@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
ironfish (GE/IT) & erinmores (JP) vs TigerAce1944 (Allies)
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Ulaanbaatar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 2 bombers moved from Hunan to India 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Chahar 1 tactical_bomber moved from Hunan to Chahar 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry moved from Hunan to Yunnan 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 battleship moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 1 fighter in Java, round 4 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 2 artilleries and 2 infantry British defend with 2 infantry Japanese roll dice for 2 battleships in Kiangsi, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry; Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 3 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Hunan to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from Sakha to Amur 1 aaGun moved from Jehol to Chahar 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 armour moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Hopei to Hunan 1 fighter and 1 tactical_bomber moved from Chahar to 19 Sea Zone 1 tactical_bomber moved from Chahar to Hunan 2 bombers moved from India to Hunan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Chinese : -0.67 AA fire in India : : -0.33 Japanese : -1.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 2 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Turning off Edit Mode Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Kansu to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 24 PUs; UK_Pacific buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Malta to Egypt Combat - British Battle in Egypt British attack with 3 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 4 artilleries, 1 harbour, 6 infantry and 1 mech_infantry British roll dice for 3 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/16 hits, 5.50 expected hits Italians roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 2 : 2/12 hits, 4.17 expected hits 5 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt British roll dice for 3 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/14 hits, 5.17 expected hits Italians roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 5/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 3 artilleries owned by the Italians, 1 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt British roll dice for 3 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 4/9 hits, 4.17 expected hits Italians roll dice for 1 armour and 1 artillery in Egypt, round 4 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 3 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 artillery, 6 infantry and 2 mech_infantrys Casualties for Italians: 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry Non Combat Move - British 1 infantry moved from Tanganyika Territory to Belgian Congo 3 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Morocco to Malta 1 infantry moved from Siam to Shan State 1 aaGun moved from Burma to India 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from Burma to Shan State 3 artilleries and 3 infantry moved from India to Burma Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,1,3,1,2 British collect 28 PUs (3 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 armour, 3 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2 UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs Some Units in India change ownership: 1 armour, 3 artilleries and 2 infantryCombat Hit Differential Summary :
British : -0.83 Italians : 1.50 Chinese : -0.83 Japanese : 1.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour and 5 infantry moved from Greece to 99 Sea Zone 1 armour moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 6 infantry moved from Northern Italy to Yugoslavia 1 armour, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 5 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 2 fighters moved from Southern Italy to Yugoslavia Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 bomber and 7 infantry British defend with 3 armour, 1 artillery and 1 harbour Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 bomber and 7 infantry in Egypt, round 2 : 4/9 hits, 2.33 expected hits British roll dice for 3 armour and 1 artillery in Egypt, round 2 : 1/4 hits, 1.83 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 3 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 bomber and 6 infantry remaining. Battle score for attacker is 19 Casualties for Italians: 1 infantry Casualties for British: 3 armour and 1 artillery Battle in Yugoslavia Italians attack with 1 armour, 2 artilleries, 2 fighters and 6 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 6 infantry in Yugoslavia, round 2 : 2/11 hits, 3.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Yugoslavia, round 3 : 2/9 hits, 3.17 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Yugoslavia, round 4 : 3/7 hits, 2.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 4 infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 2 fighters moved from Yugoslavia to Southern Italy 1 bomber moved from Egypt to Alexandria Place Units - Italians 1 submarine placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Italians undo move 3. Italians undo move 2. 2 artilleries and 1 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 0.00 British : -0.83 Neutral_Allies : 1.00 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Queensland to New South Wales 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 battleship placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 39 PUs; Germans buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Eastern Poland to Russia 3 infantry moved from Ukraine to Bryansk 5 artilleries, 19 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Eastern Poland to Bryansk 8 mech_infantrys moved from Ukraine to Rostov 7 armour moved from Ukraine to Rostov Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Rostov Germans attack with 7 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour and 8 mech_infantrys in Rostov, round 2 : 3/15 hits, 4.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 3 armour, 5 artilleries, 22 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 5 artilleries, 22 infantry and 11 mech_infantrys in Bryansk, round 2 : 11/41 hits, 9.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 3 armour, 5 artilleries, 21 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Bryansk 1 aaGun moved from Bessarabia to Ukraine 1 mech_infantry moved from Poland to Western Ukraine 2 armour moved from Germany to Eastern Poland 2 fighters moved from Poland to Western Ukraine 1 mech_infantry moved from Germany to Poland 2 mech_infantrys moved from Germany to Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Normandy Bordeaux to France 1 fighter moved from Southern Italy to Eastern Poland 1 bomber moved from Russia to Eastern Poland Place Units - Germans 3 armour placed in Ukraine 5 mech_infantrys placed in Germany Germans undo move 2. 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 44 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -0.33 Russians : 0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 25 PUs; Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 8 infantry moved from Karelia to Finland Combat - Russians Battle in Finland Russians attack with 2 artilleries and 8 infantry Germans defend with 7 infantry Russians roll dice for 2 artilleries and 8 infantry in Finland, round 2 : 3/10 hits, 2.33 expected hits Germans roll dice for 7 infantry in Finland, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians roll dice for 2 artilleries and 6 infantry in Finland, round 3 : 3/8 hits, 2.00 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in Finland Russians roll dice for 2 artilleries and 6 infantry in Finland, round 4 : 3/8 hits, 2.00 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 3 infantry Casualties for Germans: 7 infantry Non Combat Move - Russians 2 infantry moved from Volgograd to Tambov 2 infantry moved from Novosibirsk to Samara 1 infantry moved from Belarus to Smolensk 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 7 infantry moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 1 infantry moved from Kansu to Shensi Place Units - Russians 2 armour, 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 2.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery moved from Central Mongolia to Suiyuyan 2 mech_infantrys moved from Chahar to Suiyuyan 1 armour moved from Chahar to Shensi 1 infantry and 1 mech_infantry moved from Hopei to Shensi 2 bombers moved from Hunan to India 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 armour and 1 artillery moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Kweichow 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 armour moved from Kiangsu to Kweichow 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines 2 battleships and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Hunan to Shensi 1 tactical_bomber moved from Hunan to Kweichow Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in Sumatra Battle in Kweichow Japanese attack with 2 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Sumatra from UK_Pacific, taking Kweichow from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 3 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 2 carriers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter moved from Hunan to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Amur to Korea 2 bombers moved from India to Hunan 2 tactical_bombers moved from Yunnan to Hunan 1 tactical_bomber moved from Kweichow to Hunan 1 tactical_bomber moved from Shensi to Hunan 1 aaGun moved from Chahar to Suiyuyan 1 fighter moved from 20 Sea Zone to Hunan 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 2 armour and 1 mech_infantry placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans : -0.67 Chinese : -1.67 AA fire in India : : -0.33 Japanese : 4.83 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 45 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 submarines and 3 transports moved from 45 Sea Zone to 42 Sea Zone 2 artilleries and 4 infantry moved from 42 Sea Zone to Java 1 bomber moved from Wake Island to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Java Battle in Soviet Far East Battle in 41 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Java from Japanese, taking Soviet Far East from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 55 Sea Zone to Northern Territory 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 5 fighters moved from Wake Island to Guam 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 battleship, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 10x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Malta to Egypt 3 armour moved from Belgian Congo to Egypt 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Gibraltar to Egypt 1 artillery and 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 armour, 2 artilleries and 5 infantry moved from Shan State to French Indo China Combat - British Battle in Normandy Bordeaux Battle in French Indo China British attack with 1 armour, 2 artilleries and 5 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries and 5 infantry in French Indo China, round 2 : 1/8 hits, 2.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking Normandy Bordeaux from Germans, taking French Indo China from Japanese with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 artillery British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 artillery Battle in Egypt British attack with 3 armour, 1 bomber, 3 fighters and 1 tactical_bomber Italians defend with 1 armour, 1 harbour and 6 infantry British roll dice for 3 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 2 : 4/8 hits, 4.33 expected hits Italians roll dice for 1 armour and 6 infantry in Egypt, round 2 : 3/7 hits, 2.50 expected hits 4 infantry owned by the Italians and 3 armour owned by the British lost in Egypt retreated to Egypt Italians win with 1 armour and 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 3 armour Casualties for Italians: 4 infantry Non Combat Move - British 1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 2 aaGuns moved from Shan State to French Indo China 2 artilleries and 1 infantry moved from Burma to Shan State 1 aaGun, 1 armour, 3 artilleries and 2 infantry moved from India to Burma 1 armour moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,3,1,6 British collect 30 PUs (1 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -2.17 Italians : 0.50 Americans : 0.67 Japanese : -1.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 4 transports moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Alexandria to Southern Italy 1 artillery moved from Northern Italy to Southern France 3 infantry moved from Northern Italy to Southern France 1 armour moved from Yugoslavia to Southern France 1 aaGun moved from Northern Italy to Southern France 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 4 transports moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 infantry and 1 mech_infantry placed in Southern France 2 artilleries and 3 infantry placed in Northern Italy Italians undo move 3. 1 infantry placed in Southern France 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 21 PUs (1 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : 0.00 British : -0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 5 artilleries, 21 infantry and 11 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Western Ukraine to Russia 3 armour moved from Ukraine to Russia 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Volgograd Germans take Volgograd from Russians 6 armour and 8 mech_infantrys moved from Rostov to Russia 5 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 bomber moved from Eastern Poland to Normandy Bordeaux 2 fighters moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia 1 tactical_bomber moved from Eastern Poland to Russia 4 mech_infantrys moved from Eastern Poland to Belarus 2 armour moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Baltic States 2 fighters moved from Eastern Poland to Baltic States Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber and 5 mech_infantrys British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 artillery, 1 bomber and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.17 expected hits 3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/4 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 3/3 hits, 1.33 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 armour, 1 artillery and 4 infantry Battle in Baltic States Germans attack with 2 fighters and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 armour and 4 mech_infantrys Russians defend with 2 aaGuns and 7 infantry Germans roll dice for 2 armour and 4 mech_infantrys in Belarus, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 aaGuns and 7 infantry in Belarus, round 2 : 3/7 hits, 2.33 expected hits 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 7 infantry in Belarus, round 3 : 4/7 hits, 2.33 expected hits 2 armour owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians win with 7 infantry remaining. Battle score for attacker is -18 Casualties for Germans: 2 armour and 4 mech_infantrys Casualties for Russians: 2 aaGuns Battle in Russia Germans attack with 12 armour, 5 artilleries, 3 fighters, 21 infantry, 20 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 11 armour, 5 artilleries, 1 factory_major, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Russia : 0/5 hits, 0.83 expected hits Germans roll dice for 12 armour, 5 artilleries, 3 fighters, 21 infantry, 20 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 13/63 hits, 18.17 expected hits Russians roll dice for 2 aaGuns, 11 armour, 5 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 10/43 hits, 17.00 expected hits 11 infantry owned by the Russians, 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 12 armour, 5 artilleries, 3 fighters, 11 infantry, 20 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 12/53 hits, 16.50 expected hits Russians roll dice for 11 armour, 5 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 11/32 hits, 13.33 expected hits 1 mech_infantry owned by the Russians, 11 infantry owned by the Russians and 11 infantry owned by the Germans lost in Russia Germans roll dice for 12 armour, 5 artilleries, 3 fighters, 20 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 17/42 hits, 14.67 expected hits Russians roll dice for 11 armour, 5 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 13/20 hits, 9.33 expected hits 1 mech_infantry owned by the Russians, 11 armour owned by the Russians, 5 artilleries owned by the Russians and 13 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 12 armour, 5 artilleries, 3 fighters, 7 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 10/29 hits, 12.50 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 5 : 3/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans captures 33PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 12 armour, 5 artilleries, 3 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 74 Casualties for Germans: 21 infantry and 16 mech_infantrys Casualties for Russians: 2 aaGuns, 11 armour, 5 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 2 tactical_bombers moved from Russia to Bryansk 2 fighters moved from Russia to Western Ukraine 1 fighter moved from Russia to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 mech_infantry moved from Poland to Germany 1 aaGun moved from Poland to Germany 2 fighters moved from Baltic States to Germany 1 aaGun moved from Eastern Poland to Poland 1 bomber moved from Normandy Bordeaux to France 4 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark Place Units - Germans 1 armour and 6 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 51 PUs (1 lost to blockades); end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : -6.83 AA fire in Russia : : -0.83 British : -0.17 Russians : -2.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - Russians 7 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 2 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 10 infantry Germans defend with 3 aaGuns, 1 fighter and 2 tactical_bombers Russians roll dice for 10 infantry in Bryansk, round 2 : 3/10 hits, 1.67 expected hits Germans roll dice for 3 aaGuns, 1 fighter and 2 tactical_bombers in Bryansk, round 2 : 1/3 hits, 1.67 expected hits 1 infantry owned by the Russians and 3 aaGuns owned by the Germans lost in Bryansk Russians roll dice for 9 infantry in Bryansk, round 3 : 0/9 hits, 1.50 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in Bryansk, round 3 : 1/3 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 8 infantry in Bryansk, round 4 : 1/8 hits, 1.33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in Bryansk, round 4 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bryansk Russians roll dice for 6 infantry in Bryansk, round 5 : 2/6 hits, 1.00 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 infantry remaining. Battle score for attacker is 29 Casualties for Russians: 6 infantry Casualties for Germans: 3 aaGuns, 1 fighter and 2 tactical_bombers Non Combat Move - Russians 2 infantry moved from Samara to Kazakhstan Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -0.17 Russians : 0.50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Suiyuyan to Szechwan 1 armour and 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 armour and 1 mech_infantry moved from Sikang to Szechwan 2 armour and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 2 bombers moved from Hunan to India 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Szechwan 1 tactical_bomber moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan Combat - Japanese Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 4/4 hits, 1.83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Szechwan Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 5 infantry Battle in Celebes Japanese attack with 2 artilleries and 2 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 4/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 4.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 2 armour moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kwangsi 2 fighters and 3 tactical_bombers moved from Yunnan to Hunan 1 fighter and 2 tactical_bombers moved from Szechwan to Hunan 1 bomber moved from India to Hunan 1 aaGun moved from Kiangsu to Kiangsi 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 2 transports moved from 35 Sea Zone to 19 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Kwangtung 1 aaGun moved from Suiyuyan to Hopei Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 1 artillery and 1 infantry placed in Kiangsu 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Japanese undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 1 fighter and 1 tactical_bomber placed in Japan 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1,3 Japanese collect 53 PUs (4 lost to blockades); end with 53 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.67 AA fire in India : : 0.67 Russians : -0.67 Japanese : 6.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 2 carriers and 2 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 artilleries and 4 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 2 battleships, 3 cruisers, 3 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 2 submarines moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Western Germany Americans converts factory_major into different units Battle in Norway Battle in 44 Sea Zone Americans attack with 2 battleships, 3 cruisers and 2 transports Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone Americans win, taking Western Germany from Germans, taking Norway from Germans, taking 44 Sea Zone from Neutral with 2 battleships, 3 cruisers and 2 transports remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Celebes Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 5/6 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Soviet Far East Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 92 Sea Zone Americans attack with 2 submarines Italians defend with 1 destroyer and 1 submarine Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 2 destroyers moved from 10 Sea Zone to 3 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from Northern Territory to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Western United States to Eastern United States 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 battleship and 1 fighter placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Persia to 80 Sea Zone 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Tanganyika Territory to Kenya 1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 2 fighters moved from Anglo Egyptian Sudan to Kenya Combat - British Battle in Ethiopia Battle in Normandy Bordeaux British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Ethiopia from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Egypt British attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 harbour and 2 infantry British roll dice for 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 armour and 2 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour and 2 infantry Battle in Kenya British attack with 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Kenya, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Kenya to Anglo Egyptian Sudan 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from French Indo China to Shan State 3 infantry moved from Malaya to Shan State 1 aaGun, 3 artilleries and 2 infantry moved from Burma to India Place Units - British 3 mech_infantrys placed in Union of South Africa 3 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Egypt: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 British : 0.17 Americans : 3.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria 4 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Southern Italy to Algeria 2 fighters moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 4 transports Americans defend with 2 submarines Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 4 transports in 92 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Normandy Bordeaux Italians attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.00 expected hits British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/9 hits, 2.83 expected hits British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Italians: 1 infantry Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Battle in Gibraltar Battle in Morocco Battle in Algeria Italians attack with 2 artilleries, 1 bomber and 2 infantry French defend with 3 infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Algeria, round 2 : 3/5 hits, 2.00 expected hits French roll dice for 3 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria Italians win, taking Gibraltar from British, taking Morocco from French, taking Algeria from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for French: 3 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy Place Units - Italians 1 carrier and 1 transport placed in 95 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Italians collect 21 PUs (2 lost to blockades); end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : 1.67 British : -1.67 French : 0.00 Americans : -0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State 1 bomber moved from New South Wales to Borneo 3 fighters and 1 tactical_bomber moved from Queensland to Shan State Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Western Germany 2 artilleries moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 armour moved from Russia to Belarus Germans take Smolensk from Russians Germans take Belarus from Russians 3 armour moved from Russia to Kazakhstan Germans take Samara from Russians 1 armour moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Russia to Kazakhstan 7 armour moved from Russia to Belarus 2 fighters moved from Germany to Western Germany 1 bomber moved from France to Western Germany 2 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany Combat - Germans Battle in Western Germany Germans attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Western Germany, round 2 : 4/9 hits, 3.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 2 artilleries, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 5 artilleries and 4 mech_infantrys Russians defend with 4 infantry Germans roll dice for 5 artilleries and 4 mech_infantrys in Bryansk, round 2 : 3/9 hits, 3.00 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Germans roll dice for 4 artilleries and 4 mech_infantrys in Bryansk, round 3 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery Casualties for Russians: 4 infantry Battle in Kazakhstan Germans attack with 4 armour Russians defend with 2 infantry Germans roll dice for 4 armour in Kazakhstan, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Poland to Germany 1 armour moved from Germany to Baltic States 7 mech_infantrys moved from Germany to Baltic States 2 fighters moved from Western Ukraine to Germany 1 bomber moved from Western Germany to Germany 2 fighters moved from Western Germany to Germany Place Units - Germans 3 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 3 destroyers and 4 submarines placed in 113 Sea Zone Germans undo move 1. 2 submarines placed in 113 Sea Zone 1 fighter placed in Germany 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 1.00 Americans : -0.67 Russians : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Novgorod to Karelia Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 artillery moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 1 armour moved from French Indo China to Kwangsi 1 mech_infantry moved from Szechwan to Burma 2 fighters and 2 tactical_bombers moved from Hunan to Burma 1 bomber moved from Hunan to India 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 tactical_bomber moved from Japan to Soviet Far East 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Hunan to 35 Sea Zone 1 destroyer, 2 fighters and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Hunan to 36 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Soviet Far East Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 armour Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 fighter Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 fighter Non Combat Move - Japanese 1 tactical_bomber moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour and 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 1 aaGun moved from Kiangsi to Kwangsi 2 armour moved from Hunan to Kwangsi 1 armour moved from Yunnan to Kwangsi 1 armour moved from Szechwan to Kwangsi 1 aaGun moved from Hopei to Anhwe 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Hainan 1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 bomber moved from India to Kwangsi 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 carrier, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Soviet Far East to Amur Place Units - Japanese 1 airfield and 1 harbour placed in Hainan 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans : 0.33 UK_Pacific : 0.33 AA fire in India : : -0.17 Japanese : 1.67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from Guam to 36 Sea Zone 1 bomber moved from Queensland to 36 Sea Zone 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.50 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry Casualties for Italians: 1 infantry 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated Battle in 36 Sea Zone Americans attack with 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine, 4 tactical_bombers and 4 transports Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 10/16 hits, 8.17 expected hits Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 13/24 hits, 11.67 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 4 fighters owned by the Americans lost in 36 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 3 : 14/22 hits, 11.00 expected hits 2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 2 battleships owned by the Americans lost in 36 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 6 fighters, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is -135 Casualties for Americans: 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 2 carriers, 4 destroyers and 1 submarine 4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Hainan Non Combat Move - Americans 2 transports moved from 44 Sea Zone to 46 Sea Zone 1 transport moved from 41 Sea Zone to 55 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 3 Sea Zone to 9 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 2 cruisers and 1 destroyer placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 2 armour; Remaining resources: 1 PUs; Combat Move - British 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 armour moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Shan State 1 armour moved from Shan State to Yunnan Chinese take Yunnan from Japanese 1 armour moved from Yunnan to Shan State Combat - British Japanese scrambles 3 units out of Hainan to defend against the attack in 36 Sea Zone Battle in Normandy Bordeaux British attack with 3 artilleries and 3 infantry Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 artilleries owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Normandy Bordeaux Italians win with 1 armour remaining. Battle score for attacker is -4 Casualties for British: 3 artilleries and 3 infantry Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry Battle in 36 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 fighters and 4 transports British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 fighters and 4 transports in 36 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 3 carriers owned by the Japanese, 1 cruiser owned by the British, 1 battleship owned by the British, 2 fighters owned by the British and 1 cruiser owned by the Japanese lost in 36 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 5 fighters and 4 transports remaining. Battle score for attacker is -11 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Japanese: 3 carriers and 1 cruiser Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan Non Combat Move - British 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 bomber, 3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 armour moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 112 Sea Zone to 110 Sea Zone Place Units - British 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,1,6,1,6,5 UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs Some Units in India change ownership: 2 armourCombat Hit Differential Summary :
Italians : 5.33 British : 2.83 Americans : -0.33 Japanese : 5.17





