I’m not sure that is the right move either…
Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone ANZAC take 62 Sea Zone from Japanese 3 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 2 battleships, 2 carriers and 2 fighters ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 battleships, 2 carriers and 2 fighters in 54 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 54 Sea Zone retreated to 54 Sea Zone Japanese win with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 destroyer and 2 fighters Casualties for Japanese: 1 carrier Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,3,6,6,3 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 artillery and 2 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 5 artilleries and 16 infantry moved from Poland to Eastern Poland 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone Combat - Germans Germans creates battle in territory 106 Sea Zone Battle in 98 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Baltic States Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Baltic States, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with no units remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Eastern Poland Germans attack with 5 artilleries and 16 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 16 infantry in Eastern Poland, round 2 : 3/21 hits, 5.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 7 armour and 8 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 bomber moved from Baltic States to Western Germany 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 98 Sea Zone to Greece 1 tactical_bomber moved from 98 Sea Zone to Greece 2 armour moved from Greece to Romania 1 infantry moved from Greece to 97 Sea Zone 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 2 artilleries moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 90 Sea Zone to 87 Sea Zone Place Units - Germans 1 armour and 8 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.00 French : -0.33 Russians : 0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 14 infantry moved from Karelia to Finland 2 fighters and 1 tactical_bomber moved from Novgorod to Finland Combat - Russians Battle in Finland Russians attack with 2 fighters, 14 infantry and 1 tactical_bomber Germans defend with 6 infantry Russians roll dice for 2 fighters, 14 infantry and 1 tactical_bomber in Finland, round 2 : 1/17 hits, 4,00 expected hits Germans roll dice for 6 infantry in Finland, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 2 fighters, 13 infantry and 1 tactical_bomber in Finland, round 3 : 2/16 hits, 3,83 expected hits Germans roll dice for 5 infantry in Finland, round 3 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians roll dice for 2 fighters, 12 infantry and 1 tactical_bomber in Finland, round 4 : 3/15 hits, 3,67 expected hits Germans roll dice for 3 infantry in Finland, round 4 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 4 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Finland to Nenetsia 1 infantry moved from Bryansk to Belarus 1 aaGun, 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Caucasus 1 infantry moved from Bryansk to Rostov 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : -5,50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 harbour, 1 infantry, 1 marine and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Malaya 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Java to 42 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Malaya Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Malaya, round 2 : 10/18 hits, 9.17 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers, 5 fighters and 5 tactical_bombers moved from Malaya to Yunnan 2 battleships, 1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to French Indo China 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 3 infantry moved from Jehol to Chahar 1 infantry moved from Kweichow to Szechwan 3 artilleries moved from Kweichow to Szechwan 1 cruiser moved from 42 Sea Zone to 38 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 destroyers and 2 submarines placed in 6 Sea Zone 1 artillery, 1 harbour, 1 infantry and 1 marine placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
UK_Pacific : -1.33 Japanese : 0.83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 destroyers moved from 101 Sea Zone to 87 Sea Zone Combat - Americans Battle in 87 Sea Zone Americans attack with 3 destroyers Germans defend with 1 submarine Americans roll dice for 3 destroyers in 87 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 3 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 cruiser and 1 transport moved from 83 Sea Zone to 87 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -0,17 Americans : 0,00 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 13 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 destroyers moved from 101 Sea Zone to 87 Sea Zone Combat - Americans Battle in 87 Sea Zone Americans attack with 3 destroyers Germans defend with 1 submarine Americans roll dice for 3 destroyers in 87 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 3 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 cruiser and 1 transport moved from 83 Sea Zone to 87 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 13 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour and 1 mech_infantry moved from Belgian Congo to Italian Somaliland 1 armour moved from Belgian Congo to Italian Somaliland 1 bomber moved from Egypt to Italian Somaliland Combat - British Battle in 92 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Italian Somaliland British attack with 2 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Italian Somaliland, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Italian Somaliland to Egypt 2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 82 Sea Zone to 70 Sea Zone 1 infantry moved from Belgian Congo to 70 Sea Zone 1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 destroyer and 1 transport placed in 106 Sea Zone 1 factory_minor placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 33 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : -0,17 British : 1,83 Italians : -0,33 Americans : 0,00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Cyprus Battle in Algeria Italians attack with 1 armour, 1 bomber and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Cyprus from British, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Yugoslavia to Romania Place Units - Italians 1 armour and 2 infantry placed in Northern Italy 3 infantry placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.67 French : -0.33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 42 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 destroyers and 1 fighter Japanese defend with 2 battleships and 1 carrier ANZAC roll dice for 2 destroyers and 1 fighter in 42 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships and 1 carrier in 42 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits ANZAC roll dice for 2 destroyers and 1 fighter in 42 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 2 battleships and 1 carrier in 42 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship in 42 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 10 Casualties for ANZAC: 2 destroyers and 1 fighter Casualties for Japanese: 1 battleship and 1 carrier Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -1,00 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 42 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 destroyers and 1 fighter Japanese defend with 2 battleships and 1 carrier ANZAC roll dice for 2 destroyers and 1 fighter in 42 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships and 1 carrier in 42 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits ANZAC roll dice for 2 destroyers and 1 fighter in 42 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 2 battleships and 1 carrier in 42 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship in 42 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 10 Casualties for ANZAC: 2 destroyers and 1 fighter Casualties for Japanese: 1 battleship and 1 carrier Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -1,00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Baltic States to Novgorod 3 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 2 armour moved from Eastern Poland to Novgorod 2 bombers moved from Western Germany to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Western Germany to Belarus 3 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Greece to Ukraine 1 bomber moved from Southern Italy to Ukraine 5 armour, 7 artilleries, 15 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Belarus 1 infantry moved from 99 Sea Zone to Crete Combat - Germans Battle in Crete Battle in Novgorod Germans attack with 2 armour, 1 artillery, 2 bombers, 2 infantry and 5 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Germans roll dice for 2 armour, 1 artillery, 2 bombers, 2 infantry and 5 mech_infantrys in Novgorod, round 2 : 2/12 hits, 4.00 expected hits Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 artillery, 2 bombers and 5 mech_infantrys in Novgorod, round 3 : 5/10 hits, 3.67 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour, 1 artillery, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 5 infantry Battle in Ukraine Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 5 armour, 7 artilleries, 15 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 7 artilleries, 15 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 9/33 hits, 9.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 armour, 7 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Eastern Poland 3 aaGuns moved from Eastern Poland to Western Ukraine 1 bomber moved from Novgorod to Eastern Poland 2 armour moved from Romania to Western Ukraine 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 infantry moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 1 fighter moved from Greece to Western Germany 1 tactical_bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Ukraine to Eastern Poland 1 bomber moved from Novgorod to Germany 1 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 1 submarine moved from 109 Sea Zone to 119 Sea Zone Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -2.17 Russians : 0.33 -
TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone -
Scramble sz 113? OoL?
-
Scramble. Cruiser first, then fighters.
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 2 fighters and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 fighters in 113 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits 1 transport owned by the Germans lost in 113 Sea Zone 1 submarine owned by the Russians Submerged Germans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Russians: 1 cruiser Casualties for Germans: 1 cruiser and 1 transport Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 2 fighters and 1 tactical_bomber moved from Nenetsia to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 4 aaGuns, 2 armour, 5 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia 5 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Russia to Tambov 1 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 armour placed in Volgograd 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -0,83 -
Hmm that is a bit sneaky. I’m a newish player. So I forgot that my fighters couldn’t defend against the sub. Obviously (at least to me), I’d have wanted to kill of the fighters first and defend against the sub.
So my OOL would have depended on what units you had left.
-
Oops. Never mind. Your sub killed the cruiser in a relatively fair fight (I’d thought you’d killed off my cruiser with your cruiser, so you’d get a free kill on the sub.). I still miscalculated it and should have bought a destroyer.
-
TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 cruiser and 2 fighters moved from 38 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 tactical_bomber moved from Yunnan to 39 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from French Indo China to 36 Sea Zone 3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone 1 armour, 5 artilleries, 6 infantry and 1 marine moved from 39 Sea Zone to India 2 infantry and 1 mech_infantry moved from Burma to India 1 bomber, 6 fighters and 4 tactical_bombers moved from Yunnan to India 1 bomber moved from Yunnan to India 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese -
Do you want scramble SZ39? I’m guessing not, but it’s hard to say.
-
@akreider2 No scramble.
I had to ask about the scramble and the OoL. I cannot make those decisions for you… But as you said, all is good.





