Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Italians
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            2 armour moved from Belarus to Bessarabia
            2 fighters moved from Eastern Poland to Bessarabia
            1 fighter moved from Slovakia Hungary to Bessarabia
            1 bomber moved from Slovakia Hungary to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            2 fighters moved from Northern Italy to Bessarabia
            2 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Bessarabia
                Italians attack with 2 armour, 5 fighters and 1 mech_infantry
                Russians defend with 2 armour and 2 artilleries
                    Italians roll dice for 2 armour, 5 fighters and 1 mech_infantry in Bessarabia, round 2 : 5/8 hits, 3.67 expected hits
                    Russians roll dice for 2 armour and 2 artilleries in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the Italians, 2 armour owned by the Russians and 2 artilleries owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 armour and 5 fighters remaining. Battle score for attacker is 16
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 armour and 2 artilleries
    
        Non Combat Move - Italians
            5 fighters moved from Bessarabia to Romania
            1 bomber moved from Ukraine to Romania
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 fighter placed in Southern Italy
            1 fighter placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    AA fire in Ukraine : : -0.17
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 tactical_bomber placed in 54 Sea Zone
            1 artillery placed in Queensland
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 37 Sea Zone to 34 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 destroyer moved from 91 Sea Zone to 87 Sea Zone
            1 cruiser moved from 91 Sea Zone to 88 Sea Zone
            1 battleship moved from 93 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            5 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Belarus to Bryansk
            1 armour moved from Novgorod to Archangel
            2 armour moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            2 bombers moved from Belarus to Nenetsia
            1 bomber moved from Belarus to Archangel
            1 bomber moved from Belarus to Ukraine
            1 tactical_bomber moved from Belarus to Ukraine
            1 tactical_bomber moved from Belarus to Nenetsia
            1 tactical_bomber moved from Belarus to Archangel
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Eastern Poland to Ukraine
            1 fighter moved from Eastern Poland to Bryansk
            16 armour, 5 artilleries, 17 infantry and 8 mech_infantrys moved from Belarus to Smolensk
            1 armour moved from Germany to Romania
            1 fighter moved from Germany to Belarus
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/7 hits, 2.50 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 armour and 2 mech_infantrys
            Battle in Archangel
                Germans attack with 1 armour, 1 bomber and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Nenetsia
                Germans attack with 2 bombers and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 2 bombers and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Nenetsia
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Nenetsia to Belarus
            1 bomber moved from Archangel to Belarus
            1 tactical_bomber moved from Nenetsia to Belarus
            1 tactical_bomber moved from Archangel to Belarus
            3 aaGuns moved from Eastern Poland to Belarus
            1 aaGun moved from Poland to Eastern Poland
            2 aaGuns moved from Germany to Western Germany
            1 tactical_bomber moved from Ukraine to Belarus
            1 bomber moved from Ukraine to Belarus
            1 fighter moved from Ukraine to Belarus
            2 fighters moved from Bryansk to Belarus
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 93 Sea Zone
            3 armour placed in Novgorod
            1 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,4,4
            Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 armour and 1 mech_infantry moved from Volgograd to Ukraine
            1 bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Bryansk
            2 fighters moved from Russia to Ukraine
    
        Purchase Units - Russians
            Russians repair damage of 15x factory_major; Remaining resources: 17 PUs; 
            Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Ukraine
                Russians attack with 2 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Russians roll dice for 2 armour and 2 fighters in Ukraine, round 3 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine to Russia
            1 fighter moved from Bryansk to Russia
            1 bomber moved from Novgorod to Russia
            1 tactical_bomber moved from Egypt to Northwest Persia
    
        Place Units - Russians
            3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -0.50
    AA fire in Novgorod : : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Japanese
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Hopei to Suiyuyan
            1 artillery moved from Hopei to Suiyuyan
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Hunan
            1 tactical_bomber moved from Anhwe to Suiyuyan
            1 fighter moved from Anhwe to Suiyuyan
            1 fighter moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 destroyer moved from 25 Sea Zone to 13 Sea Zone
            2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Kwangsi to Philippines
            1 bomber moved from Kwangsi to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            2 artilleries moved from 35 Sea Zone to Philippines
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 31 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 artillery
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour and 1 artillery in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 artillery
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Philippines
                Japanese attack with 2 artilleries, 2 bombers and 2 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Philippines to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Kweichow to Kwangsi
            1 tactical_bomber moved from Kweichow to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            3 mech_infantrys moved from Kwangtung to Hunan
            2 infantry moved from Anhwe to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 tactical_bomber moved from Suiyuyan to Hopei
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : 0.50
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from Eastern United States to 88 Sea Zone
            1 fighter moved from 101 Sea Zone to 88 Sea Zone
            1 submarine moved from 101 Sea Zone to 87 Sea Zone
            1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 87 Sea Zone
            1 fighter moved from 86 Sea Zone to 87 Sea Zone
            1 fighter moved from 86 Sea Zone to 88 Sea Zone
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Southern France
            1 bomber moved from United Kingdom to Western Germany
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Western Germany causes 5 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern France causes 4 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/8 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 88 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 88 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 88 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 cruiser
            Battle in 87 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 87 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 87 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 87 Sea Zone to 86 Sea Zone
            3 fighters moved from 88 Sea Zone to 86 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 tactical_bomber moved from 86 Sea Zone to Brazil
            1 fighter moved from Eastern United States to 86 Sea Zone
            1 transport moved from 64 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Central America to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 carriers and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from France to United Kingdom
            1 bomber moved from Southern France to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Sikang to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Malaya to Hunan
            2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Hunan
            1 armour and 1 mech_infantry moved from Szechwan to Hunan
            1 tactical_bomber moved from Sikang to Hunan
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 armour moved from Libya to Algeria
                  British take Tunisia from Italians
                  British take Algeria from Italians
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Greece
            Battle in Hunan
                British attack with 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Japanese defend with 4 infantry and 4 mech_infantrys
                    British roll dice for 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 4.00 expected hits
                    Japanese roll dice for 4 infantry and 4 mech_infantrys in Hunan, round 2 : 3/8 hits, 2.67 expected hits
                    4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Hunan
                    British roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Hunan, round 3 : 5/6 hits, 3.50 expected hits
                    Japanese roll dice for 3 mech_infantrys in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Japanese and 1 armour owned by the British lost in Hunan
                British win, taking Greece from Italians with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 3 mech_infantrys
                Casualties for Japanese: 4 infantry and 4 mech_infantrys
            Battle in French Indo China
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
            2 aaGuns moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 battleship and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from India to Burma
            1 fighter moved from Volgograd to Russia
            4 armour moved from Caucasus to Volgograd
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            2 fighters moved from Iraq to Volgograd
            1 mech_infantry moved from Iraq to Caucasus
            1 tactical_bomber moved from Tobruk to Iraq
            1 armour moved from Tobruk to Egypt
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            2 mech_infantrys placed in Egypt
            1 armour and 2 fighters placed in Iraq
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 3.00
    AA fire in France : : -0.17
    AA fire in Western Germany : : -0.17
    Americans : 1.33
    AA fire in Southern France : : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Chinese : 0.83
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            3 fighters moved from Gibraltar to Algeria
            1 fighter moved from Northern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 armour moved from Northern Italy to Romania
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Romania to Greece
            2 armour moved from Bessarabia to Ukraine
            1 bomber moved from Romania to Greece
            2 fighters moved from Romania to Greece
            1 fighter moved from Romania to Ukraine
            1 fighter moved from Romania to Ukraine
            1 fighter moved from Romania to 99 Sea Zone
            2 infantry moved from Southern Italy to Northern Italy
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 transports; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Greece, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Ukraine
                Italians attack with 2 armour and 2 fighters
                Russians defend with 1 armour and 1 factory_minor
                    Italians roll dice for 2 armour and 2 fighters in Ukraine, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Algeria
                Italians attack with 3 fighters
                British defend with 1 armour
                    Italians roll dice for 3 fighters in Algeria, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Italians and 1 armour owned by the British lost in Algeria
                Italians win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for Italians: 1 fighter
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            2 fighters moved from Algeria to Gibraltar
            1 fighter moved from 99 Sea Zone to Bessarabia
            1 bomber and 2 fighters moved from Greece to Bessarabia
            2 fighters moved from Ukraine to Bessarabia
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : -0.17
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery and 1 transport moved from 34 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Okinawa
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to Caroline Islands
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Tobruk to Libya
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 carrier, 2 destroyers and 2 fighters moved from 93 Sea Zone to 91 Sea Zone
            1 armour moved from Holland Belgium to Germany
            1 armour moved from Germany to Romania
            1 armour moved from Romania to Ukraine
            1 mech_infantry moved from Western Ukraine to Ukraine
            3 armour moved from Novgorod to Bryansk
            1 armour moved from Archangel to Russia
            18 armour, 5 artilleries, 17 infantry and 8 mech_infantrys moved from Smolensk to Russia
            4 bombers, 4 fighters and 3 tactical_bombers moved from Belarus to Russia
    
        Purchase Units - Germans
            Germans repair damage of 16x factory_major, 6x factory_minor, 6x factory_minor, 5x airfield, 4x factory_minor, 4x factory_minor; Remaining resources: 23 PUs; 
            Germans buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 3 armour
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 armour in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Russia
                Germans attack with 19 armour, 5 artilleries, 4 bombers, 4 fighters, 17 infantry, 8 mech_infantrys and 3 tactical_bombers
                British defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 3 fighters, 44 infantry and 2 mech_infantrys
                    AA fire in Russia : 2/11 hits, 1.83 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 5 artilleries, 4 bombers, 2 fighters, 17 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 19/58 hits, 21.83 expected hits
                    Russians roll dice for 4 aaGuns, 3 armour, 1 bomber, 5 fighters, 44 infantry and 2 mech_infantrys in Russia, round 2 : 20/55 hits, 20.33 expected hits
                    14 infantry owned by the Russians, 1 bomber owned by the Russians, 17 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 5 artilleries, 4 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 21/38 hits, 18.50 expected hits
                    Russians roll dice for 3 armour, 5 fighters, 30 infantry and 2 mech_infantrys in Russia, round 3 : 10/40 hits, 15.50 expected hits
                    21 infantry owned by the Russians, 5 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 4 bombers, 2 fighters and 3 tactical_bombers in Russia, round 4 : 20/28 hits, 15.17 expected hits
                    Russians roll dice for 3 armour, 5 fighters, 9 infantry and 2 mech_infantrys in Russia, round 4 : 10/19 hits, 8.50 expected hits
                    2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 3 fighters owned by the Russians, 3 armour owned by the Russians, 10 armour owned by the Germans and 2 fighters owned by the British lost in Russia
                Germans captures 27PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 armour, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Germans: 10 armour, 5 artilleries, 2 fighters, 17 infantry and 8 mech_infantrys
                Casualties for Russians: 4 aaGuns, 3 armour, 1 bomber, 3 fighters, 44 infantry and 2 mech_infantrys
                Casualties for British: 2 fighters
    
        Non Combat Move - Germans
            2 fighters moved from Russia to Ukraine
            3 tactical_bombers moved from Russia to Ukraine
            4 bombers moved from Russia to Ukraine
    
        Place Units - Germans
            3 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,2,3
            Germans collect 53 PUs (3 lost to blockades); end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.00
    AA fire in Russia : : 0.17
    Russians : -4.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Japanese
            1 artillery moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            2 artilleries, 2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 2 infantry and 2 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 2 transports in 20 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 2 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 3 tactical_bombers
                British defend with 1 cruiser and 1 transport
                    Japanese roll dice for 3 tactical_bombers in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the British and 1 cruiser owned by the British lost in 36 Sea Zone
                Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters
                French defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 34 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers; Chinese defend with 1 artillery and 1 infantry
                    AA fire in Yunnan : 2/9 hits, 1.50 expected hits
                    2 tactical_bombers owned by the Japanese lost in Yunnan
                    Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 6/14 hits, 6.50 expected hits
                    Chinese roll dice for 3 aaGuns, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.33 expected hits
                    2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British, 1 bomber owned by the British and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 1 tactical_bomber in Yunnan, round 3 : 4/9 hits, 4.83 expected hits
                    Chinese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 1/7 hits, 3.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the Chinese and 1 armour owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers and 5 fighters in Yunnan, round 4 : 3/8 hits, 4.17 expected hits
                    Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 3/3 hits, 1.83 expected hits
                    2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Yunnan
                Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 3 artilleries, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
                Casualties for British: 3 aaGuns, 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Hunan
            3 fighters moved from Yunnan to Kwangtung
            2 bombers moved from Hunan to Kwangtung
            3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            2 fighters moved from 34 Sea Zone to 20 Sea Zone
            1 fighter moved from 21 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
            1 fighter moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            2 artilleries moved from 20 Sea Zone to Kwangtung
    
        Place Units - Japanese
            1 fighter and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    French : -0.33
    ANZAC : -0.33
    Americans : -0.67
    AA fire in Yunnan : : 0.50
    Chinese : -0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Americans
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Amur to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser, 2 destroyers, 8 fighters and 3 submarines moved from 86 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Brazil to 91 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Novgorod
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Americans
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Amur to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser, 2 destroyers, 8 fighters and 3 submarines moved from 86 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Brazil to 91 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Novgorod
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Novgorod causes 3 damage total. 
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in Kiangsu
            Battle in Philippines
            Battle in Shantung
            Battle in Korea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking Kiangsu from Japanese, taking Philippines from Japanese, taking Shantung from Japanese, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 10 fighters, 4 submarines, 2 tactical_bombers and 5 transports
                Germans defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters
                    Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 10 fighters, 2 tactical_bombers and 5 transports in 91 Sea Zone, round 2 : 14/17 hits, 8.17 expected hits
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 battleship owned by the Germans, 2 destroyers owned by the Germans, 4 submarines owned by the Americans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Italians lost in 91 Sea Zone
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 3 destroyers, 10 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 102
                Casualties for Americans: 1 destroyer and 4 submarines
                Casualties for Germans: 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                Casualties for Italians: 2 fighters
            Battle in Gibraltar
                Americans attack with 4 artilleries, 1 bomber and 6 infantry
                Italians defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 infantry
                    Americans roll dice for 4 artilleries, 1 bomber and 6 infantry in Gibraltar, round 2 : 3/11 hits, 3.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits, 2.50 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
                    Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Gibraltar, round 3 : 4/9 hits, 3.33 expected hits
                    Italians roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 4 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 21
                Casualties for Americans: 4 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 fighters and 1 infantry
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            4 carriers moved from 86 Sea Zone to 91 Sea Zone
            3 fighters moved from 91 Sea Zone to French West Africa
            1 fighter moved from 91 Sea Zone to French West Africa
            1 bomber moved from Novgorod to Vyborg
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Gibraltar to French West Africa
            1 bomber moved from 6 Sea Zone to Amur
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
            Americans undo move 2.
            2 artilleries and 2 fighters placed in Eastern United States
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Shensi
            3 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Yunnan
            1 artillery and 1 infantry placed in Shantung
            1 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Combat Move - British
            1 infantry moved from French Indo China to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 mech_infantry moved from Caucasus to Bryansk
            1 armour moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Bryansk
                British attack with 2 armour and 2 mech_infantrys
                Germans defend with 2 armour
                    British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 armour in Bryansk, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Bryansk
                British win, taking Bryansk from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            2 armour and 2 fighters moved from Volgograd to Caucasus
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Iraq to Egypt
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 tactical_bomber moved from Iraq to Caucasus
            1 fighter moved from Iraq to Egypt
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from India to Burma
            1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            2 artilleries placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            1 factory_minor placed in Persia
            1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.17
    British : 0.67
    AA fire in Western Germany : : -0.17
    Americans : 6.17
    AA fire in Normandy Bordeaux : : -0.17
    Chinese : -0.33
    Japanese : 0.33
    AA fire in Novgorod : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Italians
            1 armour moved from Ukraine to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Bryansk
            1 armour moved from Ukraine to Bryansk
            5 fighters moved from Bessarabia to Bryansk
            1 armour moved from Romania to Ukraine
            1 bomber moved from Bessarabia to Bryansk
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 infantry moved from 94 Sea Zone to Algeria
            1 mech_infantry moved from Greece to Yugoslavia
            2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Algeria
            Battle in Tunisia
            Battle in Bryansk
                Italians attack with 2 armour, 1 bomber and 5 fighters
                British defend with 2 armour and 2 mech_infantrys
                    Italians roll dice for 2 armour, 1 bomber and 5 fighters in Bryansk, round 2 : 5/8 hits, 4.17 expected hits
                    British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the British, 2 armour owned by the British and 1 armour owned by the Italians lost in Bryansk
                Italians win, taking Algeria from British, taking Tunisia from British, taking Bryansk from British with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 14
                Casualties for Italians: 1 armour
                Casualties for British: 2 armour and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern France
            5 fighters moved from Bryansk to Ukraine
            1 bomber moved from Bryansk to Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 fighter and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Jehol
            Battle in Iwo Jima
                ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Jehol from Japanese, taking Iwo Jima from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from Iwo Jima to Korea
            1 fighter moved from Iwo Jima to 17 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 bomber placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Russia to Urals
                  Germans take Vologda from Russians
                  Germans take Urals from Russians
            1 armour moved from Russia to Novosibirsk
                  Germans take Samara from Russians
                  Germans take Novosibirsk from Russians
            7 armour moved from Russia to Volgograd
                  Germans take Tambov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Romania to Ukraine
            1 armour moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Rostov
            1 infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Germany to Holland Belgium
            2 armour moved from Germany to Denmark
            2 armour moved from Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major, 5x factory_minor, 3x factory_minor, 6x factory_minor, 6x airfield; Remaining resources: 72 PUs; 
            Germans buy 1 destroyer, 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 aaGuns moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Eastern Poland to Bessarabia
            1 aaGun moved from Western Germany to France
            2 fighters moved from Ukraine to Russia
    
        Place Units - Germans
            1 destroyer placed in 93 Sea Zone
            2 fighters placed in Novgorod
            2 fighters placed in Western Germany
            2 fighters placed in France
            1 mech_infantry placed in Normandy Bordeaux
            Germans undo move 2.
            1 fighter placed in Novgorod
            1 fighter placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,2,6
            Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            4 infantry moved from Amur to Korea
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 artillery moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 fighter moved from Japan to 6 Sea Zone
            1 bomber moved from Kwangtung to 19 Sea Zone
            1 bomber moved from Kwangtung to 35 Sea Zone
            2 artilleries moved from Kwangtung to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            3 fighters moved from Kwangtung to 20 Sea Zone
            2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 20 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - Japanese
            Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 artillery moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 fighter moved from Japan to 6 Sea Zone
            1 bomber moved from Kwangtung to 19 Sea Zone
            1 bomber moved from Kwangtung to 35 Sea Zone
            2 artilleries moved from Kwangtung to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            3 fighters moved from Kwangtung to 20 Sea Zone
            2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 20 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - Japanese
            Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 2 transports; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 2 transports
                Casualties for ANZAC: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 4 tactical_bombers and 2 transports
                British defend with 1 battleship and 1 destroyer; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 3 submarines; ANZAC defend with 1 destroyer, 5 fighters and 1 submarine
                    Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 11/20 hits, 10.17 expected hits
                Units damaged: 3 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 9 fighters in 33 Sea Zone, round 2 : 9/18 hits, 10.00 expected hits
                Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    3 submarines owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 9/20 hits, 10.17 expected hits
                    Americans roll dice for 2 battleships, 3 carriers, 2 cruisers and 9 fighters in 33 Sea Zone, round 3 : 10/16 hits, 9.33 expected hits
                    2 cruisers owned by the Americans, 5 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 3 carriers owned by the Americans and 4 fighters owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 cruisers, 7 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 4 : 5/15 hits, 8.50 expected hits
                    Americans roll dice for 2 battleships and 5 fighters in 33 Sea Zone, round 4 : 4/7 hits, 4.67 expected hits
                    4 fighters owned by the Japanese and 5 fighters owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 cruisers, 3 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 5 : 5/11 hits, 6.33 expected hits
                    Americans roll dice for 2 battleships in 33 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 battleship owned by the British, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 battleships, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 43
                Casualties for Japanese: 6 carriers, 1 cruiser, 5 destroyers, 4 fighters and 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer, 5 fighters and 1 submarine
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 3 submarines
                Casualties for British: 1 battleship and 1 destroyer
            Battle in Caroline Islands
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 tactical_bomber
                    Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 tactical_bomber in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 tactical_bomber
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers could not land in 33 Sea Zone and were removed
            1 bomber moved from 35 Sea Zone to Japan
            1 bomber moved from 19 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 fighters placed in Manchuria
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : -4.50
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 unit repaired.
            4 transports moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            4 artilleries, 2 infantry and 4 transports moved from 92 Sea Zone to 94 Sea Zone
            4 artilleries, 2 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
            1 cruiser moved from 91 Sea Zone to 94 Sea Zone
            1 cruiser moved from 94 Sea Zone to 95 Sea Zone
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 95 Sea Zone
            4 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Southern France
            1 artillery moved from Shantung to Anhwe
                  Chinese take Anhwe from Japanese
            1 armour moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 armour moved from Kiangsi to Hunan
                  Chinese take Hunan from Japanese
            1 bomber moved from Amur to Japan
    

    Combat Hit Differential Summary :

    Savegame

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