I kept one of the dd till the end, seeing I had a couple of subs still. For the rest I think I used the right OOL in sz67.
BigBadBruce (Axis) vs. NOLL (Allies) G40A+.2 - Game2
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Here’s our new game.
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I’ll try same strat than game 1.
GERMANY 1 - Seek and destroy Royal Navy’s ships
PURCHASES (30)
2Tr (14) + AC(16) = 30 save 0COMBAT MOVES
#1 France (7Inf,2Art,2Arm,Ftr)
W.GER: 3Inf, 4MInf, Art
S.GER: 2Arm
HOLL : Inf, Art, 2Arm
POLD : Tac - Will land in W.Ger
W.GER: Tac - Returns
E.GER: Tac - Will land in W.Ger#2 Normandy (2Inf,Arm,Ftr)
HOLL : 3Inf,Art,Arm, Ftr - Will land in S.Italy#3 Yugoslavia (5Inf)
S.GER: 6Inf, 2Art
HUNG : 2Inf, Arm
POLD : Arm
ROMA : Inf, Arm#4 z106 (DD, Tr)
z117 : Sub
z118 : Sub#5 z91 (Cru)
z103 : Sub
Z108 : Sub#6 z111 (BB, Cru + option Ftr)
z124 : Sub
E.GER: SB - Will land in W.Germany
W.GER: 2Ftr, 2Tac - 2Ftr land on AC to be, 2Tac Returns#7 z112 (2 Cru)
z113 : BB, Cru
NORW : Ftr - Will land in S.Italy
HUNG : Ftr - Will land in W.Germany- WAITING FOR SCRAMBLING ORDERS -
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no scramble
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#1 France
ATT : 4Inf, 4MInf, 2Art, 4Arm, 3Tac
Rolls: 6@1 4@2 4@3 3@4; Total Hits: 76@1: (2, 1, 5, 3, 3, 6)4@2: (2, 6, 6, 1)4@3: (6, 1, 6, 5)3@4: (3, 2, 1)
DEF : 7Inf,2Art,2Arm,Ftr
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (1, 5, 5, 4, 4, 6, 5, 4, 1)2@3: (3, 2)1@4: (4) -
#1 France - Round 2
ATT : 3MInf, 2Art, 4Arm, 3Tac
Rolls: 1@1 4@2 4@3 3@4; Total Hits: 61@1: (2)4@2: (6, 2, 2, 3)4@3: (6, 2, 3, 6)3@4: (2, 2, 5)
DEF : 2Art,2Arm,Ftr
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (3, 1)2@3: (5, 1)1@4: (4) -
#1 France
TWL : 4Inf, 4MInf
Paris looted, 19IPC
Major IC reduced to minor#2 Normandy
ATT : 3Inf,Art,Arm, Ftr
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (6, 5)2@2: (3, 6)1@3: (1)1@4: (3)
DEF : 2Inf,Arm,Ftr
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 6)1@3: (5)1@4: (1) -
#2 Normandy - Round 2
ATT : 2Inf,Art,Arm, Ftr
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 31@1: (6)2@2: (3, 2)1@3: (2)1@4: (4)
DEF : Arm,Ftr
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4) -
#2 Normandy
TWL : 3Inf#3 Yugoslavia
ATT : 9Inf, 2Art, 3Arm
Rolls: 7@1 4@2 3@3; Total Hits: 47@1: (6, 3, 2, 6, 6, 6, 4)4@2: (2, 3, 5, 5)3@3: (3, 2, 2)
DEF : 5Inf
Rolls: 5@2; Total Hits: 25@2: (3, 6, 1, 5, 2) -
#3 Yugoslavia - Round 2
ATT : 7Inf, 2Art, 3Arm
Rolls: 5@1 4@2 3@3; Total Hits: 25@1: (3, 4, 1, 2, 5)4@2: (6, 3, 1, 4)3@3: (6, 5, 4)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (2) -
#3 Yugoslavia
TWL : 3Inf#4 z106
ATT : 2Sub
Rolls: 2@2; Total Hits: 12@2: (2, 3)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (6) -
#4 z106
CWOL#5 z91
ATT : 2Sub (Sneak attack)
Rolls: 2@2; Total Hits: 22@2: (2, 2)
DEF : Cr
Rolls: 1@3; Total Hits: 01@3: (4) -
:-D U-Boats are really good!
#4 z106
CWOL#5 z91
CWOL#6 z111
z124 : Sub, 2Ftr, 2Tac, SB
Rolls: 1@2 2@3 3@4; Total Hits: 41@2: (2)2@3: (4, 6)3@4: (1, 1, 2)
DEF : BB, Cru
Rolls: 1@4 1@3; Total Hits: 11@4: (5)1@3: (2) -
#6 z111
CWL : Sub#7 z112
ATT : 2Ftr, Cru, BB
Rolls: 3@3 1@4; Total Hits: 23@3: (1, 4, 6)1@4: (2)
DEF : 2 Cru
Rolls: 2@3; Total Hits: 22@3: (3, 3) -
#7 z112
CWL : First hit on BB, Ftr (the one from HUNG)NON COMBAT MOVES
ROMA > BULG : Inf - Retruits 4Inf.
NORW > FINL : Inf - Retruits 4Inf
W.POL> HUNG : 3Inf
E.GER> NORW : Inf, Art via Tr z113>z112
E.Ger> W.GER: Inf
DENM > W.GER: 2Inf
E.GER> HUNG : AAPLACES NEW UNITS
z112 : AC, 2TRCOLLECT : 51 + 19(France) + 0 Saved = 70
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Russia#1
IPCs: 37
Buys: 1 fighter (10) 7 infantry (21) 1 tank (6) - saves 0
ncm
12 inf 1 aa SAK AMU >>> BURY
1ss sz127 >>> sz111
3 inf sukr >>> nukr
2 inf bes >>> nukr
2 inf epl >>> bel
3 inf bal >>> bel
3 inf vyb >>> nov
2 inf kar >>> nov
everything from nov to bel
1 inf ark >>> bel
1 mech 1 tank rus >>> bel
1 inf 1 art bry
1 tank 1 mech vol >>> bry
1 aa rus >>> bry
1 tac 1 fig rus >>> belmobilze
3 inf nov
3 inf sukr
1 tank 1 fig rus
1 inf volcollects:
37
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JAPAN 1 - Full scale against Chang Kaï-chek’s army
DOW : Russia
PURCHASES (26)
Minor IC(12) + 2Tr(14) = 26 save 0COMBAT MOVES
#1 Chahar (Empty)
JEH : 2Inf, Art#2 Anhwe (empty)
SHA : 3Inf
KSU : 3Inf, Art#3 Hunnan (2Inf)
KSI : 3Inf, Art
FOR : Ftr - Land in KWA
MAN : Ftr, Tac - land in KWA#4 Yunnan (4Inf)
KWA : 3Inf, Art
KSU : Ftr, Tac - Land in KWA
JAP : 2SB - Land in KWA#5 Amur (empty)
MAN : 6Inf, Art, MInf
KOR : 4Inf -
#3 Hunnan
ATT : 3Inf, Art, 3Ftr, Tac
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 32@1: (5, 3)2@2: (3, 6)3@3: (4, 1, 2)1@4: (2)
DEF : 2Inf
Rolls: 2@2; Total Hits: 02@2: (4, 6)#4 Yunnan
ATT : 3Inf, Art, Ftr, Tac, 2SB
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 62@1: (5, 5)2@2: (1, 1)1@3: (3)3@4: (3, 4, 3)
DEF : 4Inf
Rolls: 4@2; Total Hits: 04@2: (4, 3, 5, 3) -
#3 Hunnan
TWOL#4 Yunnan
TWOLNON COMBAT MOVES
MAN > AMU : AA
OKI > KWA : Inf via Tr z19
SHA > KWA : Art via Tr z19
KOR > KSU : Ftr
OKI > KSU : Ftr
JAP > KOR : Inf, Arm via Tr z20
z6 > z31 : 2Ac, 2Ftr, 2Tac
z33 > z31 : AC, Ftr, Tac
JAP > KWA : Inf, Art via Tr z6
z19 > z34 : Sub, BB, DD
z20 > z36 : Cr
z6 > z33 : BB, Sub, DD
z6 > z36 : DD, Cr
MAP > JAP : Ftr, TacPLACES NEW UNITS
JAP : 2Tr
KSU : Minor ICCOLLECT : 31 + 10(NO#1) + 0 Saved = 41
P.S. I noticed this model doesn’t seem to calculate convoy… which is a big flaw vs old Func’s module.
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It does! Check the map, you can see a 3 “damage” on UK!
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Ok, I’m going to implement an experimental strategy!
USA round#1
IPCs: 52
Buy:
3 transports - 21ipcs
1 destroyer - 8ipcs
1 carrier - 16ipcs
1 submarine - 6ipcssaves: 1$
Non Combat Moves:
1 bomber from CUS to EUS
1 fighter from WUS to sz101
1 fighter from EUS to sz1011dd from sz26 to sz25
1ss 1ca 1transport from HAW to sz10 (so you plan to attack sz26 fleet with 9 aircarfts and 3 carriers and carolines fleet? xD)1dd 1ss from sz35 to sz54
2 fighters from HAW to WUS2 inf from WUS to CUS
Mobilizes: 3 transports, 1 destroyer, 1 submarine, 1 carrier sz101
collects: 52(tt) + 1 (saved) = 53$





