LennardF vs Samuel (Allies +15)


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            4 submarines moved from 19 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            6 fighters and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
            5 submarines moved from 6 Sea Zone to 22 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Marianas
            2 battleships, 4 carriers, 1 cruiser, 5 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
            6 bombers moved from Eastern United States to Gibraltar
            4 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to 92 Sea Zone
            3 bombers moved from Persia to Algeria
    
        Place Units - Americans
            1 artillery and 5 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            4 submarines moved from 19 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            6 fighters and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
            5 submarines moved from 6 Sea Zone to 22 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Marianas
            2 battleships, 4 carriers, 1 cruiser, 5 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
            6 bombers moved from Eastern United States to Gibraltar
            4 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to 92 Sea Zone
            3 bombers moved from Persia to Algeria
    
        Place Units - Americans
            1 artillery and 5 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Kenya to Anglo Egyptian Sudan
            5 fighters and 1 mech_infantry moved from Persia to Trans-Jordan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 5 fighters and 1 mech_infantry
                Italians defend with 1 airfield and 1 infantry
                    British roll dice for 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                British win with 5 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            5 fighters moved from Trans-Jordan to Persia
            2 artilleries and 4 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Turkmenistan
            3 aaGuns, 3 artilleries, 1 bomber, 1 fighter, 17 infantry and 7 mech_infantrys moved from West India to Eastern Persia
            1 bomber and 1 fighter moved from Eastern Persia to Persia
            7 mech_infantrys moved from Eastern Persia to Turkmenistan
            1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Algeria to Gibraltar
            1 fighter moved from Algeria to 110 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Belgian Congo to Kenya
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 fighter and 1 mech_infantry placed in Union of South Africa
            3 infantry and 1 marine placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 0.33
    Japanese regular : -0.17
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from 95 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to France
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 marine moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 2 infantry and 1 marine
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 infantry and 1 marine in Java, round 2 : 1/3 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 marine in Java, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 marine remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
            2 fighters moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 marine moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 2 infantry and 1 marine
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 infantry and 1 marine in Java, round 2 : 1/3 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 marine in Java, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 marine remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
            2 fighters moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 70 PUs; 
            Germans buy 1 armour, 4 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            23 infantry moved from Belarus to Archangel
            32 artilleries moved from Belarus to Archangel
            4 mech_infantrys moved from Belarus to Archangel
            4 armour moved from Belarus to Archangel
            4 infantry moved from Northern Italy to Western Germany
            3 armour moved from Novgorod to Archangel
            20 mech_infantrys moved from Belarus to Karelia
            6 armour moved from Belarus to Karelia
            2 armour moved from Belarus to Karelia
            5 armour moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 bomber moved from Eastern Poland to Bryansk
            1 bomber moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Poland to Western Ukraine
            3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            4 artilleries and 1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                2 bombers owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys in Archangel, round 2 : 23/71 hits, 25.67 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 3 armour, 4 artilleries, 1 infantry and 6 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour, 4 artilleries, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 3/14 hits, 4.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            8 infantry moved from France to Western Germany
            5 infantry moved from Western Germany to Germany
            3 aaGuns moved from Belarus to Archangel
            2 bombers moved from Bryansk to Germany
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 fighter moved from Western Germany to Germany
            1 armour moved from Germany to Eastern Poland
            1 fighter moved from Southern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
            5 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery and 4 infantry placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 1.00
    Germans regular : -5.17
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour and 3 mech_infantrys moved from Kansu to Suiyuyan
            3 armour and 3 mech_infantrys moved from Tsinghai to Suiyuyan
            2 infantry moved from Tsinghai to Sikang
            1 fighter and 1 tactical_bomber moved from Volgograd to Sikang
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 6 armour and 6 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 6/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
            1 infantry moved from Tsinghai to Kansu
            3 mech_infantrys moved from Volgograd to Tsinghai
            1 infantry moved from Vologda to Nenetsia
            1 aaGun, 4 artilleries and 2 infantry moved from Vologda to Russia
            1 aaGun, 15 artilleries and 19 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun and 11 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour and 3 mech_infantrys moved from Kansu to Suiyuyan
            3 armour and 3 mech_infantrys moved from Tsinghai to Suiyuyan
            2 infantry moved from Tsinghai to Sikang
            1 fighter and 1 tactical_bomber moved from Volgograd to Sikang
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 6 armour and 6 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 6/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
            1 infantry moved from Tsinghai to Kansu
            3 mech_infantrys moved from Volgograd to Tsinghai
            1 infantry moved from Vologda to Nenetsia
            1 aaGun, 4 artilleries and 2 infantry moved from Vologda to Russia
            1 aaGun, 15 artilleries and 19 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun and 11 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.67
    

    Savegame


  • @samuel06 Use the 2nd post please. I forgot to move the USSR sub


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 fighter, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            2 mech_infantrys moved from Hopei to Suiyuyan
            2 tactical_bombers moved from Hopei to Suiyuyan
            2 tactical_bombers moved from Kweichow to Suiyuyan
            1 bomber and 2 tactical_bombers moved from Yunnan to Suiyuyan
            2 bombers moved from Japan to Suiyuyan
            2 tactical_bombers moved from 19 Sea Zone to Suiyuyan
            7 fighters moved from 19 Sea Zone to Suiyuyan
            1 submarine moved from 20 Sea Zone to 21 Sea Zone
            5 fighters moved from 19 Sea Zone to 21 Sea Zone
            4 fighters and 1 tactical_bomber moved from Japan to 21 Sea Zone
            2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            2 armour moved from India to Burma
            10 mech_infantrys moved from India to Burma
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 armour and 10 mech_infantrys moved from Burma to Shan State
            3 infantry moved from French Indo China to Shan State
            1 infantry moved from Yunnan to French Indo China
            3 infantry moved from Kwangsi to French Indo China
            3 infantry moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Suiyuyan
                Japanese attack with 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 8 tactical_bombers
                Russians defend with 6 armour and 6 mech_infantrys
                    Japanese roll dice for 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 8 tactical_bombers in Suiyuyan, round 2 : 12/23 hits, 11.50 expected hits
                    Chinese roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 5/12 hits, 5.00 expected hits
                    6 mech_infantrys owned by the Russians, 3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 armour owned by the Russians lost in Suiyuyan
                Japanese win with 3 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 43
                Casualties for Japanese: 3 infantry and 2 mech_infantrys
                Casualties for Russians: 6 armour and 6 mech_infantrys
    
        Non Combat Move - Japanese
            3 bombers and 4 tactical_bombers moved from Suiyuyan to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            3 infantry moved from Jehol to Chahar
            3 mech_infantrys moved from Manchuria to Chahar
            4 infantry moved from Manchuria to Korea
            2 artilleries and 4 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            4 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Hunan to Yunnan
            7 fighters and 4 tactical_bombers moved from Suiyuyan to Chahar
            2 artilleries moved from 6 Sea Zone to Korea
            9 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 battleship and 4 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            1 infantry placed in Kwangtung
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.67
    Japanese regular : 1.50
    British regular : -0.67
    

    Savegame


  • @LennardF I dont see the button to post after combat moves. I want to post the battle of sz 95. Im sending the 9 bombers, the fighters and all the ships except for the carrier with the UK fighter on it.


  • I don’t know - maybe just save the file and send it as an attachment to a message?


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            3 bombers moved from Algeria to 95 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone
            6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble all


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            3 bombers moved from Algeria to 95 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone
            6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Philippines
                Americans attack with 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 8/12 hits, 5.83 expected hits
                    Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 2 infantry
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
                    Americans roll dice for 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 12/17 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians
                    Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Italians roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 4 transports in 95 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
                    1 cruiser owned by the Italians, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 submarines owned by the Italians, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 battleship, 9 bombers, 1 cruiser and 4 fighters in 95 Sea Zone, round 3 : 7/15 hits, 9.17 expected hits
                    Italians roll dice for 2 battleships, 3 fighters and 4 transports in 95 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Americans, 1 transport owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone
                    2 transports owned by the Italians lost in 95 Sea Zone
                Americans win with 9 bombers and 2 fighters remaining. Battle score for attacker is 94
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
                Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
    
        Non Combat Move - Americans
            8 bombers moved from 95 Sea Zone to Normandy Bordeaux
            1 bomber moved from 95 Sea Zone to Normandy Bordeaux
            2 fighters moved from 95 Sea Zone to Algeria
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
            7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 marine moved from Marianas to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 19 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 1 marine and 10 submarines moved from 22 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            5 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            3 fighters placed in Normandy Bordeaux
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Italians regular : -0.00
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            3 bombers moved from Algeria to 95 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone
            6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Philippines
                Americans attack with 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 8/12 hits, 5.83 expected hits
                    Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 2 infantry
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
                    Americans roll dice for 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 12/17 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians
                    Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Italians roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 4 transports in 95 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
                    1 cruiser owned by the Italians, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 submarines owned by the Italians, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 battleship, 9 bombers, 1 cruiser and 4 fighters in 95 Sea Zone, round 3 : 7/15 hits, 9.17 expected hits
                    Italians roll dice for 2 battleships, 3 fighters and 4 transports in 95 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Americans, 1 transport owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone
                    2 transports owned by the Italians lost in 95 Sea Zone
                Americans win with 9 bombers and 2 fighters remaining. Battle score for attacker is 94
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
                Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
    
        Non Combat Move - Americans
            8 bombers moved from 95 Sea Zone to Normandy Bordeaux
            1 bomber moved from 95 Sea Zone to Normandy Bordeaux
            2 fighters moved from 95 Sea Zone to Algeria
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
            7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 marine moved from Marianas to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 19 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 1 marine and 10 submarines moved from 22 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            5 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            3 fighters placed in Normandy Bordeaux
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 mech_infantry moved from Persia to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Anglo Egyptian Sudan to Iraq
            1 fighter moved from Union of South Africa to Kenya
            2 mech_infantrys moved from Persia to Caucasus
            3 mech_infantrys moved from Turkmenistan to Caucasus
            5 mech_infantrys moved from Turkmenistan to Volgograd
            3 fighters moved from Persia to Volgograd
            3 fighters moved from Persia to Caucasus
            1 bomber moved from Persia to Volgograd
            3 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from Libya to Tobruk
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 2 artilleries, 5 infantry and 1 marine
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 1 artillery, 5 infantry and 1 marine
            EDIT: Turning off Edit Mode
            1 artillery and 7 infantry placed in United Kingdom
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Italians regular : 0.33
    Japanese regular : 0.33
    Germans regular : 0.67
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Egypt to Western Germany
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            10 artilleries and 11 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Northern Italy to France
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 10 artilleries and 11 infantry
                British defend with 1 airfield and 1 mech_infantry
                    Italians roll dice for 10 artilleries and 11 infantry in Trans-Jordan, round 2 : 9/21 hits, 6.83 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 10 artilleries and 11 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Egypt
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to Sumatra
            1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Borneo
            Battle in Sumatra
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Sumatra to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 18 Sea Zone
            2 submarines moved from 22 Sea Zone to 20 Sea Zone
            1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to Philippines
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

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