NO scramble.
Wiz (X) vs MajiK (L+16) BM3 G1
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TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Libya to Tunisia 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Libya to Tunisia 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Cyprus Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Italians regular : 0.67
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@majikforce for a little while lol. You didnt leave me much to play with for Italy…absolutely devastated!
Having some revenge with my fleet though…you have 1 hit from the sub strike to allocate…and then if you could let me know your OoL? or would you prefer to have me post again after the rest of the rolls?
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@wizmark sub please. Then I’d like to see what you get for hits with the rest. Thanks!
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Libya to Tunisia 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Cyprus Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Italians regular : 0.17
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@majikforce 2 more hits
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@wizmark You just had to go and get 3 hits didn’t ya! Both fighters I guess. Better than losing them in the splash down.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Libya to Tunisia 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Cyprus Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone 1 cruiser owned by the Italians retreated to 95 Sea Zone British win, taking Cyprus from British with 1 carrier and 1 cruiser remaining. Battle score for attacker is 12 Casualties for British: 2 fighters and 1 submarine Casualties for Italians: 1 destroyer and 1 submarine Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Albania 2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : -1.67 British regular : -1.00
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@majikforce dire rolling all round!
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@wizmark That was quite pitiful!
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 marine; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Malaya to Shan State 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Sumatra 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone 1 fighter moved from Holland Belgium to 97 Sea Zone
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone 1 fighter moved from Holland Belgium to 97 Sea Zone Combat - Germans Battle in 97 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 carrier and 1 cruiser Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter Casualties for British: 1 carrier and 1 cruiser Non Combat Move - Germans 1 fighter moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 2 bombers moved from 97 Sea Zone to Western Germany 3 aaGuns, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 armour moved from Normandy Bordeaux to Western Germany 5 armour and 3 mech_infantrys moved from France to Germany 2 armour moved from Yugoslavia to Poland 1 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 12 infantry moved from Slovakia Hungary to Romania 3 artilleries and 6 infantry moved from Germany to Poland 1 battleship moved from 111 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 2 infantry moved from Norway to Finland Place Units - Germans 1 submarine placed in 113 Sea Zone 2 armour and 8 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -1.83 British regular : 0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 artilleries moved from Ukraine to Western Ukraine 5 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 aaGuns and 1 artillery moved from Bryansk to Western Ukraine 3 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 3 artilleries and 3 infantry moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 11 infantry moved from Belarus to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hunan to Yunnan 2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hunan to Yunnan 2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 9/14 hits, 7.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 3 infantry moved from Anhwe to Kiangsi 2 artilleries, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 aaGun and 5 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter moved from Jehol to Japan 1 armour moved from Korea to Jehol 4 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 infantry and 1 marine placed in Japan 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 3 infantry moved from Szechwan to Kweichow 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 4 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from India to Iraq 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 2 armour and 1 mech_infantry moved from Tobruk to Tunisia British take Libya from Italians 1 bomber moved from Malta to Tunisia 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Tunisia British attack with 2 armour, 1 bomber and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia British roll dice for 2 armour and 1 bomber in Tunisia, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Kenya British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kenya, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kenya, round 6 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kenya, round 7 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 tactical_bomber moved from Iraq to Trans-Jordan 2 artilleries and 1 infantry moved from Tobruk to Alexandria 1 fighter moved from 99 Sea Zone to Trans-Jordan 1 bomber moved from Tunisia to Alexandria 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone 4 infantry moved from India to Burma 2 infantry moved from Shan State to Burma 1 tactical_bomber moved from Malta to Gibraltar 1 fighter moved from Malta to Trans-Jordan Place Units - British 1 factory_minor placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3 British collect 34 PUs (3 lost to blockades); end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Italians regular : -1.00 Japanese regular : -0.33 Neutral_Axis regular : 0.00 British regular : -2.17
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 infantry moved from Albania to Greece 1 bomber and 2 fighters moved from Southern Italy to Greece
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 infantry moved from Albania to Greece 1 bomber and 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 1/7 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 2 armour, 1 bomber and 2 fighters in Greece, round 3 : 2/5 hits, 2.67 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies and 2 armour owned by the Italians lost in Greece retreated to Greece Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 2 armour and 2 infantry Casualties for Neutral_Allies: 3 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Albania 2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 bomber and 2 fighters moved from Greece to Southern Italy 1 cruiser moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -2.67 Neutral_Allies regular : 1.67
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@majikforce man the italians are being diced hard this game! :face_with_head_bandage: