L20 #1 trulpen (X) vs Misterblue (A) BM3


  • Bombar’n står förstås bättre i Burma just nu.


  • @trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:

    Ja, du ser, jag kommer väl knappast vinna det här partiet.

    I may have been mistaken. It felt like Japan dominated the Eastern map and the pressure was high on several vp’s. But it never boiled over. I expected the hammer to fall on India one or two turns ago. I would have been happy if you kept waiting… :grin:


  • TripleA Move Summary: Americans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Slovakia Hungary to Norway
            2 fighters moved from Slovakia Hungary to Holland Belgium
            1 bomber moved from India to Malaya
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            2 destroyers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from British Guiana to Holland Belgium
    

    Savegame


  • I’ll assume you don’t want to intercept…


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Slovakia Hungary to Norway
            2 fighters moved from Slovakia Hungary to Holland Belgium
            1 bomber moved from India to Malaya
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            2 destroyers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from British Guiana to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Malaya causes 0 damage total. 
            Battle in Johnston Island
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Johnston Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Norway
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Denmark
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 4 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Norway to 112 Sea Zone
            1 carrier and 2 fighters moved from 127 Sea Zone to 112 Sea Zone
            1 bomber and 2 fighters moved from Holland Belgium to France
            1 fighter moved from 91 Sea Zone to United Kingdom
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 64 Sea Zone
            2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from South Australia to Western Australia
            2 fighters moved from South Australia to Queensland
            1 battleship, 9 carriers, 3 cruisers, 5 destroyers, 18 fighters and 26 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    AA fire in Malaya : : 0,83
    Americans : 1,50
    Japanese : -0,33
    

    Savegame


  • TripleA Move Summary: British round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - British
            1 artillery and 1 infantry moved from Novgorod to Vyborg
            1 bomber moved from France to Vyborg
            1 armour moved from France to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Holland Belgium to France
            2 artilleries, 1 bomber and 3 infantry moved from France to Northern Italy
            2 fighters moved from 112 Sea Zone to Northern Italy
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Slovakia Hungary to Norway
            2 fighters moved from Slovakia Hungary to Holland Belgium
            1 bomber moved from India to Malaya
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            2 destroyers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from British Guiana to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Malaya causes 0 damage total. 
            Battle in Johnston Island
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Johnston Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Norway
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Denmark
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 4 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Norway to 112 Sea Zone
            1 carrier and 2 fighters moved from 127 Sea Zone to 112 Sea Zone
            1 bomber and 2 fighters moved from Holland Belgium to France
            1 fighter moved from 91 Sea Zone to United Kingdom
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 64 Sea Zone
            2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from South Australia to Western Australia
            2 fighters moved from South Australia to Queensland
            1 battleship, 9 carriers, 3 cruisers, 5 destroyers, 18 fighters and 26 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Novgorod to Vyborg
            1 bomber moved from France to Vyborg
            1 armour moved from France to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Holland Belgium to France
            2 artilleries, 1 bomber and 3 infantry moved from France to Northern Italy
            2 fighters moved from 112 Sea Zone to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                Italians defend with 1 factory_minor and 5 infantry
                    British roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 : 2/8 hits, 3,17 expected hits
                    Italians roll dice for 5 infantry in Northern Italy, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy
                2 artilleries owned by the British and 1 infantry owned by the British retreated to France
                Italians win with 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Italians: 2 infantry
            Battle in Vyborg
                British attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Vyborg, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Vyborg
                British win, taking Vyborg from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Vyborg to Novgorod
            1 infantry and 3 transports moved from 127 Sea Zone to 112 Sea Zone
            2 fighters moved from Northern Italy to 112 Sea Zone
            1 bomber moved from Northern Italy to France
            1 fighter moved from Union of South Africa to Ethiopia
            2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
            2 artilleries and 2 infantry moved from 79 Sea Zone to West India
            3 aaGuns, 3 armour, 15 artilleries, 6 fighters, 33 infantry, 12 mech_infantrys and 2 tactical_bombers moved from India to West India
            1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            4 armour and 5 mech_infantrys moved from Eastern Persia to West India
            3 armour moved from Persia to West India
            2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 artillery, 1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : -0,50
    Italians : 0,33
    AA fire in Malaya : : 0,83
    Americans : 1,50
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians repair damage of 1x factory_upgrade; Remaining resources: 23 PUs; 
            Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from French
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            2 infantry moved from Western Germany to Greater Southern Germany
            3 fighters and 1 tactical_bomber moved from Southern Italy to Greater Southern Germany
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
            1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Morocco
            Battle in Alexandria
            Battle in Syria
            Battle in Greater Southern Germany
                Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 3/6 hits, 2,50 expected hits
                    Russians roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Greater Southern Germany
                Italians win, taking Gibraltar from British, taking Morocco from French, taking Alexandria from British, taking Syria from French, taking Greater Southern Germany from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 aaGun moved from Libya to Tunisia
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
            3 fighters and 1 tactical_bomber moved from Greater Southern Germany to Northern Italy
            1 battleship moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Germany to Northern Italy
            4 artilleries moved from Western Germany to Northern Italy
            4 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Northern Italy
            4 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Russians : 0,33
    

    Savegame


  • @Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:

    I’ll assume you don’t want to intercept…

    Don’t think I could. Only had 3 tac there, right?


  • @Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:

    @trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:

    Ja, du ser, jag kommer väl knappast vinna det här partiet.

    I may have been mistaken. It felt like Japan dominated the Eastern map and the pressure was high on several vp’s. But it never boiled over. I expected the hammer to fall on India one or two turns ago. I would have been happy if you kept waiting… :grin:

    Actually, you were probably right. It’s just me who isn’t really good with following up.


  • @trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:

    @Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:

    I’ll assume you don’t want to intercept…

    Don’t think I could. Only had 3 tac there, right?

    You had a fig vs ac, 2 dd, fig.


  • Aha, I was looking at the Pac. You meant scramble in z112?


  • Yes…


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            10 infantry moved from South Australia to Western Australia
            3 fighters moved from South Australia to Queensland
            1 armour moved from South Australia to Western Australia
            3 fighters moved from India to Western Australia
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 64 Sea Zone to 50 Sea Zone
            3 infantry moved from New South Wales to South Australia
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 11 PUs
    
        Purchase Units - French
            French buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - French
            1 fighter and 2 infantry moved from France to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 fighter and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                French win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Southern France to France
    
        Place Units - French
            1 fighter and 2 infantry placed in France
    
        Turn Complete - French
            French collect 13 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    French : 1,17
    

    Savegame


  • Shit, missade att du har 4 mech och 2 tank i Rumänien. Sätter min kalkyl på ända. Kan jag peta runt lite med den italienska flottan? Hade planerat för att lägga ett tyskt plan på en hangar, men måste nog skippa det.


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Western Germany to Normandy Bordeaux
            EDIT: 1 battleship moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to Denmark
            1 infantry moved from Finland to Karelia
            1 mech_infantry moved from Finland to Karelia
            1 artillery and 3 mech_infantrys moved from Finland to Norway
            1 bomber moved from Finland to Karelia
            1 fighter moved from Finland to Norway
            1 artillery moved from Western Germany to Denmark
            1 fighter moved from Germany to Slovakia Hungary
            2 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Germany to Poland
            1 fighter moved from Germany to Poland
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
                French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/5 hits, 2,17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 2,00 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Karelia
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 mech_infantrys in Karelia, round 2 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
                 retreated to Karelia
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Norway
                Germans attack with 1 artillery, 1 fighter and 3 mech_infantrys
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Norway, round 2 : 0/5 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Norway
                    Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Norway, round 3 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Norway, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Norway
                    Germans roll dice for 1 artillery and 1 fighter in Norway, round 4 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Norway, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
                Casualties for Germans: 3 mech_infantrys
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Denmark
                Germans attack with 2 artilleries and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    Germans roll dice for 2 artilleries in Denmark, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                    Germans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Denmark, round 5 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Denmark, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Poland
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Poland, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Poland, round 3 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Poland to Western Germany
            1 fighter moved from Slovakia Hungary to Western Germany
            1 bomber moved from Karelia to Western Germany
            1 fighter moved from Norway to Western Germany
            3 fighters moved from Western Germany to Northern Italy
            3 bombers moved from Western Germany to Northern Italy
            1 aaGun, 2 artilleries and 15 infantry moved from Germany to Western Germany
            1 fighter moved from Normandy Bordeaux to Northern Italy
            EDIT: 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,00
    French : 0,00
    Americans : 1,33
    Russians : 0,67
    

    Savegame


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  • TripleA Move Summary: Russians round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            5 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Kansu
            1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
            1 infantry and 1 mech_infantry moved from Kazakhstan to Sikang
            3 mech_infantrys moved from Volgograd to Sikang
            1 infantry moved from Buryatia to Amur
                  Russians take Amur from Germans
            1 mech_infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from Novgorod to Norway
            1 bomber moved from Romania to Norway
            1 infantry moved from Baltic States to Poland
            2 infantry moved from Eastern Poland to Poland
            1 fighter moved from Russia to Poland
            1 tactical_bomber moved from Romania to Poland
            1 armour moved from Yugoslavia to Albania
                  Russians take Albania from Italians
            1 armour moved from Albania to Greece
                  Russians take Greece from Italians
            2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
            1 fighter moved from Romania to Greater Southern Germany
            9 armour, 4 artilleries and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
            2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            5 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Kansu
            1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
            1 infantry and 1 mech_infantry moved from Kazakhstan to Sikang
            3 mech_infantrys moved from Volgograd to Sikang
            1 infantry moved from Buryatia to Amur
                  Russians take Amur from Germans
            1 mech_infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from Novgorod to Norway
            1 bomber moved from Romania to Norway
            1 infantry moved from Baltic States to Poland
            2 infantry moved from Eastern Poland to Poland
            1 fighter moved from Russia to Poland
            1 tactical_bomber moved from Romania to Poland
            1 armour moved from Yugoslavia to Albania
                  Russians take Albania from Italians
            1 armour moved from Albania to Greece
                  Russians take Greece from Italians
            2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
            1 fighter moved from Romania to Greater Southern Germany
            9 armour, 4 artilleries and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
            2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Russians win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Russians attack with 1 infantry and 4 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 infantry and 4 mech_infantrys in Sikang, round 2 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 4 mech_infantrys in Sikang, round 3 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Norway
                Russians attack with 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Greater Southern Germany
                Russians attack with 1 fighter and 2 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Greater Southern Germany, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Greater Southern Germany, round 4 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Greater Southern Germany
                    Russians roll dice for 1 fighter and 1 mech_infantry in Greater Southern Germany, round 5 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 3/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Slovakia Hungary
                Russians attack with 11 armour, 6 artilleries, 1 infantry and 6 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 11 armour, 6 artilleries, 1 infantry and 6 mech_infantrys in Slovakia Hungary, round 2 : 7/24 hits, 9,67 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 11 armour, 6 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 mech_infantrys moved from Ukraine to Romania
            1 fighter moved from Greater Southern Germany to Romania
            1 tactical_bomber moved from Poland to Romania
            1 fighter moved from Poland to Baltic States
            3 infantry moved from Novgorod to Baltic States
            1 bomber and 1 fighter moved from Norway to Vyborg
            1 fighter moved from Szechwan to Tsinghai
            1 aaGun moved from Shensi to Suiyuyan
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
            EDIT: Adding units owned by Russians to Kazakhstan: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            2 armour and 1 mech_infantry placed in Volgograd
            2 bombers and 1 mech_infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Russians collect 59 PUs; end with 59 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : -1,67
    Japanese : 0,00
    

    Savegame

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