@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul try to move J tomorrow
No pressure :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from Syria to Southern Italy
Combat - ANZAC
Air Battle in Southern Italy
ANZAC attacks with 1 units heading to Southern Italy
Italians launches 1 interceptors out of Southern Italy
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the ANZAC lost in Southern Italy
Air Battle is over, the attackers have all died
Battle in Paulau Island
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
Place Units - ANZAC
3 infantry placed in Queensland
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from France to Northern Italy
French take Northern Italy from Italians
Combat - French
Non Combat Move - French
1 fighter moved from Syria to France
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.67
ANZAC : 0.33
Attackers Fire, : : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 55 PUs;
Germans buy 2 armour, 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
11 artilleries, 5 fighters and 36 infantry moved from Western Germany to Denmark
1 fighter moved from Germany to 112 Sea Zone
5 fighters moved from Denmark to 112 Sea Zone
4 tactical_bombers moved from Germany to 112 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
7 infantry moved from Archangel to Novgorod
2 armour moved from Nenetsia to Novgorod
1 artillery and 5 infantry moved from Nenetsia to Urals
4 armour moved from Eastern Poland to Germany
1 mech_infantry moved from Eastern Poland to Germany
1 bomber moved from Eastern Poland to Turkey
4 infantry moved from Iraq to Turkey
16 armour moved from Iraq to Turkey
19 mech_infantrys moved from Iraq to Turkey
5 artilleries moved from Iraq to Turkey
1 infantry moved from Greece to Turkey
1 bomber moved from Eastern Poland to 112 Sea Zone
1 battleship moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Novgorod to Vyborg
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber, 6 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
Germans roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 3/11 hits, 6.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
1 destroyer owned by the Americans, 3 fighters owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 112 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
Americans roll dice for 1 cruiser, 2 fighters and 6 transports in 112 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
1 cruiser owned by the Americans, 2 fighters owned by the Americans, 2 transports owned by the Americans and 3 tactical_bombers owned by the Germans lost in 112 Sea Zone
4 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 3 fighters and 3 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
Battle in Turkey
Germans attack with 16 armour, 5 artilleries, 1 bomber, 5 infantry and 19 mech_infantrys
Russians defend with 1 aaGun, 10 artilleries, 1 factory_minor, 34 infantry and 1 mech_infantry
AA fire in Turkey : 0/1 hits, 0.17 expected hits
Germans roll dice for 16 armour, 5 artilleries, 1 bomber, 5 infantry and 19 mech_infantrys in Turkey, round 2 : 14/46 hits, 15.17 expected hits
Russians roll dice for 1 aaGun, 10 artilleries, 34 infantry and 1 mech_infantry in Turkey, round 2 : 18/45 hits, 15.00 expected hits
13 infantry owned by the Russians, 5 infantry owned by the Germans, 1 aaGun owned by the Russians and 13 mech_infantrys owned by the Germans lost in Turkey
Germans roll dice for 16 armour, 5 artilleries, 1 bomber and 6 mech_infantrys in Turkey, round 3 : 10/28 hits, 12.17 expected hits
Russians roll dice for 10 artilleries, 21 infantry and 1 mech_infantry in Turkey, round 3 : 10/32 hits, 10.67 expected hits
10 infantry owned by the Russians, 4 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Turkey
Germans roll dice for 16 armour, 1 artillery and 1 bomber in Turkey, round 4 : 8/18 hits, 9.00 expected hits
Russians roll dice for 10 artilleries, 11 infantry and 1 mech_infantry in Turkey, round 4 : 8/22 hits, 7.33 expected hits
8 infantry owned by the Russians, 1 artillery owned by the Germans and 7 armour owned by the Germans lost in Turkey
Germans roll dice for 9 armour and 1 bomber in Turkey, round 5 : 1/10 hits, 5.17 expected hits
Russians roll dice for 10 artilleries, 3 infantry and 1 mech_infantry in Turkey, round 5 : 5/14 hits, 4.67 expected hits
1 infantry owned by the Russians and 5 armour owned by the Germans lost in Turkey
Germans roll dice for 4 armour and 1 bomber in Turkey, round 6 : 3/5 hits, 2.67 expected hits
Russians roll dice for 10 artilleries, 2 infantry and 1 mech_infantry in Turkey, round 6 : 3/13 hits, 4.33 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Turkey
Germans roll dice for 1 armour and 1 bomber in Turkey, round 7 : 0/2 hits, 1.17 expected hits
Russians roll dice for 10 artilleries in Turkey, round 7 : 2/10 hits, 3.33 expected hits
1 bomber owned by the Germans and 1 armour owned by the Germans lost in Turkey
Russians win with 10 artilleries remaining. Battle score for attacker is -108
Casualties for Germans: 16 armour, 5 artilleries, 1 bomber, 5 infantry and 19 mech_infantrys
Casualties for Russians: 1 aaGun, 34 infantry and 1 mech_infantry
Battle in Denmark
Germans attack with 11 artilleries and 36 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 11 artilleries and 36 infantry in Denmark, round 2 : 7/47 hits, 11.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 11 artilleries and 36 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Urals
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Urals, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Germany
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Western Germany to Germany
11 infantry moved from Eastern Poland to Romania
Place Units - Germans
3 artilleries placed in Novgorod
2 armour, 1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,1
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -17.17
Americans : 1.00
AA fire in Turkey : : -0.17
Russians : 1.33
#@$&(#*@$
Ouch.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Ukraine to Western Ukraine
10 artilleries moved from Turkey to Greece
Russians take Greece from Italians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 5 infantry in Western Ukraine, round 2 : 3/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Russia to Smolensk
1 aaGun, 2 artilleries and 7 infantry moved from Smolensk to Belarus
3 infantry moved from Volgograd to Rostov
1 infantry moved from Northwest Persia to Turkey
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Russia
3 mech_infantrys placed in Turkey
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.17
@samuel06 Yeah… costly round for Germany. I thought that you would go for the British over the Russians.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
Japanese buy 4 artilleries, 11 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 units repaired.
2 armour, 5 infantry and 2 mech_infantrys moved from Timguska to Kansu
1 artillery moved from Buryatia to Yakut S.S.R.
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Shensi
1 armour moved from Kweichow to Suiyuyan
1 armour moved from Kweichow to Suiyuyan
3 tactical_bombers moved from Shan State to West India
1 infantry moved from India to West India
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Kwangsi to Hunan
2 carriers moved from 37 Sea Zone to 75 Sea Zone
Japanese take 41 Sea Zone from Americans
1 carrier moved from 37 Sea Zone to 75 Sea Zone
1 fighter moved from 37 Sea Zone to 75 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 75 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
3 infantry and 3 mech_infantrys moved from Kweichow to Shensi
2 fighters moved from 37 Sea Zone to Borneo
1 fighter moved from Shan State to Borneo
1 tactical_bomber moved from Shan State to Borneo
2 battleships moved from 37 Sea Zone to 36 Sea Zone
2 marines moved from Kwangsi to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to Borneo
1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 carriers moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Szechwan to Shensi
1 fighter moved from Japan to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 battleship, 3 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 3 carriers and 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 3 carriers and 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Japanese attack with 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun
1 aaGun owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in 75 Sea Zone
Japanese attack with 3 carriers, 1 fighter and 1 tactical_bomber
Americans defend with 2 battleships
Japanese roll dice for 3 carriers, 1 fighter and 1 tactical_bomber in 75 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 battleships in 75 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 3 carriers, 1 fighter and 1 tactical_bomber in 75 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 battleships in 75 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 carriers owned by the Japanese and 2 battleships owned by the Americans lost in 75 Sea Zone
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 carriers
Casualties for Americans: 2 battleships
Battle in Borneo
Japanese attack with 2 bombers, 3 fighters, 2 marines and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 marines and 1 tactical_bomber in Borneo, round 2 : 3/8 hits, 4.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 2 bombers, 3 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Suiyuyan, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in West India, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 5 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Kansu, round 2 : 3/9 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 6 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry and 3 mech_infantrys in Shensi, round 2 : 3/9 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Borneo to 43 Sea Zone
2 bombers moved from Borneo to Shan State
1 tactical_bomber moved from Borneo to 43 Sea Zone
3 tactical_bombers moved from West India to India
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in India
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 transports placed in 36 Sea Zone
1 artillery placed in French Indo China
Japanese undo move 1.
2 artilleries and 1 infantry placed in Malaya
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 8.
Japanese undo move 7.
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
3 transports placed in 20 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in India
Japanese undo move 4.
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 2.00
Chinese : -1.33
UK_Pacific : -0.33
Japanese : 2.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 4 bombers, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 33 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to Sweden
Americans take Sweden from Germans
4 bombers moved from United Kingdom to 115 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
10 artilleries, 12 infantry and 1 marine moved from France to Western Germany
1 armour moved from France to Greater Southern Germany
4 bombers moved from Normandy Bordeaux to Greater Southern Germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 4 bombers, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 33 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to Sweden
Americans take Sweden from Germans
4 bombers moved from United Kingdom to 115 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
10 artilleries, 12 infantry and 1 marine moved from France to Western Germany
1 armour moved from France to Greater Southern Germany
4 bombers moved from Normandy Bordeaux to Greater Southern Germany
Combat - Americans
Battle in Western Germany
Americans attack with 10 artilleries, 12 infantry and 1 marine
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 10 artilleries, 12 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in 33 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Americans attack with 1 armour and 4 bombers
Italians defend with 1 artillery
Americans roll dice for 1 armour and 4 bombers in Greater Southern Germany, round 2 : 3/5 hits, 3.17 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 armour and 4 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 115 Sea Zone
Americans attack with 4 bombers
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 4 bombers in 115 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 bomber owned by the Americans lost in 115 Sea Zone
Americans roll dice for 3 bombers in 115 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone
Americans roll dice for 2 bombers in 115 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 bomber owned by the Americans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 3 bombers
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - Americans
1 bomber moved from 115 Sea Zone to Norway
2 fighters moved from Holland Belgium to France
2 aaGuns moved from France to Western Germany
1 infantry moved from Southern France to France
2 artilleries and 6 infantry moved from Spain to Southern France
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to France
3 fighters moved from Northern Territory to Queensland
1 bomber moved from 33 Sea Zone to Queensland
4 fighters moved from Western United States to Hawaiian Islands
3 submarines moved from 26 Sea Zone to 63 Sea Zone
4 bombers moved from Greater Southern Germany to France
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 factory_minor placed in Norway
3 armour placed in Spain
4 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Americans collect 79 PUs (2 lost to blockades); end with 79 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 40 PUs;
British buy 7 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Germans
2 artilleries and 3 infantry moved from Syria to Iraq
1 marine moved from Syria to Iraq
3 bombers and 11 fighters moved from France to Germany
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
@samuel06 Intercept on Berlin?
No…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 4 bombers, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 33 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to Sweden
Americans take Sweden from Germans
4 bombers moved from United Kingdom to 115 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
10 artilleries, 12 infantry and 1 marine moved from France to Western Germany
1 armour moved from France to Greater Southern Germany
4 bombers moved from Normandy Bordeaux to Greater Southern Germany
Combat - Americans
Battle in Western Germany
Americans attack with 10 artilleries, 12 infantry and 1 marine
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 10 artilleries, 12 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in 33 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Americans attack with 1 armour and 4 bombers
Italians defend with 1 artillery
Americans roll dice for 1 armour and 4 bombers in Greater Southern Germany, round 2 : 3/5 hits, 3.17 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 armour and 4 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 115 Sea Zone
Americans attack with 4 bombers
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 4 bombers in 115 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 bomber owned by the Americans lost in 115 Sea Zone
Americans roll dice for 3 bombers in 115 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone
Americans roll dice for 2 bombers in 115 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 bomber owned by the Americans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 3 bombers
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - Americans
1 bomber moved from 115 Sea Zone to Norway
2 fighters moved from Holland Belgium to France
2 aaGuns moved from France to Western Germany
1 infantry moved from Southern France to France
2 artilleries and 6 infantry moved from Spain to Southern France
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to France
3 fighters moved from Northern Territory to Queensland
1 bomber moved from 33 Sea Zone to Queensland
4 fighters moved from Western United States to Hawaiian Islands
3 submarines moved from 26 Sea Zone to 63 Sea Zone
4 bombers moved from Greater Southern Germany to France
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 factory_minor placed in Norway
3 armour placed in Spain
4 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Americans collect 79 PUs (2 lost to blockades); end with 79 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 40 PUs;
British buy 7 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Germans
2 artilleries and 3 infantry moved from Syria to Iraq
1 marine moved from Syria to Iraq
3 bombers and 11 fighters moved from France to Germany
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
Combat - British
Air Battle in Germany
British attacks with 14 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 8,6,7 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in Iraq
British attack with 2 artilleries, 4 infantry, 1 marine and 2 mech_infantrys
Germans defend with 4 aaGuns and 1 infantry
British roll dice for 2 artilleries, 4 infantry, 1 marine and 2 mech_infantrys in Iraq, round 2 : 3/9 hits, 2.17 expected hits
Germans roll dice for 4 aaGuns and 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
3 aaGuns owned by the Germans and 1 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys in Iraq, round 3 : 3/8 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for British: 1 infantry
Casualties for Germans: 4 aaGuns and 1 infantry
Cleaning up after air battles
Non Combat Move - British
4 armour and 22 mech_infantrys moved from Syria to Persia
3 bombers and 11 fighters moved from Germany to Western Germany
5 artilleries and 10 infantry moved from France to Western Germany
5 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Syria to Iraq
8 fighters and 2 tactical_bombers moved from Syria to Eastern Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
4 artilleries and 4 infantry placed in United Kingdom
3 artilleries placed in Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : 1.83
Americans : -3.83
AA fire in Germany : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 6 artilleries, 1 fighter, 17 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 fighter moved from Northern Italy to Greater Southern Germany
1 armour moved from Germany to Greater Southern Germany
1 artillery moved from Romania to Yugoslavia
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
1 armour moved from Germany to Baltic States
3 fighters moved from Germany to Baltic States
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry
French defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry in Northern Italy, round 2 : 6/25 hits, 6.50 expected hits
French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northern Italy
Italians win, taking Northern Italy from French with 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greater Southern Germany
Italians attack with 1 armour and 3 fighters
Americans defend with 1 armour
Italians roll dice for 1 armour and 3 fighters in Greater Southern Germany, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 armour owned by the Italians lost in Greater Southern Germany
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Americans: 1 armour
Battle in Baltic States
Italians attack with 1 armour and 3 fighters
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 fighters in Baltic States, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Baltic States to Germany
3 fighters moved from Greater Southern Germany to Germany
3 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
3 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6,5,5
Italians collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.50
French : -0.33
Americans : 0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - French
French repair damage of 6x factory_minor; Remaining resources: 15 PUs;
French buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from France to Switzerland
French take Switzerland from Germans
Combat - French
Non Combat Move - French
Place Units - French
3 infantry placed in France
1 armour placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 37 PUs;
Germans buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bulgaria to Romania
2 armour, 3 artilleries and 9 infantry moved from Novgorod to Belarus
2 infantry moved from Vyborg to Finland
1 bomber moved from Germany to Finland
1 armour moved from Germany to Greater Southern Germany
Germans take Greater Southern Germany from Americans
1 armour moved from Greater Southern Germany to Western Germany
35 infantry moved from Denmark to Western Germany
11 artilleries moved from Denmark to Western Germany
5 mech_infantrys moved from Germany to Western Germany
7 armour moved from Germany to Western Germany
32 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 artillery and 4 infantry moved from Urals to Timguska
Combat - Germans
Battle in Western Germany
Germans attack with 8 armour, 11 artilleries, 2 fighters, 67 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 5 artilleries, 3 bombers, 11 fighters, 10 infantry and 1 mech_infantry; Americans defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 1 marine
AA fire in Western Germany : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Western Germany
Germans roll dice for 8 armour, 11 artilleries, 1 fighter, 67 infantry, 5 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 22/93 hits, 22.67 expected hits
Americans roll dice for 2 aaGuns, 15 artilleries, 3 bombers, 11 fighters, 22 infantry, 1 marine and 1 mech_infantry in Western Germany, round 2 : 27/53 hits, 20.83 expected hits
2 aaGuns owned by the Americans, 27 infantry owned by the Germans, 3 bombers owned by the British, 12 infantry owned by the Americans and 5 infantry owned by the British lost in Western Germany
Germans roll dice for 8 armour, 11 artilleries, 1 fighter, 40 infantry, 5 mech_infantrys and 1 tactical_bomber in Western Germany, round 3 : 19/66 hits, 18.17 expected hits
Americans roll dice for 15 artilleries, 11 fighters, 5 infantry, 1 marine and 1 mech_infantry in Western Germany, round 3 : 16/33 hits, 14.67 expected hits
1 mech_infantry owned by the British, 16 infantry owned by the Germans, 10 artilleries owned by the Americans, 3 artilleries owned by the British and 5 infantry owned by the British lost in Western Germany
Germans roll dice for 8 armour, 11 artilleries, 1 fighter, 24 infantry, 5 mech_infantrys and 1 tactical_bomber in Western Germany, round 4 : 15/50 hits, 15.50 expected hits
Americans roll dice for 2 artilleries, 11 fighters and 1 marine in Western Germany, round 4 : 7/14 hits, 8.33 expected hits
7 infantry owned by the Germans, 1 marine owned by the Americans, 2 artilleries owned by the British and 11 fighters owned by the British lost in Western Germany
Germans win, taking Western Germany from Americans with 8 armour, 11 artilleries, 1 fighter, 17 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 131
Casualties for Germans: 1 fighter and 50 infantry
Casualties for Americans: 2 aaGuns, 10 artilleries, 12 infantry and 1 marine
Casualties for British: 5 artilleries, 3 bombers, 11 fighters, 10 infantry and 1 mech_infantry
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 3 artilleries and 9 infantry
Russians defend with 1 aaGun, 2 artilleries and 7 infantry
Germans roll dice for 2 armour, 3 artilleries and 9 infantry in Belarus, round 2 : 5/14 hits, 4.00 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 7 infantry in Belarus, round 2 : 2/9 hits, 3.00 expected hits
4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
3 artilleries owned by the Germans, 7 infantry owned by the Germans and 2 armour owned by the Germans retreated to Novgorod
Russians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Germans
1 fighter moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
1 bomber moved from Finland to Germany
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6,6,4
Germans collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in Western Germany : : 0.50
Americans : 5.83
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
10 artilleries moved from Greece to Bulgaria
Russians take Bulgaria from Italians
3 mech_infantrys moved from Turkey to Bulgaria
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
2 infantry moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
3 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 artillery and 4 infantry moved from Smolensk to Belarus
5 armour and 3 mech_infantrys moved from Russia to Belarus
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Turkey to Greece
Place Units - Russians
1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Turkey
Russians undo move 3.
Russians undo move 2.
3 armour placed in Ukraine
3 mech_infantrys placed in Turkey
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0.50
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to Sumatra
3 fighters moved from 43 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 marines moved from Borneo to 43 Sea Zone
2 battleships, 3 carriers, 2 marines and 1 submarine moved from 43 Sea Zone to 44 Sea Zone
2 carriers moved from 35 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 battleship moved from 35 Sea Zone to 17 Sea Zone
2 bombers moved from Shan State to Sumatra
2 tactical_bombers moved from India to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Burma to India
3 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Suiyuyan to Chahar
2 armour moved from Suiyuyan to Chahar
4 infantry moved from Shensi to Sikang
3 mech_infantrys moved from Shensi to Yunnan
1 infantry moved from Shensi to Sikang
2 armour, 3 infantry and 2 mech_infantrys moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to Celebes
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 infantry moved from West India to India
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from India to Sumatra
1 artillery moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Battle in New Guinea
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/6 hits, 2.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking New Guinea from ANZAC, taking Java from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Chahar
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 fighters
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/7 hits, 3.67 expected hits
Americans roll dice for 2 fighters in Sumatra, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 fighters
Battle in Tsinghai
Japanese attack with 2 armour, 4 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Tsinghai, round 2 : 1/8 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Tsinghai, round 3 : 5/8 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 6 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 6 infantry and 2 tactical_bombers in Sikang, round 2 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 5 infantry and 2 tactical_bombers in Sikang, round 3 : 2/7 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Celebes, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 marine
Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 marine in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Japanese
3 fighters moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 bombers moved from Sumatra to India
2 tactical_bombers moved from Sikang to Szechwan
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
2 armour and 1 infantry placed in India
3 fighters placed in Kwangtung
3 infantry placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.33
Chinese : 0.33
Japanese : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 3 infantry moved from Norway to Finland
1 bomber moved from Queensland to 42 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 infantry moved from Sweden to Finland
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 5 artilleries and 4 infantry
Germans defend with 2 infantry
Americans roll dice for 5 artilleries and 4 infantry in Finland, round 2 : 3/9 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Norway to France
1 artillery and 1 infantry moved from Holland Belgium to France
2 artilleries and 6 infantry moved from Southern France to France
3 armour moved from Spain to France
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from 46 Sea Zone to Queensland
1 bomber moved from 42 Sea Zone to Queensland
3 submarines moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
4 bombers moved from Western United States to Queensland
Place Units - Americans
3 armour placed in Spain
1 factory_minor placed in Sweden
3 fighters placed in Norway
2 bombers and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 0.00