistan 3 mech_infantrys moved from Kazakhstan to Turkmenistan Combat - Japanese Battle in 72 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 transport owned by the ANZAC lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport Battle in 42 Sea Zone Japanese attack with 8 fighters, 4 tactical_bombers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 8 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 tactical_bombers in 54 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 tactical_bombers in 54 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 56 Sea Zone Japanese attack with 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 tactical_bombers in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yugoslavia Japanese attack with 2 armour and 2 mech_infantrys Americans defend with 2 mech_infantrys Japanese roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the Americans lost in Yugoslavia Japanese roll dice for 2 armour in Yugoslavia, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Yugoslavia Japanese win, taking Yugoslavia from Americans with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 2 mech_infantrys Casualties for Americans: 2 mech_infantrys Battle in Turkmenistan Japanese attack with 1 armour and 3 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Turkmenistan, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 2 infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Turkmenistan Japanese roll dice for 1 armour and 3 mech_infantrys in Turkmenistan, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Turkmenistan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Turkmenistan Japanese roll dice for 1 armour and 2 mech_infantrys in Turkmenistan, round 4 : 3/3 hits, 0.83 expected hits British roll dice for 1 infantry in Turkmenistan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Turkmenistan Japanese win, taking Turkmenistan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Japanese 1 infantry moved from Burma to India 3 armour and 2 mech_infantrys moved from Yunnan to India 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 bomber moved from Java to Malaya 1 submarine moved from 41 Sea Zone to 35 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 8 fighters and 4 tactical_bombers moved from 42 Sea Zone to India 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 2 mech_infantrys moved from Shantung to Hunan 1 armour moved from Shantung to Hunan 2 mech_infantrys moved from Manchuria to Shantung 1 armour moved from Manchuria to Shantung 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 18 Sea Zone to 35 Sea Zone 2 battleships, 9 carriers, 1 cruiser, 6 destroyers, 3 infantry, 3 submarines and 2 transports moved from 55 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 3 armour and 7 mech_infantrys moved from Bessarabia to Bulgaria 1 armour moved from Romania to Bulgaria 1 armour moved from Bryansk to Eastern Poland 2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 aaGun moved from Russia to Smolensk 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 2 fighters and 1 tactical_bomber placed in Japan 3 armour placed in India 1 armour and 2 mech_infantrys placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 85 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 1.00 ANZAC regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 22 Purchase Units - Japanese Japanese buy 5 armour, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 72 Sea Zone 2 mech_infantrys moved from Germany to Yugoslavia 1 armour moved from Germany to Yugoslavia 1 armour moved from Bessarabia to Yugoslavia 8 fighters moved from 55 Sea Zone to 42 Sea Zone 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 3 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 bomber moved from India to Java 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Romania to Albania Japanese take Albania from British 1 armour moved from Kazakhstan to Turkmenistan 3 mech_infantrys moved from Kazakhstan to Turkmenistan Combat - Japanese Battle in 72 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 transport owned by the ANZAC lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport Battle in 42 Sea Zone Japanese attack with 8 fighters, 4 tactical_bombers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 8 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 tactical_bombers in 54 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 tactical_bombers in 54 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 56 Sea Zone Japanese attack with 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 tactical_bombers in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yugoslavia Japanese attack with 2 armour and 2 mech_infantrys Americans defend with 2 mech_infantrys Japanese roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the Americans lost in Yugoslavia Japanese roll dice for 2 armour in Yugoslavia, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Yugoslavia Japanese win, taking Yugoslavia from Americans with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 2 mech_infantrys Casualties for Americans: 2 mech_infantrys Battle in Turkmenistan Japanese attack with 1 armour and 3 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Turkmenistan, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 2 infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Turkmenistan Japanese roll dice for 1 armour and 3 mech_infantrys in Turkmenistan, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Turkmenistan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Turkmenistan Japanese roll dice for 1 armour and 2 mech_infantrys in Turkmenistan, round 4 : 3/3 hits, 0.83 expected hits British roll dice for 1 infantry in Turkmenistan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Turkmenistan Japanese win, taking Turkmenistan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Japanese 1 infantry moved from Burma to India 3 armour and 2 mech_infantrys moved from Yunnan to India 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 bomber moved from Java to Malaya 1 submarine moved from 41 Sea Zone to 35 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 8 fighters and 4 tactical_bombers moved from 42 Sea Zone to India 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 2 mech_infantrys moved from Shantung to Hunan 1 armour moved from Shantung to Hunan 2 mech_infantrys moved from Manchuria to Shantung 1 armour moved from Manchuria to Shantung 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 18 Sea Zone to 35 Sea Zone 2 battleships, 9 carriers, 1 cruiser, 6 destroyers, 3 infantry, 3 submarines and 2 transports moved from 55 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 3 armour and 7 mech_infantrys moved from Bessarabia to Bulgaria 1 armour moved from Romania to Bulgaria 1 armour moved from Bryansk to Eastern Poland 2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 aaGun moved from Russia to Smolensk 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 2 fighters and 1 tactical_bomber placed in Japan 3 armour placed in India 1 armour and 2 mech_infantrys placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 85 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 1.00 ANZAC regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 22 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Northern Italy to Yugoslavia 7 fighters moved from Western Germany to Germany 1 bomber moved from Western Germany to Germany 6 tactical_bombers moved from Western Germany to Yugoslavia 6 infantry and 3 transports moved from 22 Sea Zone to 33 Sea Zone 6 infantry moved from 33 Sea Zone to Caroline Islands 7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Caroline Islands Combat - Americans Air Battle in Germany Americans attacks with 8 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Yugoslavia Americans attack with 3 infantry and 6 tactical_bombers Japanese defend with 2 armour Americans roll dice for 3 infantry and 6 tactical_bombers in Yugoslavia, round 2 : 3/9 hits, 3.50 expected hits Japanese roll dice for 2 armour in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Yugoslavia Americans win, taking Yugoslavia from Japanese with 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Japanese: 2 armour Battle in Caroline Islands Americans attack with 7 fighters, 6 infantry and 3 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry Americans roll dice for 7 fighters, 6 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 6/16 hits, 6.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in Caroline Islands, round 2 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 7 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 4 infantry Cleaning up after air battles Non Combat Move - Americans 7 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 13 submarines moved from 22 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 6 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Western Germany 10 infantry moved from Eastern United States to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Morocco 3 armour moved from Northern Italy to Western Germany 6 tactical_bombers moved from Yugoslavia to Western Germany 1 bomber and 7 fighters moved from Germany to Western Germany Place Units - Americans 3 bombers placed in Western Germany 5 bombers placed in Eastern United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.33 Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 22 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Northern Italy to Yugoslavia 7 fighters moved from Western Germany to Germany 1 bomber moved from Western Germany to Germany 6 tactical_bombers moved from Western Germany to Yugoslavia 6 infantry and 3 transports moved from 22 Sea Zone to 33 Sea Zone 6 infantry moved from 33 Sea Zone to Caroline Islands 7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Caroline Islands Combat - Americans Air Battle in Germany Americans attacks with 8 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Yugoslavia Americans attack with 3 infantry and 6 tactical_bombers Japanese defend with 2 armour Americans roll dice for 3 infantry and 6 tactical_bombers in Yugoslavia, round 2 : 3/9 hits, 3.50 expected hits Japanese roll dice for 2 armour in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Yugoslavia Americans win, taking Yugoslavia from Japanese with 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Japanese: 2 armour Battle in Caroline Islands Americans attack with 7 fighters, 6 infantry and 3 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry Americans roll dice for 7 fighters, 6 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 6/16 hits, 6.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in Caroline Islands, round 2 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 7 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 4 infantry Cleaning up after air battles Non Combat Move - Americans 7 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 13 submarines moved from 22 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 6 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Western Germany 10 infantry moved from Eastern United States to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Morocco 3 armour moved from Northern Italy to Western Germany 6 tactical_bombers moved from Yugoslavia to Western Germany 1 bomber and 7 fighters moved from Germany to Western Germany Place Units - Americans 3 bombers placed in Western Germany 5 bombers placed in Eastern United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Western Germany to Greater Southern Germany 4 fighters moved from Western Germany to Greater Southern Germany 2 fighters moved from 112 Sea Zone to Greater Southern Germany 3 mech_infantrys moved from Eastern Persia to Turkmenistan 5 fighters and 8 tactical_bombers moved from Persia to Turkmenistan 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 2 fighters moved from 80 Sea Zone to 72 Sea Zone Combat - British Battle in 72 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Greater Southern Germany British attack with 6 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 6 fighters and 3 infantry in Greater Southern Germany, round 2 : 4/9 hits, 3.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Greater Southern Germany British win, taking Greater Southern Germany from Germans with 6 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Turkmenistan British attack with 5 fighters, 3 mech_infantrys and 8 tactical_bombers Japanese defend with 1 armour and 1 mech_infantry British roll dice for 5 fighters, 3 mech_infantrys and 8 tactical_bombers in Turkmenistan, round 2 : 8/16 hits, 7.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Turkmenistan British win, taking Turkmenistan from Japanese with 5 fighters, 3 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - British 8 tactical_bombers moved from Turkmenistan to Northwest Persia 5 fighters moved from Turkmenistan to Northwest Persia 4 armour moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Iraq to Eastern Persia 5 artilleries and 5 infantry moved from Persia to Northwest Persia 3 aaGuns, 4 artilleries and 21 infantry moved from West India to Eastern Persia 1 battleship, 1 carrier, 3 cruisers and 3 transports moved from 80 Sea Zone to 72 Sea Zone 6 infantry moved from Rhodesia to Tanganyika Territory 6 fighters moved from Greater Southern Germany to Western Germany 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 2 artilleries and 4 infantry placed in United Kingdom 3 infantry placed in Persia 2 fighters placed in Egypt British undo move 3. 2 fighters placed in Southern Italy Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -0.67 British regular : 1.33
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You can continue of through the French if you please.
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BTW- How do I use tac for escorts when strategic bombing, without having them engage in their own strategic bombing? Triple A always wants to suck them into bombing something and then they get shot up by AAA, when all I want to do is escort.
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No idea. Maybe ask on the forum? Same thought occurred to me once in the past
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TripleA Turn Summary: ANZAC round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 bomber moved from New South Wales to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to South Australia 2 infantry moved from Northern Territory to South Australia 5 armour moved from New South Wales to South Australia 6 mech_infantrys moved from New South Wales to South Australia 1 aaGun moved from New South Wales to South Australia 3 fighters moved from 62 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 3 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 1 artillery, 3 carriers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 bomber moved from New South Wales to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to South Australia 2 infantry moved from Northern Territory to South Australia 5 armour moved from New South Wales to South Australia 6 mech_infantrys moved from New South Wales to South Australia 1 aaGun moved from New South Wales to South Australia 3 fighters moved from 62 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 3 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 1 artillery, 3 carriers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Purchase Units - French French buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 3 infantry moved from France to Western Germany 2 artilleries moved from Normandy Bordeaux to Holland Belgium Place Units - French 1 armour, 1 infantry and 1 mech_infantry placed in France 1 mech_infantry placed in Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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Something is telling me you really like the Carolines.
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I can pressure japan in many places while protecting australia and be able to easily retreat to protect hawaii
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It’s a great spot.
I had a choice, I was thinking of playing monkey in the middle, and trying to hold the Carolines. but pressuring India seemed to be the better call.
It had the huge benefit of being less complicated.
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 56 PUs; Germans buy 3 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Turkmenistan 1 armour moved from Volgograd to Turkmenistan 1 armour moved from Caucasus to Turkmenistan 1 armour moved from Caucasus to Turkmenistan 2 infantry moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Greater Southern Germany 1 artillery moved from Slovakia Hungary to Greater Southern Germany 1 fighter moved from Germany to Greater Southern Germany 1 tactical_bomber moved from Germany to Greater Southern Germany 1 fighter moved from Germany to Yugoslavia 1 tactical_bomber moved from Germany to Yugoslavia 1 bomber moved from Germany to Greater Southern Germany 1 tactical_bomber moved from Germany to Greater Southern Germany Combat - Germans Battle in Turkmenistan Germans attack with 3 armour and 1 mech_infantry British defend with 3 mech_infantrys Germans roll dice for 3 armour and 1 mech_infantry in Turkmenistan, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 3 mech_infantrys in Turkmenistan, round 2 : 3/3 hits, 1.00 expected hits 3 mech_infantrys owned by the British, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkmenistan Germans win, taking Turkmenistan from British with 1 armour remaining. Battle score for attacker is -4 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for British: 3 mech_infantrys Battle in Yugoslavia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Greater Southern Germany Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/7 hits, 3.17 expected hits British roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Greater Southern Germany Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Greater Southern Germany, round 3 : 2/6 hits, 3.00 expected hits British roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Non Combat Move - Germans 2 tactical_bombers moved from Greater Southern Germany to Germany 1 fighter moved from Greater Southern Germany to Germany 1 fighter moved from Yugoslavia to Germany 1 mech_infantry moved from Germany to Eastern Poland 2 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 2 infantry moved from Volgograd to Caucasus 12 armour moved from Bulgaria to Eastern Poland 1 tactical_bomber moved from Yugoslavia to Germany 1 bomber moved from Greater Southern Germany to Germany 1 infantry moved from Baltic States to Poland Place Units - Germans 3 armour placed in Volgograd 2 infantry placed in Novgorod 8 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.33 British regular : 1.67
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@mainah Things are looking dark in the bunker.
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 23 Combat Move - Russians Combat - Russians Turn Complete - Russians
Combat Hit Differential Summary :