I’ve started work on some low cost customization for Europe 1940 2nd edition (and will include pacific 1940 2nd edition when I get it). I was able to get some player aids from https://www.axisandallies.org/forums/topic/21752/game-aids-a-a-1940-global-2nd-edition. I’m also going to implement a resource system into the game, that will introduce resource costs for units (such as steel to buy tanks). Also, there will be an upkeep cost for units, eg: Each tank you have mobilized will cost a certain amount of oil per turn. This is to make the game more realistic, and to discourage unit spamming. I also plan to add more units to the game. That’s all for now
Custom Map
-
@Imperious-Leader i had something similar in mind with a slight emphesis on the need of british war subsidies to assist the coalition against the french my idea of generals was catagorised by a branch they specialised. ie cavalry, infantry, artilery general. and they would give there respective unit specialty a bonus in combat
-
i suggest making your game and then bringing it into “table top simulator”. you can test selfmade games there to your own liking. it provides you with all the tools you need. :)
i did that too with mine:

-
I know this is quite old, but I would love an SVG file of the map at a decently high quality (high enough to distinguish roundels and text). If needed, you can email it to me.






