Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 41 Sea Zone to Java
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 aaGuns, 3 fighters and 3 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 41 Sea Zone to Java
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 aaGuns, 3 fighters and 3 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 14 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 14 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 3/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
2 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
Place Units - Germans
1 transport placed in 114 Sea Zone
2 armour and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
3 infantry placed in Volgograd
1 fighter placed in Western Germany
5 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 battleship
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 battleship
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : 0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 aaGuns and 9 infantry moved from Samara to Russia
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Hunan
1 bomber moved from Philippines to 32 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Hunan
1 bomber moved from Philippines to 32 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 3 infantry and 1 marine
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Java, round 2 : 4/5 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Kansu to Suiyuyan
1 armour moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Suiyuyan to Manchuria
1 artillery and 1 infantry moved from Shantung to Jehol
1 bomber moved from 32 Sea Zone to Marianas
1 fighter moved from Philippines to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,5,1,1,5,1,2,6,6,2
Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : -0.33
Chinese : 0.33
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Gibraltar to 92 Sea Zone
1 bomber moved from Russia to Ukraine
3 bombers moved from Burma to Kweichow
3 bombers moved from Burma to Hunan
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Shan State
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Shan State from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 0/3 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
Battle in Kweichow
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Kweichow, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Hunan, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 16 Sea Zone to 8 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
2 bombers moved from Western United States to Queensland
3 bombers moved from Hunan to Burma
3 bombers moved from Kweichow to India
3 bombers moved from Burma to India
1 infantry moved from Morocco to Algeria
2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 submarines moved from 26 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 41 Sea Zone to 79 Sea Zone
1 bomber moved from Ukraine to Trans-Jordan
Place Units - Americans
1 infantry and 1 mech_infantry placed in Western United States
Americans undo move 1.
1 armour and 1 mech_infantry placed in Western United States
1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Central United States
2 fighters placed in Western United States
1 harbour placed in Aleutian Islands
1 bomber placed in Eastern United States
Americans undo move 7.
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -2.17
AA fire in Ukraine : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Gibraltar to 92 Sea Zone
1 bomber moved from Russia to Ukraine
3 bombers moved from Burma to Kweichow
3 bombers moved from Burma to Hunan
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Shan State
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Shan State from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 0/3 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
Battle in Kweichow
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Kweichow, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Hunan, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 16 Sea Zone to 8 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
2 bombers moved from Western United States to Queensland
3 bombers moved from Hunan to Burma
3 bombers moved from Kweichow to India
3 bombers moved from Burma to India
1 infantry moved from Morocco to Algeria
2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 submarines moved from 26 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 41 Sea Zone to 79 Sea Zone
1 bomber moved from Ukraine to Trans-Jordan
Place Units - Americans
1 infantry and 1 mech_infantry placed in Western United States
Americans undo move 1.
1 armour and 1 mech_infantry placed in Western United States
1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Central United States
2 fighters placed in Western United States
1 harbour placed in Aleutian Islands
1 bomber placed in Eastern United States
Americans undo move 7.
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 9 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 mech_infantrys moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Caucasus
British attack with 1 bomber, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry and 2 mech_infantrys
British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Iraq
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 artilleries, 5 fighters and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Western Australia to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
3 aaGuns, 2 artilleries, 24 infantry and 1 mech_infantry moved from Burma to Shan State
2 infantry moved from India to Burma
Place Units - British
1 destroyer placed in 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 38 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : 0.50
Americans : -2.17
AA fire in Ukraine : : -0.17
Japanese : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Gibraltar to 92 Sea Zone
1 bomber moved from Russia to Ukraine
3 bombers moved from Burma to Kweichow
3 bombers moved from Burma to Hunan
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Shan State
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Shan State from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 0/3 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
Battle in Kweichow
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Kweichow, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Hunan, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 16 Sea Zone to 8 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
2 bombers moved from Western United States to Queensland
3 bombers moved from Hunan to Burma
3 bombers moved from Kweichow to India
3 bombers moved from Burma to India
1 infantry moved from Morocco to Algeria
2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 submarines moved from 26 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 41 Sea Zone to 79 Sea Zone
1 bomber moved from Ukraine to Trans-Jordan
Place Units - Americans
1 infantry and 1 mech_infantry placed in Western United States
Americans undo move 1.
1 armour and 1 mech_infantry placed in Western United States
1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Central United States
2 fighters placed in Western United States
1 harbour placed in Aleutian Islands
1 bomber placed in Eastern United States
Americans undo move 7.
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 9 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 mech_infantrys moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Caucasus
British attack with 1 bomber, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry and 2 mech_infantrys
British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Iraq
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 artilleries, 5 fighters and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Western Australia to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
3 aaGuns, 2 artilleries, 24 infantry and 1 mech_infantry moved from Burma to Shan State
2 infantry moved from India to Burma
Place Units - British
1 destroyer placed in 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 38 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
British : 0.50
Americans : -2.17
AA fire in Ukraine : : -0.17
Japanese : -1.33
sorry for the re-post please use second upload.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
3 marines moved from Malta to 96 Sea Zone
3 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from 96 Sea Zone to Algeria
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
1 battleship, 2 cruisers and 3 marines moved from 96 Sea Zone to 94 Sea Zone
3 marines moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
@AldoRaine Sorry…going to change my CM
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from 96 Sea Zone to Algeria
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
3 marines moved from Malta to 96 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 96 Sea Zone to 94 Sea Zone
3 marines moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from 96 Sea Zone to Algeria
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
3 marines moved from Malta to 96 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 96 Sea Zone to 94 Sea Zone
3 marines moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 4 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 4 transports in 94 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 battleship, 2 cruisers and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 3 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tunisia
Italians attack with 2 artilleries, 4 infantry and 3 marines
Americans defend with 1 mech_infantry
Italians roll dice for 2 artilleries, 4 infantry and 3 marines in Tunisia, round 2 : 5/9 hits, 2.67 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 2 artilleries, 4 infantry and 3 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Caucasus
retreated to Caucasus
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Eastern Poland
2 fighters moved from Algeria to 94 Sea Zone
1 carrier moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern France: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.33
Americans : -1.00
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
4 fighters moved from 79 Sea Zone to Shan State
1 fighter and 1 infantry moved from Burma to Shan State
Non Combat Move - ANZAC
2 aaGuns, 5 fighters and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
4 fighters moved from 79 Sea Zone to Shan State
1 fighter and 1 infantry moved from Burma to Shan State
Non Combat Move - ANZAC
2 aaGuns, 5 fighters and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
Germans buy 3 artilleries, 1 fighter, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Volgograd
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone