Wiz (X) vs The Shrike (L) BM3 G1


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            2 infantry moved from Western United States to Central United States
            1 armour, 1 artillery and 2 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 submarine placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            11 infantry moved from Szechwan to Sikang
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Syria
    
        Combat - British
            Battle in Iraq
                British attack with 4 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 4 infantry in Iraq, round 2 : 2/4 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Syria
                British attack with 1 armour and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Eastern Persia to Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to India
            1 tactical_bomber moved from India to Persia
            2 infantry moved from Shan State to Burma
            2 fighters and 1 tactical_bomber moved from Malta to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 factory_minor placed in Persia
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,2,5,4,4,5
            British collect 26 PUs (5 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 1.33
    Chinese : 0.17
    Neutral_Axis : 1.33
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 marine moved from Southern Italy to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            2 artilleries moved from Greece to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
    

    Savegame

  • '20 '19

    @TheShrike scramble sz92?


  • No thank you

  • '20 '19

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 marine moved from Southern Italy to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            2 artilleries moved from Greece to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 artilleries, 2 infantry and 2 marines
                British defend with 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 2 infantry and 2 marines in Gibraltar, round 2 : 0/6 hits, 2.00 expected hits
                    British roll dice for 3 fighters and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits, 2.50 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 2 artilleries, 1 infantry and 2 marines in Gibraltar, round 3 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits, 1.33 expected hits
                    1 artillery owned by the Italians, 2 fighters owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 2 marines remaining. Battle score for attacker is 31
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 3 fighters and 1 tactical_bomber
            Battle in Egypt
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 4 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 armour moved from Greece to Romania
            2 aaGuns and 2 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 submarine and 1 transport placed in 97 Sea Zone
            Italians undo move 1.
            1 transport placed in 97 Sea Zone
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.50
    British : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 49 Sea Zone
            1 destroyer moved from 53 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            3 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 49 Sea Zone
            1 destroyer moved from 53 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            3 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Eire to Scotland
                  Germans take Scotland from British
            1 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Baltic States
            3 armour, 5 artilleries and 13 infantry moved from Poland to Eastern Poland
            2 artilleries and 12 infantry moved from Romania to Eastern Poland
            5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Eire to Scotland
                  Germans take Scotland from British
            1 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Baltic States
            3 armour, 5 artilleries and 13 infantry moved from Poland to Eastern Poland
            2 artilleries and 12 infantry moved from Romania to Eastern Poland
            5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Germans creates battle in territory 106 Sea Zone
            Battle in Baltic States
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 8 armour, 7 artilleries, 25 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 7 artilleries, 25 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 14/42 hits, 12.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 7 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Poland to Eastern Poland
            2 bombers moved from Baltic States to Western Germany
            4 artilleries and 6 infantry moved from Germany to Poland
            1 armour and 9 mech_infantrys moved from Western Germany to Poland
            1 tactical_bomber moved from Alexandria to Southern Italy
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            3 aaGuns moved from Holland Belgium to Western Germany
            2 artilleries and 1 infantry moved from Holland Belgium to France
            1 infantry moved from Eire to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 fighter placed in Western Germany
            1 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Novgorod to Vyborg
            4 infantry moved from Novgorod to Karelia
            2 fighters and 1 tactical_bomber moved from Bryansk to Karelia
            1 fighter moved from Bryansk to Vyborg
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 6 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 3/7 hits, 2.33 expected hits
                    Germans roll dice for 6 infantry in Karelia, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Karelia, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 4 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
                Casualties for Germans: 6 infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vyborg to Novgorod
            2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
            1 mech_infantry moved from Bryansk to Baltic States
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            3 armour, 1 artillery and 5 infantry moved from Russia to Bryansk
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            6 infantry moved from Yenisey to Timguska
            1 infantry moved from Yakut S.S.R. to Buryatia
            2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Olgiy
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 armour and 1 fighter placed in Russia
            Russians undo move 2.
            Russians undo move 1.
            1 armour and 2 infantry placed in Novgorod
            2 armour, 1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 0.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Sakha to Buryatia
            1 infantry moved from Amur to Buryatia
            1 fighter moved from Manchuria to Buryatia
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Suiyuyan to Central Mongolia
            1 infantry moved from Chahar to Central Mongolia
            2 fighters and 2 tactical_bombers moved from Jehol to Central Mongolia
            1 fighter moved from Manchuria to Buryatia
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Manchuria to Central Mongolia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Sakha to Buryatia
            1 infantry moved from Amur to Buryatia
            1 fighter moved from Manchuria to Buryatia
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Suiyuyan to Central Mongolia
            1 infantry moved from Chahar to Central Mongolia
            2 fighters and 2 tactical_bombers moved from Jehol to Central Mongolia
            1 fighter moved from Manchuria to Buryatia
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Manchuria to Central Mongolia
    
        Combat - Japanese
            Battle in Central Mongolia
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Central Mongolia, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in Central Mongolia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Central Mongolia
                Japanese win, taking Central Mongolia from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Buryatia
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Buryatia, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            4 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            2 artilleries moved from Anhwe to Kweichow
            1 aaGun moved from Anhwe to Kweichow
            3 infantry moved from Shantung to Anhwe
            1 marine moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 36 Sea Zone
            2 marines moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Amur to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 fighters moved from Buryatia to Manchuria
            1 tactical_bomber moved from Central Mongolia to Manchuria
            1 fighter moved from Central Mongolia to Manchuria
            2 fighters and 1 tactical_bomber moved from Central Mongolia to Chahar
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Kweichow
            1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            3 infantry placed in Shantung
            1 artillery and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Russians : -0.33
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 30 Sea Zone
            2 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier, 1 cruiser and 1 fighter placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 15 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 30 Sea Zone
            2 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier, 1 cruiser and 1 fighter placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 15 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters and 2 infantry moved from United Kingdom to Scotland
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 armour and 1 infantry moved from 81 Sea Zone to Egypt
            2 artilleries and 4 infantry moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Syria to Egypt
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Battle in 91 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 submarine owned by the British lost in 91 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
            Battle in Egypt
                British attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Scotland
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Scotland to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 tactical_bomber moved from Persia to Iraq
            2 mech_infantrys moved from Eastern Persia to Iraq
            2 infantry moved from Burma to India
            1 infantry moved from Rhodesia to Tanganyika Territory
    
        Place Units - British
            1 factory_minor placed in Iraq
            2 infantry and 1 tactical_bomber placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,6,6
            British collect 27 PUs (3 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 armour, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -0.33
    Italians : -0.33
    AA fire in Normandy Bordeaux : : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Romania to Baltic States
            1 bomber moved from Southern Italy to Baltic States
            1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 marines moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 battleship, 1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Romania to Baltic States
            1 bomber moved from Southern Italy to Baltic States
            1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 marines moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 battleship, 1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry
                British defend with 2 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 3/13 hits, 4.00 expected hits
                    British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 6/10 hits, 3.67 expected hits
                    3 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 1 marine and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 2.83 expected hits
                    British roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 3 : 4/7 hits, 2.67 expected hits
                    1 mech_infantry owned by the Italians, 1 marine owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the British lost in Egypt
                1 armour retreated to Alexandria
                British win, taking Trans-Jordan from British with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -20
                Casualties for Italians: 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry
                Casualties for British: 5 infantry
            Battle in Baltic States
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 mech_infantry
                    Italians roll dice for 2 armour and 1 bomber in Baltic States, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to 97 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Baltic States to Germany
            2 aaGuns and 2 infantry moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 carrier and 1 transport placed in 97 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.17
    British : 3.67
    Russians : -0.33
    

    Savegame

  • '20 '19

    @TheShrike Well that was crap! A massive allied swing in egypt destroyed the Italian forces :cry: I had a 95-98% chance to win that battle…


  • Man I was taking a wild swing because of all my games this is going the worst; but holy crap you got diced. Don’t worry, I’ll still lose! XD


  • Also, you’ll get it on the next go

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