TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Finland to Sweden
1 bomber and 2 fighters moved from Western Germany to Sweden
1 bomber moved from Northern Italy to Sweden
1 bomber moved from Northern Italy to Gibraltar
1 tactical_bomber moved from Spain to Gibraltar
3 infantry and 2 tactical_bombers moved from Spain to Gibraltar
2 mech_infantrys moved from Turkey to Syria
1 bomber moved from Caucasus to Syria
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 2/2 hits, 0.33 expected hits
1 bomber and 1 tactical_bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in Sweden
Germans attack with 1 artillery, 2 bombers, 2 fighters and 4 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 4 infantry in Sweden, round 2 : 4/9 hits, 3.50 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Germans and 4 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Sweden, round 3 : 3/8 hits, 3.33 expected hits
Neutral_True roll dice for 2 infantry in Sweden, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Gibraltar
Germans attack with 3 infantry and 2 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 infantry and 2 tactical_bombers in Gibraltar, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Syria
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Syria, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Syria
Germans win, taking Syria from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
14 armour and 14 mech_infantrys moved from Turkey to Iraq
1 tactical_bomber moved from Caucasus to Northern Italy
2 tactical_bombers moved from Gibraltar to Northern Italy
3 infantry moved from Northern Italy to Southern France
1 infantry and 3 mech_infantrys moved from Spain to Southern France
6 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Kazakhstan to Turkey
1 aaGun moved from Kazakhstan to Caucasus
3 armour moved from Volgograd to Northwest Persia
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
2 bombers and 2 fighters moved from Sweden to Northern Italy
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 84 Sea Zone to 88 Sea Zone
1 aaGun moved from Western Germany to France
1 aaGun moved from Finland to Karelia
1 bomber moved from Syria to Northern Italy
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 airfield placed in Normandy Bordeaux
2 fighters placed in France
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,1,1,3,6,3,5,1,6,1,5,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,3,3,2
Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
British AA : 1.67
Germans regular : 0.33
Neutral_True regular : 0.33
British regular : -0.33
such bullshit. thats something like 5 for 9 on german AA hits now. plus the disaster in 125. and then last game in 119. no german plane is safe, you have lost your fair share but only your fair share since you risk them all the time. im super conservative with them but nothing I can do about aa. thought I would take an extra just to be certain I could knock out the base but double hit!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
3 mech_infantrys moved from Hunan to Jehol
1 infantry moved from Anhwe to Jehol
3 infantry moved from Ceylon to 39 Sea Zone
3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Saudi Arabia
3 fighters and 5 tactical_bombers moved from 39 Sea Zone to Saudi Arabia
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in Jehol
Japanese attack with 1 infantry and 6 mech_infantrys
ANZAC defend with 2 fighters; Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 6 mech_infantrys in Jehol, round 2 : 2/7 hits, 1.17 expected hits
Chinese roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 1/3 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 6 mech_infantrys in Jehol, round 3 : 0/6 hits, 1.00 expected hits
Chinese roll dice for 1 fighter in Jehol, round 3 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Japanese roll dice for 5 mech_infantrys in Jehol, round 4 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 fighter in Jehol, round 4 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Jehol
Japanese win, taking Jehol from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for Chinese: 1 infantry
Battle in Saudi Arabia
Japanese attack with 3 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 3 fighters, 3 infantry and 5 tactical_bombers in Saudi Arabia, round 2 : 7/11 hits, 5.00 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Saudi Arabia
Japanese win, taking Saudi Arabia from British with 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 5 tactical_bombers moved from Saudi Arabia to Iraq
2 artilleries, 3 infantry and 1 marine moved from Ceylon to 39 Sea Zone
2 artilleries, 4 carriers, 2 destroyers, 3 infantry, 1 marine, 2 submarines and 3 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry and 1 marine moved from 80 Sea Zone to Iraq
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
4 fighters moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 72 Sea Zone
2 fighters moved from 36 Sea Zone to Japan
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Anhwe to Jehol
1 infantry moved from Yunnan to Hunan
4 mech_infantrys moved from Yunnan to French Indo China
2 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Malaya to French Indo China
8 fighters moved from French Indo China to Caucasus
2 fighters moved from Kazakhstan to Yugoslavia
2 fighters and 3 tactical_bombers moved from Caucasus to Northern Italy
2 bombers moved from Turkey to Northern Italy
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
3 submarines moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from Yunnan to French Indo China
6 artilleries and 4 infantry moved from Yunnan to French Indo China
1 infantry moved from Evenkiyskiy to Urals
Place Units - Japanese
10 infantry placed in Japan
3 fighters placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.83
British regular : 0.00
now im really annoyed with myself. the disaster in gib was a complete waste to begin with as was most of my italian and german turn planning. thought I would be able to bomb gib and keep you from repairing but of course when US takes it you own it at beginning of UK so can repair it. What a blunder.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 89 Sea Zone to 88 Sea Zone
2 fighters moved from 89 Sea Zone to 88 Sea Zone
2 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Morocco to Gibraltar
1 armour moved from Trans-Jordan to Saudi Arabia
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Saudi Arabia
1 bomber moved from Tobruk to Saudi Arabia
2 fighters moved from 89 Sea Zone to 88 Sea Zone
Combat - Americans
Battle in Java
Battle in Soviet Far East
Battle in Spain
Battle in Gibraltar
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Gibraltar, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Java from Japanese, taking Soviet Far East from Japanese, taking Spain from Italians, taking Gibraltar from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Saudi Arabia
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Saudi Arabia, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Saudi Arabia
Americans win, taking Saudi Arabia from Japanese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 20 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 88 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
3 fighters moved from Gibraltar to Morocco
4 fighters moved from 88 Sea Zone to Morocco
1 fighter moved from French Guiana to Morocco
1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 infantry moved from Venezuela to Brazil
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 carrier and 1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
4 fighters moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
3 carriers and 5 fighters moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 carriers and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 aaGun moved from Southeast Mexico to Central America
1 carrier moved from 23 Sea Zone to 6 Sea Zone
3 carriers and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 artillery moved from New Guinea to Dutch New Guinea
Place Units - Americans
1 destroyer placed in 10 Sea Zone
2 carriers and 1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,3,5,4,1,6,5,4,5,6,5,1,6,2,1
Americans collect 70 PUs (2 lost to blockades); end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Japanese regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Kweichow
8 infantry moved from Hopei to Anhwe
1 fighter and 7 infantry moved from Chahar to Jehol
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Anhwe
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun and 4 mech_infantrys
Japanese roll AA dice in Jehol : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Jehol, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 4 mech_infantrys in Jehol, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 4 mech_infantrys in Jehol, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 5 infantry in Jehol, round 4 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 4 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 5 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGun and 4 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Jehol to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -1.33
Japanese AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 89 Sea Zone to 88 Sea Zone
2 fighters moved from 89 Sea Zone to 88 Sea Zone
2 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Morocco to Gibraltar
1 armour moved from Trans-Jordan to Saudi Arabia
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Saudi Arabia
1 bomber moved from Tobruk to Saudi Arabia
2 fighters moved from 89 Sea Zone to 88 Sea Zone
Combat - Americans
Battle in Java
Battle in Soviet Far East
Battle in Spain
Battle in Gibraltar
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Gibraltar, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Java from Japanese, taking Soviet Far East from Japanese, taking Spain from Italians, taking Gibraltar from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Saudi Arabia
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Saudi Arabia, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Saudi Arabia
Americans win, taking Saudi Arabia from Japanese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 20 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 88 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
3 fighters moved from Gibraltar to Morocco
4 fighters moved from 88 Sea Zone to Morocco
1 fighter moved from French Guiana to Morocco
1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 infantry moved from Venezuela to Brazil
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 carrier and 1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
4 fighters moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
3 carriers and 5 fighters moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 carriers and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 aaGun moved from Southeast Mexico to Central America
1 carrier moved from 23 Sea Zone to 6 Sea Zone
3 carriers and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 artillery moved from New Guinea to Dutch New Guinea
Place Units - Americans
1 destroyer placed in 10 Sea Zone
2 carriers and 1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,3,5,4,1,6,5,4,5,6,5,1,6,2,1
Americans collect 70 PUs (2 lost to blockades); end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Kweichow
8 infantry moved from Hopei to Anhwe
1 fighter and 7 infantry moved from Chahar to Jehol
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Anhwe
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun and 4 mech_infantrys
Japanese roll AA dice in Jehol : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Jehol, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 4 mech_infantrys in Jehol, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 4 mech_infantrys in Jehol, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 5 infantry in Jehol, round 4 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 4 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 5 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGun and 4 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Jehol to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 2 fighters
EDIT: Adding units owned by Americans to 94 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
British buy 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Afghanistan to Kazakhstan
Russians take Kazakhstan from Italians
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Trans-Jordan to Syria
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria
2 fighters moved from 99 Sea Zone to Syria
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 2 mech_infantrys in Syria, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Syria
British win, taking Syria from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 72 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 72 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Mozambique to Rhodesia
2 infantry moved from Angola to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Angola to Belgian Congo
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Tobruk to 96 Sea Zone
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Morocco to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Syria to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from United Kingdom to 94 Sea Zone
1 mech_infantry moved from Afghanistan to Tsinghai
1 aaGun and 2 infantry moved from West India to Eastern Persia
3 infantry moved from Afghanistan to Kazakhstan
1 fighter moved from India to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from India to West India
1 aaGun moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to West India
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 68 Sea Zone to 83 Sea Zone
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 mech_infantry moved from India to Afghanistan
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,3,6,2,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 2.00
Japanese regular : -2.17
Japanese AA : -0.17
Germans regular : -0.50
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Spain
1 bomber moved from Northern Italy to Tambov
1 artillery and 1 infantry moved from Bryansk to Tambov
1 fighter moved from Southern France to Spain
1 fighter moved from Normandy Bordeaux to Spain
3 fighters moved from Normandy Bordeaux to Spain
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Spain
Italians attack with 5 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 5 fighters and 2 infantry in Spain, round 2 : 2/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Italians win, taking Spain from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
5 fighters moved from Spain to Yugoslavia
1 infantry moved from Greece to Turkey
1 mech_infantry moved from Persia to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 bomber moved from Tambov to Volgograd
Place Units - Italians
3 tactical_bombers placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,1,2
Italians collect 15 PUs (11 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Spain
1 bomber moved from Northern Italy to Tambov
1 artillery and 1 infantry moved from Bryansk to Tambov
1 fighter moved from Southern France to Spain
1 fighter moved from Normandy Bordeaux to Spain
3 fighters moved from Normandy Bordeaux to Spain
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Spain
Italians attack with 5 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 5 fighters and 2 infantry in Spain, round 2 : 2/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Italians win, taking Spain from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
5 fighters moved from Spain to Yugoslavia
1 infantry moved from Greece to Turkey
1 mech_infantry moved from Persia to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 bomber moved from Tambov to Volgograd
Place Units - Italians
3 tactical_bombers placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,1,2
Italians collect 15 PUs (11 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Turkey: 1 aaGun
EDIT: Adding units owned by Italians to Iraq: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 1 bomber
EDIT: Adding units owned by Italians to Caucasus: 1 bomber
EDIT: Adding units owned by Italians to Ukraine: 1 bomber
EDIT: Removing units owned by Italians from Caucasus: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.17
Russians regular : -0.33
sorry, please use last post.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Battle in Borneo
Battle in Okinawa
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
5 fighters moved from 42 Sea Zone to India
1 fighter moved from Queensland to 42 Sea Zone
2 fighters moved from New South Wales to 42 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from India to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 tactical_bombers; Remaining resources: 8 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Northern Italy to Archangel
1 bomber moved from Northern Italy to Gibraltar
1 mech_infantry moved from Southern France to Gibraltar
1 mech_infantry moved from Southern France to Gibraltar
1 bomber moved from Northern Italy to Smolensk
1 infantry moved from Bryansk to Smolensk
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 transports
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Gibraltar
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Archangel to Novgorod
1 bomber moved from Smolensk to Tambov
2 fighters and 3 tactical_bombers moved from Northern Italy to Rostov
1 aaGun moved from Caucasus to Rostov
1 armour moved from Turkey to Iraq
1 mech_infantry moved from Iraq to 80 Sea Zone
3 armour moved from Northwest Persia to Iraq
21 armour, 27 artilleries, 27 infantry and 16 mech_infantrys moved from Bryansk to Tambov
3 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Volgograd to Tambov
1 aaGun moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Sweden to Finland
3 armour moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Rostov
1 fighter moved from France to Ukraine
1 fighter moved from France to Rostov
EDIT: 1 mech_infantry moved from Tambov to Ukraine
1 aaGun moved from France to Southern France
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to Yugoslavia
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 tactical_bombers placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,5,1,3
Germans collect 59 PUs (3 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Vologda to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 fighters and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
8 fighters moved from Caucasus to Kazakhstan
3 fighters moved from French Indo China to Kazakhstan
1 infantry moved from Iraq to Syria
2 infantry moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Saudi Arabia
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Northern Italy to 98 Sea Zone
1 fighter and 3 tactical_bombers moved from Northern Italy to Syria
2 fighters moved from Yugoslavia to Syria
2 bombers moved from Northern Italy to Egypt
4 fighters moved from 80 Sea Zone to Saudi Arabia
3 fighters and 5 tactical_bombers moved from Iraq to Egypt
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 98 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Saudi Arabia
Japanese attack with 1 artillery and 4 fighters
Americans defend with 1 armour
Japanese roll dice for 1 battleship in Saudi Arabia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 4 fighters in Saudi Arabia, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 armour in Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Saudi Arabia
Japanese win, taking Saudi Arabia from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Egypt
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers in Egypt, round 2 : 8/13 hits, 6.67 expected hits
British roll dice for 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Egypt
Japanese win, taking Egypt from British with 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Casualties for Americans: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 11 fighters
British defend with 4 infantry
Japanese roll dice for 11 fighters in Kazakhstan, round 2 : 6/11 hits, 5.50 expected hits
Russians roll dice for 4 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
2 fighters owned by the Japanese and 4 infantry owned by the British lost in Kazakhstan
Japanese win with 9 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for British: 4 infantry
Battle in 19 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber; ANZAC defend with 1 infantry and 1 transport
1 submarine owned by the Japanese Submerged
Battle in Syria
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Syria, round 2 : 2/7 hits, 3.67 expected hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
Japanese winAmericans win with 3 carriers, 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport remaining, taking Syria from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from Syria to Iraq
1 fighter moved from 98 Sea Zone to Iraq
2 bombers, 3 fighters and 5 tactical_bombers moved from Egypt to Iraq
4 fighters moved from Saudi Arabia to Iraq
8 fighters moved from Kazakhstan to Iraq
1 fighter moved from Kazakhstan to Volgograd
2 fighters moved from Japan to French Indo China
5 mech_infantrys moved from French Indo China to Malaya
2 infantry moved from Shan State to Malaya
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Shan State
1 marine moved from Iraq to 80 Sea Zone
3 infantry moved from Yunnan to Shan State
1 aaGun moved from Hunan to Kwangsi
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
4 carriers, 2 destroyers, 1 marine, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
2 fighters and 4 infantry placed in Japan
3 fighters placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,1,1,6,6,4,2,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,1,1,4,5,6,3,6,5,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Japanese collect 39 PUs (13 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -1.67
Russians regular : 0.67
British regular : 0.33
darn, forgot india air could reach russia with neutrals broken.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 fighters, 4 infantry, 4 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 carriers, 2 destroyers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Portugal to Spain
2 infantry moved from Portugal to Spain
4 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 carriers and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Trans-Jordan to Samara
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Sumatra
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2,67 expected hits
Germans roll dice for 2 mech_infantrys in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Gibraltar
Americans win, taking Sumatra from Japanese, taking Gibraltar from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Spain
Americans attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 3/4 hits, 1,00 expected hits
Italians roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Spain
Americans win, taking Spain from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Samara
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Samara
Germans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to Trans-Jordan
6 fighters moved from Morocco to Trans-Jordan
1 carrier, 1 cruiser and 1 transport moved from 94 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to Morocco
3 fighters moved from 6 Sea Zone to Suiyuyan
4 fighters and 1 tactical_bomber moved from 19 Sea Zone to Suiyuyan
1 infantry moved from Brazil to French Guiana
1 infantry moved from Chile to Argentina
Americans take Argentina from Neutral_True
1 infantry moved from Chile to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 50 Sea Zone
1 infantry moved from Chile to Bolivia
Americans take Bolivia from Neutral_True
2 carriers and 3 fighters moved from 42 Sea Zone to 39 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
5 fighters placed in Eastern United States
4 infantry and 4 mech_infantrys placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Japanese regular : -0,50
Italians regular : -0,67
Germans regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 fighters, 4 infantry, 4 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 carriers, 2 destroyers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Portugal to Spain
2 infantry moved from Portugal to Spain
4 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 carriers and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Trans-Jordan to Samara
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Sumatra
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2,67 expected hits
Germans roll dice for 2 mech_infantrys in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Gibraltar
Americans win, taking Sumatra from Japanese, taking Gibraltar from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Spain
Americans attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 3/4 hits, 1,00 expected hits
Italians roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Spain
Americans win, taking Spain from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Samara
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Samara
Germans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to Trans-Jordan
6 fighters moved from Morocco to Trans-Jordan
1 carrier, 1 cruiser and 1 transport moved from 94 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to Morocco
3 fighters moved from 6 Sea Zone to Suiyuyan
4 fighters and 1 tactical_bomber moved from 19 Sea Zone to Suiyuyan
1 infantry moved from Brazil to French Guiana
1 infantry moved from Chile to Argentina
Americans take Argentina from Neutral_True
1 infantry moved from Chile to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 50 Sea Zone
1 infantry moved from Chile to Bolivia
Americans take Bolivia from Neutral_True
2 carriers and 3 fighters moved from 42 Sea Zone to 39 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
5 fighters placed in Eastern United States
4 infantry and 4 mech_infantrys placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Japanese regular : -0,50
Italians regular : -0,67
Germans regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
4 infantry moved from Kweichow to Hunan
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
4 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Hunan
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
9 infantry moved from Shensi to Suiyuyan
1 infantry moved from Jehol to Chahar
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 fighters, 4 infantry, 4 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 carriers, 2 destroyers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Portugal to Spain
2 infantry moved from Portugal to Spain
4 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 carriers and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Trans-Jordan to Samara
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Sumatra
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2,67 expected hits
Germans roll dice for 2 mech_infantrys in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Gibraltar
Americans win, taking Sumatra from Japanese, taking Gibraltar from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Spain
Americans attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 3/4 hits, 1,00 expected hits
Italians roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Spain
Americans win, taking Spain from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Samara
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Samara
Germans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to Trans-Jordan
6 fighters moved from Morocco to Trans-Jordan
1 carrier, 1 cruiser and 1 transport moved from 94 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to Morocco
3 fighters moved from 6 Sea Zone to Suiyuyan
4 fighters and 1 tactical_bomber moved from 19 Sea Zone to Suiyuyan
1 infantry moved from Brazil to French Guiana
1 infantry moved from Chile to Argentina
Americans take Argentina from Neutral_True
1 infantry moved from Chile to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 50 Sea Zone
1 infantry moved from Chile to Bolivia
Americans take Bolivia from Neutral_True
2 carriers and 3 fighters moved from 42 Sea Zone to 39 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
5 fighters placed in Eastern United States
4 infantry and 4 mech_infantrys placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
4 infantry moved from Kweichow to Hunan
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
4 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Hunan
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
9 infantry moved from Shensi to Suiyuyan
1 infantry moved from Jehol to Chahar
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - British
British buy 1 destroyer, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 mech_infantry moved from Afghanistan to Samara
1 mech_infantry moved from Tsinghai to Samara
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Saudi Arabia
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia
4 fighters moved from Trans-Jordan to Syria
1 armour and 1 artillery moved from Trans-Jordan to Egypt
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 battleship moved from 94 Sea Zone to 91 Sea Zone
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 4 infantry moved from Burma to Shan State
1 fighter moved from 94 Sea Zone to Egypt
3 fighters moved from United Kingdom to 112 Sea Zone
Combat - British
Battle in Saudi Arabia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Saudi Arabia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Saudi Arabia
British win, taking Saudi Arabia from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 3/7 hits, 2,17 expected hits
Japanese roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Egypt
British win, taking Egypt from Japanese with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 artillery and 4 infantry
Japanese defend with 4 infantry
British roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery and 4 infantry in Shan State, round 3 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 3 infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 3 infantry in Shan State, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 2 infantry in Shan State, round 5 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 6 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for British: 2 infantry
Battle in 112 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Samara
British attack with 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 mech_infantrys in Samara, round 4 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 2 mech_infantrys in Samara, round 5 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Syria, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Syria
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Rhodesia to Belgian Congo
4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
1 fighter moved from 112 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Saudi Arabia to Trans-Jordan
4 fighters moved from Syria to Trans-Jordan
1 artillery and 26 infantry moved from India to West India
1 aaGun moved from Eastern Persia to Persia
1 aaGun moved from Burma to Shan State
1 aaGun, 1 artillery and 4 infantry moved from West India to Eastern Persia
2 aaGuns moved from Trans-Jordan to Egypt
1 marine moved from Trans-Jordan to Egypt
9 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship, 2 carriers and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone
5 mech_infantrys moved from Trans-Jordan to Egypt
2 fighters moved from 112 Sea Zone to United Kingdom
Place Units - British
1 mech_infantry placed in Union of South Africa
1 destroyer, 1 submarine and 3 transports placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,2,4,3,6,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
British collect 30 PUs (8 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 1,67
Japanese regular : -1,83
Italians regular : -0,67
Germans regular : 0,17
British regular : 0,17