@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Kweichow to Inner Mongolia
2 infantry moved from Jehol to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
1 infantry moved from Western Australia to Northern Australia
Japanese take Northern Australia from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 artillery and 1 infantry moved from Western Australia to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales
Combat Hit Differential Summary :
@Pejon_88 Do you want to do the land scramble thingy in Sydney?
@Pejon_88 no thanks!
Wtf, mech hit at 3 or less in def?
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Kweichow to Inner Mongolia
2 infantry moved from Jehol to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
1 infantry moved from Western Australia to Northern Australia
Japanese take Northern Australia from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 artillery and 1 infantry moved from Western Australia to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in New South Wales, round 2 : 5/9 hits, 4,50 expected hits
ANZAC roll dice for 1 armour and 2 infantry in New South Wales, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in New South Wales
Japanese captures 9PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 2 infantry
Battle in Southern Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Inner Mongolia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 3/7 hits, 2,33 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Korea, round 2 : 2/3 hits, 1,33 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
1 aaGun moved from Hopei to Szechwan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Honan
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
3 artilleries and 4 infantry moved from Yunnan to Shan State
3 fighters and 3 tactical_bombers moved from New South Wales to 64 Sea Zone
2 carriers moved from 55 Sea Zone to 64 Sea Zone
1 carrier moved from 35 Sea Zone to 64 Sea Zone
1 submarine moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
1 artillery moved from Wake Island to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 24 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 transport moved from 57 Sea Zone to 38 Sea Zone
2 bombers moved from Java to Manilla
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Anhwe
1 infantry moved from Burma to Shan State
1 destroyer moved from 38 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
Place Units - Japanese
1 carrier placed in 7 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 fighter and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 3,00
ANZAC regular : -0,17
Russians regular : 0,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to 130 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery, 5 infantry, 3 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
4 fighters moved from 113 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from United Kingdom to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
7 fighters moved from Queensland to New South Wales
Combat - Americans
Combat Hit Differential Summary :
@Pejon_88 Sorry for the delay… Scramble from your Carriers for Sydney ( Maximum 3 planes? )
@Pejon_88 I and assume no scrambles in sz 115?
@Sovietishcat No scrambles in either thanks!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to 130 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery, 5 infantry, 3 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
4 fighters moved from 113 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from United Kingdom to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
7 fighters moved from Queensland to New South Wales
Combat - Americans
Battle in Denmark
Battle in 130 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 130 Sea Zone
Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in New South Wales
Americans attack with 7 fighters
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 marine
Americans roll dice for 7 fighters in New South Wales, round 2 : 6/7 hits, 3,50 expected hits
Japanese roll dice for 1 artillery and 1 marine in New South Wales, round 2 : 0/2 hits, 0,67 expected hits
1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
Americans win with 7 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 marine
Battle in Southern France
Americans attack with 1 artillery, 5 infantry, 3 marines and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 5 infantry, 3 marines and 1 mech_infantry in Southern France, round 2 : 5/10 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 4 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 fighters moved from Hawaiian Islands to Queensland
7 fighters moved from New South Wales to Queensland
1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
5 transports moved from 113 Sea Zone to 93 Sea Zone
4 fighters moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
3 submarines moved from 113 Sea Zone to 94 Sea Zone
1 battleship moved from 113 Sea Zone to 93 Sea Zone
2 tactical_bombers moved from 115 Sea Zone to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
2 carriers moved from 113 Sea Zone to 93 Sea Zone
3 cruisers and 2 destroyers moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 28 Sea Zone
1 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
1 aaGun moved from 28 Sea Zone to Hawaiian Islands
1 bomber moved from 130 Sea Zone to Scotland
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier and 3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Kansu
1 fighter moved from Eastern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
1 infantry placed in Western Sinkiang
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Northern Manchuria
1 infantry placed in Northern Sinkiang
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry
EDIT: Adding units owned by Chinese to Western Sinkiang: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 8 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Germany
2 marines moved from Egypt to 100 Sea Zone
1 artillery and 1 infantry moved from Crete to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 battleship, 1 cruiser and 2 marines moved from 100 Sea Zone to 94 Sea Zone
2 marines moved from 94 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from Egypt to Algeria
2 fighters moved from 100 Sea Zone to Algeria
1 armour, 6 artilleries and 18 infantry moved from Eastern India to Burma
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Algeria
British attack with 1 artillery, 3 fighters, 1 infantry, 2 marines and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 3 fighters, 1 infantry, 2 marines and 1 tactical_bomber in Algeria, round 2 : 3/8 hits, 3,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 artillery, 3 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Burma
British attack with 1 armour, 6 artilleries and 18 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 6 artilleries and 18 infantry in Burma, round 2 : 7/25 hits, 6,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 6 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier moved from 100 Sea Zone to 94 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to Morocco
1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 armour, 3 fighters, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Germany to Southern France
1 aaGun and 3 infantry moved from United Kingdom to Scotland
1 infantry moved from Alexandria to Egypt
2 artilleries moved from Egypt to Trans-Jordan
2 aaGuns moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
Place Units - British
2 transports placed in 113 Sea Zone
1 infantry placed in Egypt
6 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 5,50
Italians regular : 0,00
Japanese regular : -1,33
Germans AA : -0,17
British regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Ukraine to Kursk
1 aaGun, 6 artilleries and 8 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Caucasus to Rostov
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
ANZAC take New South Wales from Japanese
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
Combat - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,1,4,2,4,2,5,3,5,1,2,4,2,2
Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 5,1
ANZAC collect 4 PUs (4 lost to blockades); end with 4 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Southern Caucasus to Southern Persia
Germans take Northwest Persia from British
Germans take Southern Persia from British
3 armour and 2 mech_infantrys moved from Southern Caucasus to Iraq
Germans take Iraq from British
2 armour and 1 infantry moved from Stalingrad to Kazakhstan
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
2 armour and 3 mech_infantrys moved from Urals to Kazakhstan
1 infantry moved from Tambov to Saratov
Germans take Saratov from Russians
1 artillery moved from Karelia to Vyborg
1 fighter and 1 tactical_bomber moved from Archangel to Vyborg
2 bombers moved from Archangel to 115 Sea Zone
1 fighter moved from Archangel to Norway
2 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to Norway
2 fighters and 2 tactical_bombers moved from Western Germany to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Germans
Germans creates battle in territory 116 Sea Zone
Battle in Norway
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 fighter
Germans roll dice for 2 fighters and 2 tactical_bombers in Norway, round 2 : 4/4 hits, 2,33 expected hits
Russians roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Norway
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 fighter
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 116 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 9 submarines
Russians defend with 1 submarine
Germans roll dice for 9 submarines in 116 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits
1 submarine owned by the Russians lost in 116 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 9 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 115 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 115 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kazakhstan
Germans attack with 4 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 4/8 hits, 3,17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Vyborg, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 infantry
EDIT: Adding units owned by Germans to Yaroslavl: 1 infantry
EDIT: Changing ownership of Yaroslavl from Russians to Germans
EDIT: Turning off Edit Mode
1 aaGun and 1 artillery moved from Leningrad to Northern Belarus
2 armour and 2 mech_infantrys moved from Leningrad to Eastern Poland
1 fighter and 1 tactical_bomber moved from Vyborg to Northern Belarus
1 armour and 1 mech_infantry moved from Ukraine to Kursk
1 aaGun moved from Stalingrad to Rostov
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers, 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to 116 Sea Zone
2 artilleries moved from Germany to Western Germany
5 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 fighter moved from Denmark to Germany
1 tactical_bomber moved from Denmark to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
1 factory_minor placed in Southern Caucasus
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 7 infantry placed in Western Germany
1 fighter placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : -0,33
Germans regular : 3,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
2 armour, 5 artilleries and 8 infantry moved from Finland to Vyborg
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Germans
1 infantry moved from Samara to Saratov
1 fighter moved from Russia to Saratov
1 infantry moved from Komi to Urals
Russians take Urals from Germans
2 infantry moved from Northern Manchuria to Korea
1 artillery moved from Northern Manchuria to Korea
1 fighter moved from Siberia to Korea
1 infantry moved from Russia to Yaroslavl
1 fighter moved from Russia to Yaroslavl
1 armour and 2 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Northern Manchuria to Korea
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Tula to Saratov
Combat - Russians
Battle in Saratov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Saratov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Saratov, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Saratov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Saratov
Russians win, taking Saratov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Manchuria
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Southern Manchuria, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Russians roll dice for 1 armour and 1 infantry in Southern Manchuria, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 1 infantry in Southern Manchuria, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vyborg
Russians attack with 2 armour, 5 artilleries and 8 infantry
Germans defend with 1 artillery
Russians roll dice for 2 armour, 5 artilleries and 8 infantry in Vyborg, round 2 : 5/15 hits, 4,83 expected hits
Germans roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Yaroslavl
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Korea, round 2 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 1 fighter in Korea, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter moved from Korea to Siberia
1 fighter moved from Yaroslavl to Russia
2 aaGuns, 1 armour, 14 artilleries, 25 infantry and 1 mech_infantry moved from Tula to Russia
1 infantry moved from Russia to Tula
1 fighter moved from Saratov to Russia
1 aaGun moved from Finland to Vyborg
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Siberia
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 1,67
Germans regular : 0,67
Russians regular : -2,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 6 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Southern Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Honan to Kansu
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
1 submarine moved from 34 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
Combat - Japanese
Battle in Southern Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 armour and 1 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Japanese
2 fighters moved from 26 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Anhwe
1 artillery and 2 infantry moved from Shantung to Jehol
3 artilleries and 10 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 aaGun and 1 artillery moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Kansu to Honan
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport moved from 64 Sea Zone to 58 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 battleship, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 34 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Shantung
2 artilleries and 1 infantry placed in Japan
Japanese undo move 3.
1 factory_minor placed in Kwangtung
1 submarine placed in 7 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
3 mech_infantrys placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : -0,33
Japanese regular : 1,33
Russians regular : -0,33
@Sovietishcat Your turn if you want to continue this game :) No rush.
@Pejon_88 Yes I want to continue, just been very busy with other games and tourney just like you I imagine! I sure will post this weekend and play at a better pace :smile:
@Sovietishcat No problem at all. Just realised we hadn’t posted anything in this thread for a week and wanted to follow-up 😊
@Pejon_88 We could just scrap the game, it’s not fair to you to wait so long, I mean when you play leagues games and tournaments, tough to take time for unrank games :face_with_rolling_eyes:
@Sovietishcat I don’t mind really. I am also very slow in responding :)
Let’s just say that if there is time, why not play, but no pressure?