Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryL20 #1 aagamerz13 (X) vs trulpen (A+14) BM3
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 5 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 marine moved from Korea to Amur 1 battleship and 2 cruisers moved from 6 Sea Zone to 25 Sea Zone 2 destroyers and 2 transports moved from 6 Sea Zone to 25 Sea Zone 4 carriers moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Amur Americans attack with 1 artillery, 2 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 marine in Amur, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States 1 fighter moved from Algeria to Gibraltar 1 armour and 2 mech_infantrys moved from Algeria to Morocco 1 bomber moved from India to Trans-Jordan 1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 3 tactical_bombers moved from 25 Sea Zone to Midway 3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 3 aaGuns and 3 infantry moved from 106 Sea Zone to Quebec Place Units - Americans 1 carrier and 5 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 2 infantry placed in Western United States 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,67
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Hopei to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan 4 infantry moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 1,00
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 5 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 marine moved from Korea to Amur 1 battleship and 2 cruisers moved from 6 Sea Zone to 25 Sea Zone 2 destroyers and 2 transports moved from 6 Sea Zone to 25 Sea Zone 4 carriers moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Amur Americans attack with 1 artillery, 2 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 marine in Amur, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States 1 fighter moved from Algeria to Gibraltar 1 armour and 2 mech_infantrys moved from Algeria to Morocco 1 bomber moved from India to Trans-Jordan 1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 3 tactical_bombers moved from 25 Sea Zone to Midway 3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 3 aaGuns and 3 infantry moved from 106 Sea Zone to Quebec Place Units - Americans 1 carrier and 5 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 2 infantry placed in Western United States 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Hopei to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan 4 infantry moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Tobruk to Libya 2 infantry moved from Egypt to 81 Sea Zone 1 armour moved from Algeria to Libya 1 fighter and 1 tactical_bomber moved from Syria to Crete 1 artillery and 20 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 infantry and 1 mech_infantry moved from United Kingdom to Scotland Combat - British Battle in 111 Sea Zone British attack with 1 submarine Germans defend with 1 cruiser and 1 transport British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 submarine in 111 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Germans lost in 111 Sea Zone 1 transport owned by the Germans lost in 111 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Scotland British attack with 2 infantry and 1 mech_infantry Germans defend with 1 airfield and 2 infantry British roll dice for 2 infantry and 1 mech_infantry in Scotland, round 2 : 1/3 hits, 0,50 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland British roll dice for 1 mech_infantry in Scotland, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British retreated to United Kingdom Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in Crete British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 0/4 hits, 1,50 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Crete British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 2 infantry in Crete, round 3 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete Italians win with 1 infantry remaining. Battle score for attacker is -14 Casualties for British: 2 infantry and 1 tactical_bomber Casualties for Italians: 1 infantry 1 fighter owned by the British retreated Battle in Burma British attack with 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber in Burma, round 2 : 7/23 hits, 5,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Libya, round 2 : 0/11 hits, 2,83 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/5 hits, 1,83 expected hits 3 infantry owned by the British lost in Libya British roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Libya, round 3 : 3/8 hits, 2,33 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 3 : 2/5 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 4 : 3/6 hits, 2,00 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 4 : 2/2 hits, 0,83 expected hits 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 7 infantry Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Persia: 1 tactical_bomber EDIT: Turning off Edit Mode 1 fighter moved from Crete to 98 Sea Zone 1 artillery and 1 infantry moved from Syria to Iraq 1 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Burma to India 2 aaGuns moved from India to Burma 3 fighters moved from Eastern Persia to Russia 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Persia to 98 Sea Zone 1 fighter moved from Persia to Russia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,1,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Italians regular : 4,17 Japanese regular : 0,00 Germans regular : -0,33 British regular : -1,00
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 5 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 marine moved from Korea to Amur 1 battleship and 2 cruisers moved from 6 Sea Zone to 25 Sea Zone 2 destroyers and 2 transports moved from 6 Sea Zone to 25 Sea Zone 4 carriers moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Amur Americans attack with 1 artillery, 2 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 marine in Amur, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States 1 fighter moved from Algeria to Gibraltar 1 armour and 2 mech_infantrys moved from Algeria to Morocco 1 bomber moved from India to Trans-Jordan 1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 3 tactical_bombers moved from 25 Sea Zone to Midway 3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 3 aaGuns and 3 infantry moved from 106 Sea Zone to Quebec Place Units - Americans 1 carrier and 5 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 2 infantry placed in Western United States 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Hopei to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan 4 infantry moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Tobruk to Libya 2 infantry moved from Egypt to 81 Sea Zone 1 armour moved from Algeria to Libya 1 fighter and 1 tactical_bomber moved from Syria to Crete 1 artillery and 20 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 infantry and 1 mech_infantry moved from United Kingdom to Scotland Combat - British Battle in 111 Sea Zone British attack with 1 submarine Germans defend with 1 cruiser and 1 transport British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 submarine in 111 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Germans lost in 111 Sea Zone 1 transport owned by the Germans lost in 111 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Scotland British attack with 2 infantry and 1 mech_infantry Germans defend with 1 airfield and 2 infantry British roll dice for 2 infantry and 1 mech_infantry in Scotland, round 2 : 1/3 hits, 0,50 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland British roll dice for 1 mech_infantry in Scotland, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British retreated to United Kingdom Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in Crete British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 0/4 hits, 1,50 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Crete British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 2 infantry in Crete, round 3 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete Italians win with 1 infantry remaining. Battle score for attacker is -14 Casualties for British: 2 infantry and 1 tactical_bomber Casualties for Italians: 1 infantry 1 fighter owned by the British retreated Battle in Burma British attack with 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber in Burma, round 2 : 7/23 hits, 5,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Libya, round 2 : 0/11 hits, 2,83 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/5 hits, 1,83 expected hits 3 infantry owned by the British lost in Libya British roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Libya, round 3 : 3/8 hits, 2,33 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 3 : 2/5 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 4 : 3/6 hits, 2,00 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 4 : 2/2 hits, 0,83 expected hits 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 7 infantry Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Persia: 1 tactical_bomber EDIT: Turning off Edit Mode 1 fighter moved from Crete to 98 Sea Zone 1 artillery and 1 infantry moved from Syria to Iraq 1 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Burma to India 2 aaGuns moved from India to Burma 3 fighters moved from Eastern Persia to Russia 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Persia to 98 Sea Zone 1 fighter moved from Persia to Russia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,1,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 armour Turning on Edit Mode EDIT: Removing units owned by British from Russia: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Italians regular : 4,17 Japanese regular : 0,00 Germans regular : -0,33 British regular : -1,00
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to Caucasus Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Caucasus Italians attack with 2 fighters British defend with 1 infantry Italians roll dice for 2 fighters in Caucasus, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Bryansk 2 fighters moved from Caucasus to Volgograd 1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Yugoslavia to Bessarabia 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33
-
TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport
Combat Hit Differential Summary :
-
Submerge or fight?
I’ll assume submerge. Then we can always just do the battle afterwards if you wanted to fight instead.
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 3 fighters moved from Korea to 25 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 artillery moved from New South Wales to South Australia 2 aaGuns moved from South Australia to New South Wales 1 infantry moved from Italian Somaliland to Ethiopia 2 submarines moved from 60 Sea Zone to 58 Sea Zone Place Units - ANZAC 3 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 3 fighters moved from Korea to 25 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 artillery moved from New South Wales to South Australia 2 aaGuns moved from South Australia to New South Wales 1 infantry moved from Italian Somaliland to Ethiopia 2 submarines moved from 60 Sea Zone to 58 Sea Zone Place Units - ANZAC 3 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from United Kingdom to Scotland Combat - French Battle in Scotland French attack with 2 infantry Germans defend with 1 airfield and 1 infantry French roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Scotland French win, taking Scotland from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - French 1 fighter moved from Trans-Jordan to Persia 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
French regular : 0,67 Germans regular : -0,33
-
No CM or NCM affected an eventual battle, so it’s fully possible to execute it, if you wish.
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 fighters, 6 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel 1 infantry moved from Bryansk to Smolensk 1 armour moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 3 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 20 damage total. Damaged units is as follows: factory_major = 15, airfield = 5 Battle in Archangel Germans attack with 1 armour, 2 fighters and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Rostov to Volgograd 3 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 infantry moved from Bryansk to Tambov 2 bombers moved from United Kingdom to Western Germany 3 carriers moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from United Kingdom to Western Germany 3 tactical_bombers moved from 110 Sea Zone to Western Germany 16 armour moved from Bryansk to Volgograd 1 aaGun moved from Bryansk to Ukraine Place Units - Germans 2 fighters and 1 infantry placed in Volgograd 1 fighter placed in Western Germany 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone 3 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 1 infantry placed in Germany Germans undo move 4. Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 aaGun EDIT: Removing units owned by Germans from Tambov: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 58 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
British AA : 0.33 Russians regular : 0.67 Germans regular : -3.17
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 fighters, 6 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel 1 infantry moved from Bryansk to Smolensk 1 armour moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 3 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 20 damage total. Damaged units is as follows: factory_major = 15, airfield = 5 Battle in Archangel Germans attack with 1 armour, 2 fighters and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Rostov to Volgograd 3 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 infantry moved from Bryansk to Tambov 2 bombers moved from United Kingdom to Western Germany 3 carriers moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from United Kingdom to Western Germany 3 tactical_bombers moved from 110 Sea Zone to Western Germany 16 armour moved from Bryansk to Volgograd 1 aaGun moved from Bryansk to Ukraine Place Units - Germans 2 fighters and 1 infantry placed in Volgograd 1 fighter placed in Western Germany 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone 3 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 1 infantry placed in Germany Germans undo move 4. Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 aaGun EDIT: Removing units owned by Germans from Tambov: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 58 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Bryansk: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0.33 Russians regular : 0.67 Germans regular : -3.17
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns and 13 infantry moved from Novosibirsk to Samara 2 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 3 infantry moved from Russia to Samara 2 aaGuns moved from Samara to Vologda Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Japanese take 22 Sea Zone from Americans Japanese take 17 Sea Zone from Americans 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 2 infantry moved from Shan State to Burma 1 battleship and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 6 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Yunnan to Burma 1 artillery and 1 infantry moved from Szechwan to Kweichow 2 fighters moved from French Indo China to Burma 2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Burma 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 armour moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Amur 1 artillery and 1 infantry moved from Anhwe to Hunan 1 fighter and 2 tactical_bombers moved from Japan to Korea 1 artillery and 1 infantry moved from Manchuria to Jehol 3 infantry moved from Manchuria to Amur 2 tactical_bombers moved from Japan to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to Amur 1 fighter moved from Manchuria to Jehol 1 fighter moved from Manchuria to Amur 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Hunan Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kweichow Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 artillery owned by the Japanese retreated to Szechwan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery, 2 infantry and 1 marine Japanese roll dice for 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers in Amur, round 2 : 2/9 hits, 3.83 expected hits Russians roll dice for 1 artillery, 2 infantry and 1 marine in Amur, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Amur, round 3 : 3/7 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 marine in Amur, round 3 : 0/2 hits, 0.67 expected hits 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 marine Battle in Jehol Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Korea Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Korea, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 6 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 2 aaGuns, 1 artillery and 20 infantry British roll AA dice in Burma : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Burma Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 6 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 7/20 hits, 7.83 expected hits UK_Pacific roll dice for 2 aaGuns, 1 artillery and 20 infantry in Burma, round 2 : 5/21 hits, 7.00 expected hits 5 infantry owned by the Japanese, 2 aaGuns owned by the British and 7 infantry owned by the British lost in Burma Japanese roll dice for 6 armour, 2 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 3/15 hits, 7.00 expected hits UK_Pacific roll dice for 1 artillery and 13 infantry in Burma, round 3 : 6/14 hits, 4.67 expected hits 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese roll dice for 5 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 4 : 5/9 hits, 5.00 expected hits UK_Pacific roll dice for 1 artillery and 10 infantry in Burma, round 4 : 3/11 hits, 3.67 expected hits 3 armour owned by the Japanese and 5 infantry owned by the British lost in Burma Japanese roll dice for 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 5 : 4/6 hits, 3.50 expected hits UK_Pacific roll dice for 1 artillery and 5 infantry in Burma, round 5 : 1/6 hits, 2.00 expected hits 1 armour owned by the Japanese and 4 infantry owned by the British lost in Burma Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 6 : 3/5 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 6 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Japanese: 5 armour, 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys Casualties for British: 2 aaGuns, 1 artillery and 20 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Burma to 38 Sea Zone 2 bombers moved from Burma to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Jehol to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship and 1 carrier moved from 33 Sea Zone to 42 Sea Zone 3 fighters moved from Amur to Japan 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 33 Sea Zone to 42 Sea Zone 1 armour and 1 mech_infantry moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 fighter moved from Korea to Anhwe 1 tactical_bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to French Indo China 1 tactical_bomber moved from Korea to Anhwe 2 tactical_bombers moved from Amur to Manchuria Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Kwangtung 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Japanese regular : -6.00 British AA : 1.00 UK_Pacific regular : -3.00 ANZAC regular : 0.83 Russians regular : 0.00
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 tactical_bombers moved from Midway to 16 Sea Zone 3 fighters moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 3 tactical_bombers moved from 16 Sea Zone to 32 Sea Zone 1 carrier and 2 fighters moved from 25 Sea Zone to 32 Sea Zone 3 carriers moved from 25 Sea Zone to 32 Sea Zone 1 fighter moved from 25 Sea Zone to 32 Sea Zone 2 carriers and 1 fighter moved from 25 Sea Zone to 32 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 destroyers moved from 25 Sea Zone to 32 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone EDIT: 1 artillery and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone EDIT: 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone EDIT: Americans undo move 14. EDIT: Americans undo move 13. EDIT: 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands EDIT: 1 artillery and 1 transport moved from 26 Sea Zone to 12 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands EDIT: 1 artillery and 1 transport moved from 12 Sea Zone to 26 Sea Zone EDIT: 1 artillery and 1 transport moved from 27 Sea Zone to 26 Sea Zone EDIT: 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 carrier and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 3 aaGuns and 3 infantry moved from Quebec to 106 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 3 aaGuns and 3 infantry moved from 91 Sea Zone to Morocco 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from Algeria to Morocco 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 artillery and 4 infantry moved from Algeria to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 bomber moved from Trans-Jordan to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 0,67
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 2/4 hits, 2,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei 4 infantry moved from Suiyuyan to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : -1,33
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 tactical_bombers moved from Midway to 16 Sea Zone 3 fighters moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 3 tactical_bombers moved from 16 Sea Zone to 32 Sea Zone 1 carrier and 2 fighters moved from 25 Sea Zone to 32 Sea Zone 3 carriers moved from 25 Sea Zone to 32 Sea Zone 1 fighter moved from 25 Sea Zone to 32 Sea Zone 2 carriers and 1 fighter moved from 25 Sea Zone to 32 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 destroyers moved from 25 Sea Zone to 32 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone EDIT: 1 artillery and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone EDIT: 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone EDIT: Americans undo move 14. EDIT: Americans undo move 13. EDIT: 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands EDIT: 1 artillery and 1 transport moved from 26 Sea Zone to 12 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands EDIT: 1 artillery and 1 transport moved from 12 Sea Zone to 26 Sea Zone EDIT: 1 artillery and 1 transport moved from 27 Sea Zone to 26 Sea Zone EDIT: 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 carrier and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 3 aaGuns and 3 infantry moved from Quebec to 106 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 3 aaGuns and 3 infantry moved from 91 Sea Zone to Morocco 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from Algeria to Morocco 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 artillery and 4 infantry moved from Algeria to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 bomber moved from Trans-Jordan to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 2/4 hits, 2,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei 4 infantry moved from Suiyuyan to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to Gibraltar: 1 tactical_bomber EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode British buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete Combat - British Battle in Crete British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Crete to Syria 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Iraq to Syria 2 artilleries and 3 infantry moved from Iraq to Persia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from Libya to Tobruk 2 armour and 1 mech_infantry moved from Libya to Alexandria 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 aaGun and 1 armour moved from India to West India 2 fighters and 1 tactical_bomber moved from India to Eastern Persia 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Northwest Persia to Persia Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Egypt 2 infantry placed in Quebec 2 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : 0,50 Italians regular : -0,33 Japanese regular : -0,67 British regular : -0,50
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Crete 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 battleship and 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 fighters moved from Volgograd to Kazakhstan 1 fighter moved from Bryansk to Caucasus Combat - Italians Battle in 99 Sea Zone Italians attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Crete Italians attack with 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 fighter and 2 infantry in Crete, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete Italians roll dice for 1 fighter and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Kazakhstan Italians attack with 2 fighters Russians defend with 1 infantry Italians roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 fighter Russians defend with 1 infantry Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Caucasus Russians win with no units remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Kazakhstan to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 1 fighter moved from Crete to Greece 1 fighter moved from 99 Sea Zone to Southern Italy 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.33 British regular : 0.00
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 fighter moved from 32 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 25 Sea Zone to 32 Sea Zone 2 aaGuns moved from New South Wales to South Australia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 fighter moved from 32 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 25 Sea Zone to 32 Sea Zone 2 aaGuns moved from New South Wales to South Australia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Persia to Russia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from Scotland to United Kingdom EDIT: 1 submarine moved from 58 Sea Zone to 41 Sea Zone EDIT: 1 submarine moved from 58 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :