@Admiral:
@Rakeman:
If Historical requirements were needed, I would say that America’s income should start low, but they get a bonus for every round that passes. That would simulate that the Axis must either crush Russia and the pacific fast, or let America bail the allies out. But I’m fine with how it is.
Yeah, that is kind of what I was getting at with an ‘80-100 IPC America,’ Rakeman. Starting them off with something low (like 20-30), then increasing by a given amount for a given number of turns. It would still give the Axis a chance, but at the same time, grounding the game in reality somewhat. The United States massively out-produced everyone on the planet during WWII. I just wish A&A would reflect that a bit more. :-(
In 1941, a 20 IPC America wouldn’t be too bad. Make an allied objective “Gain +10 IPC for every round that has passed (Max = 60)”. This would start at 0, so first turn income would be 20, then 30, then …… then 80. Or +15, I don’t know. A problem with this, however, is that it would devalue the mainland territories permanently in IPC. Perhaps the following:
America has 40 IPC income (close to revised). The bonus is restated, “Gain +10 IPC for every round that has passed (Max = 60). You start the game with -20 income from this bonus.”
America’s strength, after all, was the economy (times have changed I guess… :|)