G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
            Battle in 34 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 2 fighters
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 34 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 submarine owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 cruiser and 2 fighters remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 21 PUs
            ANZAC collect 5 PUs from War Bonds; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
            Battle in 34 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 2 fighters
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 34 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 submarine owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 cruiser and 2 fighters remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 21 PUs
            ANZAC collect 5 PUs from War Bonds; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 42 PUs; 
            Germans buy 6 artilleries, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Belarus
            1 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 bomber moved from Western Germany to Archangel
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Archangel
                Germans attack with 1 artillery and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 bomber in Archangel, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Belarus
                Germans attack with 1 artillery
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Novgorod
            1 artillery moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Eastern Poland
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            1 fighter and 1 tactical_bomber moved from Vyborg to Western Germany
            1 fighter moved from 93 Sea Zone to Western Germany
            1 artillery and 4 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
            2 submarines moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            3 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Vyborg to Novgorod
            1 mech_infantry moved from Finland to Novgorod
            1 artillery moved from Eastern Poland to Bessarabia
            1 aaGun moved from Eastern Poland to Bessarabia
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 98 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            2 artilleries and 1 fighter placed in Novgorod
            3 artilleries placed in Ukraine
            1 destroyer placed in 113 Sea Zone
            1 artillery placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 armour moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 armour moved from Evenkiyskiy to Yenisey
                  Russians take Yenisey from Japanese
            1 armour moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Russia to Rostov
            1 armour moved from Timguska to Yenisey
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
                    Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Rostov
                Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Russia to Bryansk
            5 infantry moved from Suiyuyan to Kansu
    
        Place Units - Russians
            2 infantry placed in Volgograd
            3 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Kiangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                  Japanese take 20 Sea Zone from ANZAC
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Paulau Island to Philippines
            3 bombers moved from Borneo to 41 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            5 fighters moved from 6 Sea Zone to Soviet Far East
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 5 fighters
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 5 fighters in Soviet Far East, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East
                Japanese win with 4 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 3 bombers
                French defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 3 bombers in 41 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the French, 1 cruiser owned by the ANZAC and 2 bombers owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 bombers
                Casualties for ANZAC: 1 cruiser and 1 transport
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 41 Sea Zone to Borneo
            1 battleship, 2 carriers and 1 cruiser moved from 34 Sea Zone to 19 Sea Zone
            4 fighters moved from Soviet Far East to 6 Sea Zone
            1 carrier moved from 22 Sea Zone to 6 Sea Zone
            2 fighters moved from 34 Sea Zone to Japan
            1 battleship and 2 transports moved from 22 Sea Zone to 6 Sea Zone
            2 carriers moved from 22 Sea Zone to 6 Sea Zone
            1 carrier and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            2 bombers moved from Philippines to Borneo
            1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 armour and 2 mech_infantrys moved from Manchuria to Ulaanbaatar
    
        Place Units - Japanese
            3 infantry placed in Japan
            1 destroyer and 3 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : 1.17
    Russians : 0.33
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 3 destroyers, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to 96 Sea Zone
            1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 bombers, 4 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry; Italians defend with 2 fighters, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/9 hits, 3.17 expected hits
                    Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 fighters and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 fighter moved from Alaska to Soviet Far East
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
            1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 96 Sea Zone to Malta
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
            2 bombers moved from 16 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : 1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Jehol to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 5 infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Chahar
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Kiangsi
            1 artillery and 2 infantry placed in Anhwe
            2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Chinese collect 3 PUs from War Bonds; end with 26 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour moved from Persia to Trans-Jordan
            1 bomber moved from Volgograd to Ukraine
            1 bomber moved from Norway to Novgorod
            1 bomber moved from United Kingdom to France
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from Kiangsu to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
    
        Combat - British
            Air Battle in Novgorod
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 3 destroyers, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to 96 Sea Zone
            1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 bombers, 4 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry; Italians defend with 2 fighters, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/9 hits, 3.17 expected hits
                    Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 fighters and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 fighter moved from Alaska to Soviet Far East
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
            1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 96 Sea Zone to Malta
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
            2 bombers moved from 16 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Jehol to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 5 infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Chahar
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Kiangsi
            1 artillery and 2 infantry placed in Anhwe
            2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Chinese collect 3 PUs from War Bonds; end with 26 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour moved from Persia to Trans-Jordan
            1 bomber moved from Volgograd to Ukraine
            1 bomber moved from Norway to Novgorod
            1 bomber moved from United Kingdom to France
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from Kiangsu to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
    
        Combat - British
            Air Battle in Novgorod
                British attacks with 1 units heading to Novgorod
                Germans launches 1 interceptors out of Novgorod
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Morocco
            Battle in Kwangtung
                British attack with 1 artillery and 2 mech_infantrys
                Japanese defend with 1 harbour and 1 infantry
                    British roll dice for 1 artillery and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 mech_infantrys in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                British win, taking Morocco from Italians, taking Kwangtung from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            2 armour moved from Kwangsi to Szechwan
            1 aaGun moved from Hunan to Yunnan
            2 armour moved from Shantung to Kweichow
            1 artillery moved from Shantung to Anhwe
            1 armour and 2 mech_infantrys moved from Sikang to Volgograd
            1 fighter and 1 tactical_bomber moved from Hunan to Kazakhstan
            1 armour moved from Persia to Trans-Jordan
            3 mech_infantrys moved from Eastern Persia to Iraq
            3 mech_infantrys moved from Eastern Persia to Iraq
            6 mech_infantrys moved from India to Eastern Persia
            2 infantry moved from Burma to India
            1 bomber moved from France to United Kingdom
            1 bomber moved from Ukraine to Volgograd
            1 bomber moved from Novgorod to Norway
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 30 PUs (2 lost to blockades); end with 31 PUs
            British collect 1 PU from War Bonds; end with 32 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
            2 destroyers placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 2 destroyers
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.17
    Italians : -1.00
    British : -0.67
    AA fire in France : : -0.17
    Americans : 1.33
    AA fire in Ukraine : : -0.17
    Attackers Fire,  : : -0.17
    Japanese : -1.00
    AA fire in Novgorod : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Tobruk to Trans-Jordan
            1 fighter moved from Alexandria to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            1 armour moved from Anglo Egyptian Sudan to Rhodesia
                  Italians take Belgian Congo from British
                  Italians take Rhodesia from British
            1 artillery moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 3 fighters and 2 infantry
                British defend with 4 armour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 2 artilleries, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 0/7 hits, 2.83 expected hits
                    British roll dice for 4 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/6 hits, 2.67 expected hits
                    1 fighter owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
                British win with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -24
                Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
                2 fighters owned by the Italians retreated
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to Egypt
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
            1 artillery moved from Yugoslavia to Northern Italy
            1 armour moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.83
    British : 2.33
    

  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 5:30:50 PM
    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Anglo Egyptian Sudan to Rhodesia
                  Italians take Belgian Congo from British
                  Italians take Rhodesia from British
            1 artillery moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Alexandria to Egypt
    
        Place Units - Italians
            1 armour and 2 infantry placed in Southern Italy
            1 artillery and 4 infantry placed in Northern Italy
            1 destroyer placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tunisia: 1 artillery and 1 infantry
            EDIT: Removing units owned by Italians from Libya: 1 artillery
            EDIT: Removing units owned by Italians from Tobruk: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Persia to Volgograd
            1 fighter moved from Anhwe to Malaya
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            2 transports placed in 62 Sea Zone
            1 infantry placed in New South Wales
            ANZAC undo move 4.
            ANZAC undo move 1.
            1 destroyer placed in 54 Sea Zone
            1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            ANZAC collect 2 PUs from War Bonds; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Persia to Volgograd
            1 fighter moved from Anhwe to Malaya
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            2 transports placed in 62 Sea Zone
            1 infantry placed in New South Wales
            ANZAC undo move 4.
            ANZAC undo move 1.
            1 destroyer placed in 54 Sea Zone
            1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            ANZAC collect 2 PUs from War Bonds; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor, 6x factory_major, 6x factory_minor; Remaining resources: 43 PUs; 
            Germans buy 7 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Novgorod to Rostov
            1 artillery moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Ukraine to Bryansk
            1 fighter moved from Novgorod to Bryansk
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Baltic States
            1 mech_infantry moved from Slovakia Hungary to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 artillery moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Western Germany to Baltic States
            1 fighter moved from Western Germany to Western Ukraine
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 fighter in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 39 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 destroyers
                    Germans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 2 destroyers in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                    Germans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 39 Sea Zone
                British win with no units remaining. Battle score for attacker is 10
                Casualties for British: 2 destroyers
                Casualties for Germans: 1 submarine
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery and 1 bomber in Rostov, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                Germans win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Cyprus from British to Germans
            EDIT: Turning off Edit Mode
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 aaGun moved from Bessarabia to Ukraine
            3 armour moved from Eastern Poland to Ukraine
            1 bomber moved from Rostov to Novgorod
            2 artilleries moved from Novgorod to Karelia
            1 tactical_bomber moved from Baltic States to Novgorod
            1 artillery moved from Eastern Poland to Baltic States
            1 aaGun moved from Eastern Poland to Baltic States
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            3 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
            1 artillery, 1 fighter and 1 infantry moved from Russia to Smolensk
            2 armour moved from Yenisey to Buryatia
                  Russians take Yakut S.S.R. from Japanese
                  Russians take Buryatia from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            5 infantry moved from Kansu to Novosibirsk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            2 armour, 1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2,4,2
            Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Buryatia
            1 mech_infantry moved from Ulaanbaatar to Dzavhan
            1 mech_infantry moved from Dzavhan to Yenisey
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Ulaanbaatar to Buryatia
            1 tactical_bomber moved from 6 Sea Zone to Buryatia
            1 tactical_bomber moved from 19 Sea Zone to Buryatia
            1 fighter moved from 6 Sea Zone to Buryatia
            3 bombers moved from Borneo to Manchuria
            2 infantry moved from Korea to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
            1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Manchuria
                Japanese attack with 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 5 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/11 hits, 5.00 expected hits
                    Chinese roll dice for 1 artillery and 5 infantry in Manchuria, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Manchuria, round 3 : 5/7 hits, 4.33 expected hits
                    Chinese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Manchuria
                Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter and 4 infantry
                Casualties for Chinese: 1 artillery and 5 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Buryatia
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 armour
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 2 armour in Buryatia, round 2 : 2/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                Casualties for Russians: 2 armour
    
        Non Combat Move - Japanese
            1 bomber moved from Manchuria to Amur
            1 aaGun moved from Korea to Amur
            1 fighter moved from Buryatia to Amur
            1 tactical_bomber moved from Buryatia to Amur
            2 bombers moved from Manchuria to Amur
            1 fighter moved from Manchuria to 6 Sea Zone
            2 tactical_bombers moved from Manchuria to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            2 carriers moved from 19 Sea Zone to 6 Sea Zone
            2 carriers moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 bomber placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
            Japanese collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 2.67
    Russians : 1.00
    Japanese : -4.67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Soviet Far East to 19 Sea Zone
            4 fighters and 1 tactical_bomber moved from Midway to 19 Sea Zone
            2 bombers moved from Hawaiian Islands to 19 Sea Zone
            1 artillery and 3 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 tactical_bomber moved from Western United States to 3 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 submarine; Italians defend with 2 transports
                1 submarine owned by the Germans Submerged
                    2 transports owned by the Italians lost in 98 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 92 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 92 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 19 Sea Zone
                Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
                    Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 19 Sea Zone
                    Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 19 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 19 Sea Zone
                Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 transport
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
            1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 bombers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Shantung
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 98 Sea Zone to Malta
            1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            Americans undo move 1.
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -2.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Chahar to Anhwe
            1 artillery moved from Chahar to Anhwe
            1 fighter moved from Chahar to Anhwe
            2 infantry moved from Anhwe to Shantung
            2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            6 infantry placed in Shantung
            4 infantry placed in Manchuria
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Shantung
            2 infantry placed in Kiangsi
            2 infantry placed in Anhwe
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Chinese collect 1 PU from War Bonds; end with 26 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Soviet Far East to 19 Sea Zone
            4 fighters and 1 tactical_bomber moved from Midway to 19 Sea Zone
            2 bombers moved from Hawaiian Islands to 19 Sea Zone
            1 artillery and 3 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 tactical_bomber moved from Western United States to 3 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 submarine; Italians defend with 2 transports
                1 submarine owned by the Germans Submerged
                    2 transports owned by the Italians lost in 98 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 92 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 92 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 19 Sea Zone
                Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
                    Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 19 Sea Zone
                    Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 19 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 19 Sea Zone
                Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 transport
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
            1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 bombers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Shantung
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 98 Sea Zone to Malta
            1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            Americans undo move 1.
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Chahar to Anhwe
            1 artillery moved from Chahar to Anhwe
            1 fighter moved from Chahar to Anhwe
            2 infantry moved from Anhwe to Shantung
            2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            6 infantry placed in Shantung
            4 infantry placed in Manchuria
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Shantung
            2 infantry placed in Kiangsi
            2 infantry placed in Anhwe
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Chinese collect 1 PU from War Bonds; end with 26 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
            6 mech_infantrys moved from Iraq to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            1 bomber moved from Volgograd to 99 Sea Zone
            1 bomber moved from Norway to France
            1 bomber moved from United Kingdom to Southern France
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern France causes 0 damage total. 
            Battle in Normandy Bordeaux
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 99 Sea Zone
                British win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Rhodesia
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 armour
                    British roll dice for 1 armour and 2 mech_infantrys in Rhodesia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British lost in Rhodesia
                    British roll dice for 1 armour and 1 mech_infantry in Rhodesia, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Rhodesia, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 armour remaining. Battle score for attacker is -2
                Casualties for British: 2 mech_infantrys
                Casualties for Italians: 1 armour
            Battle in Egypt
                British attack with 4 armour, 1 infantry and 7 mech_infantrys
                Germans defend with 1 infantry; Italians defend with 1 fighter and 1 harbour
                    British roll dice for 4 armour, 1 infantry and 7 mech_infantrys in Egypt, round 2 : 4/12 hits, 3.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 2/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 fighter
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
            1 bomber moved from 99 Sea Zone to Volgograd
            2 armour moved from Szechwan to Kazakhstan
            2 armour moved from Kweichow to Tsinghai
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery moved from Kwangtung to Kiangsi
            1 artillery moved from Anhwe to Kweichow
            1 aaGun moved from Yunnan to Kweichow
            1 infantry moved from Shan State to Burma
            2 mech_infantrys moved from India to West India
            6 mech_infantrys moved from Eastern Persia to Kazakhstan
            2 mech_infantrys moved from West India to Eastern Persia
            1 carrier moved from 106 Sea Zone to 109 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
            British collect 31 PUs (3 lost to blockades); end with 32 PUs
            British collect 6 PUs from War Bonds; end with 38 PUs
    
        Place Units - UK_Pacific
            2 destroyers placed in 39 Sea Zone
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 fighter
                Some Units in 39 Sea Zone change ownership: 2 destroyers
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.17
    Italians : 2.00
    AA fire in France : : -0.17
    Americans : -2.50
    AA fire in Southern France : : 0.83
    Japanese : -1.00
    

    Savegame

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