L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 5 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 marine moved from Korea to Amur
            1 battleship and 2 cruisers moved from 6 Sea Zone to 25 Sea Zone
            2 destroyers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            4 carriers moved from 6 Sea Zone to 25 Sea Zone
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Amur
                Americans attack with 1 artillery, 2 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 marine in Amur, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            3 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
            1 fighter moved from Algeria to Gibraltar
            1 armour and 2 mech_infantrys moved from Algeria to Morocco
            1 bomber moved from India to Trans-Jordan
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            3 tactical_bombers moved from 25 Sea Zone to Midway
            3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
            3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            3 aaGuns and 3 infantry moved from 106 Sea Zone to Quebec
    
        Place Units - Americans
            1 carrier and 5 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 2 infantry placed in Western United States
            1 infantry placed in Western United States
            1 artillery and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            4 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shensi
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : 1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 5 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 marine moved from Korea to Amur
            1 battleship and 2 cruisers moved from 6 Sea Zone to 25 Sea Zone
            2 destroyers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            4 carriers moved from 6 Sea Zone to 25 Sea Zone
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Amur
                Americans attack with 1 artillery, 2 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 marine in Amur, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            3 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
            1 fighter moved from Algeria to Gibraltar
            1 armour and 2 mech_infantrys moved from Algeria to Morocco
            1 bomber moved from India to Trans-Jordan
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            3 tactical_bombers moved from 25 Sea Zone to Midway
            3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
            3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            3 aaGuns and 3 infantry moved from 106 Sea Zone to Quebec
    
        Place Units - Americans
            1 carrier and 5 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 2 infantry placed in Western United States
            1 infantry placed in Western United States
            1 artillery and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            4 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shensi
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Tobruk to Libya
            2 infantry moved from Egypt to 81 Sea Zone
            1 armour moved from Algeria to Libya
            1 fighter and 1 tactical_bomber moved from Syria to Crete
            1 artillery and 20 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 infantry and 1 mech_infantry moved from United Kingdom to Scotland
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 submarine in 111 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Germans lost in 111 Sea Zone
                    1 transport owned by the Germans lost in 111 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 19
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in Scotland
                British attack with 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 2 infantry and 1 mech_infantry in Scotland, round 2 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 1 mech_infantry in Scotland, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the British retreated to United Kingdom
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Crete
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 0/4 hits, 1,50 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Crete
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 3 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Crete, round 3 : 2/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                Italians win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for British: 2 infantry and 1 tactical_bomber
                Casualties for Italians: 1 infantry
                1 fighter owned by the British retreated
            Battle in Burma
                British attack with 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber in Burma, round 2 : 7/23 hits, 5,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                British attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Libya, round 2 : 0/11 hits, 2,83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/5 hits, 1,83 expected hits
                    3 infantry owned by the British lost in Libya
                    British roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Libya, round 3 : 3/8 hits, 2,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 3 : 2/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
                    British roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 4 : 3/6 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 4 : 2/2 hits, 0,83 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 7 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 fighter moved from Crete to 98 Sea Zone
            1 artillery and 1 infantry moved from Syria to Iraq
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Burma to India
            2 aaGuns moved from India to Burma
            3 fighters moved from Eastern Persia to Russia
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Persia to 98 Sea Zone
            1 fighter moved from Persia to Russia
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 artillery and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,1,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,67
    Italians regular : 4,17
    Japanese regular : 0,00
    Germans regular : -0,33
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 5 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 marine moved from Korea to Amur
            1 battleship and 2 cruisers moved from 6 Sea Zone to 25 Sea Zone
            2 destroyers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            4 carriers moved from 6 Sea Zone to 25 Sea Zone
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Amur
                Americans attack with 1 artillery, 2 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 marine in Amur, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            3 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
            1 fighter moved from Algeria to Gibraltar
            1 armour and 2 mech_infantrys moved from Algeria to Morocco
            1 bomber moved from India to Trans-Jordan
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            3 tactical_bombers moved from 25 Sea Zone to Midway
            3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
            3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            3 aaGuns and 3 infantry moved from 106 Sea Zone to Quebec
    
        Place Units - Americans
            1 carrier and 5 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 2 infantry placed in Western United States
            1 infantry placed in Western United States
            1 artillery and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            4 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shensi
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Tobruk to Libya
            2 infantry moved from Egypt to 81 Sea Zone
            1 armour moved from Algeria to Libya
            1 fighter and 1 tactical_bomber moved from Syria to Crete
            1 artillery and 20 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 infantry and 1 mech_infantry moved from United Kingdom to Scotland
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 submarine in 111 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Germans lost in 111 Sea Zone
                    1 transport owned by the Germans lost in 111 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 19
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in Scotland
                British attack with 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 2 infantry and 1 mech_infantry in Scotland, round 2 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 1 mech_infantry in Scotland, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the British retreated to United Kingdom
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Crete
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 0/4 hits, 1,50 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Crete
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 3 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Crete, round 3 : 2/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                Italians win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for British: 2 infantry and 1 tactical_bomber
                Casualties for Italians: 1 infantry
                1 fighter owned by the British retreated
            Battle in Burma
                British attack with 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber in Burma, round 2 : 7/23 hits, 5,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                British attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Libya, round 2 : 0/11 hits, 2,83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/5 hits, 1,83 expected hits
                    3 infantry owned by the British lost in Libya
                    British roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Libya, round 3 : 3/8 hits, 2,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 3 : 2/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
                    British roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 4 : 3/6 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 4 : 2/2 hits, 0,83 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 7 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 fighter moved from Crete to 98 Sea Zone
            1 artillery and 1 infantry moved from Syria to Iraq
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Burma to India
            2 aaGuns moved from India to Burma
            3 fighters moved from Eastern Persia to Russia
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Persia to 98 Sea Zone
            1 fighter moved from Persia to Russia
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 artillery and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,1,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 armour
            Turning on Edit Mode
            EDIT: Removing units owned by British from Russia: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,67
    Italians regular : 4,17
    Japanese regular : 0,00
    Germans regular : -0,33
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 fighters moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Caucasus
                Italians attack with 2 fighters
                British defend with 1 infantry
                    Italians roll dice for 2 fighters in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Bryansk
            2 fighters moved from Caucasus to Volgograd
            1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
    

    Combat Hit Differential Summary :

    Savegame


  • Submerge or fight?

    I’ll assume submerge. Then we can always just do the battle afterwards if you wanted to fight instead.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 19 Sea Zone
                ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            3 fighters moved from Korea to 25 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            1 artillery moved from New South Wales to South Australia
            2 aaGuns moved from South Australia to New South Wales
            1 infantry moved from Italian Somaliland to Ethiopia
            2 submarines moved from 60 Sea Zone to 58 Sea Zone
    
        Place Units - ANZAC
            3 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 19 Sea Zone
                ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            3 fighters moved from Korea to 25 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            1 artillery moved from New South Wales to South Australia
            2 aaGuns moved from South Australia to New South Wales
            1 infantry moved from Italian Somaliland to Ethiopia
            2 submarines moved from 60 Sea Zone to 58 Sea Zone
    
        Place Units - ANZAC
            3 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to Scotland
    
        Combat - French
            Battle in Scotland
                French attack with 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    French roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                French win, taking Scotland from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Trans-Jordan to Persia
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0,67
    Germans regular : -0,33
    

    Savegame


  • No CM or NCM affected an eventual battle, so it’s fully possible to execute it, if you wish.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 fighters, 6 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
            1 infantry moved from Bryansk to Smolensk
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
            2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            3 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in United Kingdom causes 20 damage total.  Damaged units is as follows: factory_major = 15, airfield = 5
            Battle in Archangel
                Germans attack with 1 armour, 2 fighters and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
            3 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            1 infantry moved from Bryansk to Tambov
            2 bombers moved from United Kingdom to Western Germany
            3 carriers moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from United Kingdom to Western Germany
            3 tactical_bombers moved from 110 Sea Zone to Western Germany
            16 armour moved from Bryansk to Volgograd
            1 aaGun moved from Bryansk to Ukraine
    
        Place Units - Germans
            2 fighters and 1 infantry placed in Volgograd
            1 fighter placed in Western Germany
            1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
            3 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            1 infantry placed in Germany
            Germans undo move 4.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
            EDIT: Removing units owned by Germans from Tambov: 1 infantry
            EDIT: Adding units owned by Germans to Bryansk: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.33
    Russians regular : 0.67
    Germans regular : -3.17
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 fighters, 6 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
            1 infantry moved from Bryansk to Smolensk
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
            2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            3 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in United Kingdom causes 20 damage total.  Damaged units is as follows: factory_major = 15, airfield = 5
            Battle in Archangel
                Germans attack with 1 armour, 2 fighters and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
            3 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            1 infantry moved from Bryansk to Tambov
            2 bombers moved from United Kingdom to Western Germany
            3 carriers moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from United Kingdom to Western Germany
            3 tactical_bombers moved from 110 Sea Zone to Western Germany
            16 armour moved from Bryansk to Volgograd
            1 aaGun moved from Bryansk to Ukraine
    
        Place Units - Germans
            2 fighters and 1 infantry placed in Volgograd
            1 fighter placed in Western Germany
            1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
            3 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            1 infantry placed in Germany
            Germans undo move 4.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
            EDIT: Removing units owned by Germans from Tambov: 1 infantry
            EDIT: Adding units owned by Germans to Bryansk: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Bryansk: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : 0.33
    Russians regular : 0.67
    Germans regular : -3.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns and 13 infantry moved from Novosibirsk to Samara
            2 infantry moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Samara
            2 aaGuns moved from Samara to Vologda
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                  Japanese take 22 Sea Zone from Americans
                  Japanese take 17 Sea Zone from Americans
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            2 infantry moved from Shan State to Burma
            1 battleship and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            6 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Szechwan to Kweichow
            2 fighters moved from French Indo China to Burma
            2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Burma
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 armour moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Amur
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 fighter and 2 tactical_bombers moved from Japan to Korea
            1 artillery and 1 infantry moved from Manchuria to Jehol
            3 infantry moved from Manchuria to Amur
            2 tactical_bombers moved from Japan to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to Amur
            1 fighter moved from Manchuria to Jehol
            1 fighter moved from Manchuria to Amur
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 19 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Hunan
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                1 artillery owned by the Japanese retreated to Szechwan
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 artillery, 2 infantry and 1 marine
                    Japanese roll dice for 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers in Amur, round 2 : 2/9 hits, 3.83 expected hits
                    Russians roll dice for 1 artillery, 2 infantry and 1 marine in Amur, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
                    Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Amur, round 3 : 3/7 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 1 marine in Amur, round 3 : 0/2 hits, 0.67 expected hits
                    1 marine owned by the Americans and 1 artillery owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery, 2 infantry and 1 marine
            Battle in Jehol
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Korea
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Korea, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 6 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 aaGuns, 1 artillery and 20 infantry
                    British roll AA dice in Burma : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in Burma
                    Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 6 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 7/20 hits, 7.83 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 1 artillery and 20 infantry in Burma, round 2 : 5/21 hits, 7.00 expected hits
                    5 infantry owned by the Japanese, 2 aaGuns owned by the British and 7 infantry owned by the British lost in Burma
                    Japanese roll dice for 6 armour, 2 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 3/15 hits, 7.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 13 infantry in Burma, round 3 : 6/14 hits, 4.67 expected hits
                    2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in Burma
                    Japanese roll dice for 5 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 4 : 5/9 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 10 infantry in Burma, round 4 : 3/11 hits, 3.67 expected hits
                    3 armour owned by the Japanese and 5 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 5 : 4/6 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 5 infantry in Burma, round 5 : 1/6 hits, 2.00 expected hits
                    1 armour owned by the Japanese and 4 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 6 : 3/5 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 6 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Japanese: 5 armour, 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys
                Casualties for British: 2 aaGuns, 1 artillery and 20 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from Burma to 38 Sea Zone
            1 tactical_bomber moved from Burma to 38 Sea Zone
            2 bombers moved from Burma to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            1 fighter moved from Jehol to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship and 1 carrier moved from 33 Sea Zone to 42 Sea Zone
            3 fighters moved from Amur to Japan
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from 33 Sea Zone to 42 Sea Zone
            1 armour and 1 mech_infantry moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe
            1 fighter moved from Korea to Anhwe
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to French Indo China
            1 tactical_bomber moved from Korea to Anhwe
            2 tactical_bombers moved from Amur to Manchuria
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in French Indo China
            2 infantry placed in Kwangtung
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.50
    Japanese regular : -6.00
    British AA : 1.00
    UK_Pacific regular : -3.00
    ANZAC regular : 0.83
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 tactical_bombers moved from Midway to 16 Sea Zone
            3 fighters moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 3 tactical_bombers moved from 16 Sea Zone to 32 Sea Zone
            1 carrier and 2 fighters moved from 25 Sea Zone to 32 Sea Zone
            3 carriers moved from 25 Sea Zone to 32 Sea Zone
            1 fighter moved from 25 Sea Zone to 32 Sea Zone
            2 carriers and 1 fighter moved from 25 Sea Zone to 32 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            2 destroyers moved from 25 Sea Zone to 32 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            EDIT: 1 artillery and 1 transport moved from 26 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone
            EDIT: Americans undo move 14.
            EDIT: Americans undo move 13.
            EDIT: 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            EDIT: 1 artillery and 1 transport moved from 26 Sea Zone to 12 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            EDIT: 1 artillery and 1 transport moved from 12 Sea Zone to 26 Sea Zone
            EDIT: 1 artillery and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            EDIT: 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 carrier and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            3 aaGuns and 3 infantry moved from Quebec to 106 Sea Zone
            3 aaGuns, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
            3 aaGuns and 3 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 mech_infantry moved from Morocco to Algeria
            1 mech_infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 artillery and 4 infantry moved from Algeria to Morocco
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Trans-Jordan to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 2/4 hits, 2,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Hopei
            4 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,67
    Japanese regular : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 tactical_bombers moved from Midway to 16 Sea Zone
            3 fighters moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 3 tactical_bombers moved from 16 Sea Zone to 32 Sea Zone
            1 carrier and 2 fighters moved from 25 Sea Zone to 32 Sea Zone
            3 carriers moved from 25 Sea Zone to 32 Sea Zone
            1 fighter moved from 25 Sea Zone to 32 Sea Zone
            2 carriers and 1 fighter moved from 25 Sea Zone to 32 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            2 destroyers moved from 25 Sea Zone to 32 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            EDIT: 1 artillery and 1 transport moved from 26 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone
            EDIT: Americans undo move 14.
            EDIT: Americans undo move 13.
            EDIT: 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            EDIT: 1 artillery and 1 transport moved from 26 Sea Zone to 12 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            EDIT: 1 artillery and 1 transport moved from 12 Sea Zone to 26 Sea Zone
            EDIT: 1 artillery and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            EDIT: 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 carrier and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            3 aaGuns and 3 infantry moved from Quebec to 106 Sea Zone
            3 aaGuns, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
            3 aaGuns and 3 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 mech_infantry moved from Morocco to Algeria
            1 mech_infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 artillery and 4 infantry moved from Algeria to Morocco
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Trans-Jordan to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 2/4 hits, 2,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Hopei
            4 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 tactical_bomber
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete
    
        Combat - British
            Battle in Crete
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Crete to Syria
            1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Iraq to Syria
            2 artilleries and 3 infantry moved from Iraq to Persia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from Libya to Tobruk
            2 armour and 1 mech_infantry moved from Libya to Alexandria
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 aaGun and 1 armour moved from India to West India
            2 fighters and 1 tactical_bomber moved from India to Eastern Persia
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Northwest Persia to Persia
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            3 infantry placed in Egypt
            2 infantry placed in Quebec
            2 mech_infantrys placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,67
    Americans regular : 0,50
    Italians regular : -0,33
    Japanese regular : -0,67
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Crete
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 battleship and 1 cruiser moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 fighters moved from Volgograd to Kazakhstan
            1 fighter moved from Bryansk to Caucasus
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Crete
                Italians attack with 1 fighter and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Crete, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
                    Italians roll dice for 1 fighter and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Crete
                Italians win, taking Crete from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kazakhstan
                Italians attack with 2 fighters
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Italians attack with 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
                Russians win with no units remaining. Battle score for attacker is -7
                Casualties for Italians: 1 fighter
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Kazakhstan to Bryansk
            1 mech_infantry moved from Bessarabia to Bryansk
            1 fighter moved from Crete to Greece
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : 0.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 fighter moved from 32 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 25 Sea Zone to 32 Sea Zone
            2 aaGuns moved from New South Wales to South Australia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 fighter moved from 32 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 25 Sea Zone to 32 Sea Zone
            2 aaGuns moved from New South Wales to South Australia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Persia to Russia
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            EDIT: 1 submarine moved from 58 Sea Zone to 41 Sea Zone
            EDIT: 1 submarine moved from 58 Sea Zone to 42 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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