L20 #1 trulpen (X) vs Misterblue (A) BM3


  • Tack! Har en tendens att glömma små skittrupper i kanterna. Ubåtar speciellt. Den där efterblivna tanken ska förstås plocka något område.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 12x factory_major; Remaining resources: 33 PUs; 
            Germans buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 artillery and 4 infantry moved from Karelia to Finland
            5 mech_infantrys moved from Novgorod to Finland
            2 bombers moved from Novgorod to Southern France
            1 bomber moved from Novgorod to Finland
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Finland, round 2 : 3/11 hits, 2,67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Finland
                Germans win, taking Finland from Americans with 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Southern France
                Germans attack with 2 bombers, 3 fighters and 2 infantry
                French defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3,17 expected hits
                    French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France
                Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Southern France to Germany
            2 bombers moved from Southern France to Northern Italy
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Romania
            1 infantry moved from Novgorod to Baltic States
            1 bomber moved from Finland to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 27 PUs; end with 27 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Sakha from Russians to Germans
            EDIT: Changing PUs for Germans from 34 to 35
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Sakha from Germans to Russians
            EDIT: Changing ownership of Siberia from Russians to Germans
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,17
    French : 1,33
    Americans : 0,67
    

    Savegame


  • Zooma ut till 24% så ser du 2/3 av kartan. :)


  • TripleA Move Summary: Russians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            7 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Italians
            2 infantry moved from Smolensk to Belarus
            2 infantry moved from Eastern Poland to Poland
            1 bomber moved from Russia to Poland
            1 infantry moved from Eastern Poland to Baltic States
            2 fighters and 1 tactical_bomber moved from Russia to Baltic States
            1 infantry and 1 mech_infantry moved from Bryansk to Belarus
            3 mech_infantrys moved from Russia to Belarus
            8 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            3 artilleries moved from Bessarabia to Romania
            2 armour moved from Western Ukraine to Romania
            1 armour moved from Western Ukraine to Belarus
            1 mech_infantry moved from Western Ukraine to Slovakia Hungary
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            7 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Italians
            2 infantry moved from Smolensk to Belarus
            2 infantry moved from Eastern Poland to Poland
            1 bomber moved from Russia to Poland
            1 infantry moved from Eastern Poland to Baltic States
            2 fighters and 1 tactical_bomber moved from Russia to Baltic States
            1 infantry and 1 mech_infantry moved from Bryansk to Belarus
            3 mech_infantrys moved from Russia to Belarus
            8 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            3 artilleries moved from Bessarabia to Romania
            2 armour moved from Western Ukraine to Romania
            1 armour moved from Western Ukraine to Belarus
            1 mech_infantry moved from Western Ukraine to Slovakia Hungary
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 armour and 3 artilleries
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour and 3 artilleries in Romania, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tsinghai
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Poland
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 armour, 3 infantry and 4 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Belarus, round 2 : 5/8 hits, 1,67 expected hits
                    Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 4/18 hits, 6,00 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 artilleries and 1 infantry moved from Ukraine to Bessarabia
            1 bomber moved from Poland to Bessarabia
            2 fighters and 1 tactical_bomber moved from Baltic States to Bessarabia
            2 aaGuns moved from Novosibirsk to Tsinghai
            2 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    Russians : 2,33
    Japanese : -0,33
    

    Savegame


  • One ncm edit unless you’ve started Japan.


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            7 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Italians
            2 infantry moved from Smolensk to Belarus
            2 infantry moved from Eastern Poland to Poland
            1 bomber moved from Russia to Poland
            1 infantry moved from Eastern Poland to Baltic States
            2 fighters and 1 tactical_bomber moved from Russia to Baltic States
            1 infantry and 1 mech_infantry moved from Bryansk to Belarus
            3 mech_infantrys moved from Russia to Belarus
            8 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            3 artilleries moved from Bessarabia to Romania
            2 armour moved from Western Ukraine to Romania
            1 armour moved from Western Ukraine to Belarus
            1 mech_infantry moved from Western Ukraine to Slovakia Hungary
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 armour and 3 artilleries
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour and 3 artilleries in Romania, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tsinghai
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Poland
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 armour, 3 infantry and 4 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Belarus, round 2 : 5/8 hits, 1,67 expected hits
                    Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 4/18 hits, 6,00 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 artilleries and 1 infantry moved from Ukraine to Bessarabia
            1 bomber moved from Poland to Bessarabia
            2 fighters and 1 tactical_bomber moved from Baltic States to Bessarabia
            2 aaGuns moved from Novosibirsk to Tsinghai
            2 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Buryatia: 2 infantry
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    Russians : 2,33
    Japanese : -0,33
    

    Savegame


  • @Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:

    Zooma ut till 24% så ser du 2/3 av kartan. :)

    Ska testa.


  • @Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:

    One ncm edit unless you’ve started Japan.

    Inga problem.


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 5 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 41 Sea Zone
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            8 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 submarines moved from 33 Sea Zone to 62 Sea Zone
            2 submarines moved from 33 Sea Zone to 54 Sea Zone
            3 infantry moved from Yunnan to Burma
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            3 artilleries moved from French Indo China to Yunnan
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to Japan
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 bomber moved from Caroline Islands to Burma
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to Shan State
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 destroyer and 2 submarines moved from 37 Sea Zone to 74 Sea Zone
            2 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 74 Sea Zone
            1 fighter moved from 41 Sea Zone to 74 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 74 Sea Zone
            1 fighter moved from 37 Sea Zone to 74 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery placed in Japan
            2 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 5 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 41 Sea Zone
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            8 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 submarines moved from 33 Sea Zone to 62 Sea Zone
            2 submarines moved from 33 Sea Zone to 54 Sea Zone
            3 infantry moved from Yunnan to Burma
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            3 artilleries moved from French Indo China to Yunnan
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to Japan
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 bomber moved from Caroline Islands to Burma
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to Shan State
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 destroyer and 2 submarines moved from 37 Sea Zone to 74 Sea Zone
            2 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 74 Sea Zone
            1 fighter moved from 41 Sea Zone to 74 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 74 Sea Zone
            1 fighter moved from 37 Sea Zone to 74 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery placed in Japan
            2 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 1 bomber
            EDIT: Adding units owned by Japanese to Kweichow: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 5 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 41 Sea Zone
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            8 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 submarines moved from 33 Sea Zone to 62 Sea Zone
            2 submarines moved from 33 Sea Zone to 54 Sea Zone
            3 infantry moved from Yunnan to Burma
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            3 artilleries moved from French Indo China to Yunnan
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to Japan
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 bomber moved from Caroline Islands to Burma
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to Shan State
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 destroyer and 2 submarines moved from 37 Sea Zone to 74 Sea Zone
            2 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 74 Sea Zone
            1 fighter moved from 41 Sea Zone to 74 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 74 Sea Zone
            1 fighter moved from 37 Sea Zone to 74 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery placed in Japan
            2 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 1 bomber
            EDIT: Adding units owned by Japanese to Kweichow: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kweichow: 1 bomber
            EDIT: Adding units owned by Japanese to Anhwe: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Japanese : -1,50
    

    Savegame


  • Hade lite knepigt att hitta ett safe haven för sb:n. Tänker att det får bli Anwhe.


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 13 Sea Zone to 16 Sea Zone
            1 fighter moved from 13 Sea Zone to 16 Sea Zone
            6 fighters moved from Hawaiian Islands to 16 Sea Zone
            5 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 4 infantry and 5 transports moved from 112 Sea Zone to 91 Sea Zone
            5 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber and 2 fighters moved from France to Gibraltar
            1 bomber moved from Alaska to Amur
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 13 Sea Zone to 16 Sea Zone
            1 fighter moved from 13 Sea Zone to 16 Sea Zone
            6 fighters moved from Hawaiian Islands to 16 Sea Zone
            5 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 4 infantry and 5 transports moved from 112 Sea Zone to 91 Sea Zone
            5 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber and 2 fighters moved from France to Gibraltar
            1 bomber moved from Alaska to Amur
    
        Combat - Americans
            Battle in Amur
                Americans attack with 1 bomber
                Germans defend with 1 armour
                    Americans roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber in Amur, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 bomber owned by the Americans lost in Amur
                Germans win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 armour
            Battle in Gibraltar
                Americans attack with 5 artilleries, 1 bomber, 2 fighters and 4 infantry
                Italians defend with 3 artilleries, 1 harbour and 2 marines
                    Americans roll dice for 5 artilleries, 1 bomber, 2 fighters and 4 infantry in Gibraltar, round 2 : 3/12 hits, 4,67 expected hits
                    Italians roll dice for 3 artilleries and 2 marines in Gibraltar, round 2 : 2/5 hits, 1,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 3 artilleries owned by the Italians lost in Gibraltar
                    Americans roll dice for 4 artilleries, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 3 : 3/10 hits, 4,00 expected hits
                    Italians roll dice for 2 marines in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
                    2 marines owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 4 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 3 artilleries and 2 marines
            Battle in 16 Sea Zone
                Americans attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 fighters in 16 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 13 Sea Zone to Hawaiian Islands
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 10 submarines moved from 13 Sea Zone to 26 Sea Zone
            6 carriers, 2 cruisers, 3 destroyers and 17 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            11 fighters moved from Queensland to 26 Sea Zone
            1 bomber moved from Queensland to India
            2 fighters and 1 mech_infantry moved from Queensland to South Australia
            1 bomber and 2 fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from 91 Sea Zone to British Guiana
            1 carrier, 2 destroyers and 3 transports moved from 112 Sea Zone to 91 Sea Zone
            3 fighters moved from 112 Sea Zone to Slovakia Hungary
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : -0,33
    Americans : -2,83
    Japanese : -0,33
    

    Savegame


  • TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - British
            2 infantry moved from Denmark to 112 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            2 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
            2 fighters moved from Western Germany to Novgorod
            2 bombers moved from Iraq to Southern Italy
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 13 Sea Zone to 16 Sea Zone
            1 fighter moved from 13 Sea Zone to 16 Sea Zone
            6 fighters moved from Hawaiian Islands to 16 Sea Zone
            5 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 4 infantry and 5 transports moved from 112 Sea Zone to 91 Sea Zone
            5 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber and 2 fighters moved from France to Gibraltar
            1 bomber moved from Alaska to Amur
    
        Combat - Americans
            Battle in Amur
                Americans attack with 1 bomber
                Germans defend with 1 armour
                    Americans roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber in Amur, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 bomber owned by the Americans lost in Amur
                Germans win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 armour
            Battle in Gibraltar
                Americans attack with 5 artilleries, 1 bomber, 2 fighters and 4 infantry
                Italians defend with 3 artilleries, 1 harbour and 2 marines
                    Americans roll dice for 5 artilleries, 1 bomber, 2 fighters and 4 infantry in Gibraltar, round 2 : 3/12 hits, 4,67 expected hits
                    Italians roll dice for 3 artilleries and 2 marines in Gibraltar, round 2 : 2/5 hits, 1,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 3 artilleries owned by the Italians lost in Gibraltar
                    Americans roll dice for 4 artilleries, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 3 : 3/10 hits, 4,00 expected hits
                    Italians roll dice for 2 marines in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
                    2 marines owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 4 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 3 artilleries and 2 marines
            Battle in 16 Sea Zone
                Americans attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 fighters in 16 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 13 Sea Zone to Hawaiian Islands
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 10 submarines moved from 13 Sea Zone to 26 Sea Zone
            6 carriers, 2 cruisers, 3 destroyers and 17 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            11 fighters moved from Queensland to 26 Sea Zone
            1 bomber moved from Queensland to India
            2 fighters and 1 mech_infantry moved from Queensland to South Australia
            1 bomber and 2 fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from 91 Sea Zone to British Guiana
            1 carrier, 2 destroyers and 3 transports moved from 112 Sea Zone to 91 Sea Zone
            3 fighters moved from 112 Sea Zone to Slovakia Hungary
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from Denmark to 112 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            2 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
            2 fighters moved from Western Germany to Novgorod
            2 bombers moved from Iraq to Southern Italy
    
        Combat - British
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/2 hits, 0,33 expected hits
                Bombing raid in Southern Italy rolls: 4,6 and causes: 10 damage to unit: factory_upgrade
                Bombing raid in Southern Italy causes 10 damage total. 
            Battle in Novgorod
                British attack with 2 artilleries, 2 fighters and 4 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 2 armour and 1 mech_infantry
                    British roll dice for 2 artilleries, 2 fighters and 4 infantry in Novgorod, round 2 : 2/8 hits, 2,67 expected hits
                    Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 3/4 hits, 1,67 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Novgorod
                    British roll dice for 2 artilleries, 2 fighters and 1 infantry in Novgorod, round 3 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1,00 expected hits
                    1 artillery owned by the British and 1 armour owned by the Italians lost in Novgorod
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 4 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Novgorod
                British win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 armour and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Novgorod to 127 Sea Zone
            4 aaGuns, 1 artillery and 9 infantry moved from Western Germany to France
            1 armour and 1 infantry moved from Holland Belgium to France
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Southern Italy to France
            1 battleship, 1 cruiser and 1 destroyer moved from 77 Sea Zone to 39 Sea Zone
            2 transports moved from 76 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from West India to India
            3 infantry moved from Eastern Persia to West India
            3 armour moved from Persia to Eastern Persia
            1 armour, 3 fighters and 5 mech_infantrys moved from Iraq to Eastern Persia
            3 fighters moved from Eastern Persia to India
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            3 armour placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
            British collect 37 PUs (3 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Italians : -0,33
    British : -2,33
    Americans : -2,83
    AA fire in Southern Italy : : -0,33
    Japanese : -0,33
    

    Savegame


  • ncm edit incoming…


  • Nevermind, det franska flyget får klara sig självt. :(


  • Jo, det är nog inte värt att offra sig för det.

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