@timerover51:
I would not give any cruiser ASW capacity in any of the Axis and Allies games as that simply did not exist in WW2.
I’ve read sources that indicate that some cruisers did have limited ASW capability. I added this for that reason, and for better play. Of course, your knowledge and reading on the subject dwarfs mine.
@timerover51:
Likewise, Heavy Bombers should not have an ASW capacity unless a tech for it is researched.
There is no tech research in Guadalcanal.
@timerover51:
ASW patrol plane units in WW2 were specifically trained and equipped for that task, and were not really suitable for use as regular bombers. This would be especially true late in the war when the larger 4-engine patrol planes were carrying sonobouys and electic homing torpedoes. The US, Great Britain, and interestingly enough, Japan, were also operating aircraft equipped with Magnetic Anomaly Detection equipment that could not be used for any other purpose.
Of course. However, in AA we have to generalize, since we don’t have a huge number of unit types. As such, the functions of some specialized unit types have to be absorbed into other, more generic unit types. This sort of function fits better into “bombers” than “fighters”.
The mistake that I may be making here is generalizing capabilities that existed at some point during the war to a specific period of the war. If ASW air units were not fully evolved yet during the Guadalcanal campaign, then bombers probably shouldn’t have this ability in this particular game.
@timerover51:
I basically use the ASW rules in Pacific and the battle board from Pacific for ASW in Guadalcanal.
How does that work? Doesn’t it give unrealistically good ASW ability to carriers and battleships? Or are you talking about house rules from Pacific?