TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - JapaneseCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 15 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Rostov to Iraq
1 tactical_bomber moved from 113 Sea Zone to Norway
1 submarine moved from 124 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to Norway
3 bombers moved from Southern Italy to Norway
3 infantry moved from Rostov to Volgograd
5 tactical_bombers moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 fighter moved from Southern Italy to Norway
3 submarines moved from 97 Sea Zone to 98 Sea Zone
Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Norway, round 2 : 6/8 hits, 4.67 expected hits
Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for Americans: 2 infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 infantry and 5 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 5 tactical_bombers in Volgograd, round 2 : 4/9 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry
EDIT: Adding units owned by Germans to Turkmenistan: 1 infantry
EDIT: Changing ownership of Turkmenistan from Russians to Germans
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry moved from Russia to Belarus
3 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
2 fighters moved from Norway to Western Germany
3 bombers moved from Norway to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 fighters moved from Rostov to Southern Italy
5 tactical_bombers moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 artillery and 1 infantry moved from France to Western Germany
1 artillery and 2 infantry moved from Southern France to France
1 bomber moved from Iraq to Rostov
1 mech_infantry moved from Rostov to Kazakhstan
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Russia
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Ukraine
9 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
1 transport placed in 97 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : 0.33
AA fire in Iraq : : -0.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Caucasus to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Java
2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 42 Sea Zone
3 marines moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 22 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from French Indo China to 34 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Java
2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 42 Sea Zone
3 marines moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 22 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from French Indo China to 34 Sea Zone
2 bombers moved from Yunnan to India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Java
2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 42 Sea Zone
3 marines moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 22 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from French Indo China to 34 Sea Zone
2 bombers moved from Yunnan to India
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 8,5 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 33 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Borneo
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Borneo, round 2 : 4/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Java
Japanese attack with 3 fighters, 3 marines and 3 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 fighters, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 4 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 5 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Shantung to Kweichow
2 mech_infantrys moved from Shantung to Hunan
2 fighters moved from 22 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to Paulau Island
3 fighters moved from Borneo to 42 Sea Zone
3 tactical_bombers moved from Borneo to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
6 carriers, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
1 artillery and 1 infantry placed in Shantung
1 transport placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
2 destroyers and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -2.00
ANZAC : -0.83
UK_Pacific : 0.33
AA fire in India : : -0.33
Japanese : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers, 1 factory_minor and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to Paulau Island
2 artilleries and 4 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from Northern Territory to 55 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
2 artilleries and 4 infantry moved from 34 Sea Zone to Paulau Island
7 destroyers moved from 30 Sea Zone to 34 Sea Zone
4 submarines moved from 55 Sea Zone to 34 Sea Zone
6 carriers and 1 fighter moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Americans take 109 Sea Zone from Germans
2 bombers moved from Eastern United States to 125 Sea Zone
1 bomber moved from Gibraltar to Southern France
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 125 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 56 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 4 submarines in 34 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 7 destroyers and 3 transports in 34 Sea Zone, round 2 : 6/10 hits, 4,00 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Paulau Island
Americans attack with 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 fighter and 1 infantry
Americans roll dice for 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/12 hits, 4,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 2/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 2 artilleries, 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in 45 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
5 destroyers and 4 submarines moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
10 submarines moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 56 Sea Zone to 34 Sea Zone
2 aaGuns, 1 armour, 9 infantry, 2 mech_infantrys and 7 transports moved from 109 Sea Zone to 125 Sea Zone
2 bombers moved from 125 Sea Zone to Norway
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 12 infantry and 2 marines moved from Northwest Persia to Caucasus
3 fighters moved from United Kingdom to Norway
1 bomber moved from Southern France to Norway
4 fighters moved from Paulau Island to 34 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 airfield placed in Norway
3 bombers placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 2x factory_minor, 2x factory_major; Remaining resources: 32 PUs;
British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 armour and 5 infantry moved from Caucasus to Volgograd
1 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from India to Burma
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Volgograd
British attack with 1 armour and 5 infantry
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 1 armour and 5 infantry in Volgograd, round 2 : 1/6 hits, 1,33 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Volgograd
British roll dice for 1 armour and 5 infantry in Volgograd, round 3 : 1/6 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Volgograd
British roll dice for 1 armour and 5 infantry in Volgograd, round 4 : 0/6 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Volgograd
British roll dice for 1 armour and 4 infantry in Volgograd, round 5 : 3/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 infantry moved from Iraq to Northwest Persia
2 aaGuns, 1 armour, 9 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 aaGun moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to Morocco
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Norway
1 marine moved from 92 Sea Zone to Morocco
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,5,2,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,3,5,4
British collect 31 PUs (9 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Germans : -0,50
British : 0,00
Americans : 0,67
AA fire in Southern France : : -0,17
Japanese : 1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers, 1 factory_minor and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to Paulau Island
2 artilleries and 4 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from Northern Territory to 55 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
2 artilleries and 4 infantry moved from 34 Sea Zone to Paulau Island
7 destroyers moved from 30 Sea Zone to 34 Sea Zone
4 submarines moved from 55 Sea Zone to 34 Sea Zone
6 carriers and 1 fighter moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Americans take 109 Sea Zone from Germans
2 bombers moved from Eastern United States to 125 Sea Zone
1 bomber moved from Gibraltar to Southern France
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 125 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 56 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 4 submarines in 34 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 7 destroyers and 3 transports in 34 Sea Zone, round 2 : 6/10 hits, 4,00 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Paulau Island
Americans attack with 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 fighter and 1 infantry
Americans roll dice for 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/12 hits, 4,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 2/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 2 artilleries, 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in 45 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
5 destroyers and 4 submarines moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
10 submarines moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 56 Sea Zone to 34 Sea Zone
2 aaGuns, 1 armour, 9 infantry, 2 mech_infantrys and 7 transports moved from 109 Sea Zone to 125 Sea Zone
2 bombers moved from 125 Sea Zone to Norway
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 12 infantry and 2 marines moved from Northwest Persia to Caucasus
3 fighters moved from United Kingdom to Norway
1 bomber moved from Southern France to Norway
4 fighters moved from Paulau Island to 34 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 airfield placed in Norway
3 bombers placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 2x factory_minor, 2x factory_major; Remaining resources: 32 PUs;
British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 armour and 5 infantry moved from Caucasus to Volgograd
1 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from India to Burma
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Volgograd
British attack with 1 armour and 5 infantry
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 1 armour and 5 infantry in Volgograd, round 2 : 1/6 hits, 1,33 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Volgograd
British roll dice for 1 armour and 5 infantry in Volgograd, round 3 : 1/6 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Volgograd
British roll dice for 1 armour and 5 infantry in Volgograd, round 4 : 0/6 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Volgograd
British roll dice for 1 armour and 4 infantry in Volgograd, round 5 : 3/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 infantry moved from Iraq to Northwest Persia
2 aaGuns, 1 armour, 9 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 aaGun moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to Morocco
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Norway
1 marine moved from 92 Sea Zone to Morocco
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,5,2,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,3,5,4
British collect 31 PUs (9 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Adding units owned by British to Egypt: 2 infantry
EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Removing units owned by British from Morocco: 1 fighter
EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
British : 0,00
Americans : 0,67
AA fire in Southern France : : -0,17
Japanese : 1,17
@wizmark Plz use second file posted.
Test summary from TripleA, engine version: 1.9, time: 6:19:37 AM
Savegame
@wizmark I cannot load this file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 34 Sea Zone to 19 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 battleship moved from 55 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 battleship and 1 marine moved from 46 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 carrier and 1 fighter moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Northern Territory to South Australia
1 fighter moved from 41 Sea Zone to India
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
@wizmark When I attacked Palau Island with USA, I assumed no scramble and let the plane fight the ground attack, I forgot to mentioned it afterwards, so let me know if you are not okay with it and roll a die.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 bomber moved from Rostov to Eastern Persia
6 infantry moved from Rostov to Volgograd
1 fighter and 5 tactical_bombers moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
3 fighters moved from Western Germany to 125 Sea Zone
2 bombers moved from Western Germany to 112 Sea Zone
1 bomber moved from Southern Italy to 112 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
@Sovietishcat thats fine…was def no scramble!
Any scrambles to sz112 or sz125?
@wizmark No scrambles!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 bomber moved from Rostov to Eastern Persia
6 infantry moved from Rostov to Volgograd
1 fighter and 5 tactical_bombers moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
3 fighters moved from Western Germany to 125 Sea Zone
2 bombers moved from Western Germany to 112 Sea Zone
1 bomber moved from Southern Italy to 112 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 4 fighters and 1 tactical_bomber
Americans defend with 7 transports
7 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Americans: 7 transports
Battle in Eastern Persia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 6 infantry and 5 tactical_bombers
British defend with 1 armour, 1 factory_minor and 4 infantry
Germans roll dice for 1 fighter, 6 infantry and 5 tactical_bombers in Volgograd, round 2 : 5/12 hits, 4.17 expected hits
British roll dice for 1 armour and 4 infantry in Volgograd, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Germans, 4 infantry owned by the British and 1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 fighter, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 4 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers, 1 carrier, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone
Germans win with 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to 112 Sea Zone
3 bombers moved from 112 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
4 bombers moved from Western Germany to Southern Italy
3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
2 armour and 1 mech_infantry moved from Belarus to Novgorod
3 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Rostov to Kazakhstan
1 fighter and 5 tactical_bombers moved from Volgograd to Rostov
3 infantry moved from Russia to Samara
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Eastern Persia to Rostov
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine and 1 transport placed in 97 Sea Zone
1 armour placed in Yugoslavia
3 infantry placed in Ukraine
3 infantry placed in Russia
3 mech_infantrys placed in Western Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 2 mech_infantrys moved from Yunnan to Burma
2 bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone