No scramble
L20 #1 trulpen (X) vs Misterblue (A) BM3
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Sorry, child :baby:
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 12x factory_major; Remaining resources: 33 PUs; Germans buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 artillery and 4 infantry moved from Karelia to Finland 5 mech_infantrys moved from Novgorod to Finland 2 bombers moved from Novgorod to Southern France 1 bomber moved from Novgorod to Finland Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys French defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Finland, round 2 : 3/11 hits, 2,67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Finland Germans win, taking Finland from Americans with 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Southern France Germans attack with 2 bombers, 3 fighters and 2 infantry French defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3,17 expected hits French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for French: 2 infantry Non Combat Move - Germans 3 fighters moved from Southern France to Germany 2 bombers moved from Southern France to Northern Italy 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Romania 1 infantry moved from Novgorod to Baltic States 1 bomber moved from Finland to Germany Place Units - Germans 10 infantry placed in Germany 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 29 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,17 French : 1,33 Americans : 0,67
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Jävla fransoser!
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Enda positiva är väl att inte US får området.
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Kanske inte helt dåligt faktiskt. :)
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Låt mig korrigera: Fina fransoser.
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@trulpen Tror du glömt en stridsvagn i Amur eller har dom fått semester?
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Tack! Har en tendens att glömma små skittrupper i kanterna. Ubåtar speciellt. Den där efterblivna tanken ska förstås plocka något område.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 12x factory_major; Remaining resources: 33 PUs; Germans buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 artillery and 4 infantry moved from Karelia to Finland 5 mech_infantrys moved from Novgorod to Finland 2 bombers moved from Novgorod to Southern France 1 bomber moved from Novgorod to Finland Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys French defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Finland, round 2 : 3/11 hits, 2,67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Finland Germans win, taking Finland from Americans with 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Southern France Germans attack with 2 bombers, 3 fighters and 2 infantry French defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3,17 expected hits French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for French: 2 infantry Non Combat Move - Germans 3 fighters moved from Southern France to Germany 2 bombers moved from Southern France to Northern Italy 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Romania 1 infantry moved from Novgorod to Baltic States 1 bomber moved from Finland to Germany Place Units - Germans 10 infantry placed in Germany 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 29 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 34 PUs Turning on Edit Mode EDIT: Changing ownership of Sakha from Russians to Germans EDIT: Changing PUs for Germans from 34 to 35 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Sakha from Germans to Russians EDIT: Changing ownership of Siberia from Russians to Germans EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17 French : 1,33 Americans : 0,67
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Zooma ut till 24% så ser du 2/3 av kartan. :)
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TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 7 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians 2 infantry moved from Smolensk to Belarus 2 infantry moved from Eastern Poland to Poland 1 bomber moved from Russia to Poland 1 infantry moved from Eastern Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 infantry and 1 mech_infantry moved from Bryansk to Belarus 3 mech_infantrys moved from Russia to Belarus 8 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary 3 artilleries moved from Bessarabia to Romania 2 armour moved from Western Ukraine to Romania 1 armour moved from Western Ukraine to Belarus 1 mech_infantry moved from Western Ukraine to Slovakia Hungary
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 7 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians 2 infantry moved from Smolensk to Belarus 2 infantry moved from Eastern Poland to Poland 1 bomber moved from Russia to Poland 1 infantry moved from Eastern Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 infantry and 1 mech_infantry moved from Bryansk to Belarus 3 mech_infantrys moved from Russia to Belarus 8 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary 3 artilleries moved from Bessarabia to Romania 2 armour moved from Western Ukraine to Romania 1 armour moved from Western Ukraine to Belarus 1 mech_infantry moved from Western Ukraine to Slovakia Hungary Combat - Russians Battle in Romania Russians attack with 2 armour and 3 artilleries Germans defend with 1 mech_infantry Russians roll dice for 2 armour and 3 artilleries in Romania, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tsinghai Russians attack with 7 infantry Japanese defend with 1 infantry Russians roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 3 infantry and 4 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Belarus, round 2 : 5/8 hits, 1,67 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 4/18 hits, 6,00 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 bomber moved from Poland to Bessarabia 2 fighters and 1 tactical_bomber moved from Baltic States to Bessarabia 2 aaGuns moved from Novosibirsk to Tsinghai 2 infantry moved from Russia to Samara Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 fighter placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Russians : 2,33 Japanese : -0,33
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One ncm edit unless you’ve started Japan.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 7 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians 2 infantry moved from Smolensk to Belarus 2 infantry moved from Eastern Poland to Poland 1 bomber moved from Russia to Poland 1 infantry moved from Eastern Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 infantry and 1 mech_infantry moved from Bryansk to Belarus 3 mech_infantrys moved from Russia to Belarus 8 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary 3 artilleries moved from Bessarabia to Romania 2 armour moved from Western Ukraine to Romania 1 armour moved from Western Ukraine to Belarus 1 mech_infantry moved from Western Ukraine to Slovakia Hungary Combat - Russians Battle in Romania Russians attack with 2 armour and 3 artilleries Germans defend with 1 mech_infantry Russians roll dice for 2 armour and 3 artilleries in Romania, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tsinghai Russians attack with 7 infantry Japanese defend with 1 infantry Russians roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 3 infantry and 4 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Belarus, round 2 : 5/8 hits, 1,67 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 4/18 hits, 6,00 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 bomber moved from Poland to Bessarabia 2 fighters and 1 tactical_bomber moved from Baltic States to Bessarabia 2 aaGuns moved from Novosibirsk to Tsinghai 2 infantry moved from Russia to Samara Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 fighter placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia: 2 infantry EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Russians : 2,33 Japanese : -0,33
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@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
Zooma ut till 24% så ser du 2/3 av kartan. :)
Ska testa.
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@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
One ncm edit unless you’ve started Japan.
Inga problem.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 5 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone Combat - Japanese Japanese creates battle in territory 41 Sea Zone Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 8 submarines moved from 6 Sea Zone to 33 Sea Zone 2 submarines moved from 33 Sea Zone to 62 Sea Zone 2 submarines moved from 33 Sea Zone to 54 Sea Zone 3 infantry moved from Yunnan to Burma 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 3 artilleries moved from French Indo China to Yunnan 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 fighter moved from Caroline Islands to 6 Sea Zone 1 bomber moved from Caroline Islands to Burma 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to Shan State 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 destroyer and 2 submarines moved from 37 Sea Zone to 74 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 74 Sea Zone 1 fighter moved from 41 Sea Zone to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 74 Sea Zone 1 fighter moved from 37 Sea Zone to 74 Sea Zone 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 2 infantry and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Malaya 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0,17 Japanese : -1,50
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 5 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone Combat - Japanese Japanese creates battle in territory 41 Sea Zone Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 8 submarines moved from 6 Sea Zone to 33 Sea Zone 2 submarines moved from 33 Sea Zone to 62 Sea Zone 2 submarines moved from 33 Sea Zone to 54 Sea Zone 3 infantry moved from Yunnan to Burma 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 3 artilleries moved from French Indo China to Yunnan 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 fighter moved from Caroline Islands to 6 Sea Zone 1 bomber moved from Caroline Islands to Burma 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to Shan State 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 destroyer and 2 submarines moved from 37 Sea Zone to 74 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 74 Sea Zone 1 fighter moved from 41 Sea Zone to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 74 Sea Zone 1 fighter moved from 37 Sea Zone to 74 Sea Zone 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 2 infantry and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Malaya 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 bomber EDIT: Adding units owned by Japanese to Kweichow: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,17 Japanese : -1,50
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 5 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone Combat - Japanese Japanese creates battle in territory 41 Sea Zone Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 8 submarines moved from 6 Sea Zone to 33 Sea Zone 2 submarines moved from 33 Sea Zone to 62 Sea Zone 2 submarines moved from 33 Sea Zone to 54 Sea Zone 3 infantry moved from Yunnan to Burma 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 3 artilleries moved from French Indo China to Yunnan 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 fighter moved from Caroline Islands to 6 Sea Zone 1 bomber moved from Caroline Islands to Burma 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to Shan State 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 destroyer and 2 submarines moved from 37 Sea Zone to 74 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 74 Sea Zone 1 fighter moved from 41 Sea Zone to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 74 Sea Zone 1 fighter moved from 37 Sea Zone to 74 Sea Zone 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 2 infantry and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Malaya 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 bomber EDIT: Adding units owned by Japanese to Kweichow: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 bomber EDIT: Adding units owned by Japanese to Anhwe: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,17 Japanese : -1,50